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https://github.com/AuthMe/AuthMeReloaded.git
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Disabled NPC check in player quit event
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parent
2c0d140da9
commit
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@ -13,5 +13,6 @@
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</value>
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</option>
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<option name="USE_PER_PROJECT_SETTINGS" value="true" />
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<option name="PREFERRED_PROJECT_CODE_STYLE" value="GoogleStyle" />
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</component>
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</project>
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@ -47,7 +47,7 @@ public class AsynchronousQuit {
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public void process() {
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if (player == null)
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return;
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if (Utils.isNPC(player) || Utils.isUnrestricted(player)) {
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if (/*Utils.isNPC(player) || */Utils.isUnrestricted(player)) {
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return;
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}
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