Merge branch 'develop' of

https://github.com/BentoBoxWorld/AcidIsland.git into develop

Conflicts:
	pom.xml
	src/main/java/world/bentobox/acidisland/AISettings.java
This commit is contained in:
tastybento 2019-12-15 16:31:24 -08:00
commit da10b080e1
8 changed files with 182 additions and 29 deletions

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@ -69,7 +69,7 @@ public class AISettings implements WorldSettings {
@ConfigEntry(path = "acid.damage.acid.item") @ConfigEntry(path = "acid.damage.acid.item")
private long acidDestroyItemTime = 0; private long acidDestroyItemTime = 0;
@ConfigComment("Damage from acid rain") @ConfigComment("Damage from acid rain (and snow, if toggled on).")
@ConfigEntry(path = "acid.damage.rain") @ConfigEntry(path = "acid.damage.rain")
private int acidRainDamage = 1; private int acidRainDamage = 1;
@ -82,12 +82,34 @@ public class AISettings implements WorldSettings {
@ConfigEntry(path = "acid.damage.delay") @ConfigEntry(path = "acid.damage.delay")
private long acidDamageDelay = 2; private long acidDamageDelay = 2;
@ConfigComment("Portion effects from going into acid water") @ConfigComment("Potion effects from going into acid water.")
@ConfigComment("You can list multiple effects") @ConfigComment("You can list multiple effects.")
@ConfigComment("Available effects are:")
@ConfigComment(" BLINDNESS")
@ConfigComment(" CONFUSION")
@ConfigComment(" HUNGER")
@ConfigComment(" POISON")
@ConfigComment(" SLOW")
@ConfigComment(" SLOW_DIGGING")
@ConfigComment(" WEAKNESS")
@ConfigEntry(path = "acid.damage.effects") @ConfigEntry(path = "acid.damage.effects")
@Adapter(PotionEffectListAdapter.class) @Adapter(PotionEffectListAdapter.class)
private List<PotionEffectType> acidEffects = new ArrayList<>(); private List<PotionEffectType> acidEffects = new ArrayList<>();
@ConfigComment("Potion effects from going into acid rain and snow.")
@ConfigComment("You can list multiple effects.")
@ConfigComment("Available effects are:")
@ConfigComment(" BLINDNESS")
@ConfigComment(" CONFUSION")
@ConfigComment(" HUNGER")
@ConfigComment(" POISON")
@ConfigComment(" SLOW")
@ConfigComment(" SLOW_DIGGING")
@ConfigComment(" WEAKNESS")
@ConfigEntry(path = "acid.damage.rain-effects", since = "1.9.1")
@Adapter(PotionEffectListAdapter.class)
private List<PotionEffectType> acidRainEffects = new ArrayList<>();
@ConfigComment("If player wears a helmet then they will not suffer from acid rain") @ConfigComment("If player wears a helmet then they will not suffer from acid rain")
@ConfigEntry(path = "acid.damage.protection.helmet") @ConfigEntry(path = "acid.damage.protection.helmet")
private boolean helmetProtection; private boolean helmetProtection;
@ -1517,6 +1539,7 @@ public class AISettings implements WorldSettings {
/** /**
* @return the pasteMissingIslands * @return the pasteMissingIslands
* @since 1.10.0
*/ */
@Override @Override
public boolean isPasteMissingIslands() { public boolean isPasteMissingIslands() {
@ -1525,8 +1548,27 @@ public class AISettings implements WorldSettings {
/** /**
* @param pasteMissingIslands the pasteMissingIslands to set * @param pasteMissingIslands the pasteMissingIslands to set
* @since 1.10.0
*/ */
public void setPasteMissingIslands(boolean pasteMissingIslands) { public void setPasteMissingIslands(boolean pasteMissingIslands) {
this.pasteMissingIslands = pasteMissingIslands; this.pasteMissingIslands = pasteMissingIslands;
} }
/**
* Get acid rain potion effects
* @return liust of potion effects
* @since 1.9.1
*/
public List<PotionEffectType> getAcidRainEffects() {
return acidRainEffects;
}
/**
*
* @param acidRainEffects
* @since 1.9.1
*/
public void setAcidRainEffects(List<PotionEffectType> acidRainEffects) {
this.acidRainEffects = acidRainEffects;
}
} }

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@ -1,6 +1,5 @@
package world.bentobox.acidisland.events; package world.bentobox.acidisland.events;
import java.util.ArrayList;
import java.util.List; import java.util.List;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
@ -21,7 +20,7 @@ public class AcidEvent extends Event implements Cancellable {
private Player player; private Player player;
private double totalDamage; private double totalDamage;
private final double protection; private final double protection;
private List<PotionEffectType> potionEffects = new ArrayList<>(); private List<PotionEffectType> potionEffects;
/** /**
* @param player - player * @param player - player

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@ -1,9 +1,12 @@
package world.bentobox.acidisland.events; package world.bentobox.acidisland.events;
import java.util.List;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.event.Cancellable; import org.bukkit.event.Cancellable;
import org.bukkit.event.Event; import org.bukkit.event.Event;
import org.bukkit.event.HandlerList; import org.bukkit.event.HandlerList;
import org.bukkit.potion.PotionEffectType;
/** /**
* This event is fired when a player is going to be burned by acid rain * This event is fired when a player is going to be burned by acid rain
@ -17,6 +20,10 @@ public class AcidRainEvent extends Event implements Cancellable {
private Player player; private Player player;
private double rainDamage; private double rainDamage;
private final double protection; private final double protection;
/**
* @since 1.9.1
*/
private List<PotionEffectType> potionEffects;
private boolean cancelled; private boolean cancelled;
@ -26,10 +33,11 @@ public class AcidRainEvent extends Event implements Cancellable {
* @param rainDamage * @param rainDamage
* @param protection * @param protection
*/ */
public AcidRainEvent(Player player, double rainDamage, double protection) { public AcidRainEvent(Player player, double rainDamage, double protection, List<PotionEffectType> potionEffects) {
this.player = player; this.player = player;
this.rainDamage = rainDamage; this.rainDamage = rainDamage;
this.protection = protection; this.protection = protection;
this.potionEffects = potionEffects;
} }
/** /**
@ -69,6 +77,24 @@ public class AcidRainEvent extends Event implements Cancellable {
this.rainDamage = rainDamage; this.rainDamage = rainDamage;
} }
/**
* Returns the potion effects that will be applied to the player.
* @return list of potion effect types
* @since 1.9.1
*/
public List<PotionEffectType> getPotionEffects() {
return potionEffects;
}
/**
*
* @param potionEffects the potionEffects to set
* @since 1.9.1
*/
public void setPotionEffects(List<PotionEffectType> potionEffects) {
this.potionEffects = potionEffects;
}
@Override @Override
public HandlerList getHandlers() { public HandlerList getHandlers() {
return handlers; return handlers;

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@ -9,6 +9,7 @@ import org.bukkit.GameMode;
import org.bukkit.Location; import org.bukkit.Location;
import org.bukkit.Material; import org.bukkit.Material;
import org.bukkit.Sound; import org.bukkit.Sound;
import org.bukkit.World.Environment;
import org.bukkit.attribute.Attribute; import org.bukkit.attribute.Attribute;
import org.bukkit.block.BlockFace; import org.bukkit.block.BlockFace;
import org.bukkit.entity.EntityType; import org.bukkit.entity.EntityType;
@ -116,14 +117,19 @@ public class AcidEffect implements Listener {
} else if (wetPlayers.containsKey(player) && wetPlayers.get(player) < System.currentTimeMillis()) { } else if (wetPlayers.containsKey(player) && wetPlayers.get(player) < System.currentTimeMillis()) {
double protection = addon.getSettings().getAcidRainDamage() * getDamageReduced(player); double protection = addon.getSettings().getAcidRainDamage() * getDamageReduced(player);
double totalDamage = Math.max(0, addon.getSettings().getAcidRainDamage() - protection); double totalDamage = Math.max(0, addon.getSettings().getAcidRainDamage() - protection);
AcidRainEvent e = new AcidRainEvent(player, totalDamage, protection); AcidRainEvent event = new AcidRainEvent(player, totalDamage, protection, addon.getSettings().getAcidRainEffects());
addon.getServer().getPluginManager().callEvent(e); addon.getServer().getPluginManager().callEvent(event);
if (!e.isCancelled()) { if (!event.isCancelled()) {
player.damage(e.getRainDamage()); event.getPotionEffects().stream().filter(EFFECTS::contains).forEach(t -> player.addPotionEffect(new PotionEffect(t, 600, 1)));
event.getPotionEffects().stream().filter(e -> e.equals(PotionEffectType.POISON)).forEach(t -> player.addPotionEffect(new PotionEffect(t, 200, 1)));
// Apply damage if there is any
if (event.getRainDamage() > 0D) {
player.damage(event.getRainDamage());
player.getWorld().playSound(playerLoc, Sound.ENTITY_CREEPER_PRIMED, 3F, 3F); player.getWorld().playSound(playerLoc, Sound.ENTITY_CREEPER_PRIMED, 3F, 3F);
} }
} }
} }
}
}.runTaskTimer(addon.getPlugin(), 0L, 20L); }.runTaskTimer(addon.getPlugin(), 0L, 20L);
} }
@ -172,11 +178,13 @@ public class AcidEffect implements Listener {
* @return true if they are safe * @return true if they are safe
*/ */
private boolean isSafeFromRain(Player player) { private boolean isSafeFromRain(Player player) {
if (addon.getSettings().isHelmetProtection() && (player.getInventory().getHelmet() != null if (player.getWorld().getEnvironment().equals(Environment.NETHER)
&& player.getInventory().getHelmet().getType().name().contains("HELMET")) || player.getWorld().getEnvironment().equals(Environment.THE_END)
|| (addon.getSettings().isHelmetProtection() && (player.getInventory().getHelmet() != null && player.getInventory().getHelmet().getType().name().contains("HELMET")))
|| (!addon.getSettings().isAcidDamageSnow() && player.getLocation().getBlock().getTemperature() < 0.1) // snow falls || (!addon.getSettings().isAcidDamageSnow() && player.getLocation().getBlock().getTemperature() < 0.1) // snow falls
|| player.getLocation().getBlock().getHumidity() == 0 // dry || player.getLocation().getBlock().getHumidity() == 0 // dry
|| (player.getActivePotionEffects().stream().map(PotionEffect::getType).anyMatch(IMMUNE_EFFECTS::contains))) { || (player.getActivePotionEffects().stream().map(PotionEffect::getType).anyMatch(IMMUNE_EFFECTS::contains))
) {
return true; return true;
} }
// Check if all air above player // Check if all air above player

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@ -19,18 +19,38 @@ acid:
animal: 5 animal: 5
# Destroy items after this many seconds in acid. 0 = do not destroy items # Destroy items after this many seconds in acid. 0 = do not destroy items
item: 0 item: 0
# Damage from acid rain # Damage from acid rain (and snow, if toggled on).
rain: 1 rain: 1
# Damage from acid snow # Damage from acid snow
snow: false snow: false
# Delay before acid or acid rain starts burning # Delay before acid or acid rain starts burning
# This can give time for conduit power to kick in # This can give time for conduit power to kick in
delay: 2 delay: 2
# Portion effects from going into acid water # Potion effects from going into acid water.
# You can list multiple effects # You can list multiple effects.
# Available effects are:
# BLINDNESS
# CONFUSION
# HUNGER
# POISON
# SLOW
# SLOW_DIGGING
# WEAKNESS
effects: effects:
- CONFUSION - CONFUSION
- BLINDNESS - BLINDNESS
# Potion effects from going into acid rain and snow.
# You can list multiple effects.
# Available effects are:
# BLINDNESS
# CONFUSION
# HUNGER
# POISON
# SLOW
# SLOW_DIGGING
# WEAKNESS
# Added since 1.9.1.
rain-effects: []
protection: protection:
# If player wears a helmet then they will not suffer from acid rain # If player wears a helmet then they will not suffer from acid rain
helmet: false helmet: false
@ -131,10 +151,10 @@ world:
# This setting is toggled in world flags and set by the settings GUI. # This setting is toggled in world flags and set by the settings GUI.
# Mob white list - these mobs will NOT be removed when logging in or doing /island # Mob white list - these mobs will NOT be removed when logging in or doing /island
remove-mobs-whitelist: remove-mobs-whitelist:
- ZOMBIE_VILLAGER
- WITHER
- PIG_ZOMBIE - PIG_ZOMBIE
- WITHER
- ENDERMAN - ENDERMAN
- ZOMBIE_VILLAGER
# World flags. These are boolean settings for various flags for this world # World flags. These are boolean settings for various flags for this world
flags: flags:
CREEPER_DAMAGE: true CREEPER_DAMAGE: true
@ -173,14 +193,14 @@ world:
END_PORTAL: 500 END_PORTAL: 500
BREEDING: 500 BREEDING: 500
HURT_VILLAGERS: 500 HURT_VILLAGERS: 500
TURTLE_EGGS: 500
FROST_WALKER: 500 FROST_WALKER: 500
TURTLE_EGGS: 500
COLLECT_LAVA: 500 COLLECT_LAVA: 500
LEVER: 500 LEVER: 500
ELYTRA: 0 ELYTRA: 0
RIDING: 500
HURT_MONSTERS: 0 HURT_MONSTERS: 0
CAKE: 500 CAKE: 500
RIDING: 500
ARMOR_STAND: 500 ARMOR_STAND: 500
NAME_TAG: 500 NAME_TAG: 500
TRADING: 0 TRADING: 0
@ -189,10 +209,10 @@ world:
NOTE_BLOCK: 0 NOTE_BLOCK: 0
FLINT_AND_STEEL: 500 FLINT_AND_STEEL: 500
NETHER_PORTAL: 500 NETHER_PORTAL: 500
CROP_TRAMPLE: 500
ITEM_PICKUP: 0 ITEM_PICKUP: 0
BREWING: 500 CROP_TRAMPLE: 500
DROPPER: 500 DROPPER: 500
BREWING: 500
TNT_PRIMING: 500 TNT_PRIMING: 500
COLLECT_WATER: 500 COLLECT_WATER: 500
BUTTON: 500 BUTTON: 500
@ -203,8 +223,8 @@ world:
EXPERIENCE_BOTTLE_THROWING: 500 EXPERIENCE_BOTTLE_THROWING: 500
PRESSURE_PLATE: 0 PRESSURE_PLATE: 0
DYE: 500 DYE: 500
ITEM_FRAME: 500
PLACE_BLOCKS: 500 PLACE_BLOCKS: 500
ITEM_FRAME: 500
CRAFTING: 0 CRAFTING: 0
ENCHANTING: 0 ENCHANTING: 0
SHEARING: 500 SHEARING: 500
@ -217,12 +237,12 @@ world:
EXPERIENCE_PICKUP: 500 EXPERIENCE_PICKUP: 500
HOPPER: 500 HOPPER: 500
LEASH: 500 LEASH: 500
BREAK_BLOCKS: 500
MOUNT_INVENTORY: 500 MOUNT_INVENTORY: 500
BREAK_BLOCKS: 500
CHORUS_FRUIT: 500 CHORUS_FRUIT: 500
CONTAINER: 500 CONTAINER: 500
JUKEBOX: 500
POTION_THROWING: 500 POTION_THROWING: 500
JUKEBOX: 500
# These are the default settings for new islands # These are the default settings for new islands
default-island-settings: default-island-settings:
PVP_END: false PVP_END: false
@ -230,8 +250,8 @@ world:
PVP_NETHER: false PVP_NETHER: false
LEAF_DECAY: true LEAF_DECAY: true
TNT_DAMAGE: true TNT_DAMAGE: true
FIRE_IGNITE: true
MONSTER_SPAWN: true MONSTER_SPAWN: true
FIRE_IGNITE: true
FIRE_SPREAD: true FIRE_SPREAD: true
FIRE_BURNING: true FIRE_BURNING: true
PVP_OVERWORLD: false PVP_OVERWORLD: false
@ -257,7 +277,7 @@ island:
# Use this permission to set for specific user groups: acidisland.island.maxhomes.<number> # Use this permission to set for specific user groups: acidisland.island.maxhomes.<number>
max-homes: 1 max-homes: 1
reset: reset:
# How many resets a player is allowed (override with /acid clearresets <player>) # How many resets a player is allowed (manage with /acid reset add/remove/reset/set command)
# Value of -1 means unlimited, 0 means hardcore - no resets. # Value of -1 means unlimited, 0 means hardcore - no resets.
# Example, 2 resets means they get 2 resets or 3 islands lifetime # Example, 2 resets means they get 2 resets or 3 islands lifetime
reset-limit: -1 reset-limit: -1

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@ -7,19 +7,27 @@ import static org.junit.Assert.assertTrue;
import static org.mockito.Mockito.mock; import static org.mockito.Mockito.mock;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.potion.PotionEffectType;
import org.junit.Assert;
import org.junit.Before; import org.junit.Before;
import org.junit.Test; import org.junit.Test;
import org.mockito.Mock; import org.mockito.Mock;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;
public class AcidRainEventTest { public class AcidRainEventTest {
@Mock @Mock
private Player player; private Player player;
private List<PotionEffectType> effects;
private AcidRainEvent e; private AcidRainEvent e;
@Before @Before
public void setUp() throws Exception { public void setUp() throws Exception {
e = new AcidRainEvent(player, 10, 5); effects = Arrays.asList(PotionEffectType.values());
e = new AcidRainEvent(player, 10, 5, effects);
} }
@Test @Test
@ -55,6 +63,17 @@ public class AcidRainEventTest {
assertTrue(e.getRainDamage() == 50D); assertTrue(e.getRainDamage() == 50D);
} }
@Test
public void testGetPotionEffects() {
Assert.assertArrayEquals(PotionEffectType.values(), e.getPotionEffects().toArray());
}
@Test
public void testSetPotionEffects() {
e.setPotionEffects(new ArrayList<>());
assertTrue(e.getPotionEffects().isEmpty());
}
@Test @Test
public void testIsCancelled() { public void testIsCancelled() {
assertFalse(e.isCancelled()); assertFalse(e.isCancelled());

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@ -18,6 +18,7 @@ import org.bukkit.GameMode;
import org.bukkit.Location; import org.bukkit.Location;
import org.bukkit.Material; import org.bukkit.Material;
import org.bukkit.World; import org.bukkit.World;
import org.bukkit.World.Environment;
import org.bukkit.attribute.Attribute; import org.bukkit.attribute.Attribute;
import org.bukkit.attribute.AttributeInstance; import org.bukkit.attribute.AttributeInstance;
import org.bukkit.block.Block; import org.bukkit.block.Block;
@ -146,6 +147,7 @@ public class AcidEffectTest {
when(world.hasStorm()).thenReturn(true); when(world.hasStorm()).thenReturn(true);
when(world.getBlockAt(anyInt(), anyInt(), anyInt())).thenReturn(airBlock); when(world.getBlockAt(anyInt(), anyInt(), anyInt())).thenReturn(airBlock);
when(world.getMaxHeight()).thenReturn(5); when(world.getMaxHeight()).thenReturn(5);
when(world.getEnvironment()).thenReturn(Environment.NORMAL);
ae = new AcidEffect(addon); ae = new AcidEffect(addon);
} }
@ -305,6 +307,38 @@ public class AcidEffectTest {
verify(settings).getAcidDamageDelay(); verify(settings).getAcidDamageDelay();
} }
/**
* Test method for {@link world.bentobox.acidisland.listeners.AcidEffect#onPlayerMove(org.bukkit.event.player.PlayerMoveEvent)}.
*/
@Test
public void testOnPlayerMoveAcidRainWrongWorld() {
World nether = mock(World.class);
when(nether.getName()).thenReturn("world_nether");
when(nether.getEnvironment()).thenReturn(Environment.NETHER);
when(player.getWorld()).thenReturn(nether);
PlayerMoveEvent e = new PlayerMoveEvent(player, from, to);
ae.onPlayerMove(e);
// 2 times only
verify(addon, times(2)).getPlugin();
}
/**
* Test method for {@link world.bentobox.acidisland.listeners.AcidEffect#onPlayerMove(org.bukkit.event.player.PlayerMoveEvent)}.
*/
@Test
public void testOnPlayerMoveAcidRainWrongWorldEnd() {
World end = mock(World.class);
when(end.getName()).thenReturn("world_end");
when(end.getEnvironment()).thenReturn(Environment.THE_END);
when(player.getWorld()).thenReturn(end);
PlayerMoveEvent e = new PlayerMoveEvent(player, from, to);
ae.onPlayerMove(e);
// 2 times only
verify(addon, times(2)).getPlugin();
}
/** /**
* Test method for {@link world.bentobox.acidisland.listeners.AcidEffect#onPlayerMove(org.bukkit.event.player.PlayerMoveEvent)}. * Test method for {@link world.bentobox.acidisland.listeners.AcidEffect#onPlayerMove(org.bukkit.event.player.PlayerMoveEvent)}.
*/ */

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@ -84,6 +84,7 @@ public class ChunkGeneratorWorldTest {
/** /**
* Test method for {@link world.bentobox.bskyblock.generators.ChunkGeneratorWorld#generateChunkData(org.bukkit.World, java.util.Random, int, int, org.bukkit.generator.ChunkGenerator.BiomeGrid)}. * Test method for {@link world.bentobox.bskyblock.generators.ChunkGeneratorWorld#generateChunkData(org.bukkit.World, java.util.Random, int, int, org.bukkit.generator.ChunkGenerator.BiomeGrid)}.
*/ */
@SuppressWarnings("deprecation")
@Test @Test
public void testGenerateChunkDataWorldRandomIntIntBiomeGridOverworldVoid() { public void testGenerateChunkDataWorldRandomIntIntBiomeGridOverworldVoid() {
ChunkData cd = cg.generateChunkData(world, random, 0 , 0 , biomeGrid); ChunkData cd = cg.generateChunkData(world, random, 0 , 0 , biomeGrid);
@ -101,6 +102,7 @@ public class ChunkGeneratorWorldTest {
/** /**
* Test method for {@link world.bentobox.bskyblock.generators.ChunkGeneratorWorld#generateChunkData(org.bukkit.World, java.util.Random, int, int, org.bukkit.generator.ChunkGenerator.BiomeGrid)}. * Test method for {@link world.bentobox.bskyblock.generators.ChunkGeneratorWorld#generateChunkData(org.bukkit.World, java.util.Random, int, int, org.bukkit.generator.ChunkGenerator.BiomeGrid)}.
*/ */
@SuppressWarnings("deprecation")
@Test @Test
public void testGenerateChunkDataWorldRandomIntIntBiomeGridOverworldSea() { public void testGenerateChunkDataWorldRandomIntIntBiomeGridOverworldSea() {
// Set sea height // Set sea height
@ -122,6 +124,7 @@ public class ChunkGeneratorWorldTest {
/** /**
* Test method for {@link world.bentobox.bskyblock.generators.ChunkGeneratorWorld#generateChunkData(org.bukkit.World, java.util.Random, int, int, org.bukkit.generator.ChunkGenerator.BiomeGrid)}. * Test method for {@link world.bentobox.bskyblock.generators.ChunkGeneratorWorld#generateChunkData(org.bukkit.World, java.util.Random, int, int, org.bukkit.generator.ChunkGenerator.BiomeGrid)}.
*/ */
@SuppressWarnings("deprecation")
@Test @Test
public void testGenerateChunkDataWorldRandomIntIntBiomeGridEnd() { public void testGenerateChunkDataWorldRandomIntIntBiomeGridEnd() {
when(world.getEnvironment()).thenReturn(World.Environment.THE_END); when(world.getEnvironment()).thenReturn(World.Environment.THE_END);
@ -141,6 +144,7 @@ public class ChunkGeneratorWorldTest {
/** /**
* Test method for {@link world.bentobox.bskyblock.generators.ChunkGeneratorWorld#generateChunkData(org.bukkit.World, java.util.Random, int, int, org.bukkit.generator.ChunkGenerator.BiomeGrid)}. * Test method for {@link world.bentobox.bskyblock.generators.ChunkGeneratorWorld#generateChunkData(org.bukkit.World, java.util.Random, int, int, org.bukkit.generator.ChunkGenerator.BiomeGrid)}.
*/ */
@SuppressWarnings("deprecation")
@Test @Test
public void testGenerateChunkDataWorldRandomIntIntBiomeGridNetherWithRoof() { public void testGenerateChunkDataWorldRandomIntIntBiomeGridNetherWithRoof() {
when(world.getEnvironment()).thenReturn(World.Environment.NETHER); when(world.getEnvironment()).thenReturn(World.Environment.NETHER);
@ -158,6 +162,7 @@ public class ChunkGeneratorWorldTest {
/** /**
* Test method for {@link world.bentobox.bskyblock.generators.ChunkGeneratorWorld#generateChunkData(org.bukkit.World, java.util.Random, int, int, org.bukkit.generator.ChunkGenerator.BiomeGrid)}. * Test method for {@link world.bentobox.bskyblock.generators.ChunkGeneratorWorld#generateChunkData(org.bukkit.World, java.util.Random, int, int, org.bukkit.generator.ChunkGenerator.BiomeGrid)}.
*/ */
@SuppressWarnings("deprecation")
@Test @Test
public void testGenerateChunkDataWorldRandomIntIntBiomeGridNetherNoRoof() { public void testGenerateChunkDataWorldRandomIntIntBiomeGridNetherNoRoof() {
when(settings.isNetherRoof()).thenReturn(false); when(settings.isNetherRoof()).thenReturn(false);