Check inventory authentication status only on cache

Fixes #2212

In #2112, we found out that in configurations with disabled cache (like Bungee), this adapter will perform blocking queries on the main thread which impacts the performance.

The original code (81cf14fbc1) is in place to
preserve the inventory for unregistered and configurations without enforcing a registration (#1830, #1752). Alternatives are:

1. Send the inventory on registration like p.updateInventory()
  * Still hides it before for unregistered
2. Checking for the enforce registration setting would mean it hides also the inventory for unregistered players
3. Get a notification on player status changes
  * Requires a complex setup to propagate the changes across spigot servers
  or different solution for web interfaces
  * Refresh events, when the status is updated within the plugin itself would be possible, however requires previous queries like registration/login requests. Instant reports about registration will still be complicated. Example: Every time we make queries, save the result locally and fire an event for our components to check for potential changes without making the same query again. Nevertheless this again delays changes if there is no need to that.
This commit is contained in:
games647 2021-06-18 14:55:21 +02:00
parent 7a1411c283
commit 25f7e1321a
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@ -83,7 +83,20 @@ class InventoryPacketAdapter extends PacketAdapter {
} }
private boolean shouldHideInventory(String playerName) { private boolean shouldHideInventory(String playerName) {
return !playerCache.isAuthenticated(playerName) && dataSource.isAuthAvailable(playerName); if (playerCache.isAuthenticated(playerName)) {
// fully logged in - no need to protect it
return false;
}
if (dataSource.isCached()) {
// load from cache or only request once
return dataSource.isAuthAvailable(playerName);
}
// data source is not cached - this means queries would run blocking
// Assume the player is registered would mean the inventory will be protected
// and any potential information leak can be prevented
return true;
} }
public void unregister() { public void unregister() {