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https://github.com/AuthMe/AuthMeReloaded.git
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Created base command for /authme
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@ -1,12 +1,11 @@
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package fr.xephi.authme.command.executable;
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import com.timvisee.dungeonmaze.DungeonMaze;
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import com.timvisee.dungeonmaze.command.CommandParts;
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import com.timvisee.dungeonmaze.command.ExecutableCommand;
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import fr.xephi.authme.command.CommandParts;
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import fr.xephi.authme.command.ExecutableCommand;
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import org.bukkit.ChatColor;
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import org.bukkit.command.CommandSender;
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public class DungeonMazeCommand extends ExecutableCommand {
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public class AuthMeCommand extends ExecutableCommand {
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/**
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* Execute the command.
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@ -20,7 +19,8 @@ public class DungeonMazeCommand extends ExecutableCommand {
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@Override
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public boolean executeCommand(CommandSender sender, CommandParts commandReference, CommandParts commandArguments) {
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// Show some version info
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sender.sendMessage(ChatColor.GREEN + "This server is running " + DungeonMaze.PLUGIN_NAME + " v" + DungeonMaze.getVersionName() + "! " + ChatColor.RED + "<3");
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// TODO: Use plugin name and version constants here!
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sender.sendMessage(ChatColor.GREEN + "This server is running AuthMeReloaded v1.0! " + ChatColor.RED + "<3");
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sender.sendMessage(ChatColor.YELLOW + "Use the command " + ChatColor.GOLD + "/" + commandReference.get(0) + " help" + ChatColor.YELLOW + " to view help.");
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sender.sendMessage(ChatColor.YELLOW + "Use the command " + ChatColor.GOLD + "/" + commandReference.get(0) + " about" + ChatColor.YELLOW + " to view about.");
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return true;
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