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Cleanup/update config.yml and default.yml comments
- Add links to the wiki. - Make things more consistent.
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@ -1,6 +1,7 @@
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# ╔════════════════════════════════════════════════════════════════════════════════════════════════════════════════════════════╗
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# ║ config.yml file of the AreaShop plugin created by NLThijs48, Github can be found at https://github.com/NLthijs48/AreaShop. ║
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# ║ This file contains options to change the working of the plugin, the profiles defined here can be used in default.yml. ║
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# ║ More information and tutorials can be found on the wiki: https://github.com/NLthijs48/AreaShop/wiki ║
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# ╚════════════════════════════════════════════════════════════════════════════════════════════════════════════════════════════╝
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# ┌────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────┐
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# │ GENERAL: Options that influence the global state of the plugin │
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@ -8,28 +9,29 @@
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## Chatprefix used for all messages in the chat, also changes the greeting messages.
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chatPrefix: '&2[AreaShop]&r '
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## The language file that should be used, check the 'lang' folder for build-in languages (use the filename without .yml here).
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## More information can be found here: https://github.com/NLthijs48/AreaShop/wiki/Language-support.
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language: EN
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## The tags you need to write on the sign to trigger the plugin.
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## The tags that need to be written on the first line of a sign to use it with AreaShop.
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signTags:
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## Tag for adding a rent region.
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## Add a rental region.
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rent: '[asrent]'
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## Tag for adding a buy region.
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## Add a buy region.
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buy: '[asbuy]'
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## Tag for adding a sign to an existing region.
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## Add a sign to an existing region.
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add: '[as]'
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# ┌────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────┐
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# │ NUMBERS: Options to change the output of prices. │
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# │ NUMBERS: Options to change the display of prices. │
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# └────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────┘
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## The characters displayed before a price, special characters like € can be used.
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## The characters displayed before a price.
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moneyCharacter: '$'
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## The characters displayed after a price, special characters like € can be used.
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## The characters displayed after a price.
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moneyCharacterAfter: ''
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## How many numbers behind the dot should be shown (2 will make numbers like '8.55', '9.01').
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## How many numbers behind the dot should be shown (2 will make numbers like '8.55', '9.01', '5,20').
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fractionalNumbers: 2
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## Set this to true if you want to hide '.0' for a number like '15.0' ('4.50' will still stay '4.50').
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hideEmptyFractionalPart: true
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## Use metric suffixes if the price is above this number (use 1.00M instead of 1000000.00 etc.), use -1 for disable.
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## Use metric suffixes if the price is above this number (use 1.00M instead of 1000000.00 etc.), use -1 to disable.
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## Indications are used as defined on: http://en.wikipedia.org/wiki/Metric_prefix, implemented from 'k' to 'Y'.
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metricSuffixesAbove: 1000000.0
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## The character(s) to use as decimal mark.
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@ -46,7 +48,6 @@ timeFormatSign: 'dd-MM HH:mm'
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## Search for 'java SimpleDateFormat' for more options and documentation.
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timeFormatChat: 'dd MMMMMMMMMMMMMMMMM yyyy HH:mm'
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## Time indicators, used for specifing time periods (for example rent duration).
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## Be careful with deleting words, will break settings using those, adding is no problem.
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seconds: [s, sec, secs, second, seconds]
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minutes: [m, min, mins, minute, minutes]
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hours: [h, hour, hours]
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@ -54,8 +55,8 @@ days: [d, day, days]
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weeks: [w, week, weeks]
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months: [M, month, months]
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years: [y, year, years]
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## Allow or disallow extending rental region when the player is above his limits enforced by the 'limitGroups' below.
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## false will ensure a player will eventually lose his region when he has no access anymore (rankup with other limits for example)
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## Allow or disallow extending a rental region when the player is above his limits enforced by the 'limitGroups' section below.
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## false will ensure a player will eventually lose his region when he has no access anymore.
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allowRegionExtendsWhenAboveLimits: false
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@ -64,11 +65,11 @@ allowRegionExtendsWhenAboveLimits: false
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# └────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────┘
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## Configure the max total regions, max rent regions and max buy regions with different groups (-1 is unlimited).
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## Assign a group to players by giving them the permission 'areashop.limits.<group>'.
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## Every player already has the group 'default' and ops have the unlimited group.
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## Every player already has the group 'default', OPs bypass the limits because of the 'areashop.limitbypass' permission.
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## All the groups applied to the player will be checked and only if they all allow an extra region it will be permitted.
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## Add a 'worlds' or 'groups' list to a group to only count regions from those worlds and/or groups.
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## This can be used to get different limits for other worlds or area's.
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## Give players permissions globally and not per world! That would break limits when then try renting/buying from within another world.
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## Give players permissions globally and not world specific! This ensures renting/buying while in another world works correctly.
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## More information can be found here: https://github.com/NLthijs48/AreaShop/wiki/Limitgroups-information-and-examples.
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limitGroups:
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default:
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total: 1
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@ -79,11 +80,14 @@ limitGroups:
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# ┌────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────┐
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# │ PROFILES: Assigned in general (default.yml), for a group (groups.yml) or individually (<region>.yml) │
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# └────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────┘
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## Below is a list of tags that can be used with all the profiles below.
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## If a tag has no value (for example when you use %player% when the region is not rented/bought) then the tag will not get replaced.
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## The idea of profiles is that you can make different variations of them, and then assign the different variations to different
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## subsects of regions (by assigning a profile to a region group, or an individual region).
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## Below is a list of tags that can be used in all settings of profiles.
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## If a tag has no value (for example %player% when the region is not rented/bought) then the tag will not get replaced.
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## %region% The region name (with correct capitalization).
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## %player% The name of the player that rents/buys the region (with correct capitalization), will not get replaced if no renter/buyer.
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## %uuid% The uuid of the player that rents/buys the region, will not get replaced if no renter/buyer.
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## %player% The name of the player that rents/buys the region (with correct capitalization).
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## %uuid% The UUID of the player that rents/buys the region.
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## %friends% The names of friends added to this region separated by ', '.
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## %friendsuuid% The UUID's of friends added to this region separated by ', '.
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## %price% The price of the region formatted with the configured characters before and after the number.
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@ -100,9 +104,9 @@ limitGroups:
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## %clicker% The name of the player that clicked the sign (only to be used in the signProfiles section).
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## %resellprice% The price of a region when it is in resell mode.
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## %rawresellprice% The resellprice without formatting, like '10.0' or '7.77'.
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## %moneyback% The amount of money the player will get back when unrenting/selling the region (formatted with currency characters).
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## %moneyback% The amount of money the player will get back when unrenting/selling the region (formatted with currency layout).
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## %rawmoneyback% The moneyback without formatting, like '10.0' or '7.77'.
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## %moneybackpercent% The percentage of the price the player will get back when unrenting (only the number between 0-100).
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## %moneybackpercent% The percentage of the price the player will get back when unrenting the region.
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## %maxextends% The maximum number of extends a player can do on the region.
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## %extendsleft% The number of extends that are left (maxextends - timesextended).
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## %maxrenttime% The maximum time you can rent a region in advance (human readable).
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@ -116,14 +120,14 @@ limitGroups:
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## %millisecond% The current millisecond of the second.
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## %epoch% The number of milliseconds since January 1, 1970 (Unix Epoch).
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## Below are profiles for the signs, you can assign profiles to regions
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## by setting 'general.signProfile' in default.yml, groups or individual regions.
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## Determines the layout and functions of the signs linked to regions.
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## Set 'general.signProfile' in default.yml, groups or individual regions to set the profile.
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signProfiles:
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default:
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## The following sections can be added for performing certain commands when the sign is clicked:
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## rightClickPlayer, rightClickConsole, shiftRightClickPlayer, shiftRightClickConsole,
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## leftClickPlayer, leftClickConsole, shiftLeftClickPlayer, shiftLeftClickConsole.
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## Sections with 'Player' at the end will be run by the clicking player and 'Console' ones from the console.
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## Sections with 'Player' at the end will be run by the player that clicks the sign and 'Console' ones from the console.
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forrent:
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line1: '&2&l[For Rent]'
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line2: '%region%'
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@ -175,17 +179,17 @@ signProfiles:
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- 'areashop info region %region%'
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shiftRightClickPlayer:
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- 'areashop sell %region%'
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## Option to run certain commands when one of these events happen.
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## Option to run certain commands when a region event happens.
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## Commands at a 'before' section will execute before the region details are changed in the AreaShop system
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## and before any other actions occurred (changing signs, saving/loading schematics, etc.),
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## and before any other actions occurred (setting the owner, saving/loading schematics, etc.),
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## the 'after' commands will be run when all changes are done.
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## After 'before' or 'after' you can create a list of commands (see example at the created event).
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## After 'before' or 'after' you can add a list of commands (see example at the created event).
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eventCommandProfiles:
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default:
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created:
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before:
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after:
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## - "say An AreaShop region has been created: %region%"
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## - "say An AreaShop region has been created: %region%"
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deleted:
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before:
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after:
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@ -210,8 +214,8 @@ eventCommandProfiles:
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## For the following events you can specify if you want to restore or save the region to a schematic.
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## After 'save:' or 'restore:' you enter the name of the file to restore from/to.
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## If you want your regions all looking the same then you can leave out the %region% part to use the same schematic for all.
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## Be carefull with these options, it could crash your server or destroy (parts of) your world if used wrong!
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## The limit 'maximumBlocks' applies to restoring/saving schematics, be sure your regions are below the limit.
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## More information can be found here: https://github.com/NLthijs48/AreaShop/wiki/Region-blocks-save-restore.
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schematicProfiles:
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default:
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created:
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@ -235,34 +239,34 @@ schematicProfiles:
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resell:
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save: ''
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restore: ''
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## Flag profiles to specify what flags should be set on the WorldGuard regions.
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## Flag profiles to specify which flags should be set on the WorldGuard regions when the region is in a certain state.
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## All normal region flags as present in WorldGuard can be used, and also members, owners, priority and parent.
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## Each line represents a WorldGuard setting that should be set to a certain value when the region is in the specified state.
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## The members and owners flag normally take a list of UUID's separated by 'comma space', adding by name is possible with 'n:<name>'.
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## You can add groups by using 'g:<groupname>', so in total you could use: '%uuid%, %friendsuuid%, g:vip, n:cool-guy'.
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## You can add groups by using 'g:<groupname>', so in total you could use: '%uuid%, %friendsuuid%, g:vip, n:coolGuy'.
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## For flags like 'entry' and 'exit' you can add group setting by using 'g:<scope>' behind it, <scope> is one of the following:
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## members, non_members, owners, non_owners, all. Example, only owners can enter the region:
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## entry: 'deny g:non_owners'
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## members, non_members, owners, non_owners, all. Example, only members can enter the region:
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## entry: 'deny g:non_members'
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## Use '' for a flag to reset it.
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flagProfiles:
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default:
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forrent:
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members: ''
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members: '' # Remove all members.
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greeting: '%lang:prefix%%lang:greeting-forrent%'
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rented:
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members: '%uuid%, %friendsuuid%'
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members: '%uuid%, %friendsuuid%' # Add the renter and added friends as region members.
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greeting: '%lang:prefix%%lang:greeting-rented%'
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forsale:
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members: ''
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members: '' # Remove all members.
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greeting: '%lang:prefix%%lang:greeting-forsale%'
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sold:
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members: '%uuid%, %friendsuuid%'
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members: '%uuid%, %friendsuuid%' # Add the buyer and added friends as region members.
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greeting: '%lang:prefix%%lang:greeting-bought%'
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resale:
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members: '%uuid%, %friendsuuid%'
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members: '%uuid%, %friendsuuid%' # Add the buyer and added friends as region members.
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greeting: '%lang:prefix%%lang:greeting-resale%'
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## Profiles that specify when players should get messages about rent that almost run out.
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## The numbers that start sections in the profile specify how time before it actually runs out it should be executed.
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## Profiles that specify when players should get messages about their rental region that almost runs out.
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## Time identifiers specify how much time before the rent is actually over the player should be notified.
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## When warnPlayer is set to true a message will be send that is specified in the language file.
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## All commands in the list below 'commands:' will execute together with the warning, all normal variables can be used.
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expirationWarningProfiles:
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@ -270,7 +274,7 @@ expirationWarningProfiles:
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"1 day":
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warnPlayer: true
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commands:
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## - "say %region% is about to expire for %player%: %timeleft% left"
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## - "say %region% is about to expire for %player%: %timeleft% left"
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"1 hour":
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warnPlayer: true
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commands:
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@ -283,17 +287,16 @@ expirationWarningProfiles:
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# │ ADVANCED AND DEBUG: Specific options to tweak the plugin precisely and check if it functions correctly. │
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# └────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────┘
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## Blacklist of region names that cannot be added to AreaShop for renting or buying. Regular expressions can be used, search
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## for 'java regex pattern' to find documentation about how to use it. The case-insensitive option is enabled because
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## WorldGuard will return the correct region no matter what the casing is.
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## for 'java regex pattern' to find documentation about how to use it.
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## Example: Blocking all regions that have a name like 'house_1', 'house_2', etc. would be done with 'house_\d+'.
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## The '\d' represents the numerical digits 0-9, the + symbol represents 1 or more times repeated.
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## This means it would also block 'house_123' and 'house_000456'. It will not block 'ahouse_1' or 'house_'.
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blacklist:
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- '__global__'
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- '__global__' # Would give access to the complete world, and is therefore not a good idea to ever add.
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## Minimum length of the numbers that are suffixed for region names generated by the '/as stack' command.
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## When having this at 3 it will generate names like this: 'region-001', 'region-014', 'region-4567'.
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stackRegionNumberLength: 3
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# Allow/disallow adding players that did not visit the server yet as friend of a region
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# Allow/disallow adding players that did not visit the server yet as friend of a region.
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addFriendNotExistingPlayers: false
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## Enable sending stats to http://mcstats.org/ (Metrics plugin).
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## This information will give me an indication about how much the plugin is used and encourages me to continue development.
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@ -322,7 +325,7 @@ maximumBlocks: 1000000
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## Maximum number of locations the teleport function should check to find a safe spot.
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maximumTries: 50000
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## Setting the 'delay' setting to 0 or lower will prevent the taks from runnning, if you don't use a certain feature you
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## Setting the 'delay' setting to 0 or lower will prevent the taks from runnning, if you don't use a certain feature you
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## could switch the task off this way.
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## The 'delay' settings are specified using a number followed by one of the identifiers as defined above in the config.
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## The 'regionsPerTick' settings are to configure how fast something goes, lower value is less lag, but slower updates.
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@ -330,43 +333,30 @@ maximumTries: 50000
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## Timings for saving files that need saving.
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saving:
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## Time between saving files that need to be saved (not all files will be saved by default).
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delay: '10 minutes'
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## How many regions per tick will be saved.
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regionsPerTick: 1
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## Timings for rent expiration checking.
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expiration:
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## Time between checking if rent regions have been expired.
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delay: '59 seconds'
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## Number of rent regions to check per tick.
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regionsPerTick: 5
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## Timings for expiration warning to online players.
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expireWarning:
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## The time between checking if expiration warning need to be sent.
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delay: '5 minutes'
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## Number of regions to update per tick.
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regionsPerTick: 3
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regionsPerTick: 5
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## Timings for updating signs and region flags ('/as reload' or after '/as groupadd' or '/as groupdel').
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update:
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## Number of regions to update per tick.
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regionsPerTick: 5
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## Time between checking if any regions need to be unrented because the player was not online for the specified time period.
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inactive:
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## Time between checking if a regions needs to be unrented/sold because of inactivity by the player.
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delay: '15 minutes'
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## Number of rent regions to check per tick.
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regionsPerTick: 5
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## Timings for the periodic updating of signs (for timeleft tags etc).
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signs:
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## Time between updates of all signs.
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delay: '60 seconds'
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## Number of regions to update signs for per tick.
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regionsPerTick: 3
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## Number of regions per tick to check when a player joins to see if his name changed for regions he owned (updates the regions when changed).
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nameupdate:
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## Number of regions to update signs for per tick.
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regionsPerTick: 5
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regionsPerTick: 10
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## Timings for adding regions to AreaShop ('/as stack').
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adding:
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## Number of regions to add per tick.
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regionsPerTick: 2
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@ -1,70 +1,67 @@
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# ╔════════════════════════════════════════════════════════════════════════════════════════════════════════════════════════════╗
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# ║ default.yml file of the AreaShop plugin created by NLThijs48, Github can be found at https://github.com/NLthijs48/AreaShop.║
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# ║ All settings below are default settings and can be overridden by group settings or individual region settings. ║
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# ║ More information and tutorials can be found on the wiki: https://github.com/NLthijs48/AreaShop/wiki ║
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# ╚════════════════════════════════════════════════════════════════════════════════════════════════════════════════════════════╝
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# ┌────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────┐
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# │ GENERAL: Options for all regions. │
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# └────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────┘
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general:
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## Set this to true to enable saving/restoring for regions as specified in the profile below, which is specified in the config.
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## Set to true to enable saving/restoring for regions as specified in the profile below, which is specified in the config.
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enableRestore: false
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## The schematic profile as specified in the config.
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## The schematic profile from the 'schematicProfiles' section in the config.
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schematicProfile: 'default'
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## The event commands profile as specified in the config.
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## The event commands profile from the 'eventCommandProfiles' section in the config.
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eventCommandProfile: 'default'
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## The profile for the format of the sign as specified in the config.
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## The profile for the format of the sign from the 'signProfiles' section in the config.
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signProfile: 'default'
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## The profile for the WorldGuard flags as specified in the config.
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## The profile for the WorldGuard flags from the 'flagProfiles' section in the config.
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flagProfile: 'default'
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## The y location within the region to start searching for safe teleport spots (x and z will be in the middle of the region).
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## Possible values: bottom, middle, top.
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teleportLocationY: bottom
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## If true the teleportation algorithm only allows telportation to inside the region, otherwise it will expand algorithm
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## a cube from the starting point to check for safe spots (then it could end outside the region).
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## If you set a teleport location outside of the region with /as settp then setting this to true breaks that teleport (players cannot use it).
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## If true the teleportation algorithm only allows telportation to inside the region, otherwise it will expand
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## a cube from the starting point to check for safe spots (then it could end outside of the region).
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teleportIntoRegion: true
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## Same as above, but then for when you teleport to the sign of a region instead of the region itself.
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teleportToSignIntoRegion: false
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||||
## Set where the '/as find' command should teleport the player to, set to true for the first sign of the region and set to
|
||||
## false to teleport to the location set by '/as settp' or the default location (if not set).
|
||||
findTeleportToSign: true
|
||||
## Restricts the /as buy and /as rent commands to the world of the region .
|
||||
## Useful if you have diffrent economies for different worlds.
|
||||
## Restricts the '/as buy' and '/as rent' commands to the world of the region.
|
||||
restrictedToWorld: false
|
||||
## Restricts the /as buy and /as rent commands to the region itself (player needs to be inside).
|
||||
## Restricts the '/as buy' and '/as rent' commands to the region itself (player needs to be inside).
|
||||
restrictedToRegion: false
|
||||
## The UUID of the landlord, this player will receive all money from rents/buys (but not reselling with '/as resell').
|
||||
## If you use this value be sure that you set 'moneyBack' to 0, because money will not be substracted from the account
|
||||
## of the landlord and the player would get money 'out of thin air'.
|
||||
landlord: ""
|
||||
landlord: ''
|
||||
## Name of the landlord, if the landlord UUID setting is not provided then the name will be used instead
|
||||
landlordName: ""
|
||||
landlordName: ''
|
||||
|
||||
# ┌────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────┐
|
||||
# │ RENT: Options for rent regions. │
|
||||
# └────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────┘
|
||||
rent:
|
||||
## The default price of a renting region.
|
||||
## The default price of a rental region.
|
||||
price: 1000
|
||||
## The default duration of a renting region, you can find all time indicators in config.yml below the RENTING header.
|
||||
## The default duration of a rental region, you can find all time indicators in config.yml below the RENTING header.
|
||||
duration: '1 day'
|
||||
## The percentage of the renting price you get back if you unrent the region (price of time left will be multiplied by this/100).
|
||||
## The percentage of the rent price you get back if you unrent the region (price of time left will be multiplied by this/100).
|
||||
moneyBack: 100
|
||||
## Maximum number of extends a player can do (-1 for infinite, 0 for no extending).
|
||||
## Maximum number of extends a player can do (-1 for infinite, 0 for no extending), if they are at this number then
|
||||
## they are force to let their rent run out (and can rent it again at that point).
|
||||
maxExtends: -1
|
||||
## The Maximum time they can have the region rented in advance (use times like '1 day' etc, or 'unlimited' for no limit).
|
||||
## If you set this lower then the rent duration then players will not be able to rent the region
|
||||
## (because it always exceeds the maxRentTime in that case).
|
||||
## This can prevent players from renting their region for a year, and to ensure they periodically have to extend their rent.
|
||||
maxRentTime: 'unlimited'
|
||||
## Automatically unrent the region after the specified number of minutes between the last login time of the renter and the current time.
|
||||
## Automatically unrent the region after the specified time between the last login time of the renter and the current time.
|
||||
## Use times like '1 day' etc, or 'disabled' for never.
|
||||
inactiveTimeUntilUnrent: 'disabled'
|
||||
## If a region of a player has less then this time left when he joins the server he will get a warning.
|
||||
## You can find all time indicators in config.yml below the RENTING header, change to '' to disable.
|
||||
## If a region of a player has less then this time left when he joins the server he will get a notice about his region.
|
||||
## Use '' to disable.
|
||||
warningOnLoginTime: '1 day'
|
||||
## The profile for the expiration warnings as specified in the config.
|
||||
## The profile for the expiration warnings from the 'expirationWarningProfiles' section in the config.
|
||||
expirationWarningProfile: 'default'
|
||||
## If renting the region would go above 'maxRentTIme', then extend to the maximum instead of adding the full duration
|
||||
## If renting the region would go above 'maxRentTIme', then extend to the maximum instead of cancelling the rent.
|
||||
extendToFullWhenAboveMaxRentTime: true
|
||||
|
||||
|
||||
@ -72,10 +69,10 @@ rent:
|
||||
# │ BUY: Options for buy regions. │
|
||||
# └────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────┘
|
||||
buy:
|
||||
## The default price of a buying region.
|
||||
## The default price of a buy region.
|
||||
price: 1000
|
||||
## The percentage of the buying price you get back if you sell the region.
|
||||
## The percentage of the price you get back if you sell the region.
|
||||
moneyBack: 100
|
||||
## Automatically sell the region after the specified number of minutes between the last login time of the buyer and the current time
|
||||
## -1 mean never, 1440 is one day, 43200 is one month, 525600 is one year.
|
||||
inactiveTimeUntilSell: -1
|
||||
## Use times like '1 day' etc, or 'disabled' for never.
|
||||
inactiveTimeUntilSell: 'disabled'
|
Loading…
Reference in New Issue
Block a user