added code to load the portal data to the ram so its not loaded every

time a person moves
This commit is contained in:
sekwah41 2013-12-14 22:24:09 +00:00
parent c0e1e82de0
commit 0c1282ef13

View File

@ -4,6 +4,7 @@ import java.util.Set;
import org.bukkit.Location; import org.bukkit.Location;
import org.bukkit.Material; import org.bukkit.Material;
import org.bukkit.World;
import com.sekwah.advancedportals.AdvancedPortalsPlugin; import com.sekwah.advancedportals.AdvancedPortalsPlugin;
import com.sekwah.advancedportals.ConfigAccessor; import com.sekwah.advancedportals.ConfigAccessor;
@ -12,13 +13,15 @@ public class Portal {
private static AdvancedPortalsPlugin plugin; private static AdvancedPortalsPlugin plugin;
public static Object[] Portals; public static String[] Portals;
public static Object[] triggers; public static Material[] triggers;
public static Object[] pos1; public static World[] world;
public static Object[] pos2; public static Location[] pos1;
public static Location[] pos2;
public Portal(AdvancedPortalsPlugin plugin) { public Portal(AdvancedPortalsPlugin plugin) {
Portal.plugin = plugin; Portal.plugin = plugin;
@ -38,13 +41,26 @@ public class Portal {
ConfigAccessor config = new ConfigAccessor(plugin, "Portals.yml"); ConfigAccessor config = new ConfigAccessor(plugin, "Portals.yml");
Set<String> PortalSet = config.getConfig().getKeys(false); Set<String> PortalSet = config.getConfig().getKeys(false);
Portals = PortalSet.toArray(); Portals = (String[]) PortalSet.toArray();
int portalId = 0; int portalId = 0;
for(Object portal: Portals){ for(String portal: Portals){
portal.toString(); portal.toString();
triggers[portalId] = config.getConfig().getString(portal.toString() + ".triggerblock"); Material blockType;
// pos1[portalId] = config.getConfig().getString(portal.toString() + ".triggerblock"); // will be a location String BlockID = config.getConfig().getString(portal.toString() + ".triggerblock");
// pos2[portalId] = config.getConfig().getString(portal.toString() + ".triggerblock"); // will be a location try
{
blockType = Material.getMaterial(Integer.parseInt(BlockID));
}
catch(Exception e)
{
blockType = Material.getMaterial(BlockID);
}
triggers[portalId] = blockType;
world[portalId] = org.bukkit.Bukkit.getWorld(config.getConfig().getString(portal.toString() + ".world"));
pos1[portalId] = new Location(world[portalId], config.getConfig().getInt(portal.toString() + ".pos1.X"), config.getConfig().getInt(portal.toString() + ".pos1.Y"), config.getConfig().getInt(portal.toString() + ".pos1.Z"));
pos2[portalId] = new Location(world[portalId], config.getConfig().getInt(portal.toString() + ".pos2.X"), config.getConfig().getInt(portal.toString() + ".pos2.Y"), config.getConfig().getInt(portal.toString() + ".pos2.Z"));
portalId++; portalId++;
} }