mirror of
https://github.com/AuthMe/AuthMeReloaded.git
synced 2024-12-22 16:48:21 +01:00
Resynchronize custom event
This commit is contained in:
parent
1c2b585a6f
commit
2350a9e6d2
2
pom.xml
2
pom.xml
@ -28,7 +28,7 @@
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</plugin>
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</plugins>
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</build>
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<version>2.7.15</version>
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<version>2.7.15b1</version>
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<dependencies>
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<dependency>
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<groupId>org.bukkit</groupId>
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@ -155,58 +155,58 @@ public class Management {
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utils.packCoords(getAuth.getQuitLocX(), getAuth.getQuitLocY(), getAuth.getQuitLocZ(), player);
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}
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else {
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AuthMeTeleportEvent tpEvent = new AuthMeTeleportEvent(player, limbo.getLoc());
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pm.callEvent(tpEvent);
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if(!tpEvent.isCancelled()) {
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final Location fLoc = tpEvent.getTo();
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Bukkit.getScheduler().runTask(plugin, new Runnable() {
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@Override
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public void run() {
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AuthMeTeleportEvent tpEvent = new AuthMeTeleportEvent(player, limbo.getLoc());
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pm.callEvent(tpEvent);
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Location fLoc = tpEvent.getTo();
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if (!tpEvent.isCancelled()) {
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if (!fLoc.getChunk().isLoaded()) {
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fLoc.getChunk().load();
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}
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player.teleport(fLoc);
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}
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});
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}
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});
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}
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}
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else if (Settings.isForceSpawnLocOnJoinEnabled && Settings.getForcedWorlds.contains(player.getWorld().getName())) {
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SpawnTeleportEvent tpEvent = new SpawnTeleportEvent(player, player.getLocation(), spawnLoc, true);
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pm.callEvent(tpEvent);
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if(!tpEvent.isCancelled()) {
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final Location fLoc = tpEvent.getTo();
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final Location spawnL = spawnLoc;
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Bukkit.getScheduler().runTask(plugin, new Runnable() {
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@Override
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public void run() {
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SpawnTeleportEvent tpEvent = new SpawnTeleportEvent(player, player.getLocation(), spawnL, true);
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pm.callEvent(tpEvent);
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if(!tpEvent.isCancelled()) {
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Location fLoc = tpEvent.getTo();
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if (!fLoc.getChunk().isLoaded()) {
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fLoc.getChunk().load();
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}
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player.teleport(fLoc);
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}
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});
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}
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});
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}
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else if ((Settings.isSaveQuitLocationEnabled) && (getAuth.getQuitLocY() != 0))
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{
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utils.packCoords(getAuth.getQuitLocX(), getAuth.getQuitLocY(), getAuth.getQuitLocZ(), player);
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}
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else {
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AuthMeTeleportEvent tpEvent = new AuthMeTeleportEvent(player, limbo.getLoc());
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pm.callEvent(tpEvent);
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if(!tpEvent.isCancelled()) {
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final Location fLoc = tpEvent.getTo();
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Bukkit.getScheduler().runTask(plugin, new Runnable() {
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@Override
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public void run() {
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AuthMeTeleportEvent tpEvent = new AuthMeTeleportEvent(player, limbo.getLoc());
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pm.callEvent(tpEvent);
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Location fLoc = tpEvent.getTo();
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if (!tpEvent.isCancelled()) {
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if (!fLoc.getChunk().isLoaded()) {
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fLoc.getChunk().load();
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}
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player.teleport(fLoc);
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}
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});
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}
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});
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}
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Bukkit.getScheduler().runTask(plugin, new Runnable() {
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@ -315,90 +315,90 @@ public class Management {
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if ((Settings.isTeleportToSpawnEnabled) && (!Settings.isForceSpawnLocOnJoinEnabled && Settings.getForcedWorlds.contains(player.getWorld().getName())))
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{
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if ((Settings.isSaveQuitLocationEnabled) && (database.getAuth(name).getQuitLocY() != 0)) {
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Location quitLoc = new Location(player.getWorld(), database.getAuth(name).getQuitLocX() + 0.5D, database.getAuth(name).getQuitLocY() + 0.5D, database.getAuth(name).getQuitLocZ() + 0.5D);
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AuthMeTeleportEvent tpEvent = new AuthMeTeleportEvent(player, quitLoc);
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pm.callEvent(tpEvent);
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if(!tpEvent.isCancelled()) {
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final Location fLoc = tpEvent.getTo();
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final Location quitLoc = new Location(player.getWorld(), database.getAuth(name).getQuitLocX() + 0.5D, database.getAuth(name).getQuitLocY() + 0.5D, database.getAuth(name).getQuitLocZ() + 0.5D);
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Bukkit.getScheduler().runTask(plugin, new Runnable() {
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@Override
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public void run() {
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AuthMeTeleportEvent tpEvent = new AuthMeTeleportEvent(player, quitLoc);
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pm.callEvent(tpEvent);
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Location fLoc = tpEvent.getTo();
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if (!tpEvent.isCancelled()) {
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if (!fLoc.getChunk().isLoaded()) {
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fLoc.getChunk().load();
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}
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player.teleport(fLoc);
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}
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});
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}
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});
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}
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else
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{
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AuthMeTeleportEvent tpEvent = new AuthMeTeleportEvent(player, limbo.getLoc());
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pm.callEvent(tpEvent);
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if(!tpEvent.isCancelled()) {
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final Location fLoc = tpEvent.getTo();
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Bukkit.getScheduler().runTask(plugin, new Runnable() {
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@Override
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public void run() {
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AuthMeTeleportEvent tpEvent = new AuthMeTeleportEvent(player, limbo.getLoc());
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pm.callEvent(tpEvent);
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Location fLoc = tpEvent.getTo();
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if (!tpEvent.isCancelled()) {
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if (!fLoc.getChunk().isLoaded()) {
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fLoc.getChunk().load();
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}
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player.teleport(fLoc);
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}
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});
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}
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});
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}
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}
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else if (Settings.isForceSpawnLocOnJoinEnabled && Settings.getForcedWorlds.contains(player.getWorld().getName())) {
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SpawnTeleportEvent tpEvent = new SpawnTeleportEvent(player, player.getLocation(), spawnLoc, true);
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pm.callEvent(tpEvent);
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if(!tpEvent.isCancelled()) {
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final Location fLoc = tpEvent.getTo();
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final Location spawnL = spawnLoc;
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Bukkit.getScheduler().runTask(plugin, new Runnable() {
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@Override
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public void run() {
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SpawnTeleportEvent tpEvent = new SpawnTeleportEvent(player, player.getLocation(), spawnL, true);
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pm.callEvent(tpEvent);
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if(!tpEvent.isCancelled()) {
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Location fLoc = tpEvent.getTo();
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if (!fLoc.getChunk().isLoaded()) {
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fLoc.getChunk().load();
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}
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player.teleport(fLoc);
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}
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});
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}
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});
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}
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else if ((Settings.isSaveQuitLocationEnabled) && (database.getAuth(name).getQuitLocY() != 0)) {
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Location quitLoc = new Location(player.getWorld(), database.getAuth(name).getQuitLocX() + 0.5D, database.getAuth(name).getQuitLocY() + 0.5D, database.getAuth(name).getQuitLocZ() + 0.5D);
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AuthMeTeleportEvent tpEvent = new AuthMeTeleportEvent(player, quitLoc);
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pm.callEvent(tpEvent);
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if(!tpEvent.isCancelled()) {
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final Location fLoc = tpEvent.getTo();
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final Location quitLoc = new Location(player.getWorld(), database.getAuth(name).getQuitLocX() + 0.5D, database.getAuth(name).getQuitLocY() + 0.5D, database.getAuth(name).getQuitLocZ() + 0.5D);
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Bukkit.getScheduler().runTask(plugin, new Runnable() {
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@Override
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public void run() {
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AuthMeTeleportEvent tpEvent = new AuthMeTeleportEvent(player, quitLoc);
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pm.callEvent(tpEvent);
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Location fLoc = tpEvent.getTo();
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if (!tpEvent.isCancelled()) {
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if (!fLoc.getChunk().isLoaded()) {
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fLoc.getChunk().load();
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}
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player.teleport(fLoc);
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}
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});
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}
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});
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}
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else
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{
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AuthMeTeleportEvent tpEvent = new AuthMeTeleportEvent(player, limbo.getLoc());
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pm.callEvent(tpEvent);
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if(!tpEvent.isCancelled()) {
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final Location fLoc = tpEvent.getTo();
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Bukkit.getScheduler().runTask(plugin, new Runnable() {
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@Override
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public void run() {
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AuthMeTeleportEvent tpEvent = new AuthMeTeleportEvent(player, limbo.getLoc());
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pm.callEvent(tpEvent);
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Location fLoc = tpEvent.getTo();
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if (!tpEvent.isCancelled()) {
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if (!fLoc.getChunk().isLoaded()) {
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fLoc.getChunk().load();
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}
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player.teleport(fLoc);
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}
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});
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}
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});
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}
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Bukkit.getScheduler().runTask(plugin, new Runnable() {
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@ -3,7 +3,7 @@ author: darkwarriros,Xephi
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website: http://www.multiplayer-italia.com/
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description: AuthMe prevents people, which aren't logged in, from doing stuff like placing blocks, moving, typing commands or seeing the inventory of the current player.
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main: uk.org.whoami.authme.AuthMe
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version: 2.7.15
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version: 2.7.15b1
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softdepend: [Vault, ChestShop, Spout, Multiverse-Core, Notifications, Citizens, CombatTag]
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commands:
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register:
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