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https://github.com/kiranhart/Auction-House.git
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added refresh option on filter change
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parent
3ff2d4c9e1
commit
1c4e29e725
@ -86,11 +86,19 @@ public class GUIAuctionHouse extends Gui {
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switch (e.clickType) {
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case LEFT:
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this.filterCategory = this.filterCategory.next();
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draw();
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if (Settings.REFRESH_GUI_ON_FILTER_CHANGE.getBoolean()) {
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e.manager.showGUI(e.player, new GUIAuctionHouse(this.auctionPlayer));
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} else {
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draw();
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}
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break;
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case RIGHT:
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this.filterAuctionType = this.filterAuctionType.next();
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draw();
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if (Settings.REFRESH_GUI_ON_FILTER_CHANGE.getBoolean()){
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e.manager.showGUI(e.player, new GUIAuctionHouse(this.auctionPlayer));
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} else {
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draw();
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}
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break;
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}
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});
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@ -37,6 +37,7 @@ public class Settings {
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public static final ConfigSetting TIME_TO_INCREASE_BY_ON_BID = new ConfigSetting(config, "auction setting.time to increase by on the bid", 20, "How many seconds should be added to the remaining time?");
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public static final ConfigSetting TICK_UPDATE_TIME = new ConfigSetting(config, "auction setting.tick auctions every", 1, "How many seconds should pass before the plugin updates all the times on items?");
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public static final ConfigSetting REFRESH_GUI_WHEN_BID = new ConfigSetting(config, "auction setting.refresh gui when bid", true, "Should the auction gui be re-opened (not redrawn) when a user places a bid, so they get the latest items?");
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public static final ConfigSetting REFRESH_GUI_ON_FILTER_CHANGE = new ConfigSetting(config, "auction setting.refresh gui when filter changed", false, "Should the gui refresh when the player changes the filter mode?");
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public static final ConfigSetting RECORD_TRANSACTIONS = new ConfigSetting(config, "auction setting.record transactions", true, "Should every transaction be recorded (everything an auction is won or an item is bought)");
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/* ===============================
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