Structure checks done in PlayerJoinListener as individual methods

This commit is contained in:
ljacqu 2016-05-29 11:45:12 +02:00
parent 2c92a8b52f
commit 39d8a88142
4 changed files with 216 additions and 128 deletions

View File

@ -29,8 +29,8 @@ public class AntiBot {
private AntiBotStatus antiBotStatus = AntiBotStatus.DISABLED; private AntiBotStatus antiBotStatus = AntiBotStatus.DISABLED;
@Inject @Inject
public AntiBot(NewSetting settings, Messages messages, PermissionsManager permissionsManager, AntiBot(NewSetting settings, Messages messages, PermissionsManager permissionsManager,
BukkitService bukkitService) { BukkitService bukkitService) {
this.settings = settings; this.settings = settings;
this.messages = messages; this.messages = messages;
this.permissionsManager = permissionsManager; this.permissionsManager = permissionsManager;
@ -86,7 +86,12 @@ public class AntiBot {
}, duration * TICKS_PER_MINUTE); }, duration * TICKS_PER_MINUTE);
} }
public void checkAntiBot(final Player player) { /**
* Handles a player joining the server and checks if AntiBot needs to be activated.
*
* @param player the player who joined the server
*/
public void handlePlayerJoin(final Player player) {
if (antiBotStatus == AntiBotStatus.ACTIVE || antiBotStatus == AntiBotStatus.DISABLED) { if (antiBotStatus == AntiBotStatus.ACTIVE || antiBotStatus == AntiBotStatus.DISABLED) {
return; return;
} }

View File

@ -22,6 +22,7 @@ import fr.xephi.authme.settings.properties.ProtectionSettings;
import fr.xephi.authme.settings.properties.RegistrationSettings; import fr.xephi.authme.settings.properties.RegistrationSettings;
import fr.xephi.authme.settings.properties.RestrictionSettings; import fr.xephi.authme.settings.properties.RestrictionSettings;
import fr.xephi.authme.util.BukkitService; import fr.xephi.authme.util.BukkitService;
import fr.xephi.authme.util.StringUtils;
import fr.xephi.authme.util.Utils; import fr.xephi.authme.util.Utils;
import fr.xephi.authme.util.ValidationService; import fr.xephi.authme.util.ValidationService;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
@ -60,79 +61,42 @@ public class AuthMePlayerJoinListener implements Listener, Reloadable {
private ValidationService validationService; private ValidationService validationService;
@Inject @Inject
private AuthMe plugin; private AuthMe plugin;
@Inject
private LimboCache limboCache;
private Pattern nicknamePattern; private Pattern nicknamePattern;
@EventHandler(priority = EventPriority.LOW) @EventHandler(priority = EventPriority.LOW)
public void onPlayerJoin(PlayerJoinEvent event) { public void onPlayerJoin(PlayerJoinEvent event) {
final Player player = event.getPlayer(); final Player player = event.getPlayer();
if (player == null) { if (player != null) {
return; // Schedule login task so works after the prelogin
// (Fix found by Koolaid5000)
bukkitService.runTask(new Runnable() {
@Override
public void run() {
management.performJoin(player);
}
});
} }
// Schedule login task so works after the prelogin
// (Fix found by Koolaid5000)
bukkitService.runTask(new Runnable() {
@Override
public void run() {
management.performJoin(player);
}
});
} }
// Note ljacqu 20160528: AsyncPlayerPreLoginEvent is not fired by all servers in offline mode // Note ljacqu 20160528: AsyncPlayerPreLoginEvent is not fired by all servers in offline mode
// e.g. CraftBukkit does not. So we need to run crucial things in onPlayerLogin, too
@EventHandler(priority = EventPriority.HIGHEST) @EventHandler(priority = EventPriority.HIGHEST)
public void onPreLogin(AsyncPlayerPreLoginEvent event) { public void onPreLogin(AsyncPlayerPreLoginEvent event) {
PlayerAuth auth = dataSource.getAuth(event.getName());
if (auth == null && antiBot.getAntiBotStatus() == AntiBot.AntiBotStatus.ACTIVE) {
event.setKickMessage(m.retrieveSingle(MessageKey.KICK_ANTIBOT));
event.setLoginResult(AsyncPlayerPreLoginEvent.Result.KICK_OTHER);
antiBot.antibotKicked.addIfAbsent(event.getName());
return;
}
if (auth == null && settings.getProperty(RestrictionSettings.KICK_NON_REGISTERED)) {
event.setKickMessage(m.retrieveSingle(MessageKey.MUST_REGISTER_MESSAGE));
event.setLoginResult(AsyncPlayerPreLoginEvent.Result.KICK_OTHER);
return;
}
final String name = event.getName().toLowerCase(); final String name = event.getName().toLowerCase();
if (name.length() > settings.getProperty(RestrictionSettings.MAX_NICKNAME_LENGTH) || name.length() < settings.getProperty(RestrictionSettings.MIN_NICKNAME_LENGTH)) { final boolean isAuthAvailable = dataSource.isAuthAvailable(event.getName());
event.setKickMessage(m.retrieveSingle(MessageKey.INVALID_NAME_LENGTH));
event.setLoginResult(AsyncPlayerPreLoginEvent.Result.KICK_OTHER);
return;
}
if (settings.getProperty(RegistrationSettings.PREVENT_OTHER_CASE) && auth != null && auth.getRealName() != null) {
String realName = auth.getRealName();
if (!realName.isEmpty() && !"Player".equals(realName) && !realName.equals(event.getName())) {
event.setLoginResult(AsyncPlayerPreLoginEvent.Result.KICK_OTHER);
event.setKickMessage(m.retrieveSingle(MessageKey.INVALID_NAME_CASE, realName, event.getName()));
return;
}
if (realName.isEmpty() || "Player".equals(realName)) {
dataSource.updateRealName(event.getName().toLowerCase(), event.getName());
}
}
if (auth == null && settings.getProperty(ProtectionSettings.ENABLE_PROTECTION)) { try {
String playerIp = event.getAddress().getHostAddress(); // Potential performance improvement: make checkAntiBot not require `isAuthAvailable` info and use
if (!validationService.isCountryAdmitted(playerIp)) { // "checkKickNonRegistered" as last -> no need to query the DB before checking antibot / name
event.setLoginResult(AsyncPlayerPreLoginEvent.Result.KICK_OTHER); checkAntibot(name, isAuthAvailable);
event.setKickMessage(m.retrieveSingle(MessageKey.COUNTRY_BANNED_ERROR)); checkKickNonRegistered(isAuthAvailable);
return; checkIsValidName(name);
} } catch (VerificationFailedException e) {
} event.setKickMessage(m.retrieveSingle(e.getReason(), e.getArgs()));
final Player player = bukkitService.getPlayerExact(name);
// Check if forceSingleSession is set to true, so kick player that has
// joined with same nick of online player
if (player != null && settings.getProperty(RestrictionSettings.FORCE_SINGLE_SESSION)) {
event.setLoginResult(AsyncPlayerPreLoginEvent.Result.KICK_OTHER); event.setLoginResult(AsyncPlayerPreLoginEvent.Result.KICK_OTHER);
event.setKickMessage(m.retrieveSingle(MessageKey.USERNAME_ALREADY_ONLINE_ERROR));
LimboPlayer limbo = LimboCache.getInstance().getLimboPlayer(name);
if (limbo != null && PlayerCache.getInstance().isAuthenticated(name)) {
Utils.addNormal(player, limbo.getGroup());
LimboCache.getInstance().deleteLimboPlayer(name);
}
} }
} }
@ -141,65 +105,30 @@ public class AuthMePlayerJoinListener implements Listener, Reloadable {
final Player player = event.getPlayer(); final Player player = event.getPlayer();
if (player == null || Utils.isUnrestricted(player)) { if (player == null || Utils.isUnrestricted(player)) {
return; return;
} } else if (refusePlayerForFullServer(event)) {
return;
if (event.getResult() == PlayerLoginEvent.Result.KICK_FULL) { } else if (event.getResult() != PlayerLoginEvent.Result.ALLOWED) {
if (permissionsManager.hasPermission(player, PlayerStatePermission.IS_VIP)) {
int playersOnline = bukkitService.getOnlinePlayers().size();
if (playersOnline > plugin.getServer().getMaxPlayers()) {
event.allow();
} else {
Player pl = generateKickPlayer(bukkitService.getOnlinePlayers());
if (pl != null) {
pl.kickPlayer(m.retrieveSingle(MessageKey.KICK_FOR_VIP));
event.allow();
} else {
ConsoleLogger.info("The player " + event.getPlayer().getName() + " tried to join, but the server was full");
event.setKickMessage(m.retrieveSingle(MessageKey.KICK_FULL_SERVER));
event.setResult(PlayerLoginEvent.Result.KICK_FULL);
}
}
} else {
event.setKickMessage(m.retrieveSingle(MessageKey.KICK_FULL_SERVER));
event.setResult(PlayerLoginEvent.Result.KICK_FULL);
return;
}
}
if (event.getResult() != PlayerLoginEvent.Result.ALLOWED) {
return; return;
} }
final String name = player.getName().toLowerCase(); final String name = player.getName().toLowerCase();
boolean isAuthAvailable = dataSource.isAuthAvailable(name); final PlayerAuth auth = dataSource.getAuth(player.getName());
final boolean isAuthAvailable = auth != null;
if (antiBot.getAntiBotStatus() == AntiBot.AntiBotStatus.ACTIVE && !isAuthAvailable) { try {
event.setKickMessage(m.retrieveSingle(MessageKey.KICK_ANTIBOT)); checkAntibot(name, isAuthAvailable);
event.setResult(PlayerLoginEvent.Result.KICK_OTHER); checkKickNonRegistered(isAuthAvailable);
antiBot.antibotKicked.addIfAbsent(player.getName()); checkIsValidName(name);
return; checkNameCasing(player, auth);
} checkSingleSession(player);
checkPlayerCountry(isAuthAvailable, event);
if (settings.getProperty(RestrictionSettings.KICK_NON_REGISTERED) && !isAuthAvailable) { } catch (VerificationFailedException e) {
event.setKickMessage(m.retrieveSingle(MessageKey.MUST_REGISTER_MESSAGE)); event.setKickMessage(m.retrieveSingle(e.getReason(), e.getArgs()));
event.setResult(PlayerLoginEvent.Result.KICK_OTHER); event.setResult(PlayerLoginEvent.Result.KICK_OTHER);
return; return;
} }
if (name.length() > settings.getProperty(RestrictionSettings.MAX_NICKNAME_LENGTH) || name.length() < settings.getProperty(RestrictionSettings.MIN_NICKNAME_LENGTH)) { antiBot.handlePlayerJoin(player);
event.setKickMessage(m.retrieveSingle(MessageKey.INVALID_NAME_LENGTH));
event.setResult(PlayerLoginEvent.Result.KICK_OTHER);
return;
}
if (name.equalsIgnoreCase("Player") || !nicknamePattern.matcher(player.getName()).matches()) {
event.setKickMessage(m.retrieveSingle(MessageKey.INVALID_NAME_CHARACTERS)
.replace("REG_EX", nicknamePattern.pattern()));
event.setResult(PlayerLoginEvent.Result.KICK_OTHER);
return;
}
antiBot.checkAntiBot(player);
if (settings.getProperty(HooksSettings.BUNGEECORD)) { if (settings.getProperty(HooksSettings.BUNGEECORD)) {
ByteArrayDataOutput out = ByteStreams.newDataOutput(); ByteArrayDataOutput out = ByteStreams.newDataOutput();
@ -221,13 +150,174 @@ public class AuthMePlayerJoinListener implements Listener, Reloadable {
} }
} }
// Select the player to kick when a vip player joins the server when full /**
private Player generateKickPlayer(Collection<? extends Player> collection) { * Selects a non-VIP player to kick when a VIP player joins the server when full.
for (Player player : collection) { *
* @param onlinePlayers list of online players
* @return the player to kick, or null if none applicable
*/
private Player generateKickPlayer(Collection<? extends Player> onlinePlayers) {
for (Player player : onlinePlayers) {
if (!permissionsManager.hasPermission(player, PlayerStatePermission.IS_VIP)) { if (!permissionsManager.hasPermission(player, PlayerStatePermission.IS_VIP)) {
return player; return player;
} }
} }
return null; return null;
} }
/**
* Checks if Antibot is enabled.
*
* @param playerName the name of the player (lowercase)
* @param isAuthAvailable whether or not the player is registered
*/
private void checkAntibot(String playerName, boolean isAuthAvailable) throws VerificationFailedException {
if (antiBot.getAntiBotStatus() == AntiBot.AntiBotStatus.ACTIVE && !isAuthAvailable) {
antiBot.antibotKicked.addIfAbsent(playerName);
throw new VerificationFailedException(MessageKey.KICK_ANTIBOT);
}
}
/**
* Checks whether non-registered players should be kicked, and if so, whether the player should be kicked.
*
* @param isAuthAvailable whether or not the player is registered
*/
private void checkKickNonRegistered(boolean isAuthAvailable) throws VerificationFailedException {
if (!isAuthAvailable && settings.getProperty(RestrictionSettings.KICK_NON_REGISTERED)) {
throw new VerificationFailedException(MessageKey.MUST_REGISTER_MESSAGE);
}
}
/**
* Checks that the name adheres to the configured username restrictions.
*
* @param name the name to verify
*/
private void checkIsValidName(String name) throws VerificationFailedException {
if (name.length() > settings.getProperty(RestrictionSettings.MAX_NICKNAME_LENGTH)
|| name.length() < settings.getProperty(RestrictionSettings.MIN_NICKNAME_LENGTH)) {
throw new VerificationFailedException(MessageKey.INVALID_NAME_LENGTH);
}
if (!nicknamePattern.matcher(name).matches()) {
throw new VerificationFailedException(MessageKey.INVALID_NAME_CHARACTERS, nicknamePattern.pattern());
}
}
/**
* Handles the case of a full server and verifies if the user's connection should really be refused
* by adjusting the event object accordingly. Attempts to kick a non-VIP player to make room if the
* joining player is a VIP.
*
* @param event the login event to verify
* @return true if the player's connection should be refused (i.e. the event does not need to be processed
* further), false if the player is not refused
*/
private boolean refusePlayerForFullServer(PlayerLoginEvent event) {
final Player player = event.getPlayer();
if (event.getResult() != PlayerLoginEvent.Result.KICK_FULL) {
// Server is not full, no need to do anything
return false;
} else if (!permissionsManager.hasPermission(player, PlayerStatePermission.IS_VIP)) {
// Server is full and player is NOT VIP; set kick message and proceed with kick
event.setKickMessage(m.retrieveSingle(MessageKey.KICK_FULL_SERVER));
return true;
}
// Server is full and player is VIP; attempt to kick a non-VIP player to make room
Collection<? extends Player> onlinePlayers = bukkitService.getOnlinePlayers();
if (onlinePlayers.size() < plugin.getServer().getMaxPlayers()) {
event.allow();
return false;
}
Player nonVipPlayer = generateKickPlayer(onlinePlayers);
if (nonVipPlayer != null) {
nonVipPlayer.kickPlayer(m.retrieveSingle(MessageKey.KICK_FOR_VIP));
event.allow();
return false;
} else {
ConsoleLogger.info("VIP player " + player.getName() + " tried to join, but the server was full");
event.setKickMessage(m.retrieveSingle(MessageKey.KICK_FULL_SERVER));
return true;
}
}
/**
* Checks that the casing in the username corresponds to the one in the database, if so configured.
*
* @param player the player to verify
* @param auth the auth object associated with the player
*/
private void checkNameCasing(Player player, PlayerAuth auth) throws VerificationFailedException {
if (auth != null && settings.getProperty(RegistrationSettings.PREVENT_OTHER_CASE)) {
String realName = auth.getRealName(); // might be null or "Player"
String connectingName = player.getName();
if (StringUtils.isEmpty(realName) || "Player".equals(realName)) {
dataSource.updateRealName(connectingName.toLowerCase(), connectingName);
} else if (!realName.equals(connectingName)) {
throw new VerificationFailedException(MessageKey.INVALID_NAME_CASE, realName, connectingName);
}
}
}
/**
* Checks that the player's country is admitted if he is not registered.
*
* @param isAuthAvailable whether or not the user is registered
* @param event the login event of the player
*/
private void checkPlayerCountry(boolean isAuthAvailable,
PlayerLoginEvent event) throws VerificationFailedException {
if (!isAuthAvailable && settings.getProperty(ProtectionSettings.ENABLE_PROTECTION)) {
String playerIp = event.getAddress().getHostAddress();
if (!validationService.isCountryAdmitted(playerIp)) {
throw new VerificationFailedException(MessageKey.COUNTRY_BANNED_ERROR);
}
}
}
/**
* Checks if a player with the same name (case-insensitive) is already playing and refuses the
* connection if so configured.
*
* @param player the player to verify
*/
private void checkSingleSession(Player player) throws VerificationFailedException {
if (!settings.getProperty(RestrictionSettings.FORCE_SINGLE_SESSION)) {
return;
}
Player onlinePlayer = bukkitService.getPlayerExact(player.getName());
if (onlinePlayer != null) {
String name = player.getName().toLowerCase();
LimboPlayer limbo = limboCache.getLimboPlayer(name);
if (limbo != null && PlayerCache.getInstance().isAuthenticated(name)) {
Utils.addNormal(player, limbo.getGroup());
limboCache.deleteLimboPlayer(name);
}
throw new VerificationFailedException(MessageKey.USERNAME_ALREADY_ONLINE_ERROR);
}
}
/**
* Exception thrown when a verification has failed and the player should be kicked.
*/
private static final class VerificationFailedException extends Exception {
private final MessageKey reason;
private final String[] args;
public VerificationFailedException(MessageKey reason, String... args) {
this.reason = reason;
this.args = args;
}
public MessageKey getReason() {
return reason;
}
public String[] getArgs() {
return args;
}
}
} }

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@ -1,12 +1,11 @@
package fr.xephi.authme.listener; package fr.xephi.authme.listener;
import fr.xephi.authme.AntiBot; import fr.xephi.authme.AntiBot;
import fr.xephi.authme.AuthMe;
import fr.xephi.authme.cache.auth.PlayerAuth; import fr.xephi.authme.cache.auth.PlayerAuth;
import fr.xephi.authme.datasource.DataSource; import fr.xephi.authme.datasource.DataSource;
import fr.xephi.authme.hooks.PluginHooks;
import fr.xephi.authme.output.MessageKey; import fr.xephi.authme.output.MessageKey;
import fr.xephi.authme.output.Messages; import fr.xephi.authme.output.Messages;
import fr.xephi.authme.permission.PermissionsManager;
import fr.xephi.authme.process.Management; import fr.xephi.authme.process.Management;
import fr.xephi.authme.settings.NewSetting; import fr.xephi.authme.settings.NewSetting;
import fr.xephi.authme.settings.SpawnLoader; import fr.xephi.authme.settings.SpawnLoader;
@ -15,8 +14,6 @@ import fr.xephi.authme.settings.properties.RegistrationSettings;
import fr.xephi.authme.settings.properties.RestrictionSettings; import fr.xephi.authme.settings.properties.RestrictionSettings;
import fr.xephi.authme.util.BukkitService; import fr.xephi.authme.util.BukkitService;
import fr.xephi.authme.util.Utils; import fr.xephi.authme.util.Utils;
import fr.xephi.authme.util.ValidationService;
import org.bukkit.Bukkit;
import org.bukkit.Location; import org.bukkit.Location;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler; import org.bukkit.event.EventHandler;
@ -59,8 +56,6 @@ public class AuthMePlayerListener implements Listener {
public static final ConcurrentHashMap<String, String> joinMessage = new ConcurrentHashMap<>(); public static final ConcurrentHashMap<String, String> joinMessage = new ConcurrentHashMap<>();
@Inject
private AuthMe plugin;
@Inject @Inject
private NewSetting settings; private NewSetting settings;
@Inject @Inject
@ -76,9 +71,7 @@ public class AuthMePlayerListener implements Listener {
@Inject @Inject
private SpawnLoader spawnLoader; private SpawnLoader spawnLoader;
@Inject @Inject
private ValidationService validationService; private PluginHooks pluginHooks;
@Inject
private PermissionsManager permissionsManager;
private void sendLoginOrRegisterMessage(final Player player) { private void sendLoginOrRegisterMessage(final Player player) {
bukkitService.runTaskAsynchronously(new Runnable() { bukkitService.runTaskAsynchronously(new Runnable() {
@ -249,7 +242,7 @@ public class AuthMePlayerListener implements Listener {
} }
if (!antiBot.antibotKicked.contains(player.getName())) { if (!antiBot.antibotKicked.contains(player.getName())) {
plugin.getManagement().performQuit(player, true); management.performQuit(player, true);
} }
} }
@ -287,7 +280,7 @@ public class AuthMePlayerListener implements Listener {
* @note little hack cause InventoryOpenEvent cannot be cancelled for * @note little hack cause InventoryOpenEvent cannot be cancelled for
* real, cause no packet is send to server by client for the main inv * real, cause no packet is send to server by client for the main inv
*/ */
Bukkit.getScheduler().scheduleSyncDelayedTask(plugin, new Runnable() { bukkitService.scheduleSyncDelayedTask(new Runnable() {
@Override @Override
public void run() { public void run() {
player.closeInventory(); player.closeInventory();
@ -307,7 +300,7 @@ public class AuthMePlayerListener implements Listener {
if (Utils.checkAuth(player)) { if (Utils.checkAuth(player)) {
return; return;
} }
if (plugin.getPluginHooks().isNpc(player)) { if (pluginHooks.isNpc(player)) {
return; return;
} }
event.setCancelled(true); event.setCancelled(true);

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@ -164,7 +164,7 @@ public class AntiBotTest {
AntiBot antiBot = createListeningAntiBot(); AntiBot antiBot = createListeningAntiBot();
// when // when
antiBot.checkAntiBot(player); antiBot.handlePlayerJoin(player);
// then // then
@SuppressWarnings("unchecked") @SuppressWarnings("unchecked")
@ -194,7 +194,7 @@ public class AntiBotTest {
AntiBot antiBot = createListeningAntiBot(); AntiBot antiBot = createListeningAntiBot();
// when // when
antiBot.checkAntiBot(player); antiBot.handlePlayerJoin(player);
// then // then
@SuppressWarnings("rawtypes") @SuppressWarnings("rawtypes")