mirror of
https://github.com/AuthMe/AuthMeReloaded.git
synced 2024-11-27 04:35:12 +01:00
Remove bungeecord messaging hook
It was the cause of many issues, as temp replacement server owners can use AuthMeBridge.
This commit is contained in:
parent
8327421dd4
commit
4a2ea7d372
@ -1,72 +0,0 @@
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package fr.xephi.authme.hooks;
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import com.google.common.io.ByteArrayDataInput;
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import com.google.common.io.ByteStreams;
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import fr.xephi.authme.ConsoleLogger;
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import fr.xephi.authme.cache.auth.PlayerAuth;
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import fr.xephi.authme.cache.auth.PlayerCache;
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import fr.xephi.authme.datasource.DataSource;
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import fr.xephi.authme.security.crypts.HashedPassword;
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import fr.xephi.authme.util.BukkitService;
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import org.bukkit.entity.Player;
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import org.bukkit.plugin.messaging.PluginMessageListener;
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import javax.inject.Inject;
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public class BungeeCordMessage implements PluginMessageListener {
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@Inject
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private DataSource dataSource;
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@Inject
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private BukkitService bukkitService;
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@Inject
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private PlayerCache playerCache;
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BungeeCordMessage() { }
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@Override
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public void onPluginMessageReceived(String channel, Player player, byte[] message) {
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if (!"BungeeCord".equals(channel)) {
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return;
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}
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ByteArrayDataInput in = ByteStreams.newDataInput(message);
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String subChannel = in.readUTF();
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if ("AuthMe".equalsIgnoreCase(subChannel)) {
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String str = in.readUTF();
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final String[] args = str.split(";");
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final String act = args[0];
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final String name = args[1];
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bukkitService.runTaskAsynchronously(new Runnable() {
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@Override
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public void run() {
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PlayerAuth auth = dataSource.getAuth(name);
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if (auth == null) {
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return;
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}
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if ("login".equals(act)) {
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playerCache.updatePlayer(auth);
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dataSource.setLogged(name);
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ConsoleLogger.fine("Player " + auth.getNickname() + " has logged in from one of your server!");
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} else if ("logout".equals(act)) {
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playerCache.removePlayer(name);
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dataSource.setUnlogged(name);
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ConsoleLogger.fine("Player " + auth.getNickname() + " has logged out from one of your server!");
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} else if ("register".equals(act)) {
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ConsoleLogger.fine("Player " + auth.getNickname() + " has registered out from one of your server!");
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} else if ("changepassword".equals(act)) {
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final String password = args[2];
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final String salt = args.length >= 4 ? args[3] : null;
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auth.setPassword(new HashedPassword(password, salt));
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playerCache.updatePlayer(auth);
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dataSource.updatePassword(auth);
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}
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}
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});
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}
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}
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}
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@ -49,9 +49,6 @@ public class AsyncChangePassword implements AsynchronousProcess {
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playerCache.updatePlayer(auth);
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processService.send(player, MessageKey.PASSWORD_CHANGED_SUCCESS);
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ConsoleLogger.info(player.getName() + " changed his password");
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// Send a Bungee message for the password change
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bungeeService.sendPasswordChanged(player, hashedPassword);
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} else {
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processService.send(player, MessageKey.WRONG_PASSWORD);
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}
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@ -119,7 +119,6 @@ public class ProcessSyncPlayerLogin implements SynchronousProcess {
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// The Login event now fires (as intended) after everything is processed
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bukkitService.callEvent(new LoginEvent(player));
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player.saveData();
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bungeeService.sendBungeeMessage(player, "login");
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// Login is done, display welcome message
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if (service.getProperty(RegistrationSettings.USE_WELCOME_MESSAGE)) {
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@ -64,8 +64,6 @@ public class ProcessSynchronousPlayerLogout implements SynchronousProcess {
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// Player is now logout... Time to fire event !
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bukkitService.callEvent(new LogoutEvent(player));
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// Send Bungee stuff. The service will check if it is enabled or not.
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bungeeService.sendBungeeMessage(player, "logout");
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service.send(player, MessageKey.LOGOUT_SUCCESS);
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ConsoleLogger.info(player.getName() + " logged out");
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@ -92,7 +92,6 @@ public class ProcessSyncPasswordRegister implements SynchronousProcess {
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}
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// Send Bungee stuff. The service will check if it is enabled or not.
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bungeeService.sendBungeeMessage(player, "register");
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bungeeService.connectPlayer(player);
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}
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}
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@ -3,13 +3,9 @@ package fr.xephi.authme.service;
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import com.google.common.io.ByteArrayDataOutput;
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import com.google.common.io.ByteStreams;
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import fr.xephi.authme.AuthMe;
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import fr.xephi.authme.hooks.BungeeCordMessage;
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import fr.xephi.authme.initialization.SettingsDependent;
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import fr.xephi.authme.security.crypts.HashedPassword;
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import fr.xephi.authme.settings.Settings;
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import fr.xephi.authme.settings.properties.HooksSettings;
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import fr.xephi.authme.util.BukkitService;
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import org.bukkit.entity.Player;
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import org.bukkit.plugin.messaging.Messenger;
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@ -21,8 +17,6 @@ import javax.inject.Inject;
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public class BungeeService implements SettingsDependent {
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private AuthMe plugin;
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private BukkitService bukkitService;
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private BungeeCordMessage bungeeCordMessage;
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private boolean isEnabled;
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private String bungeeServer;
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@ -31,59 +25,11 @@ public class BungeeService implements SettingsDependent {
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* Constructor.
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*/
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@Inject
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BungeeService(AuthMe plugin, BukkitService bukkitService, Settings settings, BungeeCordMessage bungeeCordMessage) {
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BungeeService(AuthMe plugin, Settings settings) {
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this.plugin = plugin;
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this.bukkitService = bukkitService;
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this.bungeeCordMessage = bungeeCordMessage;
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reload(settings);
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}
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/**
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* Sends a Bungee message to a player, e.g. login.
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*
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* @param player The player to send the message to.
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* @param action The action to send, e.g. login.
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*/
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public void sendBungeeMessage(Player player, String action) {
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if (!isEnabled) {
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return;
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}
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ByteArrayDataOutput out = ByteStreams.newDataOutput();
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out.writeUTF("Forward");
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out.writeUTF("ALL");
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out.writeUTF("AuthMe");
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out.writeUTF(action + ";" + player.getName());
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player.sendPluginMessage(plugin, "BungeeCord", out.toByteArray());
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}
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/**
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* Send a Bungee message for a password change.
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*
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* @param player The player who's password is changed.
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* @param password The new password.
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*/
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public void sendPasswordChanged(final Player player, HashedPassword password) {
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if (!isEnabled) {
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return;
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}
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final String hash = password.getHash();
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final String salt = password.getSalt();
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bukkitService.scheduleSyncDelayedTask(new Runnable() {
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@Override
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public void run() {
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ByteArrayDataOutput out = ByteStreams.newDataOutput();
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out.writeUTF("Forward");
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out.writeUTF("ALL");
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out.writeUTF("AuthMe");
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out.writeUTF("changepassword;" + player.getName() + ";" + hash + ";" + salt);
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player.sendPluginMessage(plugin, "BungeeCord", out.toByteArray());
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}
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});
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}
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/**
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* Send a player to a specified server. If no server is configured, this will
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* do nothing.
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@ -109,9 +55,6 @@ public class BungeeService implements SettingsDependent {
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if (!this.isEnabled) {
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return;
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}
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if (!messenger.isIncomingChannelRegistered(plugin, "BungeeCord")) {
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messenger.registerIncomingPluginChannel(plugin, "BungeeCord", bungeeCordMessage);
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}
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if (!messenger.isOutgoingChannelRegistered(plugin, "BungeeCord")) {
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messenger.registerOutgoingPluginChannel(plugin, "BungeeCord");
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}
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