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2.54.0 - number round option
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2
pom.xml
2
pom.xml
@ -6,7 +6,7 @@
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<modelVersion>4.0.0</modelVersion>
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<groupId>ca.tweetzy</groupId>
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<artifactId>auctionhouse</artifactId>
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<version>2.53.2</version>
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<version>2.54.0</version>
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<properties>
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<project.build.sourceEncoding>UTF-8</project.build.sourceEncoding>
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@ -650,10 +650,12 @@ public class AuctionAPI {
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auctionedItem.setExpiresAt(System.currentTimeMillis() + 1000L * seconds);
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auctionedItem.setBidItem(isBiddingItem);
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auctionedItem.setExpired(false);
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auctionedItem.setBasePrice(basePrice);
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auctionedItem.setBidStartingPrice(bidStartPrice);
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auctionedItem.setBidIncrementPrice(bidIncPrice);
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auctionedItem.setCurrentPrice(currentPrice);
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auctionedItem.setBasePrice(Settings.ROUND_ALL_PRICES.getBoolean() ? Math.round(basePrice) : basePrice);
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auctionedItem.setBidStartingPrice(Settings.ROUND_ALL_PRICES.getBoolean() ? Math.round(bidStartPrice) : bidStartPrice);
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auctionedItem.setBidIncrementPrice(Settings.ROUND_ALL_PRICES.getBoolean() ? Math.round(bidIncPrice) : bidIncPrice);
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auctionedItem.setCurrentPrice(Settings.ROUND_ALL_PRICES.getBoolean() ? Math.round(currentPrice) : currentPrice);
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auctionedItem.setListedWorld(seller.getWorld().getName());
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auctionedItem.setInfinite(isInfinite);
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@ -56,6 +56,7 @@ public class Settings {
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public static final ConfigSetting SYNCHRONIZE_ITEM_ADD = new ConfigSetting(config, "auction setting.synchronize item add", false, "If an item is being added to a player's inventory, the process will be ran synchronously");
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public static final ConfigSetting ITEM_COPY_REQUIRES_GMC = new ConfigSetting(config, "auction setting.admin copy requires creative", false, "If true when using the admin copy option the player must be in creative");
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public static final ConfigSetting LOG_ADMIN_ACTIONS = new ConfigSetting(config, "auction setting.log admin actions", true, "If true, any admin actions made will be logged");
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public static final ConfigSetting ROUND_ALL_PRICES = new ConfigSetting(config, "auction setting.round all prices", false, "If true, any decimal numbers will be rounded to the nearest whole number");
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public static final ConfigSetting TICK_UPDATE_TIME = new ConfigSetting(config, "auction setting.tick auctions every", 1, "How many seconds should pass before the plugin updates all the times on items?");
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public static final ConfigSetting CLAIM_MS_DELAY = new ConfigSetting(config, "auction setting.item claim delay", 100, "How many ms should a player wait before being allowed to claim an item?, Ideally you don't wanna change this. It's meant to prevent auto clicker dupe claims");
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