# ExamplePortal: # world: it will be the world name # triggerblock: LAVA # will only be used if the hastriggerblock is true and can be id or text # pos1: # dont mess with the data here, if you do it may stop the portal from working. # X: # Y: # Z: # pos2: # X: # Y: # Z: # destination: # issetpoint: true # if this was false point name would not be used and the coordinates would be saved here, it just adds more customisation. # pointname: examplepoint # if issetpoint is false this wont be here and tppos will be. # tppos: # X: # Y: # Z: