mirror of
https://github.com/AuthMe/AuthMeReloaded.git
synced 2024-12-26 10:37:39 +01:00
cleanup
It's good now
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parent
5e330398d3
commit
5943537c26
@ -74,10 +74,9 @@ public class Spawn extends CustomConfiguration {
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public Location getSpawn() {
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public Location getSpawn() {
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try {
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try {
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String worldName;
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String worldName = getString("spawn.world");
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World world;
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World world = Bukkit.getWorld(worldName);
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if (StringUtils.isEmpty(worldName = getString("spawn.world")) ||
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if (StringUtils.isEmpty(worldName) || world == null) {
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(world = Bukkit.getWorld(worldName)) == null) {
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return null;
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return null;
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}
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}
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return new Location(world, getDouble("spawn.x"), getDouble("spawn.y"), getDouble("spawn.z"),
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return new Location(world, getDouble("spawn.x"), getDouble("spawn.y"), getDouble("spawn.z"),
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@ -107,11 +106,11 @@ public class Spawn extends CustomConfiguration {
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// Return the spawn location of a player
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// Return the spawn location of a player
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public Location getSpawnLocation(Player player) {
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public Location getSpawnLocation(Player player) {
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AuthMe plugin = AuthMe.getInstance();
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AuthMe plugin = AuthMe.getInstance();
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World world;
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if (plugin == null || player == null || player.getWorld() == null) {
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if (plugin == null || player == null || (world = player.getWorld()) == null) {
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return null;
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return null;
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}
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}
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World world = player.getWorld();
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Location spawnLoc = null;
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Location spawnLoc = null;
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for (String priority : spawnPriority) {
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for (String priority : spawnPriority) {
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switch (priority.toLowerCase()) {
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switch (priority.toLowerCase()) {
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