CleanUp (removed setinventory api method

This commit is contained in:
Gabriele C 2015-10-03 12:19:49 +02:00
parent aed42670f6
commit 4c2348e6e3
7 changed files with 21 additions and 57 deletions

30
pom.xml
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@ -6,6 +6,7 @@
<groupId>fr.xephi</groupId>
<artifactId>authme</artifactId>
<version>5.1-SNAPSHOT</version>
<packaging>jar</packaging>
<name>AuthMeReloaded</name>
<description>Authentication plugin for CraftBukkit/Spigot!</description>
@ -88,9 +89,8 @@
<artifactSet>
<includes>
<include>com.zaxxer:HikariCP</include>
<include>org.slf4j:slf4j-simple</include>
<include>org.slf4j:slf4j-jdk14</include>
<include>org.slf4j:slf4j-api</include>
<include>com.google.code.gson:gson</include>
<include>com.maxmind.geoip:geoip-api</include>
<include>com.sun.mail:javax.mail</include>
<include>com.comphenix.attribute:AttributeStorage</include>
@ -194,7 +194,7 @@
</dependency>
<dependency>
<groupId>org.slf4j</groupId>
<artifactId>slf4j-simple</artifactId>
<artifactId>slf4j-jdk14</artifactId>
<version>1.7.12</version>
<scope>compile</scope>
<optional>true</optional>
@ -308,13 +308,23 @@
<optional>true</optional>
</dependency>
<!--ProtocolLib http://dev.bukkit.org/bukkit-plugins/protocollib/ -->
<dependency>
<groupId>com.comphenix.protocol</groupId>
<artifactId>ProtocolLib</artifactId>
<version>3.4.0</version>
<optional>true</optional>
</dependency>
<!--ProtocolLib http://dev.bukkit.org/bukkit-plugins/protocollib/ -->
<dependency>
<groupId>com.comphenix.protocol</groupId>
<artifactId>ProtocolLib</artifactId>
<version>3.4.0</version>
<optional>true</optional>
<exclusions>
<exclusion>
<artifactId>cglib-nodep</artifactId>
<groupId>cglib</groupId>
</exclusion>
<exclusion>
<artifactId>BukkitExecutors</artifactId>
<groupId>com.comphenix.executors</groupId>
</exclusion>
</exclusions>
</dependency>
<!-- Vault, http://dev.bukkit.org/bukkit-plugins/vault/ -->
<dependency>

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@ -160,7 +160,6 @@ public class Utils {
}
// TODO: remove if not needed
@SuppressWarnings("unused")
public static void hasPermOnJoin(Player player) {
if (plugin.permission == null)
return;

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@ -6,11 +6,9 @@ import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.Server;
import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack;
import org.bukkit.plugin.Plugin;
import fr.xephi.authme.AuthMe;
import fr.xephi.authme.ConsoleLogger;
import fr.xephi.authme.Utils;
import fr.xephi.authme.cache.auth.PlayerAuth;
import fr.xephi.authme.cache.auth.PlayerCache;
@ -94,16 +92,6 @@ public class NewAPI {
}
}
public void setPlayerInventory(Player player, ItemStack[] content,
ItemStack[] armor) {
try {
player.getInventory().setContents(content);
player.getInventory().setArmorContents(armor);
} catch (Exception npe) {
ConsoleLogger.showError("Some error appear while trying to set inventory for " + player.getName());
}
}
/**
*
* @param playerName

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@ -1,7 +1,6 @@
package fr.xephi.authme.events;
import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack;
/**
* This event restore the inventory.
@ -10,37 +9,15 @@ import org.bukkit.inventory.ItemStack;
*/
public class RestoreInventoryEvent extends CustomEvent {
private ItemStack[] inventory;
private ItemStack[] armor;
private Player player;
public RestoreInventoryEvent(Player player) {
this.player = player;
this.inventory = player.getInventory().getContents();
this.armor = player.getInventory().getArmorContents();
}
public RestoreInventoryEvent(Player player, boolean async) {
super(async);
this.player = player;
this.inventory = inventory;
this.armor = armor;
}
public ItemStack[] getInventory() {
return this.inventory;
}
public void setInventory(ItemStack[] inventory) {
this.inventory = inventory;
}
public ItemStack[] getArmor() {
return this.armor;
}
public void setArmor(ItemStack[] armor) {
this.armor = armor;
}
public Player getPlayer() {

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@ -95,7 +95,6 @@ public class ProcessSyncronousPlayerLogin implements Runnable {
RestoreInventoryEvent event = new RestoreInventoryEvent(player);
Bukkit.getServer().getPluginManager().callEvent(event);
if (!event.isCancelled()) {
plugin.api.setPlayerInventory(player, event.getInventory(), event.getArmor());
plugin.inventoryProtector.sendInventoryPacket(player);
}
}

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@ -4,9 +4,7 @@ import org.bukkit.GameMode;
import org.bukkit.entity.Player;
import fr.xephi.authme.AuthMe;
import fr.xephi.authme.events.RestoreInventoryEvent;
import fr.xephi.authme.settings.Settings;
import org.bukkit.Bukkit;
public class ProcessSyncronousPlayerQuit implements Runnable {
@ -28,11 +26,6 @@ public class ProcessSyncronousPlayerQuit implements Runnable {
@Override
public void run() {
RestoreInventoryEvent ev = new RestoreInventoryEvent(player);
Bukkit.getPluginManager().callEvent(ev);
if (!ev.isCancelled()) {
plugin.api.setPlayerInventory(player, ev.getInventory(), ev.getArmor());
}
if (needToChange) {
player.setOp(isOp);

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@ -95,9 +95,7 @@ public class ProcessSyncronousPasswordRegister implements Runnable {
if (Settings.protectInventoryBeforeLogInEnabled && plugin.inventoryProtector != null) {
RestoreInventoryEvent event = new RestoreInventoryEvent(player);
Bukkit.getPluginManager().callEvent(event);
if (!event.isCancelled() && event.getArmor() != null && event.getInventory() != null) {
player.getInventory().setContents(event.getInventory());
player.getInventory().setArmorContents(event.getArmor());
if (!event.isCancelled()) {
plugin.inventoryProtector.sendInventoryPacket(player);
}
}