mirror of
https://github.com/DiscordSRV/Ascension.git
synced 2024-11-01 08:39:31 +01:00
Fix group sync not finding members that are not cached, enable chunking by default. Add GroupSyncResult for being able to interact with role
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67c609aa4f
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@ -54,6 +54,13 @@ public interface DiscordGuild extends JDAEntity<Guild>, Snowflake {
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@Placeholder("server_member_count")
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int getMemberCount();
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/**
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* Gets the bot's membership in the server.
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* @return the connected bot's member
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*/
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@NotNull
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DiscordGuildMember getSelfMember();
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/**
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* Retrieves a Discord guild member from Discord by id.
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* @param id the id for the Discord guild member
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@ -76,6 +76,13 @@ public interface DiscordGuildMember extends JDAEntity<Member>, Mentionable {
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*/
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boolean hasRole(@NotNull DiscordRole role);
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/**
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* If this member can interact (edit, add/take from members) with the specified role.
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* @param role the role
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* @return {@code true} if the member has a role above the specified role or is the server owner
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*/
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boolean canInteract(@NotNull DiscordRole role);
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/**
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* Gives the given role to this member.
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* @param role the role to give
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@ -34,7 +34,7 @@ public class MemberCachingConfig {
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public boolean all = false;
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@Comment("If members should be cached at startup, this requires the \"Server Members Intent\"")
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public boolean chunk = false;
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public boolean chunk = true;
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@Comment("Filter for which servers should be cached at startup")
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public GuildFilter chunkingServerFilter = new GuildFilter();
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@ -56,6 +56,11 @@ public class DiscordGuildImpl implements DiscordGuild {
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return guild.getMemberCount();
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}
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@Override
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public @NotNull DiscordGuildMember getSelfMember() {
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return discordSRV.discordAPI().getGuildMember(guild.getSelfMember());
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}
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@Override
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public @NotNull CompletableFuture<DiscordGuildMember> retrieveMemberById(long id) {
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return discordSRV.discordAPI().mapExceptions(() -> guild.retrieveMemberById(id)
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@ -87,6 +87,11 @@ public class DiscordGuildMemberImpl implements DiscordGuildMember {
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return roles.stream().anyMatch(role::equals);
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}
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@Override
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public boolean canInteract(@NotNull DiscordRole role) {
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return member.canInteract(role.asJDA());
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}
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@Override
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public CompletableFuture<Void> addRole(@NotNull DiscordRole role) {
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return discordSRV.discordAPI().mapExceptions(() ->
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@ -18,7 +18,6 @@
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package com.discordsrv.common.groupsync;
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import com.discordsrv.api.discord.entity.guild.DiscordGuildMember;
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import com.discordsrv.api.discord.entity.guild.DiscordRole;
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import com.discordsrv.api.discord.events.member.role.DiscordMemberRoleAddEvent;
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import com.discordsrv.api.discord.events.member.role.DiscordMemberRoleRemoveEvent;
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@ -316,85 +315,90 @@ public class GroupSyncModule extends AbstractModule<DiscordSRV> {
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return CompletableFuture.completedFuture(GroupSyncResult.ROLE_DOESNT_EXIST);
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}
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DiscordGuildMember member = role.getGuild().getMemberById(userId);
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if (member == null) {
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return CompletableFuture.completedFuture(GroupSyncResult.NOT_A_GUILD_MEMBER);
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if (!role.getGuild().getSelfMember().canInteract(role)) {
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return CompletableFuture.completedFuture(GroupSyncResult.ROLE_CANNOT_INTERACT);
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}
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boolean hasRole = member.hasRole(role);
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String groupName = pair.groupName;
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CompletableFuture<GroupSyncResult> resultFuture = new CompletableFuture<>();
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hasGroup(player, groupName, pair.serverContext).whenComplete((hasGroup, t) -> {
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if (t != null) {
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discordSRV.logger().error("Failed to check if player " + player + " has group " + groupName, t);
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resultFuture.complete(GroupSyncResult.PERMISSION_BACKEND_FAIL_CHECK);
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return;
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return role.getGuild().retrieveMemberById(userId).thenCompose(member -> {
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if (member == null) {
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return CompletableFuture.completedFuture(GroupSyncResult.NOT_A_GUILD_MEMBER);
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}
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if (hasRole == hasGroup) {
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resultFuture.complete(hasRole ? GroupSyncResult.BOTH_TRUE : GroupSyncResult.BOTH_FALSE);
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// We're all good
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return;
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}
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boolean hasRole = member.hasRole(role);
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String groupName = pair.groupName;
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CompletableFuture<GroupSyncResult> resultFuture = new CompletableFuture<>();
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GroupSyncSide side = pair.tieBreaker();
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GroupSyncDirection direction = pair.direction();
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CompletableFuture<Void> future;
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GroupSyncResult result;
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if (hasRole) {
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if (side == GroupSyncSide.DISCORD) {
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// Has role, add group
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if (direction == GroupSyncDirection.MINECRAFT_TO_DISCORD) {
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resultFuture.complete(GroupSyncResult.WRONG_DIRECTION);
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return;
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}
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result = GroupSyncResult.ADD_GROUP;
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future = addGroup(player, groupName, pair.serverContext);
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} else {
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// Doesn't have group, remove role
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if (direction == GroupSyncDirection.DISCORD_TO_MINECRAFT) {
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resultFuture.complete(GroupSyncResult.WRONG_DIRECTION);
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return;
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}
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result = GroupSyncResult.REMOVE_ROLE;
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future = member.removeRole(role);
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}
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} else {
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if (side == GroupSyncSide.DISCORD) {
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// Doesn't have role, remove group
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if (direction == GroupSyncDirection.MINECRAFT_TO_DISCORD) {
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resultFuture.complete(GroupSyncResult.WRONG_DIRECTION);
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return;
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}
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result = GroupSyncResult.REMOVE_GROUP;
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future = removeGroup(player, groupName, pair.serverContext);
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} else {
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// Has group, add role
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if (direction == GroupSyncDirection.DISCORD_TO_MINECRAFT) {
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resultFuture.complete(GroupSyncResult.WRONG_DIRECTION);
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return;
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}
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result = GroupSyncResult.ADD_ROLE;
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future = member.addRole(role);
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}
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}
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future.whenComplete((v, t2) -> {
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if (t2 != null) {
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discordSRV.logger().error("Failed to " + result + " to " + player + "/" + Long.toUnsignedString(userId), t2);
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resultFuture.complete(GroupSyncResult.UPDATE_FAILED);
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hasGroup(player, groupName, pair.serverContext).whenComplete((hasGroup, t) -> {
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if (t != null) {
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discordSRV.logger().error("Failed to check if player " + player + " has group " + groupName, t);
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resultFuture.complete(GroupSyncResult.PERMISSION_BACKEND_FAIL_CHECK);
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return;
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}
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resultFuture.complete(result);
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});
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});
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if (hasRole == hasGroup) {
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resultFuture.complete(hasRole ? GroupSyncResult.BOTH_TRUE : GroupSyncResult.BOTH_FALSE);
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// We're all good
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return;
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}
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return resultFuture;
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GroupSyncSide side = pair.tieBreaker();
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GroupSyncDirection direction = pair.direction();
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CompletableFuture<Void> future;
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GroupSyncResult result;
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if (hasRole) {
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if (side == GroupSyncSide.DISCORD) {
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// Has role, add group
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if (direction == GroupSyncDirection.MINECRAFT_TO_DISCORD) {
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resultFuture.complete(GroupSyncResult.WRONG_DIRECTION);
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return;
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}
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result = GroupSyncResult.ADD_GROUP;
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future = addGroup(player, groupName, pair.serverContext);
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} else {
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// Doesn't have group, remove role
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if (direction == GroupSyncDirection.DISCORD_TO_MINECRAFT) {
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resultFuture.complete(GroupSyncResult.WRONG_DIRECTION);
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return;
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}
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result = GroupSyncResult.REMOVE_ROLE;
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future = member.removeRole(role);
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}
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} else {
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if (side == GroupSyncSide.DISCORD) {
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// Doesn't have role, remove group
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if (direction == GroupSyncDirection.MINECRAFT_TO_DISCORD) {
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resultFuture.complete(GroupSyncResult.WRONG_DIRECTION);
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return;
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}
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result = GroupSyncResult.REMOVE_GROUP;
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future = removeGroup(player, groupName, pair.serverContext);
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} else {
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// Has group, add role
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if (direction == GroupSyncDirection.DISCORD_TO_MINECRAFT) {
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resultFuture.complete(GroupSyncResult.WRONG_DIRECTION);
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return;
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}
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result = GroupSyncResult.ADD_ROLE;
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future = member.addRole(role);
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}
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}
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future.whenComplete((v, t2) -> {
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if (t2 != null) {
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discordSRV.logger().error("Failed to " + result + " to " + player + "/" + Long.toUnsignedString(userId), t2);
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resultFuture.complete(GroupSyncResult.UPDATE_FAILED);
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return;
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}
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resultFuture.complete(result);
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});
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});
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return resultFuture;
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});
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}
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// Listeners & methods to indicate something changed
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@ -636,44 +640,49 @@ public class GroupSyncModule extends AbstractModule<DiscordSRV> {
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return CompletableFuture.completedFuture(GroupSyncResult.ROLE_DOESNT_EXIST);
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}
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DiscordGuildMember member = role.getGuild().getMemberById(userId);
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if (member == null) {
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return CompletableFuture.completedFuture(GroupSyncResult.NOT_A_GUILD_MEMBER);
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if (!role.getGuild().getSelfMember().canInteract(role)) {
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return CompletableFuture.completedFuture(GroupSyncResult.ROLE_CANNOT_INTERACT);
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}
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Map<Long, Boolean> expected = expectedDiscordChanges.get(userId, key -> new ConcurrentHashMap<>());
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if (expected != null) {
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expected.put(roleId, remove);
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}
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boolean hasRole = member.hasRole(role);
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CompletableFuture<GroupSyncResult> future;
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if (remove && hasRole) {
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future = member.removeRole(role).thenApply(v -> GroupSyncResult.REMOVE_ROLE);
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} else if (!remove && !hasRole) {
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future = member.addRole(role).thenApply(v -> GroupSyncResult.ADD_ROLE);
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} else {
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if (expected != null) {
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// Nothing needed to be changed, remove expectation
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expected.remove(roleId);
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return role.getGuild().retrieveMemberById(userId).thenCompose(member -> {
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if (member == null) {
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return CompletableFuture.completedFuture(GroupSyncResult.NOT_A_GUILD_MEMBER);
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}
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return CompletableFuture.completedFuture(GroupSyncResult.ALREADY_IN_SYNC);
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}
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CompletableFuture<GroupSyncResult> resultFuture = new CompletableFuture<>();
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future.whenComplete((result, t) -> {
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if (t != null) {
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Map<Long, Boolean> expected = expectedDiscordChanges.get(userId, key -> new ConcurrentHashMap<>());
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if (expected != null) {
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expected.put(roleId, remove);
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}
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boolean hasRole = member.hasRole(role);
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CompletableFuture<GroupSyncResult> future;
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if (remove && hasRole) {
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future = member.removeRole(role).thenApply(v -> GroupSyncResult.REMOVE_ROLE);
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} else if (!remove && !hasRole) {
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future = member.addRole(role).thenApply(v -> GroupSyncResult.ADD_ROLE);
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} else {
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if (expected != null) {
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// Failed, remove expectation
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// Nothing needed to be changed, remove expectation
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expected.remove(roleId);
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}
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resultFuture.complete(GroupSyncResult.UPDATE_FAILED);
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discordSRV.logger().error("Failed to give/take role " + role + " to/from " + member, t);
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return;
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return CompletableFuture.completedFuture(GroupSyncResult.ALREADY_IN_SYNC);
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}
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resultFuture.complete(result);
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CompletableFuture<GroupSyncResult> resultFuture = new CompletableFuture<>();
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future.whenComplete((result, t) -> {
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if (t != null) {
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if (expected != null) {
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// Failed, remove expectation
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expected.remove(roleId);
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}
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resultFuture.complete(GroupSyncResult.UPDATE_FAILED);
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discordSRV.logger().error("Failed to give/take role " + role + " to/from " + member, t);
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return;
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}
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resultFuture.complete(result);
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});
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return resultFuture;
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});
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return resultFuture;
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}
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}
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@ -34,6 +34,7 @@ public enum GroupSyncResult {
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// Errors
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ROLE_DOESNT_EXIST("Role doesn't exist"),
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ROLE_CANNOT_INTERACT("Bot doesn't have a role above the synced role (cannot interact)"),
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NOT_A_GUILD_MEMBER("User is not part of the server the role is in"),
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PERMISSION_BACKEND_FAIL_CHECK("Failed to check group status, error printed"),
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UPDATE_FAILED("Failed to modify role/group, error printed"),
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