AcidIsland/src/main/java/world/bentobox/acidisland/listeners/AcidEffect.java

334 lines
15 KiB
Java

package world.bentobox.acidisland.listeners;
import java.util.Arrays;
import java.util.Collections;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import org.bukkit.Bukkit;
import org.bukkit.GameMode;
import org.bukkit.Material;
import org.bukkit.Sound;
import org.bukkit.World.Environment;
import org.bukkit.attribute.Attribute;
import org.bukkit.block.BlockFace;
import org.bukkit.entity.EntityType;
import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
import org.bukkit.event.entity.PlayerDeathEvent;
import org.bukkit.event.player.PlayerMoveEvent;
import org.bukkit.inventory.EntityEquipment;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.meta.Damageable;
import org.bukkit.inventory.meta.ItemMeta;
import org.bukkit.potion.PotionEffect;
import org.bukkit.potion.PotionEffectType;
import org.bukkit.scheduler.BukkitRunnable;
import org.bukkit.util.Vector;
import com.earth2me.essentials.Essentials;
import world.bentobox.acidisland.AcidIsland;
import world.bentobox.acidisland.events.AcidEvent;
import world.bentobox.acidisland.events.AcidRainEvent;
import world.bentobox.acidisland.events.EntityDamageByAcidEvent;
import world.bentobox.acidisland.events.EntityDamageByAcidEvent.Acid;
import world.bentobox.acidisland.world.AcidTask;
import world.bentobox.bentobox.api.user.User;
import world.bentobox.bentobox.util.Util;
/**
* Applies the acid effect to players
*
* @author tastybento
*/
public class AcidEffect implements Listener {
private final AcidIsland addon;
private final Map<Player, Long> burningPlayers;
private final Map<Player, Long> wetPlayers;
private Essentials essentials;
private boolean essentialsCheck;
private static final List<PotionEffectType> EFFECTS;
static {
List<PotionEffectType> pe = Arrays.asList(
PotionEffectType.BLINDNESS,
PotionEffectType.CONFUSION,
PotionEffectType.HUNGER,
PotionEffectType.SLOW,
PotionEffectType.SLOW_DIGGING,
PotionEffectType.WEAKNESS,
PotionEffectType.POISON);
EFFECTS = Collections.unmodifiableList(pe);
}
private static final List<PotionEffectType> IMMUNE_EFFECTS;
static {
List<PotionEffectType> im = Arrays.asList(
PotionEffectType.WATER_BREATHING,
PotionEffectType.CONDUIT_POWER);
IMMUNE_EFFECTS = Collections.unmodifiableList(im);
}
public AcidEffect(AcidIsland addon) {
this.addon = addon;
burningPlayers = new HashMap<>();
wetPlayers = new HashMap<>();
// Burn monsters or animals that fall into the acid
new AcidTask(addon);
}
@EventHandler(priority = EventPriority.LOW)
public void onPlayerDeath(PlayerDeathEvent e) {
burningPlayers.remove(e.getEntity());
wetPlayers.remove(e.getEntity());
}
@EventHandler(priority = EventPriority.LOWEST, ignoreCancelled = true)
public void onSeaBounce(PlayerMoveEvent e) {
Player player = e.getPlayer();
if (!player.getGameMode().equals(GameMode.CREATIVE) && !player.getGameMode().equals(GameMode.SPECTATOR)
&& player.getWorld().equals(addon.getOverWorld()) && player.getLocation().getBlockY() < player.getWorld().getMinHeight()) {
player.setVelocity(new Vector(player.getVelocity().getX(), 1D, player.getVelocity().getZ()));
}
}
@EventHandler(priority = EventPriority.LOWEST, ignoreCancelled = true)
public void onPlayerMove(PlayerMoveEvent e) {
Player player = e.getPlayer();
// Fast checks
if ((addon.getSettings().getAcidRainDamage() == 0 && addon.getSettings().getAcidDamage() == 0)
|| player.isDead()
|| player.getGameMode().equals(GameMode.CREATIVE)
|| player.getGameMode().equals(GameMode.SPECTATOR)
|| addon.getPlayers().isInTeleport(player.getUniqueId())
|| !Util.sameWorld(addon.getOverWorld(), player.getWorld())
|| (!player.isOp() && player.hasPermission("acidisland.mod.noburn"))
|| (player.isOp() && !addon.getSettings().isAcidDamageOp())) {
return;
}
// Slow checks
// Check for acid rain
if (addon.getSettings().getAcidRainDamage() > 0D && addon.getOverWorld().hasStorm()) {
if (isSafeFromRain(player)) {
wetPlayers.remove(player);
} else if (!wetPlayers.containsKey(player)) {
// Start hurting them
// Add to the list
wetPlayers.put(player, System.currentTimeMillis() + addon.getSettings().getAcidDamageDelay() * 1000);
// This runnable continuously hurts the player even if
// they are not
// moving but are in acid rain.
new BukkitRunnable() {
@Override
public void run() {
// Check if it is still raining or player is safe or dead or there is no damage
if (checkForRain(player)) {
this.cancel();
}
}
}.runTaskTimer(addon.getPlugin(), 0L, 20L);
}
}
// If they are already burning in acid then return
if (burningPlayers.containsKey(player) || isSafeFromAcid(player)) {
return;
}
// ACID!
// Put the player into the acid list
burningPlayers.put(player, System.currentTimeMillis() + addon.getSettings().getAcidDamageDelay() * 1000);
// This runnable continuously hurts the player even if they are not
// moving but are in acid.
new BukkitRunnable() {
@Override
public void run() {
if (continuouslyHurtPlayer(player)) {
this.cancel();
}
}
}.runTaskTimer(addon.getPlugin(), 0L, 20L);
}
protected boolean checkForRain(Player player) {
if (!addon.getOverWorld().hasStorm() || player.isDead() || isSafeFromRain(player) || addon.getSettings().getAcidRainDamage() <= 0D) {
wetPlayers.remove(player);
return true;
// Check they are still in this world
} else if (wetPlayers.containsKey(player) && wetPlayers.get(player) < System.currentTimeMillis()) {
double protection = addon.getSettings().getAcidRainDamage() * getDamageReduced(player);
double totalDamage = Math.max(0, addon.getSettings().getAcidRainDamage() - protection);
AcidRainEvent event = new AcidRainEvent(player, totalDamage, protection, addon.getSettings().getAcidRainEffects());
addon.getServer().getPluginManager().callEvent(event);
if (!event.isCancelled()) {
event.getPotionEffects().stream().filter(EFFECTS::contains).forEach(t -> player.addPotionEffect(new PotionEffect(t, addon.getSettings().getRainEffectDuation() * 20, 1)));
// Apply damage if there is any
if (event.getRainDamage() > 0D) {
player.damage(event.getRainDamage());
player.getWorld().playSound(player.getLocation(), Sound.ENTITY_CREEPER_PRIMED, 3F, 3F);
EntityDamageByAcidEvent e = new EntityDamageByAcidEvent(player, event.getRainDamage(), Acid.RAIN);
// Fire event
Bukkit.getPluginManager().callEvent(e);
}
}
}
return false;
}
protected boolean continuouslyHurtPlayer(Player player) {
if (player.isDead() || isSafeFromAcid(player)) {
burningPlayers.remove(player);
return true;
} else if (burningPlayers.containsKey(player) && burningPlayers.get(player) < System.currentTimeMillis()) {
double protection = addon.getSettings().getAcidDamage() * getDamageReduced(player);
double totalDamage = Math.max(0, addon.getSettings().getAcidDamage() - protection);
AcidEvent event = new AcidEvent(player, totalDamage, protection, addon.getSettings().getAcidEffects());
addon.getServer().getPluginManager().callEvent(event);
if (!event.isCancelled()) {
event.getPotionEffects().stream().filter(EFFECTS::contains).forEach(t -> player.addPotionEffect(new PotionEffect(t, addon.getSettings().getAcidEffectDuation() * 20, 1)));
// Apply damage if there is any
if (event.getTotalDamage() > 0D) {
player.damage(event.getTotalDamage());
player.getWorld().playSound(player.getLocation(), Sound.ENTITY_CREEPER_PRIMED, 3F, 3F);
EntityDamageByAcidEvent e = new EntityDamageByAcidEvent(player, event.getTotalDamage(), Acid.WATER);
// Fire event
Bukkit.getPluginManager().callEvent(e);
}
}
}
return false;
}
/**
* Check if player is safe from rain
* @param player - player
* @return true if they are safe
*/
private boolean isSafeFromRain(Player player) {
if (isEssentialsGodMode(player)
|| player.getWorld().getEnvironment().equals(Environment.NETHER)
|| player.getWorld().getEnvironment().equals(Environment.THE_END)
|| (addon.getSettings().isHelmetProtection() && (player.getInventory().getHelmet() != null && player.getInventory().getHelmet().getType().name().contains("HELMET")))
|| (!addon.getSettings().isAcidDamageSnow() && player.getLocation().getBlock().getTemperature() < 0.1) // snow falls
|| player.getLocation().getBlock().getHumidity() == 0 // dry
|| (player.getActivePotionEffects().stream().map(PotionEffect::getType).anyMatch(IMMUNE_EFFECTS::contains))
// Protect visitors
|| (addon.getPlugin().getIWM().getIvSettings(player.getWorld()).contains(DamageCause.CUSTOM.name())
&& !addon.getIslands().userIsOnIsland(player.getWorld(), User.getInstance(player)))
) {
return true;
}
// Check if all air above player
for (int y = player.getLocation().getBlockY() + 2; y < player.getLocation().getWorld().getMaxHeight(); y++) {
if (!player.getLocation().getWorld().getBlockAt(player.getLocation().getBlockX(), y, player.getLocation().getBlockZ()).getType().equals(Material.AIR)) {
return true;
}
}
return false;
}
/**
* Check if player can be burned by acid
* @param player - player
* @return true if player is safe
*/
private boolean isSafeFromAcid(Player player) {
// Check for GodMode
if (isEssentialsGodMode(player)
// Protect visitors
|| (addon.getPlugin().getIWM().getIvSettings(player.getWorld()).contains(DamageCause.CUSTOM.name())
&& !addon.getIslands().userIsOnIsland(player.getWorld(), User.getInstance(player)))
) {
return true;
}
// Not in liquid or on snow
if (!player.getLocation().getBlock().getType().equals(Material.WATER)
&& !player.getLocation().getBlock().getType().equals(Material.BUBBLE_COLUMN)
&& (!player.getLocation().getBlock().getType().equals(Material.SNOW) || !addon.getSettings().isAcidDamageSnow())
&& !player.getLocation().getBlock().getRelative(BlockFace.UP).getType().equals(Material.WATER)) {
return true;
}
// Check if player is on a boat
if (player.getVehicle() != null && player.getVehicle().getType().equals(EntityType.BOAT)) {
// I'M ON A BOAT! I'M ON A BOAT! A %^&&* BOAT! SNL Sketch. https://youtu.be/avaSdC0QOUM.
return true;
}
// Check if full armor protects
if (addon.getSettings().isFullArmorProtection()
&& Arrays.stream(player.getInventory().getArmorContents()).allMatch(i -> i != null && !i.getType().equals(Material.AIR))) {
return true;
}
// Check if player has an active water potion or not
return player.getActivePotionEffects().stream().map(PotionEffect::getType).anyMatch(IMMUNE_EFFECTS::contains);
}
/**
* Checks if player has Essentials God Mode enabled.
* @param player - player
* @return true if God Mode enabled, false if not or if Essentials plug does not exist
*/
private boolean isEssentialsGodMode(Player player) {
if (!essentialsCheck && essentials == null) {
essentials = (Essentials)Bukkit.getPluginManager().getPlugin("Essentials");
essentialsCheck = true;
}
return essentials != null && essentials.getUser(player).isGodModeEnabled();
}
/**
* Checks what protection armor provides and slightly damages it as a result of the acid
* @param le - player
* @return A double that reflects how much armor the
* player has on. The higher the value, the more protection they
* have.
*/
public static double getDamageReduced(LivingEntity le) {
// Full diamond armor value = 20. This normalizes it to a max of 0.8. Enchantments can raise it out further.
double red = le.getAttribute(Attribute.GENERIC_ARMOR).getValue() * 0.04;
EntityEquipment inv = le.getEquipment();
ItemStack boots = inv.getBoots();
ItemStack helmet = inv.getHelmet();
ItemStack chest = inv.getChestplate();
ItemStack pants = inv.getLeggings();
// Damage if helmet
if (helmet != null&& helmet.getType().name().contains("HELMET") && damage(helmet)) {
le.getWorld().playSound(le.getLocation(), Sound.ENTITY_ITEM_BREAK, 1F, 1F);
inv.setHelmet(null);
}
if (boots != null && damage(boots)) {
le.getWorld().playSound(le.getLocation(), Sound.ENTITY_ITEM_BREAK, 1F, 1F);
inv.setBoots(null);
}
// Pants
if (pants != null && damage(pants)) {
le.getWorld().playSound(le.getLocation(), Sound.ENTITY_ITEM_BREAK, 1F, 1F);
inv.setLeggings(null);
}
// Chest plate
if (chest != null && damage(chest)) {
le.getWorld().playSound(le.getLocation(), Sound.ENTITY_ITEM_BREAK, 1F, 1F);
inv.setChestplate(null);
}
return red;
}
private static boolean damage(ItemStack item) {
ItemMeta im = item.getItemMeta();
if (im instanceof Damageable d && !im.isUnbreakable()) {
d.setDamage(d.getDamage() + 1);
item.setItemMeta(d);
return d.getDamage() >= item.getType().getMaxDurability();
}
return false;
}
}