Merge pull request #59 from Xephi/master

Remove old loading chunk system
This commit is contained in:
Gabriele C 2015-11-01 13:36:13 +01:00
commit 3eb29da4a7

View File

@ -85,10 +85,7 @@ public class ProcessSyncronousPasswordRegister implements Runnable {
Location loca = plugin.getSpawnLocation(player);
RegisterTeleportEvent tpEvent = new RegisterTeleportEvent(player, loca);
plugin.getServer().getPluginManager().callEvent(tpEvent);
if (!tpEvent.isCancelled()) {
if (!tpEvent.getTo().getWorld().getChunkAt(tpEvent.getTo()).isLoaded()) {
tpEvent.getTo().getWorld().getChunkAt(tpEvent.getTo()).load();
}
if (!tpEvent.isCancelled() && tpEvent.getTo() != null) {
player.teleport(tpEvent.getTo());
}
}