mirror of
https://github.com/AuthMe/AuthMeReloaded.git
synced 2025-02-16 20:01:46 +01:00
change join/leave messages behaviour
This commit is contained in:
parent
131cc22248
commit
0afa5f0535
@ -421,7 +421,9 @@ settings:
|
||||
# Do we need to broadcast the welcome message to all server or only to the player? set true for server or false for player
|
||||
broadcastWelcomeMessage: false
|
||||
# Do we need to delay the join/leave message to be displayed only when the player is authenticated ?
|
||||
delayJoinLeaveMessages: true
|
||||
delayJoinMessage: false
|
||||
removeJoinMessage: false
|
||||
removeLeaveMessage: false
|
||||
# Do we need to add potion effect Blinding before login/register ?
|
||||
applyBlindEffect: false
|
||||
ExternalBoardOptions:
|
||||
|
@ -191,7 +191,15 @@ public class AuthMePlayerListener implements Listener {
|
||||
@EventHandler(priority = EventPriority.HIGHEST)
|
||||
public void onJoinMessage(PlayerJoinEvent event) {
|
||||
final Player player = event.getPlayer();
|
||||
if (player == null || !Settings.delayJoinLeaveMessages) {
|
||||
if (player == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (Settings.removeJoinMessage) {
|
||||
event.setJoinMessage((String)null);
|
||||
return;
|
||||
}
|
||||
if (!Settings.delayJoinMessage) {
|
||||
return;
|
||||
}
|
||||
|
||||
@ -357,7 +365,7 @@ public class AuthMePlayerListener implements Listener {
|
||||
return;
|
||||
}
|
||||
|
||||
if (Settings.delayJoinLeaveMessages && !Utils.checkAuth(player)) {
|
||||
if (Settings.removeLeaveMessage) {
|
||||
event.setQuitMessage((String)null);
|
||||
}
|
||||
|
||||
|
@ -64,7 +64,7 @@ public final class Settings {
|
||||
purgeLimitedCreative, purgeAntiXray, purgePermissions,
|
||||
enableProtection, enableAntiBot, recallEmail, useWelcomeMessage,
|
||||
broadcastWelcomeMessage, forceRegKick, forceRegLogin,
|
||||
checkVeryGames, delayJoinLeaveMessages, noTeleport, applyBlindEffect,
|
||||
checkVeryGames, removeJoinMessage, removeLeaveMessage, delayJoinMessage, noTeleport, applyBlindEffect,
|
||||
kickPlayersBeforeStopping, allowAllCommandsIfRegIsOptional,
|
||||
customAttributes, generateImage, isRemoveSpeedEnabled, preventOtherCase;
|
||||
public static String getNickRegex, getUnloggedinGroup, getMySQLHost,
|
||||
@ -241,7 +241,9 @@ public final class Settings {
|
||||
getMaxLoginPerIp = configFile.getInt("settings.restrictions.maxLoginPerIp", 0);
|
||||
getMaxJoinPerIp = configFile.getInt("settings.restrictions.maxJoinPerIp", 0);
|
||||
checkVeryGames = configFile.getBoolean("VeryGames.enableIpCheck", false);
|
||||
delayJoinLeaveMessages = configFile.getBoolean("settings.delayJoinLeaveMessages", false);
|
||||
removeJoinMessage = configFile.getBoolean("settings.removeJoineMessage", false);
|
||||
removeLeaveMessage = configFile.getBoolean("settings.removeLeaveMessage", false);
|
||||
delayJoinMessage = configFile.getBoolean("settings.delayJoineMessage", false);
|
||||
noTeleport = configFile.getBoolean("settings.restrictions.noTeleport", false);
|
||||
crazyloginFileName = configFile.getString("Converter.CrazyLogin.fileName", "accounts.db");
|
||||
getPassRegex = configFile.getString("settings.restrictions.allowedPasswordCharacters", "[\\x21-\\x7E]*");
|
||||
|
@ -81,8 +81,15 @@ public class RegistrationSettings implements SettingsClass {
|
||||
newProperty("settings.broadcastWelcomeMessage", false);
|
||||
|
||||
@Comment("Do we need to delay the join/leave message to be displayed only when the player is authenticated?")
|
||||
public static final Property<Boolean> DELAY_JOIN_LEAVE_MESSAGES =
|
||||
newProperty("settings.delayJoinLeaveMessages", true);
|
||||
public static final Property<Boolean> DELAY_JOIN_MESSAGE =
|
||||
newProperty("settings.delayJoinMessage", false);
|
||||
|
||||
// TODO: comments!
|
||||
public static final Property<Boolean> REMOVE_JOIN_MESSAGE =
|
||||
newProperty("settings.removeJoinMessages", false);
|
||||
|
||||
public static final Property<Boolean> REMOVE_LEAVE_MESSAGE =
|
||||
newProperty("settings.removeLeaveMessages", false);
|
||||
|
||||
@Comment("Do we need to add potion effect Blinding before login/reigster?")
|
||||
public static final Property<Boolean> APPLY_BLIND_EFFECT =
|
||||
|
Loading…
Reference in New Issue
Block a user