#1141 Move TOTP code during login as separate step: /2fa code

Rough version.
- Introduces a limbo player state on the LimboPlayer, allowing us to add further mandatory actions between successful (password) authentication and the ability to play on the server
This commit is contained in:
ljacqu 2018-03-20 23:06:08 +01:00
parent af6bee59bd
commit 495cfc69a9
18 changed files with 162 additions and 62 deletions

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@ -44,6 +44,7 @@ import fr.xephi.authme.command.executable.totp.AddTotpCommand;
import fr.xephi.authme.command.executable.totp.ConfirmTotpCommand; import fr.xephi.authme.command.executable.totp.ConfirmTotpCommand;
import fr.xephi.authme.command.executable.totp.RemoveTotpCommand; import fr.xephi.authme.command.executable.totp.RemoveTotpCommand;
import fr.xephi.authme.command.executable.totp.TotpBaseCommand; import fr.xephi.authme.command.executable.totp.TotpBaseCommand;
import fr.xephi.authme.command.executable.totp.TotpCodeCommand;
import fr.xephi.authme.command.executable.unregister.UnregisterCommand; import fr.xephi.authme.command.executable.unregister.UnregisterCommand;
import fr.xephi.authme.command.executable.verification.VerificationCommand; import fr.xephi.authme.command.executable.verification.VerificationCommand;
import fr.xephi.authme.permission.AdminPermission; import fr.xephi.authme.permission.AdminPermission;
@ -92,7 +93,6 @@ public class CommandInitializer {
.description("Login command") .description("Login command")
.detailedDescription("Command to log in using AuthMeReloaded.") .detailedDescription("Command to log in using AuthMeReloaded.")
.withArgument("password", "Login password", MANDATORY) .withArgument("password", "Login password", MANDATORY)
.withArgument("2facode", "TOTP code", OPTIONAL)
.permission(PlayerPermission.LOGIN) .permission(PlayerPermission.LOGIN)
.executableCommand(LoginCommand.class) .executableCommand(LoginCommand.class)
.register(); .register();
@ -561,6 +561,15 @@ public class CommandInitializer {
.executableCommand(TotpBaseCommand.class) .executableCommand(TotpBaseCommand.class)
.register(); .register();
// Register the base totp code
CommandDescription.builder()
.parent(null)
.labels("code", "c")
.description("Command for logging in")
.detailedDescription("Processes the two-factor authentication code during login.")
.executableCommand(TotpCodeCommand.class)
.register();
// Register totp add // Register totp add
CommandDescription.builder() CommandDescription.builder()
.parent(totpBase) .parent(totpBase)

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@ -4,6 +4,7 @@ import fr.xephi.authme.command.PlayerCommand;
import fr.xephi.authme.data.auth.PlayerCache; import fr.xephi.authme.data.auth.PlayerCache;
import fr.xephi.authme.data.captcha.LoginCaptchaManager; import fr.xephi.authme.data.captcha.LoginCaptchaManager;
import fr.xephi.authme.data.captcha.RegistrationCaptchaManager; import fr.xephi.authme.data.captcha.RegistrationCaptchaManager;
import fr.xephi.authme.data.limbo.LimboMessageType;
import fr.xephi.authme.data.limbo.LimboService; import fr.xephi.authme.data.limbo.LimboService;
import fr.xephi.authme.datasource.DataSource; import fr.xephi.authme.datasource.DataSource;
import fr.xephi.authme.message.MessageKey; import fr.xephi.authme.message.MessageKey;
@ -80,6 +81,6 @@ public class CaptchaCommand extends PlayerCommand {
String newCode = registrationCaptchaManager.getCaptchaCodeOrGenerateNew(player.getName()); String newCode = registrationCaptchaManager.getCaptchaCodeOrGenerateNew(player.getName());
commonService.send(player, MessageKey.CAPTCHA_WRONG_ERROR, newCode); commonService.send(player, MessageKey.CAPTCHA_WRONG_ERROR, newCode);
} }
limboService.resetMessageTask(player, false); limboService.resetMessageTask(player, LimboMessageType.REGISTER);
} }
} }

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@ -19,8 +19,7 @@ public class LoginCommand extends PlayerCommand {
@Override @Override
public void runCommand(Player player, List<String> arguments) { public void runCommand(Player player, List<String> arguments) {
String password = arguments.get(0); String password = arguments.get(0);
String totpCode = arguments.size() > 1 ? arguments.get(1) : null; management.performLogin(player, password);
management.performLogin(player, password, totpCode);
} }
@Override @Override

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@ -0,0 +1,72 @@
package fr.xephi.authme.command.executable.totp;
import fr.xephi.authme.command.PlayerCommand;
import fr.xephi.authme.data.auth.PlayerAuth;
import fr.xephi.authme.data.auth.PlayerCache;
import fr.xephi.authme.data.limbo.LimboPlayer;
import fr.xephi.authme.data.limbo.LimboPlayerState;
import fr.xephi.authme.data.limbo.LimboService;
import fr.xephi.authme.datasource.DataSource;
import fr.xephi.authme.message.MessageKey;
import fr.xephi.authme.message.Messages;
import fr.xephi.authme.process.login.AsynchronousLogin;
import fr.xephi.authme.security.totp.TotpService;
import org.bukkit.entity.Player;
import javax.inject.Inject;
import java.util.List;
/**
* TOTP code command for processing the 2FA code during the login process.
*/
public class TotpCodeCommand extends PlayerCommand {
@Inject
private LimboService limboService;
@Inject
private PlayerCache playerCache;
@Inject
private Messages messages;
@Inject
private TotpService totpService;
@Inject
private DataSource dataSource;
@Inject
private AsynchronousLogin asynchronousLogin;
@Override
protected void runCommand(Player player, List<String> arguments) {
if (playerCache.isAuthenticated(player.getName())) {
messages.send(player, MessageKey.ALREADY_LOGGED_IN_ERROR);
return;
}
PlayerAuth auth = dataSource.getAuth(player.getName());
if (auth == null) {
messages.send(player, MessageKey.REGISTER_MESSAGE);
return;
}
LimboPlayer limbo = limboService.getLimboPlayer(player.getName());
if (limbo.getState() == LimboPlayerState.TOTP_REQUIRED) {
processCode(player, limbo, auth, arguments.get(0));
} else {
messages.send(player, MessageKey.LOGIN_MESSAGE);
}
}
private void processCode(Player player, LimboPlayer limbo, PlayerAuth auth, String inputCode) {
boolean isCodeValid = totpService.verifyCode(auth, inputCode);
if (isCodeValid) {
limbo.setState(LimboPlayerState.FINISHED);
asynchronousLogin.performLogin(player, auth);
} else {
player.sendMessage("Invalid code!");
}
}
}

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@ -0,0 +1,11 @@
package fr.xephi.authme.data.limbo;
public enum LimboMessageType {
REGISTER,
LOG_IN,
TOTP_CODE
}

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@ -23,6 +23,7 @@ public class LimboPlayer {
private final float flySpeed; private final float flySpeed;
private BukkitTask timeoutTask = null; private BukkitTask timeoutTask = null;
private MessageTask messageTask = null; private MessageTask messageTask = null;
private LimboPlayerState state = LimboPlayerState.PASSWORD_REQUIRED;
public LimboPlayer(Location loc, boolean operator, Collection<String> groups, boolean fly, float walkSpeed, public LimboPlayer(Location loc, boolean operator, Collection<String> groups, boolean fly, float walkSpeed,
float flySpeed) { float flySpeed) {
@ -124,4 +125,12 @@ public class LimboPlayer {
setMessageTask(null); setMessageTask(null);
setTimeoutTask(null); setTimeoutTask(null);
} }
public LimboPlayerState getState() {
return state;
}
public void setState(LimboPlayerState state) {
this.state = state;
}
} }

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@ -0,0 +1,11 @@
package fr.xephi.authme.data.limbo;
public enum LimboPlayerState {
PASSWORD_REQUIRED,
TOTP_REQUIRED,
FINISHED
}

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@ -45,11 +45,11 @@ class LimboPlayerTaskManager {
* *
* @param player the player * @param player the player
* @param limbo the associated limbo player of the player * @param limbo the associated limbo player of the player
* @param isRegistered whether the player is registered or not (needed to determine the message in the task) * @param messageType message type
*/ */
void registerMessageTask(Player player, LimboPlayer limbo, boolean isRegistered) { void registerMessageTask(Player player, LimboPlayer limbo, LimboMessageType messageType) {
int interval = settings.getProperty(RegistrationSettings.MESSAGE_INTERVAL); int interval = settings.getProperty(RegistrationSettings.MESSAGE_INTERVAL);
MessageResult result = getMessageKey(player.getName(), isRegistered); MessageResult result = getMessageKey(player.getName(), messageType);
if (interval > 0) { if (interval > 0) {
String[] joinMessage = messages.retrieveSingle(player, result.messageKey, result.args).split("\n"); String[] joinMessage = messages.retrieveSingle(player, result.messageKey, result.args).split("\n");
MessageTask messageTask = new MessageTask(player, joinMessage); MessageTask messageTask = new MessageTask(player, joinMessage);
@ -89,12 +89,14 @@ class LimboPlayerTaskManager {
* Returns the appropriate message key according to the registration status and settings. * Returns the appropriate message key according to the registration status and settings.
* *
* @param name the player's name * @param name the player's name
* @param isRegistered whether or not the username is registered * @param messageType the message to show
* @return the message key to display to the user * @return the message key to display to the user
*/ */
private MessageResult getMessageKey(String name, boolean isRegistered) { private MessageResult getMessageKey(String name, LimboMessageType messageType) {
if (isRegistered) { if (messageType == LimboMessageType.LOG_IN) {
return new MessageResult(MessageKey.LOGIN_MESSAGE); return new MessageResult(MessageKey.LOGIN_MESSAGE);
} else if (messageType == LimboMessageType.TOTP_CODE) {
return new MessageResult(MessageKey.TWO_FACTOR_CODE_REQUIRED);
} else if (registrationCaptchaManager.isCaptchaRequired(name)) { } else if (registrationCaptchaManager.isCaptchaRequired(name)) {
final String captchaCode = registrationCaptchaManager.getCaptchaCodeOrGenerateNew(name); final String captchaCode = registrationCaptchaManager.getCaptchaCodeOrGenerateNew(name);
return new MessageResult(MessageKey.CAPTCHA_FOR_REGISTRATION_REQUIRED, captchaCode); return new MessageResult(MessageKey.CAPTCHA_FOR_REGISTRATION_REQUIRED, captchaCode);

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@ -69,7 +69,8 @@ public class LimboService {
LimboPlayer limboPlayer = helper.merge(existingLimbo, limboFromDisk); LimboPlayer limboPlayer = helper.merge(existingLimbo, limboFromDisk);
limboPlayer = helper.merge(helper.createLimboPlayer(player, isRegistered, location), limboPlayer); limboPlayer = helper.merge(helper.createLimboPlayer(player, isRegistered, location), limboPlayer);
taskManager.registerMessageTask(player, limboPlayer, isRegistered); taskManager.registerMessageTask(player, limboPlayer,
isRegistered ? LimboMessageType.LOG_IN : LimboMessageType.REGISTER);
taskManager.registerTimeoutTask(player, limboPlayer); taskManager.registerTimeoutTask(player, limboPlayer);
helper.revokeLimboStates(player); helper.revokeLimboStates(player);
authGroupHandler.setGroup(player, limboPlayer, authGroupHandler.setGroup(player, limboPlayer,
@ -134,7 +135,7 @@ public class LimboService {
Optional<LimboPlayer> limboPlayer = getLimboOrLogError(player, "reset tasks"); Optional<LimboPlayer> limboPlayer = getLimboOrLogError(player, "reset tasks");
limboPlayer.ifPresent(limbo -> { limboPlayer.ifPresent(limbo -> {
taskManager.registerTimeoutTask(player, limbo); taskManager.registerTimeoutTask(player, limbo);
taskManager.registerMessageTask(player, limbo, true); taskManager.registerMessageTask(player, limbo, LimboMessageType.LOG_IN);
}); });
authGroupHandler.setGroup(player, limboPlayer.orElse(null), AuthGroupType.REGISTERED_UNAUTHENTICATED); authGroupHandler.setGroup(player, limboPlayer.orElse(null), AuthGroupType.REGISTERED_UNAUTHENTICATED);
} }
@ -143,11 +144,11 @@ public class LimboService {
* Resets the message task associated with the player's LimboPlayer. * Resets the message task associated with the player's LimboPlayer.
* *
* @param player the player to set a new message task for * @param player the player to set a new message task for
* @param isRegistered whether or not the player is registered * @param messageType the message to show for the limbo player
*/ */
public void resetMessageTask(Player player, boolean isRegistered) { public void resetMessageTask(Player player, LimboMessageType messageType) {
getLimboOrLogError(player, "reset message task") getLimboOrLogError(player, "reset message task")
.ifPresent(limbo -> taskManager.registerMessageTask(player, limbo, isRegistered)); .ifPresent(limbo -> taskManager.registerMessageTask(player, limbo, messageType));
} }
/** /**

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@ -197,6 +197,9 @@ public enum MessageKey {
/** Your secret code is %code. You can scan it from here %url */ /** Your secret code is %code. You can scan it from here %url */
TWO_FACTOR_CREATE("misc.two_factor_create", "%code", "%url"), TWO_FACTOR_CREATE("misc.two_factor_create", "%code", "%url"),
/** Please submit your two-factor authentication code with /2fa code &ltcode&gt;. */
TWO_FACTOR_CODE_REQUIRED("two_factor.code_required"),
/** You are not the owner of this account. Please choose another name! */ /** You are not the owner of this account. Please choose another name! */
NOT_OWNER_ERROR("on_join_validation.not_owner_error"), NOT_OWNER_ERROR("on_join_validation.not_owner_error"),

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@ -131,6 +131,7 @@ public class MessageUpdater {
.put("captcha", new String[]{"Captcha"}) .put("captcha", new String[]{"Captcha"})
.put("verification", new String[]{"Verification code"}) .put("verification", new String[]{"Verification code"})
.put("time", new String[]{"Time units"}) .put("time", new String[]{"Time units"})
.put("two_factor", new String[]{"Two-factor authentication"})
.build(); .build();
Set<String> addedKeys = new HashSet<>(); Set<String> addedKeys = new HashSet<>();

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@ -49,8 +49,8 @@ public class Management {
} }
public void performLogin(Player player, String password, String totpCode) { public void performLogin(Player player, String password) {
runTask(() -> asynchronousLogin.login(player, password, totpCode)); runTask(() -> asynchronousLogin.login(player, password));
} }
public void forceLogin(Player player) { public void forceLogin(Player player) {

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@ -6,6 +6,8 @@ import fr.xephi.authme.data.TempbanManager;
import fr.xephi.authme.data.auth.PlayerAuth; import fr.xephi.authme.data.auth.PlayerAuth;
import fr.xephi.authme.data.auth.PlayerCache; import fr.xephi.authme.data.auth.PlayerCache;
import fr.xephi.authme.data.captcha.LoginCaptchaManager; import fr.xephi.authme.data.captcha.LoginCaptchaManager;
import fr.xephi.authme.data.limbo.LimboMessageType;
import fr.xephi.authme.data.limbo.LimboPlayerState;
import fr.xephi.authme.data.limbo.LimboService; import fr.xephi.authme.data.limbo.LimboService;
import fr.xephi.authme.datasource.DataSource; import fr.xephi.authme.datasource.DataSource;
import fr.xephi.authme.events.AuthMeAsyncPreLoginEvent; import fr.xephi.authme.events.AuthMeAsyncPreLoginEvent;
@ -18,7 +20,6 @@ import fr.xephi.authme.permission.PlayerStatePermission;
import fr.xephi.authme.process.AsynchronousProcess; import fr.xephi.authme.process.AsynchronousProcess;
import fr.xephi.authme.process.SyncProcessManager; import fr.xephi.authme.process.SyncProcessManager;
import fr.xephi.authme.security.PasswordSecurity; import fr.xephi.authme.security.PasswordSecurity;
import fr.xephi.authme.security.totp.TotpService;
import fr.xephi.authme.service.BukkitService; import fr.xephi.authme.service.BukkitService;
import fr.xephi.authme.service.CommonService; import fr.xephi.authme.service.CommonService;
import fr.xephi.authme.service.SessionService; import fr.xephi.authme.service.SessionService;
@ -79,9 +80,6 @@ public class AsynchronousLogin implements AsynchronousProcess {
@Inject @Inject
private BungeeSender bungeeSender; private BungeeSender bungeeSender;
@Inject
private TotpService totpService;
AsynchronousLogin() { AsynchronousLogin() {
} }
@ -90,12 +88,17 @@ public class AsynchronousLogin implements AsynchronousProcess {
* *
* @param player the player to log in * @param player the player to log in
* @param password the password to log in with * @param password the password to log in with
* @param totpCode the totp code (nullable)
*/ */
public void login(Player player, String password, String totpCode) { public void login(Player player, String password) {
PlayerAuth auth = getPlayerAuth(player); PlayerAuth auth = getPlayerAuth(player);
if (auth != null && checkPlayerInfo(player, auth, password, totpCode)) { if (auth != null && checkPlayerInfo(player, auth, password)) {
performLogin(player, auth); if (auth.getTotpKey() != null) {
limboService.resetMessageTask(player, LimboMessageType.TOTP_CODE);
limboService.getLimboPlayer(player.getName()).setState(LimboPlayerState.TOTP_REQUIRED);
// TODO #1141: Check if we should check limbo state before processing password
} else {
performLogin(player, auth);
}
} }
} }
@ -130,7 +133,7 @@ public class AsynchronousLogin implements AsynchronousProcess {
if (auth == null) { if (auth == null) {
service.send(player, MessageKey.UNKNOWN_USER); service.send(player, MessageKey.UNKNOWN_USER);
// Recreate the message task to immediately send the message again as response // Recreate the message task to immediately send the message again as response
limboService.resetMessageTask(player, false); limboService.resetMessageTask(player, LimboMessageType.REGISTER);
return null; return null;
} }
@ -161,11 +164,10 @@ public class AsynchronousLogin implements AsynchronousProcess {
* @param player the player requesting to log in * @param player the player requesting to log in
* @param auth the PlayerAuth object of the player * @param auth the PlayerAuth object of the player
* @param password the password supplied by the player * @param password the password supplied by the player
* @param totpCode the input totp code (nullable)
* @return true if the password matches and all other conditions are met (e.g. no captcha required), * @return true if the password matches and all other conditions are met (e.g. no captcha required),
* false otherwise * false otherwise
*/ */
private boolean checkPlayerInfo(Player player, PlayerAuth auth, String password, String totpCode) { private boolean checkPlayerInfo(Player player, PlayerAuth auth, String password) {
final String name = player.getName().toLowerCase(); final String name = player.getName().toLowerCase();
// If captcha is required send a message to the player and deny to log in // If captcha is required send a message to the player and deny to log in
@ -180,17 +182,6 @@ public class AsynchronousLogin implements AsynchronousProcess {
loginCaptchaManager.increaseLoginFailureCount(name); loginCaptchaManager.increaseLoginFailureCount(name);
tempbanManager.increaseCount(ip, name); tempbanManager.increaseCount(ip, name);
if (auth.getTotpKey() != null) {
if (totpCode == null) {
player.sendMessage(
"You have two-factor authentication enabled. Please provide it: /login <password> <2faCode>");
return false;
} else if (!totpService.verifyCode(auth, totpCode)) {
player.sendMessage("Invalid code for two-factor authentication. Please try again");
return false;
}
}
if (passwordSecurity.comparePassword(password, auth.getPassword(), player.getName())) { if (passwordSecurity.comparePassword(password, auth.getPassword(), player.getName())) {
return true; return true;
} else { } else {
@ -235,7 +226,7 @@ public class AsynchronousLogin implements AsynchronousProcess {
* @param player the player to log in * @param player the player to log in
* @param auth the associated PlayerAuth object * @param auth the associated PlayerAuth object
*/ */
private void performLogin(Player player, PlayerAuth auth) { public void performLogin(Player player, PlayerAuth auth) {
if (player.isOnline()) { if (player.isOnline()) {
final boolean isFirstLogin = (auth.getLastLogin() == null); final boolean isFirstLogin = (auth.getLastLogin() == null);

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@ -26,7 +26,7 @@ public final class RestrictionSettings implements SettingsHolder {
@Comment("Allowed commands for unauthenticated players") @Comment("Allowed commands for unauthenticated players")
public static final Property<List<String>> ALLOW_COMMANDS = public static final Property<List<String>> ALLOW_COMMANDS =
newLowercaseListProperty("settings.restrictions.allowCommands", newLowercaseListProperty("settings.restrictions.allowCommands",
"/login", "/register", "/l", "/reg", "/email", "/captcha"); "/login", "/register", "/l", "/reg", "/email", "/captcha", "/2fa", "/totp");
@Comment({ @Comment({
"Max number of allowed registrations per IP", "Max number of allowed registrations per IP",

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@ -128,6 +128,9 @@ verification:
code_expired: '&3Your code has expired! Execute another sensitive command to get a new code!' code_expired: '&3Your code has expired! Execute another sensitive command to get a new code!'
email_needed: '&3To verify your identity you need to link an email address with your account!!' email_needed: '&3To verify your identity you need to link an email address with your account!!'
two_factor:
code_required: 'Please submit your two-factor authentication code with /2fa code <code>'
# Time units # Time units
time: time:
second: 'second' second: 'second'

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@ -11,7 +11,6 @@ import org.mockito.InjectMocks;
import org.mockito.Mock; import org.mockito.Mock;
import org.mockito.junit.MockitoJUnitRunner; import org.mockito.junit.MockitoJUnitRunner;
import java.util.Arrays;
import java.util.Collections; import java.util.Collections;
import static org.hamcrest.Matchers.containsString; import static org.hamcrest.Matchers.containsString;
@ -57,19 +56,7 @@ public class LoginCommandTest {
command.executeCommand(sender, Collections.singletonList("password")); command.executeCommand(sender, Collections.singletonList("password"));
// then // then
verify(management).performLogin(sender, "password", null); verify(management).performLogin(sender, "password" );
}
@Test
public void shouldCallManagementForPasswordAndTotpCode() {
// given
Player sender = mock(Player.class);
// when
command.executeCommand(sender, Arrays.asList("pwd", "12345"));
// then
verify(management).performLogin(sender, "pwd", "12345");
} }
@Test @Test

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@ -76,7 +76,7 @@ public class LimboPlayerTaskManagerTest {
given(settings.getProperty(RegistrationSettings.MESSAGE_INTERVAL)).willReturn(interval); given(settings.getProperty(RegistrationSettings.MESSAGE_INTERVAL)).willReturn(interval);
// when // when
limboPlayerTaskManager.registerMessageTask(player, limboPlayer, false); limboPlayerTaskManager.registerMessageTask(player, limboPlayer, LimboMessageType.REGISTER);
// then // then
verify(limboPlayer).setMessageTask(any(MessageTask.class)); verify(limboPlayer).setMessageTask(any(MessageTask.class));
@ -94,7 +94,7 @@ public class LimboPlayerTaskManagerTest {
given(settings.getProperty(RegistrationSettings.MESSAGE_INTERVAL)).willReturn(0); given(settings.getProperty(RegistrationSettings.MESSAGE_INTERVAL)).willReturn(0);
// when // when
limboPlayerTaskManager.registerMessageTask(player, limboPlayer, true); limboPlayerTaskManager.registerMessageTask(player, limboPlayer, LimboMessageType.LOG_IN);
// then // then
verifyZeroInteractions(limboPlayer, bukkitService); verifyZeroInteractions(limboPlayer, bukkitService);
@ -113,7 +113,7 @@ public class LimboPlayerTaskManagerTest {
given(messages.retrieveSingle(player, MessageKey.REGISTER_MESSAGE)).willReturn("Please register!"); given(messages.retrieveSingle(player, MessageKey.REGISTER_MESSAGE)).willReturn("Please register!");
// when // when
limboPlayerTaskManager.registerMessageTask(player, limboPlayer, false); limboPlayerTaskManager.registerMessageTask(player, limboPlayer, LimboMessageType.REGISTER);
// then // then
assertThat(limboPlayer.getMessageTask(), not(nullValue())); assertThat(limboPlayer.getMessageTask(), not(nullValue()));
@ -137,7 +137,7 @@ public class LimboPlayerTaskManagerTest {
given(messages.retrieveSingle(player, MessageKey.CAPTCHA_FOR_REGISTRATION_REQUIRED, captcha)).willReturn("Need to use captcha"); given(messages.retrieveSingle(player, MessageKey.CAPTCHA_FOR_REGISTRATION_REQUIRED, captcha)).willReturn("Need to use captcha");
// when // when
limboPlayerTaskManager.registerMessageTask(player, limboPlayer, false); limboPlayerTaskManager.registerMessageTask(player, limboPlayer, LimboMessageType.REGISTER);
// then // then
assertThat(limboPlayer.getMessageTask(), not(nullValue())); assertThat(limboPlayer.getMessageTask(), not(nullValue()));

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@ -90,7 +90,7 @@ public class LimboServiceTest {
limboService.createLimboPlayer(player, true); limboService.createLimboPlayer(player, true);
// then // then
verify(taskManager).registerMessageTask(eq(player), any(LimboPlayer.class), eq(true)); verify(taskManager).registerMessageTask(eq(player), any(LimboPlayer.class), eq(LimboMessageType.LOG_IN));
verify(taskManager).registerTimeoutTask(eq(player), any(LimboPlayer.class)); verify(taskManager).registerTimeoutTask(eq(player), any(LimboPlayer.class));
verify(player).setAllowFlight(false); verify(player).setAllowFlight(false);
verify(player).setFlySpeed(0.0f); verify(player).setFlySpeed(0.0f);
@ -121,7 +121,7 @@ public class LimboServiceTest {
limboService.createLimboPlayer(player, false); limboService.createLimboPlayer(player, false);
// then // then
verify(taskManager).registerMessageTask(eq(player), any(LimboPlayer.class), eq(false)); verify(taskManager).registerMessageTask(eq(player), any(LimboPlayer.class), eq(LimboMessageType.REGISTER));
verify(taskManager).registerTimeoutTask(eq(player), any(LimboPlayer.class)); verify(taskManager).registerTimeoutTask(eq(player), any(LimboPlayer.class));
verify(permissionsManager, only()).hasGroupSupport(); verify(permissionsManager, only()).hasGroupSupport();
verify(player).setAllowFlight(false); verify(player).setAllowFlight(false);
@ -209,7 +209,7 @@ public class LimboServiceTest {
// then // then
verify(taskManager).registerTimeoutTask(player, limbo); verify(taskManager).registerTimeoutTask(player, limbo);
verify(taskManager).registerMessageTask(player, limbo, true); verify(taskManager).registerMessageTask(player, limbo, LimboMessageType.LOG_IN);
verify(authGroupHandler).setGroup(player, limbo, AuthGroupType.REGISTERED_UNAUTHENTICATED); verify(authGroupHandler).setGroup(player, limbo, AuthGroupType.REGISTERED_UNAUTHENTICATED);
} }