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Fix unit tests
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@ -65,14 +65,12 @@ public class TeleportationService implements Reloadable {
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* as fast as possible (cf. <a href="https://github.com/Xephi/AuthMeReloaded/issues/682">AuthMe #682</a>).
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*
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* @param player the player to process
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* @see <a href="https://bukkit.atlassian.net/browse/BUKKIT-3521">BUKKIT-3521: Player.hasPlayedBefore() always false</a>
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* @see <a href="https://bukkit.atlassian.net/browse/BUKKIT-3521">BUKKIT-3521: Player.hasPlayedBefore()
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* always false</a>
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*/
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public void teleportOnJoin(final Player player) {
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if (settings.getProperty(RestrictionSettings.NO_TELEPORT)) {
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return;
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}
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if (settings.getProperty(TELEPORT_UNAUTHED_TO_SPAWN)) {
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if (!settings.getProperty(RestrictionSettings.NO_TELEPORT)
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&& settings.getProperty(TELEPORT_UNAUTHED_TO_SPAWN)) {
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teleportToSpawn(player, playerCache.isAuthenticated(player.getName()));
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}
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}
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@ -23,7 +23,6 @@ import org.mockito.stubbing.Answer;
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import java.util.Arrays;
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import static fr.xephi.authme.TestHelper.runSyncDelayedTask;
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import static org.hamcrest.Matchers.equalTo;
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import static org.junit.Assert.assertThat;
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import static org.mockito.BDDMockito.given;
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@ -94,7 +93,6 @@ public class TeleportationServiceTest {
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// when
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teleportationService.teleportNewPlayerToFirstSpawn(player);
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runSyncDelayedTask(bukkitService);
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// then
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verify(player).teleport(firstSpawn);
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@ -114,7 +112,6 @@ public class TeleportationServiceTest {
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// when
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teleportationService.teleportOnJoin(player);
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runSyncDelayedTask(bukkitService);
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// then
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verify(player).teleport(spawn);
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@ -174,31 +171,6 @@ public class TeleportationServiceTest {
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verifyZeroInteractions(bukkitService);
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}
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@Test
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public void shouldTeleportPlayerDueToForcedWorld() {
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// given
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Player player = mock(Player.class);
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given(player.isOnline()).willReturn(true);
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World playerWorld = mock(World.class);
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given(playerWorld.getName()).willReturn("OtherForced");
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given(player.getWorld()).willReturn(playerWorld);
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given(settings.getProperty(RestrictionSettings.TELEPORT_UNAUTHED_TO_SPAWN)).willReturn(false);
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given(settings.getProperty(RestrictionSettings.FORCE_SPAWN_LOCATION_AFTER_LOGIN)).willReturn(true);
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Location spawn = mockLocation();
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given(spawnLoader.getSpawnLocation(player)).willReturn(spawn);
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// when
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teleportationService.teleportOnJoin(player);
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runSyncDelayedTask(bukkitService);
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// then
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verify(player).teleport(spawn);
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verify(bukkitService).callEvent(any(SpawnTeleportEvent.class));
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verify(spawnLoader).getSpawnLocation(player);
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}
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@Test
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public void shouldNotTeleportPlayerForRemovedLocationInEvent() {
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// given
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@ -218,7 +190,6 @@ public class TeleportationServiceTest {
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// when
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teleportationService.teleportOnJoin(player);
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runSyncDelayedTask(bukkitService);
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// then
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verify(bukkitService).callEvent(any(SpawnTeleportEvent.class));
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@ -244,7 +215,6 @@ public class TeleportationServiceTest {
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// when
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teleportationService.teleportOnJoin(player);
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runSyncDelayedTask(bukkitService);
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// then
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verify(bukkitService).callEvent(any(SpawnTeleportEvent.class));
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@ -285,7 +255,6 @@ public class TeleportationServiceTest {
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// when
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teleportationService.teleportOnLogin(player, auth, limbo);
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runSyncDelayedTask(bukkitService);
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// then
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verify(player).teleport(spawn);
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@ -335,7 +304,6 @@ public class TeleportationServiceTest {
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// when
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teleportationService.teleportOnLogin(player, auth, limbo);
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runSyncDelayedTask(bukkitService);
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// then
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ArgumentCaptor<Location> locationCaptor = ArgumentCaptor.forClass(Location.class);
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@ -364,7 +332,6 @@ public class TeleportationServiceTest {
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// when
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teleportationService.teleportOnLogin(player, auth, limbo);
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runSyncDelayedTask(bukkitService);
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// then
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ArgumentCaptor<Location> locationCaptor = ArgumentCaptor.forClass(Location.class);
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@ -392,7 +359,6 @@ public class TeleportationServiceTest {
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// when
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teleportationService.teleportOnLogin(player, auth, limbo);
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runSyncDelayedTask(bukkitService);
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// then
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verify(player).teleport(location);
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@ -417,7 +383,6 @@ public class TeleportationServiceTest {
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// when
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teleportationService.teleportOnLogin(player, auth, limbo);
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runSyncDelayedTask(bukkitService);
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// then
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verify(player).teleport(location);
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@ -80,7 +80,7 @@ public class UtilsTest {
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public void shouldFallbackToName() {
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// given
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Player player = mock(Player.class);
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doThrow(RuntimeException.class).when(player).getUniqueId();
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doThrow(NoSuchMethodError.class).when(player).getUniqueId();
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String name = "Bobby12";
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given(player.getName()).willReturn(name);
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