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https://github.com/AuthMe/AuthMeReloaded.git
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prevent eating food
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parent
7458224ada
commit
355c04c361
@ -21,21 +21,7 @@ import org.bukkit.event.block.SignChangeEvent;
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import org.bukkit.event.entity.EntityDamageByEntityEvent;
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import org.bukkit.event.entity.EntityDamageByEntityEvent;
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import org.bukkit.event.inventory.InventoryClickEvent;
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import org.bukkit.event.inventory.InventoryClickEvent;
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import org.bukkit.event.inventory.InventoryOpenEvent;
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import org.bukkit.event.inventory.InventoryOpenEvent;
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import org.bukkit.event.player.AsyncPlayerChatEvent;
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import org.bukkit.event.player.*;
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import org.bukkit.event.player.AsyncPlayerPreLoginEvent;
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import org.bukkit.event.player.PlayerBedEnterEvent;
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import org.bukkit.event.player.PlayerCommandPreprocessEvent;
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import org.bukkit.event.player.PlayerDropItemEvent;
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import org.bukkit.event.player.PlayerGameModeChangeEvent;
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import org.bukkit.event.player.PlayerInteractEntityEvent;
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import org.bukkit.event.player.PlayerInteractEvent;
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import org.bukkit.event.player.PlayerJoinEvent;
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import org.bukkit.event.player.PlayerKickEvent;
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import org.bukkit.event.player.PlayerLoginEvent;
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import org.bukkit.event.player.PlayerMoveEvent;
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import org.bukkit.event.player.PlayerPickupItemEvent;
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import org.bukkit.event.player.PlayerQuitEvent;
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import org.bukkit.event.player.PlayerRespawnEvent;
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import fr.xephi.authme.AuthMe;
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import fr.xephi.authme.AuthMe;
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import fr.xephi.authme.ConsoleLogger;
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import fr.xephi.authme.ConsoleLogger;
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@ -407,7 +393,7 @@ public class AuthMePlayerListener implements Listener {
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// Shedule login task so works after the prelogin
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// Shedule login task so works after the prelogin
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// (Fix found by Koolaid5000)
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// (Fix found by Koolaid5000)
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Bukkit.getScheduler().runTask(plugin, new Runnable(){
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Bukkit.getScheduler().runTask(plugin, new Runnable() {
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@Override
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@Override
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public void run() {
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public void run() {
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Player player = event.getPlayer();
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Player player = event.getPlayer();
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@ -681,6 +667,35 @@ public class AuthMePlayerListener implements Listener {
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event.setCancelled(true);
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event.setCancelled(true);
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}
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}
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@EventHandler(priority = EventPriority.NORMAL)
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public void onPlayerConsumeItem(PlayerItemConsumeEvent event) {
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if (event.getPlayer() == null)
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return;
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Player player = event.getPlayer();
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String name = player.getName().toLowerCase();
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if (Utils.getInstance().isUnrestricted(player)) {
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return;
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}
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if (plugin.getCitizensCommunicator().isNPC(player)) {
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return;
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}
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if (PlayerCache.getInstance().isAuthenticated(player.getName().toLowerCase())) {
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return;
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}
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if (!plugin.database.isAuthAvailable(name)) {
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if (!Settings.isForcedRegistrationEnabled) {
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return;
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}
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}
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event.setCancelled(true);
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}
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@EventHandler(priority = EventPriority.HIGHEST)
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@EventHandler(priority = EventPriority.HIGHEST)
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public void onPlayerInventoryOpen(InventoryOpenEvent event) {
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public void onPlayerInventoryOpen(InventoryOpenEvent event) {
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if (event.getPlayer() == null)
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if (event.getPlayer() == null)
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