#534 Send error if name is restricted

This commit is contained in:
ljacqu 2016-02-20 07:25:14 +01:00
parent cc29d8b628
commit 374113ff01

View File

@ -14,7 +14,6 @@ public interface DataSource {
* Return whether there is a record for the given username. * Return whether there is a record for the given username.
* *
* @param user The username to look up * @param user The username to look up
*
* @return True if there is a record, false otherwise * @return True if there is a record, false otherwise
*/ */
boolean isAuthAvailable(String user); boolean isAuthAvailable(String user);
@ -23,7 +22,6 @@ public interface DataSource {
* Return the hashed password of the player. * Return the hashed password of the player.
* *
* @param user The user whose password should be retrieve * @param user The user whose password should be retrieve
*
* @return The password hash of the player * @return The password hash of the player
*/ */
HashedPassword getPassword(String user); HashedPassword getPassword(String user);
@ -32,7 +30,6 @@ public interface DataSource {
* Retrieve the entire PlayerAuth object associated with the username. * Retrieve the entire PlayerAuth object associated with the username.
* *
* @param user The user to retrieve * @param user The user to retrieve
*
* @return The PlayerAuth object for the given username * @return The PlayerAuth object for the given username
*/ */
PlayerAuth getAuth(String user); PlayerAuth getAuth(String user);
@ -41,7 +38,6 @@ public interface DataSource {
* Save a new PlayerAuth object. * Save a new PlayerAuth object.
* *
* @param auth The new PlayerAuth to persist * @param auth The new PlayerAuth to persist
*
* @return True upon success, false upon failure * @return True upon success, false upon failure
*/ */
boolean saveAuth(PlayerAuth auth); boolean saveAuth(PlayerAuth auth);
@ -50,7 +46,6 @@ public interface DataSource {
* Update the session of a record (IP, last login, real name). * Update the session of a record (IP, last login, real name).
* *
* @param auth The PlayerAuth object to update in the database * @param auth The PlayerAuth object to update in the database
*
* @return True upon success, false upon failure * @return True upon success, false upon failure
*/ */
boolean updateSession(PlayerAuth auth); boolean updateSession(PlayerAuth auth);
@ -59,7 +54,6 @@ public interface DataSource {
* Update the password of the given PlayerAuth object. * Update the password of the given PlayerAuth object.
* *
* @param auth The PlayerAuth whose password should be updated * @param auth The PlayerAuth whose password should be updated
*
* @return True upon success, false upon failure * @return True upon success, false upon failure
*/ */
boolean updatePassword(PlayerAuth auth); boolean updatePassword(PlayerAuth auth);
@ -69,7 +63,6 @@ public interface DataSource {
* *
* @param user The user whose password should be updated * @param user The user whose password should be updated
* @param password The new password * @param password The new password
*
* @return True upon success, false upon failure * @return True upon success, false upon failure
*/ */
boolean updatePassword(String user, HashedPassword password); boolean updatePassword(String user, HashedPassword password);
@ -79,7 +72,6 @@ public interface DataSource {
* the given time. * the given time.
* *
* @param until The minimum last login * @param until The minimum last login
*
* @return The account names that have been removed * @return The account names that have been removed
*/ */
List<String> autoPurgeDatabase(long until); List<String> autoPurgeDatabase(long until);
@ -88,7 +80,6 @@ public interface DataSource {
* Remove a user record from the database. * Remove a user record from the database.
* *
* @param user The user to remove * @param user The user to remove
*
* @return True upon success, false upon failure * @return True upon success, false upon failure
*/ */
boolean removeAuth(String user); boolean removeAuth(String user);
@ -97,7 +88,6 @@ public interface DataSource {
* Update the quit location of a PlayerAuth. * Update the quit location of a PlayerAuth.
* *
* @param auth The entry whose quit location should be updated * @param auth The entry whose quit location should be updated
*
* @return True upon success, false upon failure * @return True upon success, false upon failure
*/ */
boolean updateQuitLoc(PlayerAuth auth); boolean updateQuitLoc(PlayerAuth auth);
@ -106,7 +96,6 @@ public interface DataSource {
* Return all usernames associated with the given IP address. * Return all usernames associated with the given IP address.
* *
* @param ip The IP address to look up * @param ip The IP address to look up
*
* @return Usernames associated with the given IP address * @return Usernames associated with the given IP address
*/ */
List<String> getAllAuthsByIp(String ip); List<String> getAllAuthsByIp(String ip);
@ -115,7 +104,6 @@ public interface DataSource {
* Return all usernames associated with the given email address. * Return all usernames associated with the given email address.
* *
* @param email The email address to look up * @param email The email address to look up
*
* @return Users using the given email address * @return Users using the given email address
*/ */
List<String> getAllAuthsByEmail(String email); List<String> getAllAuthsByEmail(String email);
@ -124,7 +112,6 @@ public interface DataSource {
* Update the email of the PlayerAuth in the data source. * Update the email of the PlayerAuth in the data source.
* *
* @param auth The PlayerAuth whose email should be updated * @param auth The PlayerAuth whose email should be updated
*
* @return True upon success, false upon failure * @return True upon success, false upon failure
*/ */
boolean updateEmail(PlayerAuth auth); boolean updateEmail(PlayerAuth auth);