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https://github.com/AuthMe/AuthMeReloaded.git
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#760 Fix single session feature
- Move the check from PlayerLoginEvent to AsyncPlayerPreLoginEvent. Single session can only be implemented with PreLoginEvent; it is already to late to check this in the PlayerLoginEvent. Ergo, we cannot offer this for CraftBukkit. - Remove interactions with LimboCache - no interactions with LimboCache expected until after OnJoinVerification checks. (Thanks sgdc3!)
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@ -217,6 +217,9 @@ public class AuthMePlayerListener implements Listener {
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onJoinVerifier.checkAntibot(name, isAuthAvailable);
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onJoinVerifier.checkKickNonRegistered(isAuthAvailable);
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onJoinVerifier.checkIsValidName(name);
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// Note #760: Single session must be checked here - checking with PlayerLoginEvent is too late and
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// the first connection will have been kicked. This means this feature doesn't work on CraftBukkit.
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onJoinVerifier.checkSingleSession(name);
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} catch (FailedVerificationException e) {
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event.setKickMessage(m.retrieveSingle(e.getReason(), e.getArgs()));
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event.setLoginResult(AsyncPlayerPreLoginEvent.Result.KICK_OTHER);
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@ -243,7 +246,6 @@ public class AuthMePlayerListener implements Listener {
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onJoinVerifier.checkKickNonRegistered(isAuthAvailable);
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onJoinVerifier.checkIsValidName(name);
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onJoinVerifier.checkNameCasing(player, auth);
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onJoinVerifier.checkSingleSession(player);
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onJoinVerifier.checkPlayerCountry(isAuthAvailable, event);
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} catch (FailedVerificationException e) {
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event.setKickMessage(m.retrieveSingle(e.getReason(), e.getArgs()));
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@ -3,9 +3,6 @@ package fr.xephi.authme.listener;
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import fr.xephi.authme.AntiBot;
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import fr.xephi.authme.ConsoleLogger;
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import fr.xephi.authme.cache.auth.PlayerAuth;
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import fr.xephi.authme.cache.auth.PlayerCache;
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import fr.xephi.authme.cache.limbo.LimboCache;
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import fr.xephi.authme.cache.limbo.LimboPlayer;
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import fr.xephi.authme.datasource.DataSource;
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import fr.xephi.authme.initialization.Reloadable;
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import fr.xephi.authme.output.MessageKey;
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@ -18,7 +15,6 @@ import fr.xephi.authme.settings.properties.RegistrationSettings;
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import fr.xephi.authme.settings.properties.RestrictionSettings;
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import fr.xephi.authme.util.BukkitService;
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import fr.xephi.authme.util.StringUtils;
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import fr.xephi.authme.util.Utils;
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import fr.xephi.authme.util.ValidationService;
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import org.bukkit.Server;
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import org.bukkit.entity.Player;
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@ -49,8 +45,6 @@ class OnJoinVerifier implements Reloadable {
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@Inject
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private BukkitService bukkitService;
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@Inject
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private LimboCache limboCache;
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@Inject
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private Server server;
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private Pattern nicknamePattern;
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@ -187,21 +181,15 @@ class OnJoinVerifier implements Reloadable {
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* Checks if a player with the same name (case-insensitive) is already playing and refuses the
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* connection if so configured.
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*
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* @param player the player to verify
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* @param name the player name to check
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*/
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public void checkSingleSession(Player player) throws FailedVerificationException {
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public void checkSingleSession(String name) throws FailedVerificationException {
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if (!settings.getProperty(RestrictionSettings.FORCE_SINGLE_SESSION)) {
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return;
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}
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Player onlinePlayer = bukkitService.getPlayerExact(player.getName());
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Player onlinePlayer = bukkitService.getPlayerExact(name);
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if (onlinePlayer != null) {
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String name = player.getName().toLowerCase();
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LimboPlayer limbo = limboCache.getLimboPlayer(name);
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if (limbo != null && PlayerCache.getInstance().isAuthenticated(name)) {
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Utils.addNormal(player, limbo.getGroup());
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limboCache.deleteLimboPlayer(name);
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}
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throw new FailedVerificationException(MessageKey.USERNAME_ALREADY_ONLINE_ERROR);
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}
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}
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@ -3,7 +3,6 @@ package fr.xephi.authme.listener;
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import fr.xephi.authme.AntiBot;
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import fr.xephi.authme.TestHelper;
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import fr.xephi.authme.cache.auth.PlayerAuth;
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import fr.xephi.authme.cache.limbo.LimboCache;
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import fr.xephi.authme.datasource.DataSource;
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import fr.xephi.authme.output.MessageKey;
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import fr.xephi.authme.output.Messages;
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@ -67,8 +66,6 @@ public class OnJoinVerifierTest {
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@Mock
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private BukkitService bukkitService;
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@Mock
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private LimboCache limboCache;
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@Mock
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private Server server;
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@Rule
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@ -341,21 +338,21 @@ public class OnJoinVerifierTest {
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@Test
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public void shouldAcceptNameThatIsNotOnline() throws FailedVerificationException {
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// given
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Player player = newPlayerWithName("bobby");
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String name = "bobby";
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given(settings.getProperty(RestrictionSettings.FORCE_SINGLE_SESSION)).willReturn(true);
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given(bukkitService.getPlayerExact("bobby")).willReturn(null);
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// when
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onJoinVerifier.checkSingleSession(player);
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onJoinVerifier.checkSingleSession(name);
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// then
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verifyZeroInteractions(limboCache);
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verify(bukkitService).getPlayerExact(name);
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}
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@Test
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public void shouldRejectNameAlreadyOnline() throws FailedVerificationException {
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// given
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Player player = newPlayerWithName("Charlie");
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String name = "Charlie";
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Player onlinePlayer = newPlayerWithName("charlie");
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given(bukkitService.getPlayerExact("Charlie")).willReturn(onlinePlayer);
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given(settings.getProperty(RestrictionSettings.FORCE_SINGLE_SESSION)).willReturn(true);
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@ -364,22 +361,20 @@ public class OnJoinVerifierTest {
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expectValidationExceptionWith(MessageKey.USERNAME_ALREADY_ONLINE_ERROR);
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// when / then
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onJoinVerifier.checkSingleSession(player);
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verify(limboCache).getLimboPlayer("charlie");
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onJoinVerifier.checkSingleSession(name);
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}
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@Test
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public void shouldAcceptAlreadyOnlineNameForDisabledSetting() throws FailedVerificationException {
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// given
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Player player = newPlayerWithName("Felipe");
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String name = "Felipe";
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given(settings.getProperty(RestrictionSettings.FORCE_SINGLE_SESSION)).willReturn(false);
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// when
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onJoinVerifier.checkSingleSession(player);
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onJoinVerifier.checkSingleSession(name);
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// then
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verifyZeroInteractions(bukkitService);
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verifyZeroInteractions(limboCache);
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}
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private static Player newPlayerWithName(String name) {
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