mirror of
https://github.com/BentoBoxWorld/AcidIsland.git
synced 2024-12-22 17:17:39 +01:00
Version that has an ocen floor and uses new generator methods
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parent
f51ff4165b
commit
ea16a45114
@ -5,8 +5,10 @@ import java.util.Objects;
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import org.bukkit.Bukkit;
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import org.bukkit.World;
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import org.bukkit.World.Environment;
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import org.bukkit.entity.SpawnCategory;
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import org.bukkit.WorldCreator;
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import org.bukkit.WorldType;
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import org.bukkit.generator.BiomeProvider;
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import org.bukkit.generator.ChunkGenerator;
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import org.eclipse.jdt.annotation.NonNull;
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import org.eclipse.jdt.annotation.Nullable;
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@ -14,6 +16,7 @@ import org.eclipse.jdt.annotation.Nullable;
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import world.bentobox.acidisland.commands.IslandAboutCommand;
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import world.bentobox.acidisland.listeners.AcidEffect;
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import world.bentobox.acidisland.listeners.LavaCheck;
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import world.bentobox.acidisland.world.AcidBiomeProvider;
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import world.bentobox.acidisland.world.AcidTask;
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import world.bentobox.acidisland.world.ChunkGeneratorWorld;
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import world.bentobox.bentobox.api.addons.GameModeAddon;
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@ -34,6 +37,7 @@ public class AcidIsland extends GameModeAddon {
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private @Nullable AcidTask acidTask;
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private @Nullable ChunkGenerator chunkGenerator;
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private final Config<AISettings> config = new Config<>(this, AISettings.class);
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private BiomeProvider biomeProvider;
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private static final String NETHER = "_nether";
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private static final String THE_END = "_the_end";
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@ -44,10 +48,11 @@ public class AcidIsland extends GameModeAddon {
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saveDefaultConfig();
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// Load settings from config.yml. This will check if there are any issues with it too.
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loadSettings();
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// Make the biome provider
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this.biomeProvider = new AcidBiomeProvider(this);
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// Chunk generator
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chunkGenerator = settings.isUseOwnGenerator() ? null : new ChunkGeneratorWorld(this);
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// Register commands
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// Register commands
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playerCommand = new DefaultPlayerCommand(this)
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{
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@ -72,6 +77,7 @@ public class AcidIsland extends GameModeAddon {
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}
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return false;
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}
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return true;
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}
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@ -147,22 +153,22 @@ public class AcidIsland extends GameModeAddon {
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// Set spawn rates
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if (w != null && getSettings() != null) {
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if (getSettings().getSpawnLimitMonsters() > 0) {
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w.setMonsterSpawnLimit(getSettings().getSpawnLimitMonsters());
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w.setSpawnLimit(SpawnCategory.MONSTER, getSettings().getSpawnLimitMonsters());
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}
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if (getSettings().getSpawnLimitAmbient() > 0) {
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w.setAmbientSpawnLimit(getSettings().getSpawnLimitAmbient());
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w.setSpawnLimit(SpawnCategory.AMBIENT, getSettings().getSpawnLimitAmbient());
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}
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if (getSettings().getSpawnLimitAnimals() > 0) {
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w.setAnimalSpawnLimit(getSettings().getSpawnLimitAnimals());
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w.setSpawnLimit(SpawnCategory.ANIMAL, getSettings().getSpawnLimitAnimals());
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}
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if (getSettings().getSpawnLimitWaterAnimals() > 0) {
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w.setWaterAnimalSpawnLimit(getSettings().getSpawnLimitWaterAnimals());
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w.setSpawnLimit(SpawnCategory.WATER_ANIMAL, getSettings().getSpawnLimitWaterAnimals());
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}
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if (getSettings().getTicksPerAnimalSpawns() > 0) {
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w.setTicksPerAnimalSpawns(getSettings().getTicksPerAnimalSpawns());
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w.setTicksPerSpawns(SpawnCategory.ANIMAL, getSettings().getTicksPerAnimalSpawns());
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}
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if (getSettings().getTicksPerMonsterSpawns() > 0) {
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w.setTicksPerMonsterSpawns(getSettings().getTicksPerMonsterSpawns());
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w.setTicksPerSpawns(SpawnCategory.MONSTER, getSettings().getTicksPerMonsterSpawns());
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}
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}
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return w;
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@ -201,4 +207,8 @@ public class AcidIsland extends GameModeAddon {
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// Save settings. This will occur after all addons have loaded
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this.saveWorldSettings();
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}
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public BiomeProvider getBiomeProvider() {
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return this.biomeProvider;
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}
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}
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@ -93,7 +93,7 @@ public class AcidEffect implements Listener {
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public void onSeaBounce(PlayerMoveEvent e) {
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Player player = e.getPlayer();
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if (!player.getGameMode().equals(GameMode.CREATIVE) && !player.getGameMode().equals(GameMode.SPECTATOR)
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&& player.getWorld().equals(addon.getOverWorld()) && player.getLocation().getBlockY() < 1) {
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&& player.getWorld().equals(addon.getOverWorld()) && player.getLocation().getBlockY() < player.getWorld().getMinHeight()) {
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player.setVelocity(new Vector(player.getVelocity().getX(), 1D, player.getVelocity().getZ()));
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}
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}
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@ -326,7 +326,7 @@ public class AcidEffect implements Listener {
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if (im instanceof Damageable d) {
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d.setDamage(d.getDamage() + 1);
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item.setItemMeta((ItemMeta) d);
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item.setItemMeta(d);
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return d.getDamage() >= item.getType().getMaxDurability();
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}
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return false;
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@ -0,0 +1,45 @@
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package world.bentobox.acidisland.world;
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import java.util.List;
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import org.bukkit.block.Biome;
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import org.bukkit.generator.BiomeProvider;
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import org.bukkit.generator.WorldInfo;
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import world.bentobox.acidisland.AcidIsland;
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/**
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* Biome provider for AcidIsland
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* @author tastybento
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*
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*/
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public class AcidBiomeProvider extends BiomeProvider {
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private final AcidIsland addon;
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/**
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* @param addon Addon
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*/
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public AcidBiomeProvider(AcidIsland addon) {
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this.addon = addon;
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}
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@Override
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public Biome getBiome(WorldInfo worldInfo, int x, int y, int z) {
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return switch(worldInfo.getEnvironment()) {
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default -> addon.getSettings().getDefaultBiome();
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case NETHER -> addon.getSettings().getDefaultNetherBiome();
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case THE_END -> addon.getSettings().getDefaultEndBiome();
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};
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}
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@Override
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public List<Biome> getBiomes(WorldInfo worldInfo) {
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return switch(worldInfo.getEnvironment()) {
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default -> List.of(addon.getSettings().getDefaultBiome());
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case NETHER -> List.of(addon.getSettings().getDefaultNetherBiome());
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case THE_END -> List.of(addon.getSettings().getDefaultEndBiome());
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};
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}
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}
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@ -10,11 +10,13 @@ import java.util.Random;
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import org.bukkit.Material;
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import org.bukkit.World;
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import org.bukkit.World.Environment;
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import org.bukkit.block.Biome;
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import org.bukkit.generator.BiomeProvider;
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import org.bukkit.generator.BlockPopulator;
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import org.bukkit.generator.ChunkGenerator;
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import org.bukkit.generator.WorldInfo;
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import org.bukkit.util.Vector;
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import org.bukkit.util.noise.PerlinOctaveGenerator;
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import org.eclipse.jdt.annotation.NonNull;
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import world.bentobox.acidisland.AcidIsland;
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@ -29,7 +31,8 @@ public class ChunkGeneratorWorld extends ChunkGenerator {
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private final Random rand = new Random();
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private final Map<Environment, WorldConfig> seaHeight = new EnumMap<>(Environment.class);
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private final Map<Vector, Material> roofChunk = new HashMap<>();
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private PerlinOctaveGenerator gen;
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private record WorldConfig(int seaHeight, Material waterBlock) {}
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/**
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@ -41,38 +44,69 @@ public class ChunkGeneratorWorld extends ChunkGenerator {
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seaHeight.put(Environment.NORMAL, new WorldConfig(addon.getSettings().getSeaHeight(), addon.getSettings().getWaterBlock()));
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seaHeight.put(Environment.NETHER, new WorldConfig(addon.getSettings().getNetherSeaHeight(), addon.getSettings().getNetherWaterBlock()));
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seaHeight.put(Environment.THE_END, new WorldConfig(addon.getSettings().getEndSeaHeight(), addon.getSettings().getEndWaterBlock()));
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rand.setSeed(System.currentTimeMillis());
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gen = new PerlinOctaveGenerator((long) (rand.nextLong() * rand.nextGaussian()), 8);
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gen.setScale(1.0/30.0);
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makeNetherRoof();
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}
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public ChunkData generateChunks(World world) {
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ChunkData result = createChunkData(world);
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WorldConfig wc = seaHeight.get(world.getEnvironment());
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int sh = wc.seaHeight();
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if (sh > world.getMinHeight()) {
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result.setRegion(0, world.getMinHeight(), 0, 16, sh + 1, 16, wc.waterBlock());
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}
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if (world.getEnvironment().equals(Environment.NETHER) && addon.getSettings().isNetherRoof()) {
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roofChunk.forEach((k,v) -> result.setBlock(k.getBlockX(), world.getMaxHeight() + k.getBlockY(), k.getBlockZ(), v));
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}
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return result;
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}
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@Override
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public ChunkData generateChunkData(World world, Random random, int chunkX, int chunkZ, BiomeGrid biomeGrid) {
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setBiome(world, biomeGrid);
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return generateChunks(world);
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}
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private void setBiome(World world, BiomeGrid biomeGrid) {
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Biome biome = world.getEnvironment() == Environment.NORMAL ? addon.getSettings().getDefaultBiome() :
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world.getEnvironment() == Environment.NETHER ? addon.getSettings().getDefaultNetherBiome() : addon.getSettings().getDefaultEndBiome();
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for (int x = 0; x < 16; x+=4) {
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for (int z = 0; z < 16; z+=4) {
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for (int y = world.getMinHeight(); y < world.getMaxHeight(); y+=4) {
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biomeGrid.setBiome(x, y, z, biome);
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public void generateNoise(@NonNull WorldInfo worldInfo, @NonNull Random random, int chunkX, int chunkZ, @NonNull ChunkData chunkData) {
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WorldConfig wc = seaHeight.get(worldInfo.getEnvironment());
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int sh = wc.seaHeight();
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if (sh > worldInfo.getMinHeight()) {
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chunkData.setRegion(0, worldInfo.getMinHeight(), 0, 16, worldInfo.getMinHeight() + 1, 16, Material.BEDROCK);
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chunkData.setRegion(0, worldInfo.getMinHeight() + 1, 0, 16, sh + 1, 16, wc.waterBlock());
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// Add some noise
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for (int x = 0; x < 16; x++) {
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for (int z = 0; z < 16; z++) {
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int n = (int)(25 * gen.noise((chunkX << 4) + x, (chunkZ << 4) + z, 0.5, 0.5, true));
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for (int y = worldInfo.getMinHeight(); y < 25 + n; y++) {
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chunkData.setBlock(x, y, z, rand.nextBoolean() ? Material.SAND : Material.SANDSTONE);
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}
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}
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}
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}
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if (worldInfo.getEnvironment().equals(Environment.NETHER) && addon.getSettings().isNetherRoof()) {
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roofChunk.forEach((k,v) -> chunkData.setBlock(k.getBlockX(), worldInfo.getMaxHeight() + k.getBlockY(), k.getBlockZ(), v));
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}
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}
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@Override
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public boolean shouldGenerateBedrock() {
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return true;
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}
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@Override
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public boolean shouldGenerateNoise() {
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return false;
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}
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@Override
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public boolean shouldGenerateSurface() {
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return true;
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}
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@Override
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public boolean shouldGenerateCaves() {
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return true;
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}
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@Override
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public boolean shouldGenerateDecorations() {
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return true;
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}
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@Override
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public boolean shouldGenerateMobs() {
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return true;
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}
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@Override
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public boolean shouldGenerateStructures() {
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return true;
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}
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@Override
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public BiomeProvider getDefaultBiomeProvider(WorldInfo worldInfo) {
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return addon.getBiomeProvider();
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}
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// This needs to be set to return true to override minecraft's default
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@ -91,8 +125,6 @@ public class ChunkGeneratorWorld extends ChunkGenerator {
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* Nether Section
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*/
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private void makeNetherRoof() {
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rand.setSeed(System.currentTimeMillis());
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PerlinOctaveGenerator gen = new PerlinOctaveGenerator((long) (rand.nextLong() * rand.nextGaussian()), 8);
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// Make the roof - common across the world
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for (int x = 0; x < 16; x++) {
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@ -161,4 +193,5 @@ public class ChunkGeneratorWorld extends ChunkGenerator {
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private void setBlock(int x, int y, int z, Material m) {
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roofChunk.put(new Vector(x, y, z), m);
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}
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}
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