# The message the player is sent. # {name} shows the name of the mob or player. # {health} shows current health of the mob or player. # {maxhealth} shows the max health of the mob or player. # {usestyle} will use the defined chars. # {displayname} will use player/mob custom name. # Has support for PlaceholderAPI and MVdWPlaceholderAPI. Health Message: '&7&l{name}: {usestyle}' # If set empty it will default to the one above. # This message is sent to all non player entities. # All the placeholders from above work here also. Non Player Message: '' # The message the player is sent to the player if they have actionhealth disabled. # {name} shows the name of the player. Toggle Message: '' # Message sent to player when player enables actionhealth # {name} shows the name of the player. On Enable: '&7ActionHealth has been &cenabled&7.' # Message sent to player when player disables actionhealth # {name} shows the name of the player. On Disable: '&7ActionHealth has been &cdisabled&7.' # Strip Name. Strip Name: true # If enabled players with the permission 'ActionHealth.Health' will only see the action health message. Use Permissions: false # If set to false player will not see health messages from mobs. Show Mob: true # If set to false player will not see health messages from other players. Show Player: true # If set to true player will get the message in a delay to get 100% accurate health. Useful for plugins that add damage by reading item lore. # This also uses more resources :( Delay Message: false # Style Health Full Health Icon: "&4\u2764" Half Health Icon: "&c\u2764" Empty Health Icon: "&7\u2764" # Set names. Case sensitive! Name Change: false Name: - Snow Golem = New name # ActionHealth will be disabled for any world names added below. Case sensitive! Disabled worlds: - randomworld Disabled regions: - testing_region # Disable ActionHealth in regions where PvP is denied. Region PvP: true # Limits the health style to a certain amount of symbols. Limit Health: 10 # Saves players /actionhealth toggle state. Remember Toggle: false # Blacklist by entity name or entity display name. Blacklist: - 'CCPD Officer' # Show the health of the entity that the player is looking at. Show On Look: false Look Distance: 10 # Check if player can see entity before sending health. Can See: true # Hide action health if entity has invisible potion on. Invisible Potion: true # Hide if entity is in spectator mode. Spectator Mode: true