mirror of
https://github.com/AuthMe/AuthMeReloaded.git
synced 2024-11-16 07:15:16 +01:00
Drop deprecated v2 API
This commit is contained in:
parent
f7024d5382
commit
09c3e7bf22
@ -3,7 +3,7 @@ package fr.xephi.authme;
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import ch.jalu.injector.Injector;
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import ch.jalu.injector.InjectorBuilder;
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import com.google.common.annotations.VisibleForTesting;
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import fr.xephi.authme.api.NewAPI;
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import fr.xephi.authme.api.v3.AuthMeApi;
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import fr.xephi.authme.command.CommandHandler;
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import fr.xephi.authme.datasource.DataSource;
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import fr.xephi.authme.initialization.DataFolder;
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@ -112,17 +112,6 @@ public class AuthMe extends JavaPlugin {
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return pluginBuildNumber;
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}
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/**
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* Method used to obtain the v2 plugin's api instance
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* @deprecated Will be removed in 5.5, use {@link fr.xephi.authme.api.v3.AuthMeApi} instead
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*
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* @return The plugin's api instance
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*/
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@Deprecated
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public static NewAPI getApi() {
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return NewAPI.getInstance();
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}
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/**
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* Method called when the server enables the plugin.
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*/
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@ -257,8 +246,7 @@ public class AuthMe extends JavaPlugin {
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injector.getSingleton(BungeeReceiver.class);
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// Trigger construction of API classes; they will keep track of the singleton
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injector.getSingleton(fr.xephi.authme.api.v3.AuthMeApi.class);
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injector.getSingleton(NewAPI.class);
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injector.getSingleton(AuthMeApi.class);
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}
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/**
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@ -1,258 +0,0 @@
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package fr.xephi.authme.api;
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import fr.xephi.authme.AuthMe;
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import fr.xephi.authme.data.auth.PlayerAuth;
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import fr.xephi.authme.data.auth.PlayerCache;
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import fr.xephi.authme.datasource.DataSource;
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import fr.xephi.authme.process.Management;
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import fr.xephi.authme.process.register.executors.ApiPasswordRegisterParams;
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import fr.xephi.authme.process.register.executors.RegistrationMethod;
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import fr.xephi.authme.security.PasswordSecurity;
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import fr.xephi.authme.security.crypts.HashedPassword;
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import fr.xephi.authme.service.ValidationService;
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import fr.xephi.authme.util.PlayerUtils;
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import org.bukkit.Bukkit;
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import org.bukkit.Location;
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import org.bukkit.entity.Player;
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import javax.inject.Inject;
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import java.util.ArrayList;
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import java.util.List;
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/**
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* The v2 API of AuthMe.
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*
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* Recommended method of retrieving the API object:
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* <code>
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* NewAPI authmeApi = NewAPI.getInstance();
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* </code>
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*
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* @deprecated Will be removed in 5.5! Use {@link fr.xephi.authme.api.v3.AuthMeApi} instead.
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*/
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@SuppressWarnings({"checkstyle:AbbreviationAsWordInName"}) // Justification: Class name cannot be changed anymore
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@Deprecated
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public class NewAPI {
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private static NewAPI singleton;
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private final AuthMe plugin;
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private final DataSource dataSource;
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private final PasswordSecurity passwordSecurity;
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private final Management management;
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private final ValidationService validationService;
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private final PlayerCache playerCache;
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/*
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* Constructor for NewAPI.
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*/
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@Inject
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NewAPI(AuthMe plugin, DataSource dataSource, PasswordSecurity passwordSecurity,
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Management management, ValidationService validationService, PlayerCache playerCache) {
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this.plugin = plugin;
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this.dataSource = dataSource;
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this.passwordSecurity = passwordSecurity;
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this.management = management;
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this.validationService = validationService;
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this.playerCache = playerCache;
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NewAPI.singleton = this;
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}
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/**
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* Get the API object for AuthMe.
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*
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* @return The API object, or null if the AuthMe plugin is not enabled or not fully initialized yet
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*/
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public static NewAPI getInstance() {
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return singleton;
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}
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/**
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* Return the plugin instance.
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*
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* @return The AuthMe instance
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*/
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public AuthMe getPlugin() {
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return plugin;
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}
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/**
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* Gather the version number of the plugin.
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* This can be used to determine whether certain API features are available or not.
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*
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* @return Plugin version identifier as a string.
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*/
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public String getPluginVersion() {
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return AuthMe.getPluginVersion();
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}
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/**
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* Return whether the given player is authenticated.
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*
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* @param player The player to verify
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* @return true if the player is authenticated
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*/
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public boolean isAuthenticated(Player player) {
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return playerCache.isAuthenticated(player.getName());
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}
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/**
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* Check whether the given player is an NPC.
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*
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* @param player The player to verify
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* @return true if the player is an npc
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*/
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public boolean isNPC(Player player) {
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return PlayerUtils.isNpc(player);
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}
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/**
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* Check whether the given player is unrestricted. For such players, AuthMe will not require
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* them to authenticate.
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*
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* @param player The player to verify
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* @return true if the player is unrestricted
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* @see fr.xephi.authme.settings.properties.RestrictionSettings#UNRESTRICTED_NAMES
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*/
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public boolean isUnrestricted(Player player) {
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return validationService.isUnrestricted(player.getName());
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}
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/**
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* Get the last location of an online player.
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*
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* @param player The player to process
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* @return Location The location of the player
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*/
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public Location getLastLocation(Player player) {
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PlayerAuth auth = playerCache.getAuth(player.getName());
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if (auth != null) {
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return new Location(Bukkit.getWorld(auth.getWorld()),
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auth.getQuitLocX(), auth.getQuitLocY(), auth.getQuitLocZ());
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}
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return null;
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}
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/**
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* Return whether the player is registered.
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*
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* @param playerName The player name to check
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* @return true if player is registered, false otherwise
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*/
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public boolean isRegistered(String playerName) {
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String player = playerName.toLowerCase();
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return dataSource.isAuthAvailable(player);
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}
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/**
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* Check the password for the given player.
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*
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* @param playerName The player to check the password for
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* @param passwordToCheck The password to check
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* @return true if the password is correct, false otherwise
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*/
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public boolean checkPassword(String playerName, String passwordToCheck) {
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return passwordSecurity.comparePassword(passwordToCheck, playerName);
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}
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/**
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* Register an OFFLINE/ONLINE player with the given password.
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*
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* @param playerName The player to register
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* @param password The password to register the player with
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*
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* @return true if the player was registered successfully
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*/
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public boolean registerPlayer(String playerName, String password) {
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String name = playerName.toLowerCase();
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if (isRegistered(name)) {
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return false;
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}
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HashedPassword result = passwordSecurity.computeHash(password, name);
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PlayerAuth auth = PlayerAuth.builder()
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.name(name)
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.password(result)
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.realName(playerName)
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.registrationDate(System.currentTimeMillis())
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.build();
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return dataSource.saveAuth(auth);
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}
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/**
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* Force a player to login, i.e. the player is logged in without needing his password.
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*
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* @param player The player to log in
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*/
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public void forceLogin(Player player) {
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management.forceLogin(player);
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}
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/**
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* Force a player to logout.
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*
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* @param player The player to log out
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*/
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public void forceLogout(Player player) {
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management.performLogout(player);
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}
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/**
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* Force an ONLINE player to register.
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*
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* @param player The player to register
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* @param password The password to use
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* @param autoLogin Should the player be authenticated automatically after the registration?
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*/
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public void forceRegister(Player player, String password, boolean autoLogin) {
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management.performRegister(RegistrationMethod.API_REGISTRATION,
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ApiPasswordRegisterParams.of(player, password, autoLogin));
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}
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/**
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* Register an ONLINE player with the given password.
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*
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* @param player The player to register
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* @param password The password to use
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*/
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public void forceRegister(Player player, String password) {
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forceRegister(player, password, true);
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}
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/**
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* Unregister a player from AuthMe.
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*
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* @param player The player to unregister
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*/
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public void forceUnregister(Player player) {
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management.performUnregisterByAdmin(null, player.getName(), player);
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}
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/**
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* Unregister a player from AuthMe by name.
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*
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* @param name the name of the player (case-insensitive)
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*/
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public void forceUnregister(String name) {
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management.performUnregisterByAdmin(null, name, Bukkit.getPlayer(name));
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}
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/**
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* Get all the registered names (lowercase)
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*
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* @return registered names
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*/
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public List<String> getRegisteredNames() {
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List<String> registeredNames = new ArrayList<>();
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dataSource.getAllAuths().forEach(auth -> registeredNames.add(auth.getNickname()));
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return registeredNames;
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}
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/**
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* Get all the registered real-names (original case)
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*
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* @return registered real-names
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*/
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public List<String> getRegisteredRealNames() {
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List<String> registeredNames = new ArrayList<>();
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dataSource.getAllAuths().forEach(auth -> registeredNames.add(auth.getRealName()));
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return registeredNames;
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}
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}
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@ -1,367 +0,0 @@
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package fr.xephi.authme.api;
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import fr.xephi.authme.AuthMe;
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import fr.xephi.authme.ReflectionTestUtils;
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import fr.xephi.authme.data.auth.PlayerAuth;
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import fr.xephi.authme.data.auth.PlayerCache;
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import fr.xephi.authme.datasource.DataSource;
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import fr.xephi.authme.process.Management;
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import fr.xephi.authme.process.register.executors.ApiPasswordRegisterParams;
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import fr.xephi.authme.process.register.executors.RegistrationMethod;
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import fr.xephi.authme.security.PasswordSecurity;
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import fr.xephi.authme.security.crypts.HashedPassword;
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import fr.xephi.authme.service.ValidationService;
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import org.bukkit.Bukkit;
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import org.bukkit.Location;
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import org.bukkit.Server;
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import org.bukkit.World;
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import org.bukkit.entity.Player;
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import org.junit.Test;
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import org.junit.runner.RunWith;
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import org.mockito.ArgumentCaptor;
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import org.mockito.InjectMocks;
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import org.mockito.Mock;
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import org.mockito.junit.MockitoJUnitRunner;
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import java.util.Arrays;
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import java.util.List;
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import java.util.stream.Collectors;
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import static fr.xephi.authme.IsEqualByReflectionMatcher.hasEqualValuesOnAllFields;
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import static org.hamcrest.Matchers.contains;
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import static org.hamcrest.Matchers.equalTo;
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import static org.hamcrest.Matchers.not;
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import static org.hamcrest.Matchers.nullValue;
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import static org.hamcrest.Matchers.sameInstance;
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import static org.junit.Assert.assertThat;
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import static org.mockito.ArgumentMatchers.any;
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import static org.mockito.ArgumentMatchers.eq;
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import static org.mockito.BDDMockito.given;
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import static org.mockito.Mockito.mock;
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import static org.mockito.Mockito.only;
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import static org.mockito.Mockito.verify;
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import static org.mockito.Mockito.verifyZeroInteractions;
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import static org.mockito.hamcrest.MockitoHamcrest.argThat;
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/**
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* Test for {@link fr.xephi.authme.api.NewAPI}.
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*/
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@RunWith(MockitoJUnitRunner.class)
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public class NewAPITest {
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@InjectMocks
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private NewAPI api;
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@Mock
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private ValidationService validationService;
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@Mock
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private DataSource dataSource;
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@Mock
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private Management management;
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@Mock
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private PasswordSecurity passwordSecurity;
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@Mock
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private PlayerCache playerCache;
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@Mock
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private AuthMe authMe;
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@Test
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public void shouldReturnInstanceOrNull() {
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NewAPI result = NewAPI.getInstance();
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assertThat(result, sameInstance(api));
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ReflectionTestUtils.setField(NewAPI.class, null, "singleton", null);
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assertThat(NewAPI.getInstance(), nullValue());
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}
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@Test
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public void shouldReturnIfPlayerIsAuthenticated() {
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// given
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String name = "Bobby";
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Player player = mockPlayerWithName(name);
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given(playerCache.isAuthenticated(name)).willReturn(true);
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// when
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boolean result = api.isAuthenticated(player);
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// then
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verify(playerCache).isAuthenticated(name);
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assertThat(result, equalTo(true));
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}
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@Test
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public void shouldReturnIfPlayerIsNpc() {
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// given
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Player player = mock(Player.class);
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given(player.hasMetadata("NPC")).willReturn(true);
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// when
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boolean result = api.isNPC(player);
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// then
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assertThat(result, equalTo(true));
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verify(player).hasMetadata("NPC");
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}
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@Test
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public void shouldReturnIfPlayerIsUnrestricted() {
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// given
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String name = "Tester";
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Player player = mockPlayerWithName(name);
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given(validationService.isUnrestricted(name)).willReturn(true);
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// when
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boolean result = api.isUnrestricted(player);
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// then
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verify(validationService).isUnrestricted(name);
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assertThat(result, equalTo(true));
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}
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@Test
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public void shouldGetLastLocation() {
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// given
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String name = "Gary";
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Player player = mockPlayerWithName(name);
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PlayerAuth auth = PlayerAuth.builder().name(name)
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.locWorld("world")
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.locX(12.4)
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.locY(24.6)
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.locZ(-438.2)
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.locYaw(3.41f)
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.locPitch(0.29f)
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.build();
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given(playerCache.getAuth(name)).willReturn(auth);
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Server server = mock(Server.class);
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ReflectionTestUtils.setField(Bukkit.class, null, "server", server);
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World world = mock(World.class);
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given(server.getWorld(auth.getWorld())).willReturn(world);
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// when
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Location result = api.getLastLocation(player);
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// then
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assertThat(result, not(nullValue()));
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assertThat(result.getX(), equalTo(auth.getQuitLocX()));
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assertThat(result.getY(), equalTo(auth.getQuitLocY()));
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assertThat(result.getZ(), equalTo(auth.getQuitLocZ()));
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assertThat(result.getWorld(), equalTo(world));
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}
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@Test
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public void shouldReturnNullForUnavailablePlayer() {
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// given
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String name = "Numan";
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Player player = mockPlayerWithName(name);
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given(playerCache.getAuth(name)).willReturn(null);
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// when
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Location result = api.getLastLocation(player);
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// then
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assertThat(result, nullValue());
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}
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@Test
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public void shouldCheckForRegisteredName() {
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// given
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String name = "toaster";
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given(dataSource.isAuthAvailable(name)).willReturn(true);
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// when
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boolean result = api.isRegistered(name);
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// then
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assertThat(result, equalTo(true));
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}
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@Test
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public void shouldCheckPassword() {
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// given
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String playerName = "Robert";
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String password = "someSecretPhrase2983";
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given(passwordSecurity.comparePassword(password, playerName)).willReturn(true);
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// when
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boolean result = api.checkPassword(playerName, password);
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// then
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verify(passwordSecurity).comparePassword(password, playerName);
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assertThat(result, equalTo(true));
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}
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@Test
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public void shouldReturnAuthNames() {
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// given
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String[] names = {"bobby", "peter", "elisabeth", "craig"};
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List<PlayerAuth> auths = Arrays.stream(names)
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.map(name -> PlayerAuth.builder().name(name).build())
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.collect(Collectors.toList());
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given(dataSource.getAllAuths()).willReturn(auths);
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// when
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List<String> result = api.getRegisteredNames();
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// then
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assertThat(result, contains(names));
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}
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@Test
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public void shouldReturnAuthRealNames() {
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// given
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String[] names = {"Bobby", "peter", "Elisabeth", "CRAIG"};
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List<PlayerAuth> auths = Arrays.stream(names)
|
||||
.map(name -> PlayerAuth.builder().name(name).realName(name).build())
|
||||
.collect(Collectors.toList());
|
||||
given(dataSource.getAllAuths()).willReturn(auths);
|
||||
|
||||
// when
|
||||
List<String> result = api.getRegisteredRealNames();
|
||||
|
||||
// then
|
||||
assertThat(result, contains(names));
|
||||
}
|
||||
|
||||
@Test
|
||||
public void shouldUnregisterPlayer() {
|
||||
// given
|
||||
Player player = mock(Player.class);
|
||||
String name = "Donald";
|
||||
given(player.getName()).willReturn(name);
|
||||
|
||||
// when
|
||||
api.forceUnregister(player);
|
||||
|
||||
// then
|
||||
verify(management).performUnregisterByAdmin(null, name, player);
|
||||
}
|
||||
|
||||
@Test
|
||||
public void shouldUnregisterPlayerByName() {
|
||||
// given
|
||||
Server server = mock(Server.class);
|
||||
ReflectionTestUtils.setField(Bukkit.class, null, "server", server);
|
||||
String name = "tristan";
|
||||
Player player = mock(Player.class);
|
||||
given(server.getPlayer(name)).willReturn(player);
|
||||
|
||||
// when
|
||||
api.forceUnregister(name);
|
||||
|
||||
// then
|
||||
verify(management).performUnregisterByAdmin(null, name, player);
|
||||
}
|
||||
|
||||
@Test
|
||||
public void shouldReturnAuthMeInstance() {
|
||||
// given / when
|
||||
AuthMe result = api.getPlugin();
|
||||
|
||||
// then
|
||||
assertThat(result, equalTo(authMe));
|
||||
}
|
||||
|
||||
@Test
|
||||
public void shouldReturnVersion() {
|
||||
// given / when
|
||||
String result = api.getPluginVersion();
|
||||
|
||||
// then
|
||||
assertThat(result, equalTo(AuthMe.getPluginVersion()));
|
||||
}
|
||||
|
||||
@Test
|
||||
public void shouldForceLogin() {
|
||||
// given
|
||||
Player player = mock(Player.class);
|
||||
|
||||
// when
|
||||
api.forceLogin(player);
|
||||
|
||||
// then
|
||||
verify(management).forceLogin(player);
|
||||
}
|
||||
|
||||
@Test
|
||||
public void shouldForceLogout() {
|
||||
// given
|
||||
Player player = mock(Player.class);
|
||||
|
||||
// when
|
||||
api.forceLogout(player);
|
||||
|
||||
// then
|
||||
verify(management).performLogout(player);
|
||||
}
|
||||
|
||||
@Test
|
||||
public void shouldForceRegister() {
|
||||
// given
|
||||
Player player = mock(Player.class);
|
||||
String pass = "test235";
|
||||
|
||||
// when
|
||||
api.forceRegister(player, pass);
|
||||
|
||||
// then
|
||||
verify(management).performRegister(eq(RegistrationMethod.API_REGISTRATION),
|
||||
argThat(hasEqualValuesOnAllFields(ApiPasswordRegisterParams.of(player, pass, true))));
|
||||
}
|
||||
|
||||
@Test
|
||||
public void shouldForceRegisterAndNotAutoLogin() {
|
||||
// given
|
||||
Player player = mock(Player.class);
|
||||
String pass = "test235";
|
||||
|
||||
// when
|
||||
api.forceRegister(player, pass, false);
|
||||
|
||||
// then
|
||||
verify(management).performRegister(eq(RegistrationMethod.API_REGISTRATION),
|
||||
argThat(hasEqualValuesOnAllFields(ApiPasswordRegisterParams.of(player, pass, false))));
|
||||
}
|
||||
|
||||
@Test
|
||||
public void shouldRegisterPlayer() {
|
||||
// given
|
||||
String name = "Marco";
|
||||
String password = "myP4ss";
|
||||
HashedPassword hashedPassword = new HashedPassword("0395872SLKDFJOWEIUTEJSD");
|
||||
given(passwordSecurity.computeHash(password, name.toLowerCase())).willReturn(hashedPassword);
|
||||
given(dataSource.saveAuth(any(PlayerAuth.class))).willReturn(true);
|
||||
|
||||
// when
|
||||
boolean result = api.registerPlayer(name, password);
|
||||
|
||||
// then
|
||||
assertThat(result, equalTo(true));
|
||||
verify(passwordSecurity).computeHash(password, name.toLowerCase());
|
||||
ArgumentCaptor<PlayerAuth> authCaptor = ArgumentCaptor.forClass(PlayerAuth.class);
|
||||
verify(dataSource).saveAuth(authCaptor.capture());
|
||||
assertThat(authCaptor.getValue().getNickname(), equalTo(name.toLowerCase()));
|
||||
assertThat(authCaptor.getValue().getRealName(), equalTo(name));
|
||||
assertThat(authCaptor.getValue().getPassword(), equalTo(hashedPassword));
|
||||
}
|
||||
|
||||
@Test
|
||||
public void shouldNotRegisterAlreadyRegisteredPlayer() {
|
||||
// given
|
||||
String name = "jonah";
|
||||
given(dataSource.isAuthAvailable(name)).willReturn(true);
|
||||
|
||||
// when
|
||||
boolean result = api.registerPlayer(name, "pass");
|
||||
|
||||
// then
|
||||
assertThat(result, equalTo(false));
|
||||
verify(dataSource, only()).isAuthAvailable(name);
|
||||
verifyZeroInteractions(management, passwordSecurity);
|
||||
}
|
||||
|
||||
private static Player mockPlayerWithName(String name) {
|
||||
Player player = mock(Player.class);
|
||||
given(player.getName()).willReturn(name);
|
||||
return player;
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user