mirror of
https://github.com/AuthMe/AuthMeReloaded.git
synced 2024-11-07 11:10:14 +01:00
Fix player always teleport to spawn on join.
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parent
56d6fd81b4
commit
5726b0d326
@ -194,6 +194,7 @@ public class AuthMePlayerListener implements Listener {
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@EventHandler(priority = EventPriority.LOW)
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public void onPlayerJoin(PlayerJoinEvent event) {
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final Player player = event.getPlayer();
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teleportationService.teleportOnJoin(player);
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management.performJoin(player);
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}
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@ -232,7 +233,7 @@ public class AuthMePlayerListener implements Listener {
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}
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antiBot.handlePlayerJoin(player);
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teleportationService.teleportOnJoin(player);
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teleportationService.teleportOnLoginEvent(player);
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}
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@EventHandler(priority = EventPriority.HIGHEST)
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@ -8,8 +8,7 @@ import fr.xephi.authme.output.MessageKey;
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import fr.xephi.authme.process.AsynchronousProcess;
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import fr.xephi.authme.process.ProcessService;
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import fr.xephi.authme.process.SyncProcessManager;
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import fr.xephi.authme.util.BukkitService;
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import fr.xephi.authme.util.Utils;
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import fr.xephi.authme.settings.properties.RestrictionSettings;
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import org.bukkit.entity.Player;
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import javax.inject.Inject;
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@ -31,10 +30,8 @@ public class AsynchronousLogout implements AsynchronousProcess {
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@Inject
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private SyncProcessManager syncProcessManager;
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@Inject
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private BukkitService bukkitService;
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AsynchronousLogout() { }
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AsynchronousLogout() {
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}
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public void logout(final Player player) {
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final String name = player.getName().toLowerCase();
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@ -42,23 +39,20 @@ public class AsynchronousLogout implements AsynchronousProcess {
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service.send(player, MessageKey.NOT_LOGGED_IN);
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return;
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}
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PlayerAuth auth = playerCache.getAuth(name);
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database.updateSession(auth);
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auth.setQuitLocX(player.getLocation().getX());
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auth.setQuitLocY(player.getLocation().getY());
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auth.setQuitLocZ(player.getLocation().getZ());
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auth.setWorld(player.getWorld().getName());
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database.updateQuitLoc(auth);
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if (service.getProperty(RestrictionSettings.SAVE_QUIT_LOCATION)) {
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auth.setQuitLocX(player.getLocation().getX());
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auth.setQuitLocY(player.getLocation().getY());
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auth.setQuitLocZ(player.getLocation().getZ());
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auth.setWorld(player.getWorld().getName());
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database.updateQuitLoc(auth);
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}
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limboCache.updateLimboPlayer(player);
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playerCache.removePlayer(name);
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database.setUnlogged(name);
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bukkitService.scheduleSyncDelayedTask(new Runnable() {
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@Override
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public void run() {
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Utils.teleportToSpawn(player);
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}
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});
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limboCache.updateLimboPlayer(player);
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syncProcessManager.processSyncPlayerLogout(player);
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}
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}
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@ -69,22 +69,7 @@ public class ProcessSynchronousPlayerLogout implements SynchronousProcess {
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limboPlayerTaskManager.registerTimeoutTask(player);
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limboPlayerTaskManager.registerMessageTask(name, true);
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if (player.isInsideVehicle() && player.getVehicle() != null) {
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player.getVehicle().eject();
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}
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final int timeout = service.getProperty(RestrictionSettings.TIMEOUT) * TICKS_PER_SECOND;
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if (service.getProperty(RegistrationSettings.APPLY_BLIND_EFFECT)) {
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player.addPotionEffect(new PotionEffect(PotionEffectType.BLINDNESS, timeout, 2));
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}
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service.setGroup(player, AuthGroupType.NOT_LOGGED_IN);
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player.setOp(false);
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// Remove speed
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if (!service.getProperty(RestrictionSettings.ALLOW_UNAUTHED_MOVEMENT)
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&& service.getProperty(RestrictionSettings.REMOVE_SPEED)) {
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player.setFlySpeed(0.0f);
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player.setWalkSpeed(0.0f);
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}
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applyLogoutEffect(player);
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// Player is now logout... Time to fire event !
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bukkitService.callEvent(new LogoutEvent(player));
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@ -95,4 +80,28 @@ public class ProcessSynchronousPlayerLogout implements SynchronousProcess {
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ConsoleLogger.info(player.getName() + " logged out");
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}
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private void applyLogoutEffect(Player player) {
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// dismount player
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if (player.isInsideVehicle() && player.getVehicle() != null) {
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player.getVehicle().eject();
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}
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// Apply Blindness effect
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final int timeout = service.getProperty(RestrictionSettings.TIMEOUT) * TICKS_PER_SECOND;
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if (service.getProperty(RegistrationSettings.APPLY_BLIND_EFFECT)) {
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player.addPotionEffect(new PotionEffect(PotionEffectType.BLINDNESS, timeout, 2));
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}
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// Set player's data to unauthenticated
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service.setGroup(player, AuthGroupType.NOT_LOGGED_IN);
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player.setOp(false);
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player.setAllowFlight(false);
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// Remove speed
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if (!service.getProperty(RestrictionSettings.ALLOW_UNAUTHED_MOVEMENT)
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&& service.getProperty(RestrictionSettings.REMOVE_SPEED)) {
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player.setFlySpeed(0.0f);
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player.setWalkSpeed(0.0f);
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}
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}
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}
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@ -41,8 +41,12 @@ public class TeleportationService implements Reloadable {
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private Set<String> spawnOnLoginWorlds;
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TeleportationService() { }
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TeleportationService() {
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}
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private static boolean isEventValid(AbstractTeleportEvent event) {
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return !event.isCancelled() && event.getTo() != null && event.getTo().getWorld() != null;
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}
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@PostConstruct
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@Override
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@ -51,11 +55,9 @@ public class TeleportationService implements Reloadable {
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spawnOnLoginWorlds = new HashSet<>(settings.getProperty(RestrictionSettings.FORCE_SPAWN_ON_WORLDS));
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}
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public void teleportOnJoin(final Player player) {
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public void teleportOnLoginEvent(final Player player) {
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if (settings.getProperty(RestrictionSettings.NO_TELEPORT)) {
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return;
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} else if (teleportToFirstSpawn(player)) {
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return;
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}
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if (settings.getProperty(TELEPORT_UNAUTHED_TO_SPAWN) || mustForceSpawnAfterLogin(player.getWorld().getName())) {
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@ -63,6 +65,13 @@ public class TeleportationService implements Reloadable {
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}
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}
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public void teleportOnJoin(final Player player) {
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if (settings.getProperty(RestrictionSettings.NO_TELEPORT)) {
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return;
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}
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teleportToFirstSpawn(player);
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}
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public void teleportOnLogin(final Player player, PlayerAuth auth, LimboPlayer limbo) {
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if (settings.getProperty(RestrictionSettings.NO_TELEPORT)) {
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return;
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@ -122,7 +131,7 @@ public class TeleportationService implements Reloadable {
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* by external listeners). Note that not teleportation is performed if the event's location is empty.
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*
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* @param player the player to teleport
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* @param event the event to emit and according to which to teleport
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* @param event the event to emit and according to which to teleport
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*/
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private void performTeleportation(final Player player, final AbstractTeleportEvent event) {
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bukkitService.scheduleSyncDelayedTask(new Runnable() {
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@ -135,8 +144,4 @@ public class TeleportationService implements Reloadable {
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}
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});
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}
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private static boolean isEventValid(AbstractTeleportEvent event) {
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return !event.isCancelled() && event.getTo() != null && event.getTo().getWorld() != null;
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}
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}
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