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https://github.com/DiscordSRV/Ascension.git
synced 2025-02-21 02:31:37 +01:00
Add required linking (Only kick implemented)
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4c198909f3
commit
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@ -29,6 +29,7 @@ import com.discordsrv.fabric.config.main.FabricConfig;
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import com.discordsrv.fabric.console.FabricConsole;
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import com.discordsrv.fabric.game.handler.FabricCommandHandler;
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import com.discordsrv.fabric.module.chat.*;
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import com.discordsrv.fabric.requiredlinking.FabricRequiredLinkingModule;
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import com.discordsrv.fabric.player.FabricPlayerProvider;
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import com.discordsrv.fabric.plugin.FabricModManager;
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import com.discordsrv.common.AbstractDiscordSRV;
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@ -83,6 +84,8 @@ public class FabricDiscordSRV extends AbstractDiscordSRV<DiscordSRVFabricBootstr
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registerModule(FabricQuitModule::new);
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registerModule(FabricAdvancementModule::new);
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// Required linking
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registerModule(FabricRequiredLinkingModule::new);
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}
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//TODO: Implement this method. Maybe with KnotClassloader?
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@ -21,9 +21,11 @@ package com.discordsrv.fabric.module.chat;
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import com.discordsrv.api.component.MinecraftComponent;
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import com.discordsrv.api.events.message.receive.game.JoinMessageReceiveEvent;
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import com.discordsrv.api.player.DiscordSRVPlayer;
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import com.discordsrv.common.feature.bansync.BanSyncModule;
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import com.discordsrv.common.util.ComponentUtil;
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import com.discordsrv.fabric.FabricDiscordSRV;
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import com.discordsrv.fabric.module.AbstractFabricModule;
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import com.discordsrv.fabric.requiredlinking.FabricRequiredLinkingModule;
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import net.fabricmc.fabric.api.networking.v1.PacketSender;
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import net.fabricmc.fabric.api.networking.v1.ServerPlayConnectionEvents;
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import net.kyori.adventure.platform.modcommon.MinecraftServerAudiences;
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@ -55,6 +57,12 @@ public class FabricJoinModule extends AbstractFabricModule {
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private void onJoin(ServerPlayNetworkHandler serverPlayNetworkHandler, PacketSender packetSender, MinecraftServer minecraftServer) {
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if (!enabled) return;
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FabricRequiredLinkingModule module = discordSRV.getModule(FabricRequiredLinkingModule.class);
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if(module != null && !module.isLoginCancelled(serverPlayNetworkHandler.player.getUuid())) {
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module.removeLoginCancelled(serverPlayNetworkHandler.player.getUuid());
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return;
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}
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ServerPlayerEntity playerEntity = serverPlayNetworkHandler.player;
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MinecraftComponent component = getJoinMessage(playerEntity);
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boolean firstJoin = !Objects.requireNonNull(minecraftServer.getUserCache()).findByName(serverPlayNetworkHandler.player.getGameProfile().getName()).isPresent();
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@ -0,0 +1,292 @@
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/*
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* This file is part of DiscordSRV, licensed under the GPLv3 License
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* Copyright (c) 2016-2025 Austin "Scarsz" Shapiro, Henri "Vankka" Schubin and DiscordSRV contributors
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package com.discordsrv.fabric.requiredlinking;
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import com.discordsrv.fabric.FabricDiscordSRV;
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import com.discordsrv.common.DiscordSRV;
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import com.discordsrv.common.abstraction.player.IPlayer;
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import com.discordsrv.common.config.main.linking.ServerRequiredLinkingConfig;
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import com.discordsrv.common.feature.linking.LinkStore;
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import com.discordsrv.common.feature.linking.requirelinking.ServerRequireLinkingModule;
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import com.github.benmanes.caffeine.cache.Cache;
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import net.fabricmc.fabric.api.networking.v1.ServerPlayConnectionEvents;
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import net.kyori.adventure.platform.modcommon.MinecraftServerAudiences;
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import net.kyori.adventure.text.Component;
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import net.minecraft.server.MinecraftServer;
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import net.minecraft.server.network.ServerPlayNetworkHandler;
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import net.minecraft.server.network.ServerPlayerEntity;
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import java.util.List;
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import java.util.Map;
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import java.util.UUID;
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import java.util.concurrent.ConcurrentHashMap;
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import java.util.concurrent.CopyOnWriteArrayList;
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public class FabricRequiredLinkingModule extends ServerRequireLinkingModule<FabricDiscordSRV> {
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private boolean enabled = false;
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private final Cache<UUID, Boolean> linkCheckRateLimit;
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public FabricRequiredLinkingModule(FabricDiscordSRV discordSRV) {
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super(discordSRV);
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this.linkCheckRateLimit = discordSRV.caffeineBuilder()
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.expireAfterWrite(LinkStore.LINKING_CODE_RATE_LIMIT)
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.build();
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register();
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}
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@Override
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public ServerRequiredLinkingConfig config() {
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return discordSRV.config().requiredLinking;
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}
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@Override
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public void enable() {
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super.enable();
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this.enabled = true;
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}
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public void register() {
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ServerPlayConnectionEvents.INIT.register(this::onPlayerPreLogin);
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}
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@Override
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public void disable() {
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super.disable();
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this.enabled = false;
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}
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private final List<UUID> loginsCancelled = new CopyOnWriteArrayList<>();
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public boolean isLoginCancelled(UUID playerUUID) {
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return loginsCancelled.contains(playerUUID);
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}
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public void removeLoginCancelled(UUID playerUUID) {
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loginsCancelled.remove(playerUUID);
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}
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private void onPlayerPreLogin(ServerPlayNetworkHandler serverPlayNetworkHandler, MinecraftServer minecraftServer) {
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if(!this.enabled) return;
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ServerRequiredLinkingConfig config = config();
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if (!config.enabled || config.action != ServerRequiredLinkingConfig.Action.KICK) {
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return;
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}
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ServerPlayerEntity player = serverPlayNetworkHandler.player;
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UUID playerUUID = player.getUuid();
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String playerName = player.getName().getString();
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Component kickReason = getBlockReason(playerUUID, playerName, true).join();
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if (kickReason != null) {
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serverPlayNetworkHandler.disconnect(MinecraftServerAudiences.of(minecraftServer).asNative(kickReason));
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loginsCancelled.add(playerUUID);
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}
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}
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@Override
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public void recheck(IPlayer player) {
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getBlockReason(player.uniqueId(), player.username(), false).whenComplete((component, throwable) -> {
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if (component != null) {
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switch (action()) {
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case KICK:
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player.kick(component);
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break;
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case FREEZE:
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freeze(player, component);
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break;
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}
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} else if (action() == ServerRequiredLinkingConfig.Action.FREEZE) {
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frozen.remove(player.uniqueId());
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}
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});
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}
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public ServerRequiredLinkingConfig.Action action() {
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return config().action;
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}
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//
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// Freeze - Not implemented yet
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//
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private final Map<UUID, Component> frozen = new ConcurrentHashMap<>();
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private final List<UUID> loginsHandled = new CopyOnWriteArrayList<>();
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private boolean isFrozen(ServerPlayerEntity player) {
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return frozen.containsKey(player.getUuid());
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}
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private void freeze(IPlayer player, Component blockReason) {
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frozen.put(player.uniqueId(), blockReason);
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player.sendMessage(blockReason);
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}
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// @EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
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// public void onAsyncPlayerPreLogin(AsyncPlayerPreLoginEvent event) {
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// if (event.getLoginResult() != AsyncPlayerPreLoginEvent.Result.ALLOWED) {
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// return;
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// }
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//
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// UUID playerUUID = event.getUniqueId();
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// loginsHandled.add(playerUUID);
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// handleLogin(playerUUID, event.getName());
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// }
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//
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// @EventHandler(priority = EventPriority.MONITOR)
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// public void onPlayerLogin(PlayerLoginEvent event) {
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// if (event.getResult() != PlayerLoginEvent.Result.ALLOWED) {
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// frozen.remove(event.getPlayer().getUniqueId());
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// }
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// }
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//
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// @EventHandler(priority = EventPriority.LOWEST)
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// public void onPlayerJoinLowest(PlayerJoinEvent event) {
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// Player player = event.getPlayer();
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// UUID playerUUID = player.getUniqueId();
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// if (!loginsHandled.remove(playerUUID)) {
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// handleLogin(playerUUID, player.getName());
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// }
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// }
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//
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// @EventHandler(priority = EventPriority.MONITOR)
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// public void onPlayerJoinMonitor(PlayerJoinEvent event) {
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// UUID playerUUID = event.getPlayer().getUniqueId();
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//
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// Component blockReason = frozen.get(playerUUID);
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// if (blockReason == null) {
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// return;
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// }
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//
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// IPlayer srvPlayer = discordSRV.playerProvider().player(playerUUID);
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// if (srvPlayer == null) {
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// throw new IllegalStateException("Player not available: " + playerUUID);
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// }
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//
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// srvPlayer.sendMessage(blockReason);
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// }
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private void handleLogin(UUID playerUUID, String username) {
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if (discordSRV.isShutdown()) {
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return;
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} else if (!discordSRV.isReady()) {
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try {
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discordSRV.waitForStatus(DiscordSRV.Status.CONNECTED);
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} catch (InterruptedException e) {
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Thread.currentThread().interrupt();
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}
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}
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ServerRequiredLinkingConfig config = config();
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if (!config.enabled || config.action != ServerRequiredLinkingConfig.Action.FREEZE) {
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return;
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}
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Component blockReason = getBlockReason(playerUUID, username, false).join();
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if (blockReason != null) {
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frozen.put(playerUUID, blockReason);
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}
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}
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// @EventHandler(priority = EventPriority.LOWEST, ignoreCancelled = true)
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// public void onPlayerMove(PlayerMoveEvent event) {
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// Component freezeReason = frozen.get(event.getPlayer().getUniqueId());
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// if (freezeReason == null) {
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// return;
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// }
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//
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// Location from = event.getFrom(), to = event.getTo();
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// if (from.getWorld().getName().equals(to.getWorld().getName())
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// && from.getBlockX() == to.getBlockX()
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// && from.getBlockZ() == to.getBlockZ()
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// && from.getBlockY() >= to.getBlockY()) {
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// return;
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// }
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//
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// event.setTo(
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// new Location(
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// from.getWorld(),
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// from.getBlockX() + 0.5,
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// from.getBlockY(),
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// from.getBlockZ() + 0.5,
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// from.getYaw(),
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// from.getPitch()
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// )
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// );
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//
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// IPlayer player = discordSRV.playerProvider().player(event.getPlayer());
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// player.sendMessage(freezeReason);
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// }
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//
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// @EventHandler(priority = EventPriority.LOWEST, ignoreCancelled = true)
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// public void onAsyncPlayerChat(AsyncPlayerChatEvent event) {
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// Component freezeReason = frozen.get(event.getPlayer().getUniqueId());
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// if (freezeReason == null) {
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// event.getRecipients().removeIf(this::isFrozen);
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// return;
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// }
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//
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// event.setCancelled(true);
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//
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// IPlayer player = discordSRV.playerProvider().player(event.getPlayer());
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// player.sendMessage(freezeReason);
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// }
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//
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// @EventHandler(priority = EventPriority.LOWEST, ignoreCancelled = true)
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// public void onPlayerCommandPreprocess(PlayerCommandPreprocessEvent event) {
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// if (!isFrozen(event.getPlayer())) {
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// return;
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// }
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//
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// event.setCancelled(true);
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//
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// String message = event.getMessage();
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// if (message.startsWith("/")) message = message.substring(1);
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// if (message.equals("discord link") || message.equals("link")) {
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// IPlayer player = discordSRV.playerProvider().player(event.getPlayer());
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//
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// if (linkCheckRateLimit.getIfPresent(player.uniqueId()) != null) {
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// player.sendMessage(discordSRV.messagesConfig(player).pleaseWaitBeforeRunningThatCommandAgain.asComponent());
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// return;
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// }
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// linkCheckRateLimit.put(player.uniqueId(), true);
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//
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// player.sendMessage(Component.text("Checking..."));
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//
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// UUID uuid = player.uniqueId();
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// getBlockReason(uuid, player.username(), false).whenComplete((reason, t) -> {
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// if (t != null) {
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// return;
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// }
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//
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// if (reason == null) {
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// frozen.remove(uuid);
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// } else {
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// freeze(player, reason);
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// }
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// });
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// }
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// }
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}
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