# The message the player is sent. # {name} shows the name of the mob or player. # {health} shows current health of the mob or player. # {maxhealth} shows the max health of the mob or player. # {usestyle} will use the defined chars. Health Message: '&7&l{name}: {usestyle}' # Strip Name. Strip Name: true # If enabled players with the permission 'ActionHealth.Health' will only see the action health message. Use Permissions: false # If set to false player will not see health messages from mobs. Show Mob: true # If set to false player will not see health messages from other players. Show Player: true # If set to true player will get the message in a delay to get 100% accurate health. Useful for plugins that add damage by reading item lore. # This also uses more resources :( Delay Message: false # Style Health Full Health Icon: "&4\u2764" Half Health Icon: "&c\u2764" Empty Health Icon: "&7\u2764" # Set names. Case sensitive! Name Change: false Name: - Cow = Kuh # ActionHealth will be disabled for any world names added below. Case sensitive! Disabled worlds: - randomworld Disabled regions: - testing_region # Disable ActionHealth in regions where PvP is denied. Region PvP: true # When set to true and style health is enabled this will limit the health symbols to 10. Limit Health: true # Saves players /actionhealth toggle state. Remember Toggle: false