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Added method to permissions manager to get primary group of player
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@ -493,6 +493,59 @@ public class PermissionsManager {
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}
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}
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/**
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* Get the primary group of a player, if available.
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*
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* @param player The player.
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*
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* @return The name of the primary permission group. Or null.
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*/
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@SuppressWarnings({"unchecked", "rawtypes", "deprecation"})
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public String getPrimaryGroup(Player player) {
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// If no permissions system is used, return an empty list
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if(!isEnabled())
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return null;
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switch(this.permsType) {
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case PERMISSIONS_EX:
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case PERMISSIONS_BUKKIT:
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case B_PERMISSIONS:
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case PERMISSIONS: // FIXME: Is this correct for PERMISSIONS?
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// Get the groups of the player
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List<String> groups = getGroups(player);
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// Make sure there is any group available, or return null
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if(groups.size() == 0)
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return null;
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// Return the first group
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return groups.get(0);
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case ESSENTIALS_GROUP_MANAGER:
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// Essentials Group Manager
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final AnjoPermissionsHandler handler = groupManagerPerms.getWorldsHolder().getWorldPermissions(player);
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if(handler == null)
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return null;
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return handler.getGroup(player.getName());
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case Z_PERMISSIONS:
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//zPermissions
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return zPermissionsService.getPlayerPrimaryGroup(player.getName());
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case VAULT:
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// Vault
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return vaultPerms.getPrimaryGroup(player);
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case NONE:
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// Not hooked into any permissions system, return null
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return null;
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default:
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// Something went wrong, return null to prevent problems
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return null;
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}
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}
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/**
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* Check whether the player is in the specified group.
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*
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