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@ -27,6 +27,7 @@ public enum BanSyncResult implements ISyncResult {
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NO_DISCORD_CONNECTION("No Discord connection"),
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GUILD_DOESNT_EXIST("Guild doesn't exist"),
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INVALID_CONFIG("Invalid config"),
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;
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private final String format;
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@ -36,7 +37,12 @@ public enum BanSyncResult implements ISyncResult {
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}
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@Override
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public boolean isSuccess() {
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public boolean isError() {
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return true;
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}
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@Override
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public boolean isUpdate() {
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return false;
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}
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@ -22,21 +22,34 @@ import com.discordsrv.common.sync.result.ISyncResult;
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public enum GroupSyncResult implements ISyncResult {
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// Fail
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NOT_A_GUILD_MEMBER("User is not part of the server the role is in", true),
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// Error
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ROLE_DOESNT_EXIST("Role doesn't exist"),
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ROLE_CANNOT_INTERACT("Bot doesn't have a role above the synced role (cannot interact)"),
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NOT_A_GUILD_MEMBER("User is not part of the server the role is in"),
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PERMISSION_BACKEND_FAILED("Failed to interact with permission backend, error printed"),
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;
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private final String format;
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private final boolean success;
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GroupSyncResult(String format) {
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this.format = format;
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this(format, false);
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}
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public boolean isSuccess() {
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GroupSyncResult(String format, boolean success) {
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this.format = format;
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this.success = success;
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}
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public boolean isError() {
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return !success;
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}
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@Override
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public boolean isUpdate() {
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return false;
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}
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@ -435,7 +435,7 @@ public abstract class AbstractSyncModule<
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if (allFailReason != null) {
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String reason = allFailReason.format(gameTerm(), discordTerm());
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String message = "Failed to " + syncName() + " " + summary.who() + " (sync cause: " + summary.cause() + "): " + reason;
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if (!allFailReason.isSuccess()) {
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if (allFailReason.isError()) {
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logger().error(message, throwableToLog);
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} else {
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logger().debug(message, throwableToLog);
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@ -453,14 +453,18 @@ public abstract class AbstractSyncModule<
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List<String> successResults = new ArrayList<>();
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List<String> failResults = new ArrayList<>();
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List<String> auditResults = new ArrayList<>();
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for (Map.Entry<ISyncResult, List<String>> entry : groupedResults.entrySet()) {
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ISyncResult result = entry.getKey();
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String line = result.format(gameTerm(), discordTerm())
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+ ": [" + String.join(", ", entry.getValue()) + "]";
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if (result.isSuccess()) {
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successResults.add(line);
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} else {
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if (result.isError()) {
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failResults.add(line);
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} else {
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successResults.add(line);
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}
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if (result.isUpdate()) {
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auditResults.add(line);
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}
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}
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@ -473,7 +477,9 @@ public abstract class AbstractSyncModule<
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if (anyFail) {
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logger().error(syncName() + partially + " failed for " + formatResults(summary, failResults));
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}
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discordSRV.logger().writeLogForCurrentDay(logFileName(), formatResults(summary, successResults));
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if (!auditResults.isEmpty()) {
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discordSRV.logger().writeLogForCurrentDay(logFileName(), formatResults(summary, auditResults));
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}
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});
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}
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@ -21,17 +21,17 @@ package com.discordsrv.common.sync.result;
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public enum GenericSyncResults implements ISyncResult {
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// Success, actioned
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ADD_DISCORD("Add %d"),
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REMOVE_DISCORD("Remove %d"),
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ADD_GAME("Add %g"),
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REMOVE_GAME("Remove %g"),
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ADD_DISCORD("Add %d", true),
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REMOVE_DISCORD("Remove %d", true),
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ADD_GAME("Add %g", true),
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REMOVE_GAME("Remove %g", true),
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// Success, Nothing done
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BOTH_TRUE("Both true"),
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BOTH_FALSE("Both false"),
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WRONG_DIRECTION("Wrong direction"),
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// Error
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// Fail
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NOT_LINKED("Accounts not linked"),
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;
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@ -41,20 +41,31 @@ public enum GenericSyncResults implements ISyncResult {
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}
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private final String message;
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private final boolean update;
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private final boolean success;
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GenericSyncResults(String message) {
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this(message, true);
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this(message, false);
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}
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GenericSyncResults(String message, boolean success) {
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GenericSyncResults(String message, boolean update) {
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this(message, update, true);
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}
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GenericSyncResults(String message, boolean update, boolean success) {
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this.message = message;
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this.update = update;
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this.success = success;
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}
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@Override
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public boolean isSuccess() {
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return success;
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public boolean isError() {
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return !success;
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}
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@Override
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public boolean isUpdate() {
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return update;
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}
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@Override
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@ -22,7 +22,8 @@ import com.discordsrv.api.placeholder.util.Placeholders;
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public interface ISyncResult {
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boolean isSuccess();
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boolean isError();
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boolean isUpdate();
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String getFormat();
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default String format(String gameTerm, String discordTerm) {
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