Fixed bug where sell gui would initially use min inc for start, vice versa

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Kiran Hart 2022-08-12 15:40:59 -04:00
parent 594a547bab
commit 2c3a11951c
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@ -119,7 +119,7 @@ public class GUISellItem extends AbstractPlaceholderGui {
}
public GUISellItem(AuctionPlayer auctionPlayer, ItemStack itemToBeListed) {
this(auctionPlayer, itemToBeListed, Settings.MIN_AUCTION_PRICE.getDouble(), Settings.MIN_AUCTION_INCREMENT_PRICE.getDouble(), Settings.MIN_AUCTION_START_PRICE.getDouble(), false, true, auctionPlayer.getAllowedSellTime(AuctionSaleType.WITHOUT_BIDDING_SYSTEM));
this(auctionPlayer, itemToBeListed, Settings.MIN_AUCTION_PRICE.getDouble(), Settings.MIN_AUCTION_START_PRICE.getDouble(),Settings.MIN_AUCTION_INCREMENT_PRICE.getDouble(), false, true, auctionPlayer.getAllowedSellTime(AuctionSaleType.WITHOUT_BIDDING_SYSTEM));
}
private void draw() {