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@ -19,7 +19,7 @@
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package ca.tweetzy.auctionhouse.settings;
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import ca.tweetzy.auctionhouse.AuctionHouse;
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import ca.tweetzy.core.compatibility.XMaterial;
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import ca.tweetzy.flight.comp.enums.CompMaterial;
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import ca.tweetzy.core.compatibility.XSound;
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import ca.tweetzy.core.configuration.Config;
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import ca.tweetzy.core.configuration.ConfigSetting;
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@ -183,7 +183,7 @@ public class Settings {
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public static final ConfigSetting AUTO_BSTATS = new ConfigSetting(config, "auction setting.auto bstats", true, "Auto enable bStats");
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public static final ConfigSetting ALLOW_ITEM_BUNDLES = new ConfigSetting(config, "auction setting.bundles.enabled", true, "If true, players can use -b in the sell command to bundle all similar items into a single item.");
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public static final ConfigSetting ITEM_BUNDLE_ITEM = new ConfigSetting(config, "auction setting.bundles.item", XMaterial.GOLD_BLOCK.name());
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public static final ConfigSetting ITEM_BUNDLE_ITEM = new ConfigSetting(config, "auction setting.bundles.item", CompMaterial.GOLD_BLOCK.name());
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public static final ConfigSetting ITEM_BUNDLE_NAME = new ConfigSetting(config, "auction setting.bundles.name", "%item_name% &7Bundle");
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public static final ConfigSetting ITEM_BUNDLE_LORE = new ConfigSetting(config, "auction setting.bundles.lore", Arrays.asList(
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"&7This is a bundle item, it contains",
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@ -405,7 +405,7 @@ public class Settings {
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* GLOBAL ITEMS
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* ===============================*/
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public static final ConfigSetting GUI_FILLER = new ConfigSetting(config, "gui.filler item", XMaterial.BLACK_STAINED_GLASS_PANE.name(), "An item to be used to fill empty gui slots, this will be", "removed in later versions to be done on a per gui basis");
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public static final ConfigSetting GUI_FILLER = new ConfigSetting(config, "gui.filler item", CompMaterial.BLACK_STAINED_GLASS_PANE.name(), "An item to be used to fill empty gui slots, this will be", "removed in later versions to be done on a per gui basis");
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public static final ConfigSetting GUI_BACK_BTN_SLOT = new ConfigSetting(config, "gui.global items.back button.slot", 48, "Valid Slots: 45 - 53");
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@ -539,17 +539,17 @@ public class Settings {
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* ===============================*/
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public static final ConfigSetting GUI_CONFIRM_BUY_TITLE = new ConfigSetting(config, "gui.confirm buy.title", "&7Are you sure?");
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public static final ConfigSetting GUI_CONFIRM_FILL_BG_ON_QUANTITY = new ConfigSetting(config, "gui.confirm buy.fill background when buying quantity", true, "Should the empty slots be filled with an item", "when the player decides to buy a specific quantity of items?");
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public static final ConfigSetting GUI_CONFIRM_BG_ITEM = new ConfigSetting(config, "gui.confirm buy.bg item", XMaterial.BLACK_STAINED_GLASS_PANE.name(), "This will only show when buying specific item quantities");
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public static final ConfigSetting GUI_CONFIRM_BG_ITEM = new ConfigSetting(config, "gui.confirm buy.bg item", CompMaterial.BLACK_STAINED_GLASS_PANE.name(), "This will only show when buying specific item quantities");
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public static final ConfigSetting GUI_CONFIRM_INCREASE_QTY_ITEM = new ConfigSetting(config, "gui.confirm buy.increase button.item", XMaterial.LIME_STAINED_GLASS_PANE.name());
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public static final ConfigSetting GUI_CONFIRM_INCREASE_QTY_ITEM = new ConfigSetting(config, "gui.confirm buy.increase button.item", CompMaterial.LIME_STAINED_GLASS_PANE.name());
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public static final ConfigSetting GUI_CONFIRM_INCREASE_QTY_NAME = new ConfigSetting(config, "gui.confirm buy.increase button.name", "&a&l+1");
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public static final ConfigSetting GUI_CONFIRM_INCREASE_QTY_LORE = new ConfigSetting(config, "gui.confirm buy.increase button.lore", Collections.singletonList("&7Click to add &a+1 &7to purchase quantity"));
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public static final ConfigSetting GUI_CONFIRM_DECREASE_QTY_ITEM = new ConfigSetting(config, "gui.confirm buy.decrease button.item", XMaterial.RED_STAINED_GLASS_PANE.name());
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public static final ConfigSetting GUI_CONFIRM_DECREASE_QTY_ITEM = new ConfigSetting(config, "gui.confirm buy.decrease button.item", CompMaterial.RED_STAINED_GLASS_PANE.name());
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public static final ConfigSetting GUI_CONFIRM_DECREASE_QTY_NAME = new ConfigSetting(config, "gui.confirm buy.decrease button.name", "&c&l-1");
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public static final ConfigSetting GUI_CONFIRM_DECREASE_QTY_LORE = new ConfigSetting(config, "gui.confirm buy.decrease button.lore", Collections.singletonList("&7Click to remove &c-1 &7from the purchase quantity"));
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public static final ConfigSetting GUI_CONFIRM_QTY_INFO_ITEM = new ConfigSetting(config, "gui.confirm buy.qty info.item", XMaterial.PAPER.name());
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public static final ConfigSetting GUI_CONFIRM_QTY_INFO_ITEM = new ConfigSetting(config, "gui.confirm buy.qty info.item", CompMaterial.PAPER.name());
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public static final ConfigSetting GUI_CONFIRM_QTY_INFO_NAME = new ConfigSetting(config, "gui.confirm buy.qty info.name", "&ePurchase Information");
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public static final ConfigSetting GUI_CONFIRM_QTY_INFO_LORE = new ConfigSetting(config, "gui.confirm buy.qty info.lore", Arrays.asList(
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"&7Original Stack Size&f: &e%original_stack_size%",
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@ -649,17 +649,17 @@ public class Settings {
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* TRANSACTIONS TYPE GUI
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* ===============================*/
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public static final ConfigSetting GUI_TRANSACTIONS_TYPE_TITLE = new ConfigSetting(config, "gui.transactions type.title", "&7<ransactions");
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public static final ConfigSetting GUI_TRANSACTIONS_TYPE_BG_ITEM = new ConfigSetting(config, "gui.transactions type.bg item", XMaterial.BLACK_STAINED_GLASS_PANE.name());
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public static final ConfigSetting GUI_TRANSACTIONS_TYPE_BG_ITEM = new ConfigSetting(config, "gui.transactions type.bg item", CompMaterial.BLACK_STAINED_GLASS_PANE.name());
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public static final ConfigSetting GUI_TRANSACTIONS_TYPE_ITEMS_ALL_TRANSACTIONS_ITEM = new ConfigSetting(config, "gui.transactions type.items.all transactions.item", XMaterial.PAPER.name());
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public static final ConfigSetting GUI_TRANSACTIONS_TYPE_ITEMS_ALL_TRANSACTIONS_ITEM = new ConfigSetting(config, "gui.transactions type.items.all transactions.item", CompMaterial.PAPER.name());
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public static final ConfigSetting GUI_TRANSACTIONS_TYPE_ITEMS_ALL_TRANSACTIONS_NAME = new ConfigSetting(config, "gui.transactions type.items.all transactions.name", "&eAll Transactions");
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public static final ConfigSetting GUI_TRANSACTIONS_TYPE_ITEMS_ALL_TRANSACTIONS_LORE = new ConfigSetting(config, "gui.transactions type.items.all transactions.lore", Collections.singletonList("&7Click to view all transactions"));
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public static final ConfigSetting GUI_TRANSACTIONS_TYPE_ITEMS_SELF_TRANSACTIONS_ITEM = new ConfigSetting(config, "gui.transactions type.items.self transactions.item", XMaterial.DIAMOND.name());
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public static final ConfigSetting GUI_TRANSACTIONS_TYPE_ITEMS_SELF_TRANSACTIONS_ITEM = new ConfigSetting(config, "gui.transactions type.items.self transactions.item", CompMaterial.DIAMOND.name());
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public static final ConfigSetting GUI_TRANSACTIONS_TYPE_ITEMS_SELF_TRANSACTIONS_NAME = new ConfigSetting(config, "gui.transactions type.items.self transactions.name", "&eYour Transactions");
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public static final ConfigSetting GUI_TRANSACTIONS_TYPE_ITEMS_SELF_TRANSACTIONS_LORE = new ConfigSetting(config, "gui.transactions type.items.self transactions.lore", Collections.singletonList("&7Click to view all your transactions"));
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public static final ConfigSetting GUI_TRANSACTIONS_TYPE_ITEMS_DELETE_ITEM = new ConfigSetting(config, "gui.transactions type.items.delete transactions.item", XMaterial.LAVA_BUCKET.name());
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public static final ConfigSetting GUI_TRANSACTIONS_TYPE_ITEMS_DELETE_ITEM = new ConfigSetting(config, "gui.transactions type.items.delete transactions.item", CompMaterial.LAVA_BUCKET.name());
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public static final ConfigSetting GUI_TRANSACTIONS_TYPE_ITEMS_DELETE_NAME = new ConfigSetting(config, "gui.transactions type.items.delete transactions.name", "&cDelete Transactions");
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public static final ConfigSetting GUI_TRANSACTIONS_TYPE_ITEMS_DELETE_LORE = new ConfigSetting(config, "gui.transactions type.items.delete transactions.lore", Arrays.asList(
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"&7Click to delete transactions older than a specified period",
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@ -747,13 +747,13 @@ public class Settings {
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* INSPECTION GUI
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* ===============================*/
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public static final ConfigSetting GUI_INSPECT_TITLE = new ConfigSetting(config, "gui.inspect.title", "&7&LInspecting Container");
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public static final ConfigSetting GUI_INSPECT_BG_ITEM = new ConfigSetting(config, "gui.inspect.bg item", XMaterial.BLACK_STAINED_GLASS_PANE.name());
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public static final ConfigSetting GUI_INSPECT_BG_ITEM = new ConfigSetting(config, "gui.inspect.bg item", CompMaterial.BLACK_STAINED_GLASS_PANE.name());
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/* ===============================
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* BANS GUI
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* ===============================*/
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public static final ConfigSetting GUI_BANS_TITLE = new ConfigSetting(config, "gui.bans.title", "&7&LAuction House &f- &eBans");
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public static final ConfigSetting GUI_BANS_BG_ITEM = new ConfigSetting(config, "gui.bans.bg item", XMaterial.BLACK_STAINED_GLASS_PANE.name());
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public static final ConfigSetting GUI_BANS_BG_ITEM = new ConfigSetting(config, "gui.bans.bg item", CompMaterial.BLACK_STAINED_GLASS_PANE.name());
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public static final ConfigSetting GUI_BANS_BAN_NAME = new ConfigSetting(config, "gui.bans.ban name", "&e%player_name%");
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public static final ConfigSetting GUI_BANS_BAN_LORE = new ConfigSetting(config, "gui.bans.ban lore", Arrays.asList(
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"&7Time Remaining&f: &e%ban_amount%",
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@ -767,47 +767,47 @@ public class Settings {
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* FILTER GUI
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* ===============================*/
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public static final ConfigSetting GUI_FILTER_TITLE = new ConfigSetting(config, "gui.filter.title", "&7Auction House - &eFilter Selection");
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public static final ConfigSetting GUI_FILTER_BG_ITEM = new ConfigSetting(config, "gui.filter.bg item", XMaterial.BLACK_STAINED_GLASS_PANE.name());
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public static final ConfigSetting GUI_FILTER_BG_ITEM = new ConfigSetting(config, "gui.filter.bg item", CompMaterial.BLACK_STAINED_GLASS_PANE.name());
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public static final ConfigSetting GUI_FILTER_ITEMS_ALL_ITEM = new ConfigSetting(config, "gui.filter.items.all.item", XMaterial.HOPPER.name());
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public static final ConfigSetting GUI_FILTER_ITEMS_ALL_ITEM = new ConfigSetting(config, "gui.filter.items.all.item", CompMaterial.HOPPER.name());
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public static final ConfigSetting GUI_FILTER_ITEMS_ALL_NAME = new ConfigSetting(config, "gui.filter.items.all.name", "&e&lAll");
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public static final ConfigSetting GUI_FILTER_ITEMS_ALL_LORE = new ConfigSetting(config, "gui.filter.items.all.lore", Collections.singletonList("&7Click to set the filter to&f: &eAll"));
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public static final ConfigSetting GUI_FILTER_ITEMS_OWN_NAME = new ConfigSetting(config, "gui.filter.items.own.name", "&e&lYour Listings");
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public static final ConfigSetting GUI_FILTER_ITEMS_OWN_LORE = new ConfigSetting(config, "gui.filter.items.own.lore", Collections.singletonList("&7Click to set the filter to&f: &eYour Listings"));
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public static final ConfigSetting GUI_FILTER_ITEMS_SEARCH_ITEM = new ConfigSetting(config, "gui.filter.items.search.item", XMaterial.NAME_TAG.name());
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public static final ConfigSetting GUI_FILTER_ITEMS_SEARCH_ITEM = new ConfigSetting(config, "gui.filter.items.search.item", CompMaterial.NAME_TAG.name());
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public static final ConfigSetting GUI_FILTER_ITEMS_SEARCH_NAME = new ConfigSetting(config, "gui.filter.items.search.name", "&e&lSearch");
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public static final ConfigSetting GUI_FILTER_ITEMS_SEARCH_LORE = new ConfigSetting(config, "gui.filter.items.search.lore", Arrays.asList(
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"&7Click to set the filter to&f: &eSearch",
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"&7Current search phrase&f: &e%filter_search_phrase%"
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));
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public static final ConfigSetting GUI_FILTER_ITEMS_MISC_ITEM = new ConfigSetting(config, "gui.filter.items.misc.item", XMaterial.OAK_SIGN.name());
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public static final ConfigSetting GUI_FILTER_ITEMS_MISC_ITEM = new ConfigSetting(config, "gui.filter.items.misc.item", CompMaterial.OAK_SIGN.name());
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public static final ConfigSetting GUI_FILTER_ITEMS_MISC_NAME = new ConfigSetting(config, "gui.filter.items.misc.name", "&e&lMiscellaneous");
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public static final ConfigSetting GUI_FILTER_ITEMS_MISC_LORE = new ConfigSetting(config, "gui.filter.items.misc.lore", Collections.singletonList("&7Click to set the filter to&f: &eMiscellaneous"));
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public static final ConfigSetting GUI_FILTER_ITEMS_ENCHANTS_ITEM = new ConfigSetting(config, "gui.filter.items.enchants.item", XMaterial.ENCHANTED_BOOK.name());
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public static final ConfigSetting GUI_FILTER_ITEMS_ENCHANTS_ITEM = new ConfigSetting(config, "gui.filter.items.enchants.item", CompMaterial.ENCHANTED_BOOK.name());
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public static final ConfigSetting GUI_FILTER_ITEMS_ENCHANTS_NAME = new ConfigSetting(config, "gui.filter.items.enchants.name", "&e&lEnchantments");
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public static final ConfigSetting GUI_FILTER_ITEMS_ENCHANTS_LORE = new ConfigSetting(config, "gui.filter.items.enchants.lore", Collections.singletonList("&7Click to set the filter to&f: &eEnchantments"));
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public static final ConfigSetting GUI_FILTER_ITEMS_ARMOR_ITEM = new ConfigSetting(config, "gui.filter.items.armor.item", XMaterial.CHAINMAIL_CHESTPLATE.name());
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public static final ConfigSetting GUI_FILTER_ITEMS_ARMOR_ITEM = new ConfigSetting(config, "gui.filter.items.armor.item", CompMaterial.CHAINMAIL_CHESTPLATE.name());
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public static final ConfigSetting GUI_FILTER_ITEMS_ARMOR_NAME = new ConfigSetting(config, "gui.filter.items.armor.name", "&e&lArmor");
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public static final ConfigSetting GUI_FILTER_ITEMS_ARMOR_LORE = new ConfigSetting(config, "gui.filter.items.armor.lore", Collections.singletonList("&7Click to set the filter to&f: &eArmor"));
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public static final ConfigSetting GUI_FILTER_ITEMS_WEAPONS_ITEM = new ConfigSetting(config, "gui.filter.items.weapons.item", XMaterial.DIAMOND_SWORD.name());
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public static final ConfigSetting GUI_FILTER_ITEMS_WEAPONS_ITEM = new ConfigSetting(config, "gui.filter.items.weapons.item", CompMaterial.DIAMOND_SWORD.name());
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public static final ConfigSetting GUI_FILTER_ITEMS_WEAPONS_NAME = new ConfigSetting(config, "gui.filter.items.weapons.name", "&e&lWeapons");
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public static final ConfigSetting GUI_FILTER_ITEMS_WEAPONS_LORE = new ConfigSetting(config, "gui.filter.items.weapons.lore", Collections.singletonList("&7Click to set the filter to&f: &eWeapons"));
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public static final ConfigSetting GUI_FILTER_ITEMS_TOOLS_ITEM = new ConfigSetting(config, "gui.filter.items.tools.item", XMaterial.IRON_PICKAXE.name());
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public static final ConfigSetting GUI_FILTER_ITEMS_TOOLS_ITEM = new ConfigSetting(config, "gui.filter.items.tools.item", CompMaterial.IRON_PICKAXE.name());
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public static final ConfigSetting GUI_FILTER_ITEMS_TOOLS_NAME = new ConfigSetting(config, "gui.filter.items.tools.name", "&e&lTools");
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public static final ConfigSetting GUI_FILTER_ITEMS_TOOLS_LORE = new ConfigSetting(config, "gui.filter.items.tools.lore", Collections.singletonList("&7Click to set the filter to&f: &eTools"));
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public static final ConfigSetting GUI_FILTER_ITEMS_SPAWNERS_ITEM = new ConfigSetting(config, "gui.filter.items.spawners.item", XMaterial.CREEPER_SPAWN_EGG.name());
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public static final ConfigSetting GUI_FILTER_ITEMS_SPAWNERS_ITEM = new ConfigSetting(config, "gui.filter.items.spawners.item", CompMaterial.CREEPER_SPAWN_EGG.name());
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public static final ConfigSetting GUI_FILTER_ITEMS_SPAWNERS_NAME = new ConfigSetting(config, "gui.filter.items.spawners.name", "&e&LSpawners");
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public static final ConfigSetting GUI_FILTER_ITEMS_SPAWNERS_LORE = new ConfigSetting(config, "gui.filter.items.spawners.lore", Collections.singletonList("&7Click to set the filter to&f: &eSpawners"));
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public static final ConfigSetting GUI_FILTER_ITEMS_BLOCKS_ITEM = new ConfigSetting(config, "gui.filter.items.blocks.item", XMaterial.GOLD_BLOCK.name());
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public static final ConfigSetting GUI_FILTER_ITEMS_BLOCKS_ITEM = new ConfigSetting(config, "gui.filter.items.blocks.item", CompMaterial.GOLD_BLOCK.name());
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public static final ConfigSetting GUI_FILTER_ITEMS_BLOCKS_NAME = new ConfigSetting(config, "gui.filter.items.blocks.name", "&e&lBlocks");
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public static final ConfigSetting GUI_FILTER_ITEMS_BLOCKS_LORE = new ConfigSetting(config, "gui.filter.items.blocks.lore", Collections.singletonList("&7Click to set the filter to&f: &eBlocks"));
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@ -815,37 +815,37 @@ public class Settings {
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* CUSTOM ITEM FILTER GUI
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* ===============================*/
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public static final ConfigSetting GUI_FILTER_WHITELIST_TITLE = new ConfigSetting(config, "gui.filter whitelist.title", "&7Auction Filter - &eWhitelist");
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public static final ConfigSetting GUI_FILTER_WHITELIST_BG_ITEM = new ConfigSetting(config, "gui.filter whitelist.bg item", XMaterial.BLACK_STAINED_GLASS_PANE.name());
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public static final ConfigSetting GUI_FILTER_WHITELIST_BG_ITEM = new ConfigSetting(config, "gui.filter whitelist.bg item", CompMaterial.BLACK_STAINED_GLASS_PANE.name());
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public static final ConfigSetting GUI_FILTER_WHITELIST_ITEMS_BLOCKS_ITEM = new ConfigSetting(config, "gui.filter whitelist.items.blocks.item", XMaterial.GRASS_BLOCK.name());
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public static final ConfigSetting GUI_FILTER_WHITELIST_ITEMS_BLOCKS_ITEM = new ConfigSetting(config, "gui.filter whitelist.items.blocks.item", CompMaterial.GRASS_BLOCK.name());
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public static final ConfigSetting GUI_FILTER_WHITELIST_ITEMS_BLOCKS_NAME = new ConfigSetting(config, "gui.filter whitelist.items.blocks.name", "&e&lBlock Filters");
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public static final ConfigSetting GUI_FILTER_WHITELIST_ITEMS_BLOCKS_LORE = new ConfigSetting(config, "gui.filter whitelist.items.blocks.lore", Collections.singletonList("&7Click to adjust the item whitelist for this filter"));
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public static final ConfigSetting GUI_FILTER_WHITELIST_ITEMS_FOOD_ITEM = new ConfigSetting(config, "gui.filter whitelist.items.food.item", XMaterial.CAKE.name());
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public static final ConfigSetting GUI_FILTER_WHITELIST_ITEMS_FOOD_ITEM = new ConfigSetting(config, "gui.filter whitelist.items.food.item", CompMaterial.CAKE.name());
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public static final ConfigSetting GUI_FILTER_WHITELIST_ITEMS_FOOD_NAME = new ConfigSetting(config, "gui.filter whitelist.items.food.name", "&e&lFood Filters");
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public static final ConfigSetting GUI_FILTER_WHITELIST_ITEMS_FOOD_LORE = new ConfigSetting(config, "gui.filter whitelist.items.food.lore", Collections.singletonList("&7Click to adjust the item whitelist for this filter"));
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public static final ConfigSetting GUI_FILTER_WHITELIST_ITEMS_ARMOR_ITEM = new ConfigSetting(config, "gui.filter whitelist.items.armor.item", XMaterial.DIAMOND_HELMET.name());
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public static final ConfigSetting GUI_FILTER_WHITELIST_ITEMS_ARMOR_ITEM = new ConfigSetting(config, "gui.filter whitelist.items.armor.item", CompMaterial.DIAMOND_HELMET.name());
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public static final ConfigSetting GUI_FILTER_WHITELIST_ITEMS_ARMOR_NAME = new ConfigSetting(config, "gui.filter whitelist.items.armor.name", "&e&LArmor Filters");
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public static final ConfigSetting GUI_FILTER_WHITELIST_ITEMS_ARMOR_LORE = new ConfigSetting(config, "gui.filter whitelist.items.armor.lore", Collections.singletonList("&7Click to adjust the item whitelist for this filter"));
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public static final ConfigSetting GUI_FILTER_WHITELIST_ITEMS_TOOLS_ITEM = new ConfigSetting(config, "gui.filter whitelist.items.tools.item", XMaterial.IRON_PICKAXE.name());
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public static final ConfigSetting GUI_FILTER_WHITELIST_ITEMS_TOOLS_ITEM = new ConfigSetting(config, "gui.filter whitelist.items.tools.item", CompMaterial.IRON_PICKAXE.name());
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public static final ConfigSetting GUI_FILTER_WHITELIST_ITEMS_TOOLS_NAME = new ConfigSetting(config, "gui.filter whitelist.items.tools.name", "&e&lTool Filters");
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public static final ConfigSetting GUI_FILTER_WHITELIST_ITEMS_TOOLS_LORE = new ConfigSetting(config, "gui.filter whitelist.items.tools.lore", Collections.singletonList("&7Click to adjust the item whitelist for this filter"));
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public static final ConfigSetting GUI_FILTER_WHITELIST_ITEMS_SPAWNERS_ITEM = new ConfigSetting(config, "gui.filter whitelist.items.spawners.item", XMaterial.SPAWNER.name());
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public static final ConfigSetting GUI_FILTER_WHITELIST_ITEMS_SPAWNERS_ITEM = new ConfigSetting(config, "gui.filter whitelist.items.spawners.item", CompMaterial.SPAWNER.name());
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public static final ConfigSetting GUI_FILTER_WHITELIST_ITEMS_SPAWNERS_NAME = new ConfigSetting(config, "gui.filter whitelist.items.spawners.name", "&e&lSpawner Filters");
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public static final ConfigSetting GUI_FILTER_WHITELIST_ITEMS_SPAWNERS_LORE = new ConfigSetting(config, "gui.filter whitelist.items.spawners.lore", Collections.singletonList("&7Click to adjust the item whitelist for this filter"));
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public static final ConfigSetting GUI_FILTER_WHITELIST_ITEMS_ENCHANTS_ITEM = new ConfigSetting(config, "gui.filter whitelist.items.enchants.item", XMaterial.ENCHANTED_BOOK.name());
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public static final ConfigSetting GUI_FILTER_WHITELIST_ITEMS_ENCHANTS_ITEM = new ConfigSetting(config, "gui.filter whitelist.items.enchants.item", CompMaterial.ENCHANTED_BOOK.name());
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public static final ConfigSetting GUI_FILTER_WHITELIST_ITEMS_ENCHANTS_NAME = new ConfigSetting(config, "gui.filter whitelist.items.enchants.name", "&e&lEnchantment Filters");
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public static final ConfigSetting GUI_FILTER_WHITELIST_ITEMS_ENCHANTS_LORE = new ConfigSetting(config, "gui.filter whitelist.items.enchants.lore", Collections.singletonList("&7Click to adjust the item whitelist for this filter"));
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public static final ConfigSetting GUI_FILTER_WHITELIST_ITEMS_WEAPONS_ITEM = new ConfigSetting(config, "gui.filter whitelist.items.weapons.item", XMaterial.DIAMOND_SWORD.name());
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public static final ConfigSetting GUI_FILTER_WHITELIST_ITEMS_WEAPONS_ITEM = new ConfigSetting(config, "gui.filter whitelist.items.weapons.item", CompMaterial.DIAMOND_SWORD.name());
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public static final ConfigSetting GUI_FILTER_WHITELIST_ITEMS_WEAPONS_NAME = new ConfigSetting(config, "gui.filter whitelist.items.weapons.name", "&e&lWeapon Filters");
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public static final ConfigSetting GUI_FILTER_WHITELIST_ITEMS_WEAPONS_LORE = new ConfigSetting(config, "gui.filter whitelist.items.weapons.lore", Collections.singletonList("&7Click to adjust the item whitelist for this filter"));
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public static final ConfigSetting GUI_FILTER_WHITELIST_ITEMS_MISC_ITEM = new ConfigSetting(config, "gui.filter whitelist.items.misc.item", XMaterial.BONE_MEAL.name());
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public static final ConfigSetting GUI_FILTER_WHITELIST_ITEMS_MISC_ITEM = new ConfigSetting(config, "gui.filter whitelist.items.misc.item", CompMaterial.BONE_MEAL.name());
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public static final ConfigSetting GUI_FILTER_WHITELIST_ITEMS_MISC_NAME = new ConfigSetting(config, "gui.filter whitelist.items.misc.name", "&e&lMiscellaneous Filters");
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public static final ConfigSetting GUI_FILTER_WHITELIST_ITEMS_MISC_LORE = new ConfigSetting(config, "gui.filter whitelist.items.misc.lore", Collections.singletonList("&7Click to adjust the item whitelist for this filter"));
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@ -853,15 +853,15 @@ public class Settings {
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* CUSTOM ITEM FILTER GUI
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* ===============================*/
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public static final ConfigSetting GUI_FILTER_WHITELIST_LIST_TITLE = new ConfigSetting(config, "gui.filter whitelist list.title", "&7Filter Whitelist - &e%filter_category%");
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public static final ConfigSetting GUI_FILTER_WHITELIST_LIST_BG_ITEM = new ConfigSetting(config, "gui.filter whitelist list.bg item", XMaterial.BLACK_STAINED_GLASS_PANE.name());
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public static final ConfigSetting GUI_FILTER_WHITELIST_LIST_BG_ITEM = new ConfigSetting(config, "gui.filter whitelist list.bg item", CompMaterial.BLACK_STAINED_GLASS_PANE.name());
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/* ===============================
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* ITEM SELL LISTING TYPE GUI
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* ===============================*/
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public static final ConfigSetting GUI_SELL_LISTING_TYPE_TITLE = new ConfigSetting(config, "gui.sell listing type.title", "&7Auction House - &eSelect Listing Type");
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public static final ConfigSetting GUI_SELL_LISTING_TYPE_BG_ITEM = new ConfigSetting(config, "gui.sell listing type.bg item", XMaterial.BLACK_STAINED_GLASS_PANE.name());
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public static final ConfigSetting GUI_SELL_LISTING_TYPE_BG_ITEM = new ConfigSetting(config, "gui.sell listing type.bg item", CompMaterial.BLACK_STAINED_GLASS_PANE.name());
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public static final ConfigSetting GUI_SELL_LISTING_TYPE_ITEMS_BIN_ITEM = new ConfigSetting(config, "gui.sell listing type.items.bin.item", XMaterial.SUNFLOWER.name());
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public static final ConfigSetting GUI_SELL_LISTING_TYPE_ITEMS_BIN_ITEM = new ConfigSetting(config, "gui.sell listing type.items.bin.item", CompMaterial.SUNFLOWER.name());
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public static final ConfigSetting GUI_SELL_LISTING_TYPE_ITEMS_BIN_NAME = new ConfigSetting(config, "gui.sell listing type.items.bin.name", "&e&lBin Item");
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public static final ConfigSetting GUI_SELL_LISTING_TYPE_ITEMS_BIN_LORE = new ConfigSetting(config, "gui.sell listing type.items.bin.lore", Arrays.asList(
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"&7A Bin item is an item that does not accept any",
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@ -870,7 +870,7 @@ public class Settings {
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"&7Click to list as &aBin Item"
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));
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public static final ConfigSetting GUI_SELL_LISTING_TYPE_ITEMS_AUCTION_ITEM = new ConfigSetting(config, "gui.sell listing type.items.auction.item", XMaterial.DIAMOND.name());
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public static final ConfigSetting GUI_SELL_LISTING_TYPE_ITEMS_AUCTION_ITEM = new ConfigSetting(config, "gui.sell listing type.items.auction.item", CompMaterial.DIAMOND.name());
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public static final ConfigSetting GUI_SELL_LISTING_TYPE_ITEMS_AUCTION_NAME = new ConfigSetting(config, "gui.sell listing type.items.auction.name", "&e&lAuction Item");
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public static final ConfigSetting GUI_SELL_LISTING_TYPE_ITEMS_AUCTION_LORE = new ConfigSetting(config, "gui.sell listing type.items.auction.lore", Arrays.asList(
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"&7An Auction item is an item that can be bid",
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@ -879,7 +879,7 @@ public class Settings {
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"&7Click to list as an &aAuction"
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));
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public static final ConfigSetting GUI_SELL_LISTING_TYPE_ITEMS_RETURN_ITEM = new ConfigSetting(config, "gui.sell listing type.items.return.item", XMaterial.BARRIER.name());
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public static final ConfigSetting GUI_SELL_LISTING_TYPE_ITEMS_RETURN_ITEM = new ConfigSetting(config, "gui.sell listing type.items.return.item", CompMaterial.BARRIER.name());
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public static final ConfigSetting GUI_SELL_LISTING_TYPE_ITEMS_RETURN_NAME = new ConfigSetting(config, "gui.sell listing type.items.return.name", "&e&lAuction House");
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public static final ConfigSetting GUI_SELL_LISTING_TYPE_ITEMS_RETURN_LORE = new ConfigSetting(config, "gui.sell listing type.items.return.lore", Arrays.asList(
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"",
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@ -890,9 +890,9 @@ public class Settings {
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* ITEM SELL PLACE ITEM GUI
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* ===============================*/
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public static final ConfigSetting GUI_SELL_PLACE_ITEM_TITLE = new ConfigSetting(config, "gui.sell place item.title", "&7Auction House - &ePlace Item(s)");
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public static final ConfigSetting GUI_SELL_PLACE_ITEM_BG_ITEM = new ConfigSetting(config, "gui.sell place item.bg item", XMaterial.BLACK_STAINED_GLASS_PANE.name());
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public static final ConfigSetting GUI_SELL_PLACE_ITEM_BG_ITEM = new ConfigSetting(config, "gui.sell place item.bg item", CompMaterial.BLACK_STAINED_GLASS_PANE.name());
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public static final ConfigSetting GUI_SELL_PLACE_ITEM_ITEMS_CONTINUE_ITEM = new ConfigSetting(config, "gui.sell place item.items.continue.item", XMaterial.LIME_STAINED_GLASS_PANE.name());
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public static final ConfigSetting GUI_SELL_PLACE_ITEM_ITEMS_CONTINUE_ITEM = new ConfigSetting(config, "gui.sell place item.items.continue.item", CompMaterial.LIME_STAINED_GLASS_PANE.name());
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public static final ConfigSetting GUI_SELL_PLACE_ITEM_ITEMS_CONTINUE_NAME = new ConfigSetting(config, "gui.sell place item.items.continue.name", "&e&lContinue");
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public static final ConfigSetting GUI_SELL_PLACE_ITEM_ITEMS_CONTINUE_LORE = new ConfigSetting(config, "gui.sell place item.items.continue.lore", Arrays.asList(
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"",
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@ -919,16 +919,16 @@ public class Settings {
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* ITEM SELL BIN GUI
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* ===============================*/
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public static final ConfigSetting GUI_SELL_BIN_TITLE = new ConfigSetting(config, "gui.sell bin item.title", "&7Auction House - &eBin Listing");
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public static final ConfigSetting GUI_SELL_BIN_BG_ITEM = new ConfigSetting(config, "gui.sell bin item.bg item", XMaterial.BLACK_STAINED_GLASS_PANE.name());
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public static final ConfigSetting GUI_SELL_BIN_BG_ITEM = new ConfigSetting(config, "gui.sell bin item.bg item", CompMaterial.BLACK_STAINED_GLASS_PANE.name());
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public static final ConfigSetting GUI_SELL_BIN_ITEM_ITEMS_CONTINUE_ITEM = new ConfigSetting(config, "gui.sell bin item.items.confirm.item", XMaterial.LIME_STAINED_GLASS_PANE.name());
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public static final ConfigSetting GUI_SELL_BIN_ITEM_ITEMS_CONTINUE_ITEM = new ConfigSetting(config, "gui.sell bin item.items.confirm.item", CompMaterial.LIME_STAINED_GLASS_PANE.name());
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public static final ConfigSetting GUI_SELL_BIN_ITEM_ITEMS_CONTINUE_NAME = new ConfigSetting(config, "gui.sell bin item.items.confirm.name", "&e&lList Item");
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public static final ConfigSetting GUI_SELL_BIN_ITEM_ITEMS_CONTINUE_LORE = new ConfigSetting(config, "gui.sell bin item.items.confirm.lore", Arrays.asList(
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"",
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"&7Click to list this item"
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));
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public static final ConfigSetting GUI_SELL_BIN_ITEM_ITEMS_TIME_ITEM = new ConfigSetting(config, "gui.sell bin item.items.time.item", XMaterial.CLOCK.name());
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public static final ConfigSetting GUI_SELL_BIN_ITEM_ITEMS_TIME_ITEM = new ConfigSetting(config, "gui.sell bin item.items.time.item", CompMaterial.CLOCK.name());
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public static final ConfigSetting GUI_SELL_BIN_ITEM_ITEMS_TIME_NAME = new ConfigSetting(config, "gui.sell bin item.items.time.name", "&e&lListing Time");
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public static final ConfigSetting GUI_SELL_BIN_ITEM_ITEMS_TIME_LORE = new ConfigSetting(config, "gui.sell bin item.items.time.lore", Arrays.asList(
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"",
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@ -937,7 +937,7 @@ public class Settings {
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"&7Click to edit the listing time"
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));
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public static final ConfigSetting GUI_SELL_BIN_ITEM_ITEMS_PRICE_ITEM = new ConfigSetting(config, "gui.sell bin item.items.price.item", XMaterial.DIAMOND.name());
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public static final ConfigSetting GUI_SELL_BIN_ITEM_ITEMS_PRICE_ITEM = new ConfigSetting(config, "gui.sell bin item.items.price.item", CompMaterial.DIAMOND.name());
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public static final ConfigSetting GUI_SELL_BIN_ITEM_ITEMS_PRICE_NAME = new ConfigSetting(config, "gui.sell bin item.items.price.name", "&e&lPrice");
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|
public static final ConfigSetting GUI_SELL_BIN_ITEM_ITEMS_PRICE_LORE = new ConfigSetting(config, "gui.sell bin item.items.price.lore", Arrays.asList(
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"",
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@ -946,7 +946,7 @@ public class Settings {
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|
|
|
|
"&7Click to edit the listing price"
|
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|
|
|
));
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public static final ConfigSetting GUI_SELL_BIN_ITEM_ITEMS_PARTIAL_ENABLED_ITEM = new ConfigSetting(config, "gui.sell bin item.items.partial enabled.item", XMaterial.LIME_STAINED_GLASS_PANE.name());
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|
public static final ConfigSetting GUI_SELL_BIN_ITEM_ITEMS_PARTIAL_ENABLED_ITEM = new ConfigSetting(config, "gui.sell bin item.items.partial enabled.item", CompMaterial.LIME_STAINED_GLASS_PANE.name());
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public static final ConfigSetting GUI_SELL_BIN_ITEM_ITEMS_PARTIAL_ENABLED_NAME = new ConfigSetting(config, "gui.sell bin item.items.partial enabled.name", "&e&lQuantity Purchase");
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public static final ConfigSetting GUI_SELL_BIN_ITEM_ITEMS_PARTIAL_ENABLED_LORE = new ConfigSetting(config, "gui.sell bin item.items.partial enabled.lore", Arrays.asList(
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"",
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@ -955,7 +955,7 @@ public class Settings {
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"&7Click to &cdisable &7partial purchases"
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|
|
));
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public static final ConfigSetting GUI_SELL_BIN_ITEM_ITEMS_PARTIAL_DISABLED_ITEM = new ConfigSetting(config, "gui.sell bin item.items.partial disabled.item", XMaterial.RED_STAINED_GLASS_PANE.name());
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public static final ConfigSetting GUI_SELL_BIN_ITEM_ITEMS_PARTIAL_DISABLED_ITEM = new ConfigSetting(config, "gui.sell bin item.items.partial disabled.item", CompMaterial.RED_STAINED_GLASS_PANE.name());
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public static final ConfigSetting GUI_SELL_BIN_ITEM_ITEMS_PARTIAL_DISABLED_NAME = new ConfigSetting(config, "gui.sell bin item.items.partial disabled.name", "&e&lQuantity Purchase");
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public static final ConfigSetting GUI_SELL_BIN_ITEM_ITEMS_PARTIAL_DISABLED_LORE = new ConfigSetting(config, "gui.sell bin item.items.partial disabled.lore", Arrays.asList(
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"",
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@ -970,9 +970,9 @@ public class Settings {
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|
* ===============================*/
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public static final ConfigSetting GUI_SELL_AUCTION_TITLE = new ConfigSetting(config, "gui.sell auction item.title", "&7Auction House - &eAuction Listing");
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public static final ConfigSetting GUI_SELL_AUCTION_BG_ITEM = new ConfigSetting(config, "gui.sell auction item.bg item", XMaterial.BLACK_STAINED_GLASS_PANE.name());
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public static final ConfigSetting GUI_SELL_AUCTION_BG_ITEM = new ConfigSetting(config, "gui.sell auction item.bg item", CompMaterial.BLACK_STAINED_GLASS_PANE.name());
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public static final ConfigSetting GUI_SELL_AUCTION_ITEM_ITEMS_TIME_ITEM = new ConfigSetting(config, "gui.sell auction item.items.time.item", XMaterial.CLOCK.name());
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|
public static final ConfigSetting GUI_SELL_AUCTION_ITEM_ITEMS_TIME_ITEM = new ConfigSetting(config, "gui.sell auction item.items.time.item", CompMaterial.CLOCK.name());
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|
public static final ConfigSetting GUI_SELL_AUCTION_ITEM_ITEMS_TIME_NAME = new ConfigSetting(config, "gui.sell auction item.items.time.name", "&e&lListing Time");
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|
public static final ConfigSetting GUI_SELL_AUCTION_ITEM_ITEMS_TIME_LORE = new ConfigSetting(config, "gui.sell auction item.items.time.lore", Arrays.asList(
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"",
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@ -981,7 +981,7 @@ public class Settings {
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"&7Click to edit the listing time"
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|
));
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public static final ConfigSetting GUI_SELL_AUCTION_ITEM_ITEMS_BUYOUT_PRICE_ITEM = new ConfigSetting(config, "gui.sell auction item.items.bin price.item", XMaterial.DIAMOND.name());
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|
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|
public static final ConfigSetting GUI_SELL_AUCTION_ITEM_ITEMS_BUYOUT_PRICE_ITEM = new ConfigSetting(config, "gui.sell auction item.items.bin price.item", CompMaterial.DIAMOND.name());
|
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|
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|
public static final ConfigSetting GUI_SELL_AUCTION_ITEM_ITEMS_BUYOUT_PRICE_NAME = new ConfigSetting(config, "gui.sell auction item.items.bin price.name", "&e&lBuyout Price");
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|
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|
public static final ConfigSetting GUI_SELL_AUCTION_ITEM_ITEMS_BUYOUT_PRICE_LORE = new ConfigSetting(config, "gui.sell auction item.items.bin price.lore", Arrays.asList(
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"",
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@ -990,7 +990,7 @@ public class Settings {
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"&7Click to edit the buyout price"
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|
));
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public static final ConfigSetting GUI_SELL_AUCTION_ITEM_ITEMS_STARTING_PRICE_ITEM = new ConfigSetting(config, "gui.sell auction item.items.starting price.item", XMaterial.DIAMOND.name());
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|
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|
public static final ConfigSetting GUI_SELL_AUCTION_ITEM_ITEMS_STARTING_PRICE_ITEM = new ConfigSetting(config, "gui.sell auction item.items.starting price.item", CompMaterial.DIAMOND.name());
|
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|
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|
public static final ConfigSetting GUI_SELL_AUCTION_ITEM_ITEMS_STARTING_PRICE_NAME = new ConfigSetting(config, "gui.sell auction item.items.starting price.name", "&e&lStarting Price");
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|
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|
public static final ConfigSetting GUI_SELL_AUCTION_ITEM_ITEMS_STARTING_PRICE_LORE = new ConfigSetting(config, "gui.sell auction item.items.starting price.lore", Arrays.asList(
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"",
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|
@ -999,7 +999,7 @@ public class Settings {
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"&7Click to edit the starting price"
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|
));
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public static final ConfigSetting GUI_SELL_AUCTION_ITEM_ITEMS_INCREMENT_PRICE_ITEM = new ConfigSetting(config, "gui.sell auction item.items.increment price.item", XMaterial.DIAMOND.name());
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|
public static final ConfigSetting GUI_SELL_AUCTION_ITEM_ITEMS_INCREMENT_PRICE_ITEM = new ConfigSetting(config, "gui.sell auction item.items.increment price.item", CompMaterial.DIAMOND.name());
|
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|
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|
public static final ConfigSetting GUI_SELL_AUCTION_ITEM_ITEMS_INCREMENT_PRICE_NAME = new ConfigSetting(config, "gui.sell auction item.items.increment price.name", "&e&lIncrement Price");
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|
|
|
|
public static final ConfigSetting GUI_SELL_AUCTION_ITEM_ITEMS_INCREMENT_PRICE_LORE = new ConfigSetting(config, "gui.sell auction item.items.increment price.lore", Arrays.asList(
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|
"",
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|
@ -1008,7 +1008,7 @@ public class Settings {
|
|
|
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|
"&7Click to edit the increment price"
|
|
|
|
|
));
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public static final ConfigSetting GUI_SELL_AUCTION_ITEM_ITEMS_BUYOUT_ENABLED_ITEM = new ConfigSetting(config, "gui.sell auction item.items.buyout enabled.item", XMaterial.LIME_STAINED_GLASS_PANE.name());
|
|
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|
public static final ConfigSetting GUI_SELL_AUCTION_ITEM_ITEMS_BUYOUT_ENABLED_ITEM = new ConfigSetting(config, "gui.sell auction item.items.buyout enabled.item", CompMaterial.LIME_STAINED_GLASS_PANE.name());
|
|
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|
|
public static final ConfigSetting GUI_SELL_AUCTION_ITEM_ITEMS_BUYOUT_ENABLED_NAME = new ConfigSetting(config, "gui.sell auction item.items.buyout enabled.name", "&e&lAuction Buyout");
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public static final ConfigSetting GUI_SELL_AUCTION_ITEM_ITEMS_BUYOUT_ENABLED_LORE = new ConfigSetting(config, "gui.sell auction item.items.buyout enabled.lore", Arrays.asList(
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"",
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@ -1017,7 +1017,7 @@ public class Settings {
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"&7Click to &cdisable &7auction buyout"
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));
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public static final ConfigSetting GUI_SELL_AUCTION_ITEM_ITEMS_BUYOUT_DISABLED_ITEM = new ConfigSetting(config, "gui.sell auction item.items.buyout disabled.item", XMaterial.RED_STAINED_GLASS_PANE.name());
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public static final ConfigSetting GUI_SELL_AUCTION_ITEM_ITEMS_BUYOUT_DISABLED_ITEM = new ConfigSetting(config, "gui.sell auction item.items.buyout disabled.item", CompMaterial.RED_STAINED_GLASS_PANE.name());
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public static final ConfigSetting GUI_SELL_AUCTION_ITEM_ITEMS_BUYOUT_DISABLED_NAME = new ConfigSetting(config, "gui.sell auction item.items.buyout disabled.name", "&e&lAuction Buyout");
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public static final ConfigSetting GUI_SELL_AUCTION_ITEM_ITEMS_BUYOUT_DISABLED_LORE = new ConfigSetting(config, "gui.sell auction item.items.buyout disabled.lore", Arrays.asList(
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"",
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@ -1026,7 +1026,7 @@ public class Settings {
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"&7Click to &aenable &7auction buyout"
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));
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public static final ConfigSetting GUI_SELL_AUCTION_ITEM_ITEMS_CONTINUE_ITEM = new ConfigSetting(config, "gui.sell auction item.items.confirm.item", XMaterial.LIME_STAINED_GLASS_PANE.name());
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public static final ConfigSetting GUI_SELL_AUCTION_ITEM_ITEMS_CONTINUE_ITEM = new ConfigSetting(config, "gui.sell auction item.items.confirm.item", CompMaterial.LIME_STAINED_GLASS_PANE.name());
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public static final ConfigSetting GUI_SELL_AUCTION_ITEM_ITEMS_CONTINUE_NAME = new ConfigSetting(config, "gui.sell auction item.items.confirm.name", "&e&lList Item");
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public static final ConfigSetting GUI_SELL_AUCTION_ITEM_ITEMS_CONTINUE_LORE = new ConfigSetting(config, "gui.sell auction item.items.confirm.lore", Arrays.asList(
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"",
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@ -1037,46 +1037,46 @@ public class Settings {
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* AH STATS GUI
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* ===============================*/
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public static final ConfigSetting GUI_STATS_VIEW_SELECT_TITLE = new ConfigSetting(config, "gui.stat view select.title", "&7Auction House - &eStatistics");
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public static final ConfigSetting GUI_STATS_VIEW_SELECT_BG_ITEM = new ConfigSetting(config, "gui.stat view select.bg item", XMaterial.BLACK_STAINED_GLASS_PANE.name());
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public static final ConfigSetting GUI_STATS_VIEW_SELECT_BG_ITEM = new ConfigSetting(config, "gui.stat view select.bg item", CompMaterial.BLACK_STAINED_GLASS_PANE.name());
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public static final ConfigSetting GUI_STATS_VIEW_SELECT_ITEMS_PERSONAL_USE_HEAD = new ConfigSetting(config, "gui.stat view select.items.personal.use head", true);
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public static final ConfigSetting GUI_STATS_VIEW_SELECT_ITEMS_PERSONAL_ITEM = new ConfigSetting(config, "gui.stat view select.items.personal.item", XMaterial.DIAMOND.name());
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public static final ConfigSetting GUI_STATS_VIEW_SELECT_ITEMS_PERSONAL_ITEM = new ConfigSetting(config, "gui.stat view select.items.personal.item", CompMaterial.DIAMOND.name());
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public static final ConfigSetting GUI_STATS_VIEW_SELECT_ITEMS_PERSONAL_NAME = new ConfigSetting(config, "gui.stat view select.items.personal.name", "&e&lPersonal Statistics");
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public static final ConfigSetting GUI_STATS_VIEW_SELECT_ITEMS_PERSONAL_LORE = new ConfigSetting(config, "gui.stat view select.items.personal.lore", Collections.singletonList("&7Click to view your own stats"));
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public static final ConfigSetting GUI_STATS_VIEW_SELECT_ITEMS_LEADERBOARD_ITEM = new ConfigSetting(config, "gui.stat view select.items.leaderboard.item", XMaterial.NETHER_STAR.name());
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public static final ConfigSetting GUI_STATS_VIEW_SELECT_ITEMS_LEADERBOARD_ITEM = new ConfigSetting(config, "gui.stat view select.items.leaderboard.item", CompMaterial.NETHER_STAR.name());
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public static final ConfigSetting GUI_STATS_VIEW_SELECT_ITEMS_LEADERBOARD_NAME = new ConfigSetting(config, "gui.stat view select.items.leaderboard.name", "&e&lLeaderboard");
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public static final ConfigSetting GUI_STATS_VIEW_SELECT_ITEMS_LEADERBOARD_LORE = new ConfigSetting(config, "gui.stat view select.items.leaderboard.lore", Collections.singletonList("&7Click to view server leaderboard"));
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public static final ConfigSetting GUI_STATS_SELF_TITLE = new ConfigSetting(config, "gui.stat view self.items.title", "&7Auction House - &eYour Stats");
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public static final ConfigSetting GUI_STATS_SELF_BG_ITEM = new ConfigSetting(config, "gui.stat view self.bg item", XMaterial.BLACK_STAINED_GLASS_PANE.name());
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public static final ConfigSetting GUI_STATS_SELF_BG_ITEM = new ConfigSetting(config, "gui.stat view self.bg item", CompMaterial.BLACK_STAINED_GLASS_PANE.name());
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public static final ConfigSetting GUI_STATS_SELF_ITEMS_CREATED_AUCTION_ITEM = new ConfigSetting(config, "gui.stat view self.items.created auction.item", XMaterial.DIAMOND.name());
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public static final ConfigSetting GUI_STATS_SELF_ITEMS_CREATED_AUCTION_ITEM = new ConfigSetting(config, "gui.stat view self.items.created auction.item", CompMaterial.DIAMOND.name());
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public static final ConfigSetting GUI_STATS_SELF_ITEMS_CREATED_AUCTION_NAME = new ConfigSetting(config, "gui.stat view self.items.created auction.name", "&e&lCreated Auctions");
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public static final ConfigSetting GUI_STATS_SELF_ITEMS_CREATED_AUCTION_LORE = new ConfigSetting(config, "gui.stat view self.items.created auction.lore", Collections.singletonList("&7You created &e%created_auctions% &7auctions"));
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public static final ConfigSetting GUI_STATS_SELF_ITEMS_CREATED_BIN_ITEM = new ConfigSetting(config, "gui.stat view self.items.created bin.item", XMaterial.HOPPER_MINECART.name());
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public static final ConfigSetting GUI_STATS_SELF_ITEMS_CREATED_BIN_ITEM = new ConfigSetting(config, "gui.stat view self.items.created bin.item", CompMaterial.HOPPER_MINECART.name());
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public static final ConfigSetting GUI_STATS_SELF_ITEMS_CREATED_BIN_NAME = new ConfigSetting(config, "gui.stat view self.items.created bin.name", "&e&lCreated Bins");
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public static final ConfigSetting GUI_STATS_SELF_ITEMS_CREATED_BIN_LORE = new ConfigSetting(config, "gui.stat view self.items.created bin.lore", Collections.singletonList("&7You created &e%created_bins% &7bins"));
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public static final ConfigSetting GUI_STATS_SELF_ITEMS_SOLD_AUCTION_ITEM = new ConfigSetting(config, "gui.stat view self.items.sold auction.item", XMaterial.LADDER.name());
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public static final ConfigSetting GUI_STATS_SELF_ITEMS_SOLD_AUCTION_ITEM = new ConfigSetting(config, "gui.stat view self.items.sold auction.item", CompMaterial.LADDER.name());
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public static final ConfigSetting GUI_STATS_SELF_ITEMS_SOLD_AUCTION_NAME = new ConfigSetting(config, "gui.stat view self.items.sold auction.name", "&e&LSold Auctions");
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public static final ConfigSetting GUI_STATS_SELF_ITEMS_SOLD_AUCTION_LORE = new ConfigSetting(config, "gui.stat view self.items.sold auction.lore", Collections.singletonList("&7You sold &e%sold_auctions% &7auction(s)"));
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public static final ConfigSetting GUI_STATS_SELF_ITEMS_SOLD_BIN_ITEM = new ConfigSetting(config, "gui.stat view self.items.sold bin.item", XMaterial.CHEST.name());
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public static final ConfigSetting GUI_STATS_SELF_ITEMS_SOLD_BIN_ITEM = new ConfigSetting(config, "gui.stat view self.items.sold bin.item", CompMaterial.CHEST.name());
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public static final ConfigSetting GUI_STATS_SELF_ITEMS_SOLD_BIN_NAME = new ConfigSetting(config, "gui.stat view self.items.sold bin.name", "&e&LSold Bins");
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public static final ConfigSetting GUI_STATS_SELF_ITEMS_SOLD_BIN_LORE = new ConfigSetting(config, "gui.stat view self.items.sold bin.lore", Collections.singletonList("&7You sold &e%sold_bins% &7bin(s)"));
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public static final ConfigSetting GUI_STATS_SELF_ITEMS_MONEY_EARNED_ITEM = new ConfigSetting(config, "gui.stat view self.items.money earned.item", XMaterial.LIME_STAINED_GLASS_PANE.name());
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public static final ConfigSetting GUI_STATS_SELF_ITEMS_MONEY_EARNED_ITEM = new ConfigSetting(config, "gui.stat view self.items.money earned.item", CompMaterial.LIME_STAINED_GLASS_PANE.name());
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public static final ConfigSetting GUI_STATS_SELF_ITEMS_MONEY_EARNED_NAME = new ConfigSetting(config, "gui.stat view self.items.money earned.name", "&e&LMoney Earned");
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public static final ConfigSetting GUI_STATS_SELF_ITEMS_MONEY_EARNED_LORE = new ConfigSetting(config, "gui.stat view self.items.money earned.lore", Collections.singletonList("&7You earned &a$%money_earned%"));
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public static final ConfigSetting GUI_STATS_SELF_ITEMS_MONEY_SPENT_ITEM = new ConfigSetting(config, "gui.stat view self.items.money spent.item", XMaterial.RED_STAINED_GLASS_PANE.name());
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public static final ConfigSetting GUI_STATS_SELF_ITEMS_MONEY_SPENT_ITEM = new ConfigSetting(config, "gui.stat view self.items.money spent.item", CompMaterial.RED_STAINED_GLASS_PANE.name());
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public static final ConfigSetting GUI_STATS_SELF_ITEMS_MONEY_SPENT_NAME = new ConfigSetting(config, "gui.stat view self.items.money spent.name", "&e&LMoney Spent");
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public static final ConfigSetting GUI_STATS_SELF_ITEMS_MONEY_SPENT_LORE = new ConfigSetting(config, "gui.stat view self.items.money spent.lore", Collections.singletonList("&7You spent &c$%money_spent%"));
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public static final ConfigSetting GUI_STATS_LEADERBOARD_TITLE = new ConfigSetting(config, "gui.stat view leaderboard.items.title", "&7Auction House - &eStat Leaderboard");
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public static final ConfigSetting GUI_STATS_LEADERBOARD_BG_ITEM = new ConfigSetting(config, "gui.stat view leaderboard.bg item", XMaterial.BLACK_STAINED_GLASS_PANE.name());
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public static final ConfigSetting GUI_STATS_LEADERBOARD_BG_ITEM = new ConfigSetting(config, "gui.stat view leaderboard.bg item", CompMaterial.BLACK_STAINED_GLASS_PANE.name());
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public static final ConfigSetting GUI_STATS_LEADERBOARD_ITEMS_PLAYER_NAME = new ConfigSetting(config, "gui.stat view leaderboard.items.player.name", "&e&l%player_name%");
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public static final ConfigSetting GUI_STATS_LEADERBOARD_ITEMS_PLAYER_LORE = new ConfigSetting(config, "gui.stat view leaderboard.items.player.lore", Arrays.asList(
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@ -1086,7 +1086,7 @@ public class Settings {
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""
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));
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public static final ConfigSetting GUI_STATS_LEADERBOARD_ITEMS_STAT_ITEM = new ConfigSetting(config, "gui.stat view leaderboard.items.stat.item", XMaterial.NETHER_STAR.name());
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public static final ConfigSetting GUI_STATS_LEADERBOARD_ITEMS_STAT_ITEM = new ConfigSetting(config, "gui.stat view leaderboard.items.stat.item", CompMaterial.NETHER_STAR.name());
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public static final ConfigSetting GUI_STATS_LEADERBOARD_ITEMS_STAT_NAME = new ConfigSetting(config, "gui.stat view leaderboard.items.stat.name", "&e&lStatistic Type");
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public static final ConfigSetting GUI_STATS_LEADERBOARD_ITEMS_STAT_LORE = new ConfigSetting(config, "gui.stat view leaderboard.items.stat.lore", Arrays.asList(
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"",
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@ -1097,29 +1097,29 @@ public class Settings {
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// other player
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public static final ConfigSetting GUI_STATS_SEARCH_TITLE = new ConfigSetting(config, "gui.stat view other.items.title", "&7Auction House - &e%player_name% Stats");
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public static final ConfigSetting GUI_STATS_SEARCH_BG_ITEM = new ConfigSetting(config, "gui.stat view other.bg item", XMaterial.BLACK_STAINED_GLASS_PANE.name());
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public static final ConfigSetting GUI_STATS_SEARCH_BG_ITEM = new ConfigSetting(config, "gui.stat view other.bg item", CompMaterial.BLACK_STAINED_GLASS_PANE.name());
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public static final ConfigSetting GUI_STATS_SEARCH_ITEMS_CREATED_AUCTION_ITEM = new ConfigSetting(config, "gui.stat view other.items.created auction.item", XMaterial.DIAMOND.name());
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public static final ConfigSetting GUI_STATS_SEARCH_ITEMS_CREATED_AUCTION_ITEM = new ConfigSetting(config, "gui.stat view other.items.created auction.item", CompMaterial.DIAMOND.name());
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public static final ConfigSetting GUI_STATS_SEARCH_ITEMS_CREATED_AUCTION_NAME = new ConfigSetting(config, "gui.stat view other.items.created auction.name", "&e&lCreated Auctions");
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|
public static final ConfigSetting GUI_STATS_SEARCH_ITEMS_CREATED_AUCTION_LORE = new ConfigSetting(config, "gui.stat view other.items.created auction.lore", Collections.singletonList("&7They created &e%created_auctions% &7auctions"));
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public static final ConfigSetting GUI_STATS_SEARCH_ITEMS_CREATED_BIN_ITEM = new ConfigSetting(config, "gui.stat view other.items.created bin.item", XMaterial.HOPPER_MINECART.name());
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public static final ConfigSetting GUI_STATS_SEARCH_ITEMS_CREATED_BIN_ITEM = new ConfigSetting(config, "gui.stat view other.items.created bin.item", CompMaterial.HOPPER_MINECART.name());
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public static final ConfigSetting GUI_STATS_SEARCH_ITEMS_CREATED_BIN_NAME = new ConfigSetting(config, "gui.stat view other.items.created bin.name", "&e&lCreated Bins");
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public static final ConfigSetting GUI_STATS_SEARCH_ITEMS_CREATED_BIN_LORE = new ConfigSetting(config, "gui.stat view other.items.created bin.lore", Collections.singletonList("&7They created &e%created_bins% &7bins"));
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public static final ConfigSetting GUI_STATS_SEARCH_ITEMS_SOLD_AUCTION_ITEM = new ConfigSetting(config, "gui.stat view other.items.sold auction.item", XMaterial.LADDER.name());
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public static final ConfigSetting GUI_STATS_SEARCH_ITEMS_SOLD_AUCTION_ITEM = new ConfigSetting(config, "gui.stat view other.items.sold auction.item", CompMaterial.LADDER.name());
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public static final ConfigSetting GUI_STATS_SEARCH_ITEMS_SOLD_AUCTION_NAME = new ConfigSetting(config, "gui.stat view other.items.sold auction.name", "&e&LSold Auctions");
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|
public static final ConfigSetting GUI_STATS_SEARCH_ITEMS_SOLD_AUCTION_LORE = new ConfigSetting(config, "gui.stat view other.items.sold auction.lore", Collections.singletonList("&7They sold &e%sold_auctions% &7auction(s)"));
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public static final ConfigSetting GUI_STATS_SEARCH_ITEMS_SOLD_BIN_ITEM = new ConfigSetting(config, "gui.stat view other.items.sold bin.item", XMaterial.CHEST.name());
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|
public static final ConfigSetting GUI_STATS_SEARCH_ITEMS_SOLD_BIN_ITEM = new ConfigSetting(config, "gui.stat view other.items.sold bin.item", CompMaterial.CHEST.name());
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|
public static final ConfigSetting GUI_STATS_SEARCH_ITEMS_SOLD_BIN_NAME = new ConfigSetting(config, "gui.stat view other.items.sold bin.name", "&e&LSold Bins");
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|
public static final ConfigSetting GUI_STATS_SEARCH_ITEMS_SOLD_BIN_LORE = new ConfigSetting(config, "gui.stat view other.items.sold bin.lore", Collections.singletonList("&7They &e%sold_bins% &7bin(s)"));
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public static final ConfigSetting GUI_STATS_SEARCH_ITEMS_MONEY_EARNED_ITEM = new ConfigSetting(config, "gui.stat view other.items.money earned.item", XMaterial.LIME_STAINED_GLASS_PANE.name());
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public static final ConfigSetting GUI_STATS_SEARCH_ITEMS_MONEY_EARNED_ITEM = new ConfigSetting(config, "gui.stat view other.items.money earned.item", CompMaterial.LIME_STAINED_GLASS_PANE.name());
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public static final ConfigSetting GUI_STATS_SEARCH_ITEMS_MONEY_EARNED_NAME = new ConfigSetting(config, "gui.stat view other.items.money earned.name", "&e&LMoney Earned");
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|
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|
public static final ConfigSetting GUI_STATS_SEARCH_ITEMS_MONEY_EARNED_LORE = new ConfigSetting(config, "gui.stat view other.items.money earned.lore", Collections.singletonList("&7They earned &a$%money_earned%"));
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public static final ConfigSetting GUI_STATS_SEARCH_ITEMS_MONEY_SPENT_ITEM = new ConfigSetting(config, "gui.stat view other.items.money spent.item", XMaterial.RED_STAINED_GLASS_PANE.name());
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public static final ConfigSetting GUI_STATS_SEARCH_ITEMS_MONEY_SPENT_ITEM = new ConfigSetting(config, "gui.stat view other.items.money spent.item", CompMaterial.RED_STAINED_GLASS_PANE.name());
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public static final ConfigSetting GUI_STATS_SEARCH_ITEMS_MONEY_SPENT_NAME = new ConfigSetting(config, "gui.stat view other.items.money spent.name", "&e&LMoney Spent");
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|
public static final ConfigSetting GUI_STATS_SEARCH_ITEMS_MONEY_SPENT_LORE = new ConfigSetting(config, "gui.stat view other.items.money spent.lore", Collections.singletonList("&7They spent &c$%money_spent%"));
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@ -1128,28 +1128,28 @@ public class Settings {
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|
* EXPIRED ITEMS ADMIN GUI
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|
* ===============================*/
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public static final ConfigSetting GUI_EXPIRED_ITEMS_ADMIN_TITLE = new ConfigSetting(config, "gui.expired items admin.title", "&7Auction House - &eAdmin Expired");
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public static final ConfigSetting GUI_EXPIRED_ITEMS_ADMIN_BG_ITEM = new ConfigSetting(config, "gui.expired items admin.bg item", XMaterial.BLACK_STAINED_GLASS_PANE.name());
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public static final ConfigSetting GUI_EXPIRED_ITEMS_ADMIN_BG_ITEM = new ConfigSetting(config, "gui.expired items admin.bg item", CompMaterial.BLACK_STAINED_GLASS_PANE.name());
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public static final ConfigSetting GUI_EXPIRED_ITEMS_ADMIN_ITEMS_LORE = new ConfigSetting(config, "gui.expired items admin.item lore", Collections.singletonList("&7Click to delete this item"));
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/* ===============================
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* ITEM ADMIN GUI
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|
* ===============================*/
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public static final ConfigSetting GUI_ITEM_ADMIN_TITLE = new ConfigSetting(config, "gui.item admin.title", "&7Auction House - &eAdmin Item");
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public static final ConfigSetting GUI_ITEM_ADMIN_BG_ITEM = new ConfigSetting(config, "gui.item admin.bg item", XMaterial.BLACK_STAINED_GLASS_PANE.name());
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public static final ConfigSetting GUI_ITEM_ADMIN_BG_ITEM = new ConfigSetting(config, "gui.item admin.bg item", CompMaterial.BLACK_STAINED_GLASS_PANE.name());
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public static final ConfigSetting GUI_ITEM_ADMIN_ITEMS_RETURN_ITEM = new ConfigSetting(config, "gui.item admin.items.send to player.item", XMaterial.ENDER_CHEST.name());
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public static final ConfigSetting GUI_ITEM_ADMIN_ITEMS_RETURN_ITEM = new ConfigSetting(config, "gui.item admin.items.send to player.item", CompMaterial.ENDER_CHEST.name());
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public static final ConfigSetting GUI_ITEM_ADMIN_ITEMS_RETURN_NAME = new ConfigSetting(config, "gui.item admin.items.send to player.name", "&a&lReturn to player");
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public static final ConfigSetting GUI_ITEM_ADMIN_ITEMS_RETURN_LORE = new ConfigSetting(config, "gui.item admin.items.send to player.lore", Collections.singletonList("&7Click to return this item to the seller"));
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public static final ConfigSetting GUI_ITEM_ADMIN_ITEMS_CLAIM_ITEM = new ConfigSetting(config, "gui.item admin.items.claim item.item", XMaterial.HOPPER.name());
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public static final ConfigSetting GUI_ITEM_ADMIN_ITEMS_CLAIM_ITEM = new ConfigSetting(config, "gui.item admin.items.claim item.item", CompMaterial.HOPPER.name());
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public static final ConfigSetting GUI_ITEM_ADMIN_ITEMS_CLAIM_NAME = new ConfigSetting(config, "gui.item admin.items.claim item.name", "&a&lClaim Item");
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public static final ConfigSetting GUI_ITEM_ADMIN_ITEMS_CLAIM_LORE = new ConfigSetting(config, "gui.item admin.items.claim item.lore", Collections.singletonList("&7Click to claim this item as yours"));
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public static final ConfigSetting GUI_ITEM_ADMIN_ITEMS_DELETE_ITEM = new ConfigSetting(config, "gui.item admin.items.delete item.item", XMaterial.BARRIER.name());
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public static final ConfigSetting GUI_ITEM_ADMIN_ITEMS_DELETE_ITEM = new ConfigSetting(config, "gui.item admin.items.delete item.item", CompMaterial.BARRIER.name());
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public static final ConfigSetting GUI_ITEM_ADMIN_ITEMS_DELETE_NAME = new ConfigSetting(config, "gui.item admin.items.delete item.name", "&a&lDelete Item");
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public static final ConfigSetting GUI_ITEM_ADMIN_ITEMS_DELETE_LORE = new ConfigSetting(config, "gui.item admin.items.delete item.lore", Collections.singletonList("&7Click to delete this item"));
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public static final ConfigSetting GUI_ITEM_ADMIN_ITEMS_COPY_ITEM = new ConfigSetting(config, "gui.item admin.items.copy item.item", XMaterial.REPEATER.name());
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public static final ConfigSetting GUI_ITEM_ADMIN_ITEMS_COPY_ITEM = new ConfigSetting(config, "gui.item admin.items.copy item.item", CompMaterial.REPEATER.name());
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public static final ConfigSetting GUI_ITEM_ADMIN_ITEMS_COPY_NAME = new ConfigSetting(config, "gui.item admin.items.copy item.name", "&a&LCopy Item");
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public static final ConfigSetting GUI_ITEM_ADMIN_ITEMS_COPY_LORE = new ConfigSetting(config, "gui.item admin.items.copy item.lore", Collections.singletonList("&7Click to copy this item"));
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@ -1157,13 +1157,13 @@ public class Settings {
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* BIDDING GUI
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* ===============================*/
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public static final ConfigSetting GUI_BIDDING_TITLE = new ConfigSetting(config, "gui.bidding.title", "&7Auction House - &eBidding");
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public static final ConfigSetting GUI_BIDDING_BG_ITEM = new ConfigSetting(config, "gui.bidding.bg item", XMaterial.BLACK_STAINED_GLASS_PANE.name());
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public static final ConfigSetting GUI_BIDDING_BG_ITEM = new ConfigSetting(config, "gui.bidding.bg item", CompMaterial.BLACK_STAINED_GLASS_PANE.name());
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public static final ConfigSetting GUI_BIDDING_ITEMS_DEFAULT_ITEM = new ConfigSetting(config, "gui.bidding.items.default amount.item", XMaterial.SUNFLOWER.name());
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public static final ConfigSetting GUI_BIDDING_ITEMS_DEFAULT_ITEM = new ConfigSetting(config, "gui.bidding.items.default amount.item", CompMaterial.SUNFLOWER.name());
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public static final ConfigSetting GUI_BIDDING_ITEMS_DEFAULT_NAME = new ConfigSetting(config, "gui.bidding.items.default amount.name", "&a&LDefault Amount");
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public static final ConfigSetting GUI_BIDDING_ITEMS_DEFAULT_LORE = new ConfigSetting(config, "gui.bidding.items.default amount.lore", Collections.singletonList("&7Click to bid default amount"));
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public static final ConfigSetting GUI_BIDDING_ITEMS_CUSTOM_ITEM = new ConfigSetting(config, "gui.bidding.items.custom amount.item", XMaterial.OAK_SIGN.name());
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public static final ConfigSetting GUI_BIDDING_ITEMS_CUSTOM_ITEM = new ConfigSetting(config, "gui.bidding.items.custom amount.item", CompMaterial.OAK_SIGN.name());
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public static final ConfigSetting GUI_BIDDING_ITEMS_CUSTOM_NAME = new ConfigSetting(config, "gui.bidding.items.custom amount.name", "&a&lCustom Amount");
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public static final ConfigSetting GUI_BIDDING_ITEMS_CUSTOM_LORE = new ConfigSetting(config, "gui.bidding.items.custom amount.lore", Collections.singletonList("&7Click to bid a custom amount"));
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@ -1171,7 +1171,7 @@ public class Settings {
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* BUNDLES GUI
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* ===============================*/
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public static final ConfigSetting GUI_CREATE_BUNDLE_TITLE = new ConfigSetting(config, "gui.create bundle.title", "&7Auction House - &eBundle Items");
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public static final ConfigSetting GUI_CREATE_BUNDLE_CONFIRM_ITEM = new ConfigSetting(config, "gui.create bundle.items.confirm.item", XMaterial.LIME_STAINED_GLASS_PANE.name());
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public static final ConfigSetting GUI_CREATE_BUNDLE_CONFIRM_ITEM = new ConfigSetting(config, "gui.create bundle.items.confirm.item", CompMaterial.LIME_STAINED_GLASS_PANE.name());
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public static final ConfigSetting GUI_CREATE_BUNDLE_CONFIRM_NAME = new ConfigSetting(config, "gui.create bundle.items.confirm.name", "&a&LConfirm");
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public static final ConfigSetting GUI_CREATE_BUNDLE_CONFIRM_LORE = new ConfigSetting(config, "gui.create bundle.items.confirm.lore", Collections.singletonList("&7Click to confirm listing"));
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