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Fixed bug where sell gui would initially use min inc for start, vice versa
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@ -119,7 +119,7 @@ public class GUISellItem extends AbstractPlaceholderGui {
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}
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public GUISellItem(AuctionPlayer auctionPlayer, ItemStack itemToBeListed) {
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this(auctionPlayer, itemToBeListed, Settings.MIN_AUCTION_PRICE.getDouble(), Settings.MIN_AUCTION_INCREMENT_PRICE.getDouble(), Settings.MIN_AUCTION_START_PRICE.getDouble(), false, true, auctionPlayer.getAllowedSellTime(AuctionSaleType.WITHOUT_BIDDING_SYSTEM));
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this(auctionPlayer, itemToBeListed, Settings.MIN_AUCTION_PRICE.getDouble(), Settings.MIN_AUCTION_START_PRICE.getDouble(),Settings.MIN_AUCTION_INCREMENT_PRICE.getDouble(), false, true, auctionPlayer.getAllowedSellTime(AuctionSaleType.WITHOUT_BIDDING_SYSTEM));
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}
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private void draw() {
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