mirror of
https://github.com/AuthMe/AuthMeReloaded.git
synced 2024-11-27 12:45:57 +01:00
- Remove unnecessary @Inject on field.
- Teleport player to spawn immediately on PlayerLoginEvent. - Only save authenticated player's location on quit. - Fix player's last location get reset if fail to login.
This commit is contained in:
parent
609b148157
commit
22a4ef93bf
@ -293,15 +293,15 @@ public class AuthMe extends JavaPlugin {
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// Some statically injected things
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initializer.register(PlayerCache.class, PlayerCache.getInstance());
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messages = initializer.get(Messages.class);
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permsMan = initializer.get(PermissionsManager.class);
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bukkitService = initializer.get(BukkitService.class);
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pluginHooks = initializer.get(PluginHooks.class);
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messages = initializer.get(Messages.class);
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permsMan = initializer.get(PermissionsManager.class);
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bukkitService = initializer.get(BukkitService.class);
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pluginHooks = initializer.get(PluginHooks.class);
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passwordSecurity = initializer.get(PasswordSecurity.class);
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spawnLoader = initializer.get(SpawnLoader.class);
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commandHandler = initializer.get(CommandHandler.class);
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management = initializer.get(Management.class);
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geoLiteApi = initializer.get(GeoLiteAPI.class);
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spawnLoader = initializer.get(SpawnLoader.class);
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commandHandler = initializer.get(CommandHandler.class);
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management = initializer.get(Management.class);
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geoLiteApi = initializer.get(GeoLiteAPI.class);
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initializer.get(NewAPI.class);
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initializer.get(API.class);
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}
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@ -577,24 +577,26 @@ public class AuthMe extends JavaPlugin {
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player.setOp(limbo.isOperator());
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player.setAllowFlight(limbo.isCanFly());
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player.setWalkSpeed(limbo.getWalkSpeed());
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limbo.clearTasks();
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limboCache.deleteLimboPlayer(player);
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}
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if (PlayerCache.getInstance().isAuthenticated(name) && !player.isDead()) {
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if (Settings.isSaveQuitLocationEnabled) {
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if (newSettings.getProperty(RestrictionSettings.TELEPORT_UNAUTHED_TO_SPAWN)) {
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limboCache.removeLimboPlayer(player);
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} else {
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limboCache.deleteLimboPlayer(player);
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}
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} else {
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if (newSettings.getProperty(RestrictionSettings.SAVE_QUIT_LOCATION)) {
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Location loc =
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player.isOnline() && player.isDead() ? spawnLoader.getSpawnLocation(player) : player.getLocation();
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final PlayerAuth auth = PlayerAuth.builder()
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.name(player.getName().toLowerCase())
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.realName(player.getName())
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.location(player.getLocation()).build();
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.location(loc).build();
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database.updateQuitLoc(auth);
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}
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if (newSettings.getProperty(RestrictionSettings.TELEPORT_UNAUTHED_TO_SPAWN)
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&& !newSettings.getProperty(RestrictionSettings.NO_TELEPORT)) {
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JsonCache jsonCache = initializer.getIfAvailable(JsonCache.class);
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if (jsonCache != null) {
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if (jsonCache != null && !jsonCache.doesCacheExist(player)) {
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jsonCache.writeCache(player);
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player.teleport(spawnLoader.getSpawnLocation(player));
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}
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}
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}
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@ -31,16 +31,13 @@ public class JsonCache {
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private final Gson gson;
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private final File cacheDir;
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@Inject
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private PermissionsManager permissionsManager;
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@Inject
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private SpawnLoader spawnLoader;
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@Inject
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private BukkitService bukkitService;
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@Inject
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public JsonCache(@DataFolder File dataFolder, PermissionsManager permsMan,
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SpawnLoader spawnLoader, BukkitService bukkitService) {
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JsonCache(@DataFolder File dataFolder, PermissionsManager permsMan,
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SpawnLoader spawnLoader, BukkitService bukkitService) {
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this.permissionsManager = permsMan;
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this.spawnLoader = spawnLoader;
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this.bukkitService = bukkitService;
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@ -75,7 +72,8 @@ public class JsonCache {
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public void writeCache(Player player) {
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String id = Utils.getUUIDorName(player);
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String name = player.getName().toLowerCase();
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Location location = player.isDead() ? spawnLoader.getSpawnLocation(player) : player.getLocation();
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Location location =
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player.isOnline() && player.isDead() ? spawnLoader.getSpawnLocation(player) : player.getLocation();
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String group = permissionsManager.getPrimaryGroup(player);
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boolean operator = player.isOp();
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boolean canFly = player.getAllowFlight();
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@ -18,13 +18,8 @@ public class LimboCache {
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private final ConcurrentHashMap<String, LimboPlayer> cache = new ConcurrentHashMap<>();
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@Inject
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private JsonCache jsonCache;
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@Inject
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private PermissionsManager permissionsManager;
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@Inject
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private SpawnLoader spawnLoader;
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@Inject
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@ -67,17 +62,26 @@ public class LimboCache {
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}
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/**
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* Method deleteLimboPlayer.
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* Remove LimboPlayer and delete cache.json from disk.
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*
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* @param player Player player to remove.
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*/
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public void deleteLimboPlayer(Player player) {
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removeLimboPlayer(player);
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jsonCache.removeCache(player);
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}
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/**
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* Remove LimboPlayer from cache, without deleting cache.json file.
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*
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* @param player Player player to remove.
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*/
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public void removeLimboPlayer(Player player) {
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String name = player.getName().toLowerCase();
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LimboPlayer cachedPlayer = cache.remove(name);
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if (cachedPlayer != null) {
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cachedPlayer.clearTasks();
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}
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jsonCache.removeCache(player);
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}
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/**
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@ -111,7 +115,7 @@ public class LimboCache {
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*/
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public void updateLimboPlayer(Player player) {
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checkNotNull(player);
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deleteLimboPlayer(player);
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removeLimboPlayer(player);
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addLimboPlayer(player);
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}
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}
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@ -12,6 +12,7 @@ import fr.xephi.authme.settings.properties.HooksSettings;
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import fr.xephi.authme.settings.properties.RegistrationSettings;
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import fr.xephi.authme.settings.properties.RestrictionSettings;
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import fr.xephi.authme.util.BukkitService;
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import fr.xephi.authme.util.TeleportationService;
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import fr.xephi.authme.util.Utils;
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import org.bukkit.Location;
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import org.bukkit.entity.Player;
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@ -72,6 +73,8 @@ public class AuthMePlayerListener implements Listener {
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private OnJoinVerifier onJoinVerifier;
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@Inject
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private ListenerService listenerService;
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@Inject
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private TeleportationService teleportationService;
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@EventHandler(ignoreCancelled = true, priority = EventPriority.LOWEST)
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public void onPlayerCommandPreprocess(PlayerCommandPreprocessEvent event) {
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@ -229,6 +232,7 @@ public class AuthMePlayerListener implements Listener {
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}
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antiBot.handlePlayerJoin(player);
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teleportationService.teleportOnJoin(player);
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}
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@EventHandler(priority = EventPriority.HIGHEST)
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@ -22,7 +22,6 @@ import fr.xephi.authme.settings.properties.RestrictionSettings;
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import fr.xephi.authme.settings.properties.SecuritySettings;
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import fr.xephi.authme.task.LimboPlayerTaskManager;
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import fr.xephi.authme.util.BukkitService;
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import fr.xephi.authme.util.TeleportationService;
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import fr.xephi.authme.util.Utils;
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import org.apache.commons.lang.reflect.MethodUtils;
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import org.bukkit.GameMode;
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@ -63,9 +62,6 @@ public class AsynchronousJoin implements AsynchronousProcess {
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@Inject
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private PluginHooks pluginHooks;
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@Inject
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private TeleportationService teleportationService;
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@Inject
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private BukkitService bukkitService;
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@ -75,7 +71,8 @@ public class AsynchronousJoin implements AsynchronousProcess {
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@Inject
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private LimboPlayerTaskManager limboPlayerTaskManager;
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AsynchronousJoin() { }
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AsynchronousJoin() {
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}
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public void processJoin(final Player player) {
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@ -122,12 +119,12 @@ public class AsynchronousJoin implements AsynchronousProcess {
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return;
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}
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limboCache.updateLimboPlayer(player);
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final boolean isAuthAvailable = database.isAuthAvailable(name);
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if (isAuthAvailable) {
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service.setGroup(player, AuthGroupType.NOT_LOGGED_IN);
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teleportationService.teleportOnJoin(player);
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limboCache.updateLimboPlayer(player);
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// Protect inventory
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if (service.getProperty(PROTECT_INVENTORY_BEFORE_LOGIN)) {
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@ -166,13 +163,6 @@ public class AsynchronousJoin implements AsynchronousProcess {
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if (!service.getProperty(RegistrationSettings.FORCE)) {
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return;
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}
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teleportationService.teleportOnJoin(player);
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}
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// The user is not logged in
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if (!limboCache.hasLimboPlayer(name)) {
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limboCache.addLimboPlayer(player);
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}
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final int registrationTimeout = service.getProperty(RestrictionSettings.TIMEOUT) * TICKS_PER_SECOND;
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@ -211,11 +201,12 @@ public class AsynchronousJoin implements AsynchronousProcess {
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/**
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* Returns whether the name is restricted based on the restriction settings.
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*
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* @param name The name to check
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* @param ip The IP address of the player
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* @param name The name to check
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* @param ip The IP address of the player
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* @param domain The hostname of the IP address
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*
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* @return True if the name is restricted (IP/domain is not allowed for the given name),
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* false if the restrictions are met or if the name has no restrictions to it
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* false if the restrictions are met or if the name has no restrictions to it
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*/
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private boolean isNameRestricted(String name, String ip, String domain) {
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if (!service.getProperty(RestrictionSettings.ENABLE_RESTRICTED_USERS)) {
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@ -242,7 +233,8 @@ public class AsynchronousJoin implements AsynchronousProcess {
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* settings and permissions). If this is the case, the player is kicked.
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*
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* @param player the player to verify
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* @param ip the ip address of the player
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* @param ip the ip address of the player
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*
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* @return true if the verification is OK (no infraction), false if player has been kicked
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*/
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private boolean validatePlayerCountForIp(final Player player, String ip) {
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@ -4,12 +4,12 @@ import fr.xephi.authme.AuthMe;
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import fr.xephi.authme.cache.SessionManager;
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import fr.xephi.authme.cache.auth.PlayerAuth;
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import fr.xephi.authme.cache.auth.PlayerCache;
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import fr.xephi.authme.cache.limbo.LimboCache;
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import fr.xephi.authme.datasource.CacheDataSource;
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import fr.xephi.authme.datasource.DataSource;
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import fr.xephi.authme.process.AsynchronousProcess;
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import fr.xephi.authme.process.ProcessService;
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import fr.xephi.authme.process.SyncProcessManager;
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import fr.xephi.authme.settings.SpawnLoader;
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import fr.xephi.authme.settings.properties.PluginSettings;
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import fr.xephi.authme.settings.properties.RestrictionSettings;
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import fr.xephi.authme.util.Utils;
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@ -35,15 +35,15 @@ public class AsynchronousQuit implements AsynchronousProcess {
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@Inject
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private PlayerCache playerCache;
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@Inject
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private LimboCache limboCache;
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@Inject
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private SyncProcessManager syncProcessManager;
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@Inject
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private SessionManager sessionManager;
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@Inject
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private SpawnLoader spawnLoader;
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AsynchronousQuit() {
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}
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@ -55,10 +55,9 @@ public class AsynchronousQuit implements AsynchronousProcess {
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final String name = player.getName().toLowerCase();
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String ip = Utils.getPlayerIp(player);
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if (playerCache.isAuthenticated(name)) {
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if (service.getProperty(RestrictionSettings.SAVE_QUIT_LOCATION)) {
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Location loc = player.getLocation();
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Location loc = player.isDead() ? spawnLoader.getSpawnLocation(player) : player.getLocation();
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PlayerAuth auth = PlayerAuth.builder()
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.name(name).location(loc)
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.realName(player.getName()).build();
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@ -1,8 +1,12 @@
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package fr.xephi.authme.process.quit;
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import fr.xephi.authme.cache.backup.JsonCache;
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import fr.xephi.authme.cache.limbo.LimboCache;
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import fr.xephi.authme.cache.limbo.LimboPlayer;
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import fr.xephi.authme.datasource.DataSource;
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import fr.xephi.authme.process.ProcessService;
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import fr.xephi.authme.process.SynchronousProcess;
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import fr.xephi.authme.settings.properties.RestrictionSettings;
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import fr.xephi.authme.util.StringUtils;
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import fr.xephi.authme.util.Utils;
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import org.bukkit.entity.Player;
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@ -12,20 +16,43 @@ import javax.inject.Inject;
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public class ProcessSyncronousPlayerQuit implements SynchronousProcess {
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@Inject
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private JsonCache jsonCache;
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@Inject
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private DataSource database;
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@Inject
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private ProcessService service;
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@Inject
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private LimboCache limboCache;
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public void processSyncQuit(Player player) {
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LimboPlayer limbo = limboCache.getLimboPlayer(player.getName().toLowerCase());
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if (limbo != null) {
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if (!StringUtils.isEmpty(limbo.getGroup())) {
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Utils.addNormal(player, limbo.getGroup());
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if (limbo != null) { // it mean player is not authenticated
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// Only delete if we don't need player's last location
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if (service.getProperty(RestrictionSettings.TELEPORT_UNAUTHED_TO_SPAWN)) {
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limboCache.removeLimboPlayer(player);
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} else {
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// Restore data if its about to delete LimboPlayer
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if (!StringUtils.isEmpty(limbo.getGroup())) {
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Utils.addNormal(player, limbo.getGroup());
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}
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player.setOp(limbo.isOperator());
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player.setAllowFlight(limbo.isCanFly());
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player.setWalkSpeed(limbo.getWalkSpeed());
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limboCache.deleteLimboPlayer(player);
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}
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} else {
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// Write player's location, so we could retrieve it later on player next join
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if (service.getProperty(RestrictionSettings.TELEPORT_UNAUTHED_TO_SPAWN)) {
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if (!jsonCache.doesCacheExist(player)) {
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jsonCache.writeCache(player);
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}
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}
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player.setOp(limbo.isOperator());
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player.setAllowFlight(limbo.isCanFly());
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player.setWalkSpeed(limbo.getWalkSpeed());
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limboCache.deleteLimboPlayer(player);
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}
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player.leaveVehicle();
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}
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}
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Reference in New Issue
Block a user