Change how purge logged works at starting/stopping server

This commit is contained in:
vanhec_a 2015-10-12 15:01:57 +02:00
parent 3c0e6e06c7
commit 5b98759b61

View File

@ -263,12 +263,11 @@ public class AuthMe extends JavaPlugin {
} }
// Reload support hook // Reload support hook
if (Settings.reloadSupport) {
if (database != null) { if (database != null) {
int playersOnline = Utils.getOnlinePlayers().size(); int playersOnline = Utils.getOnlinePlayers().size();
if (playersOnline < 1) { if (playersOnline < 1) {
database.purgeLogged(); database.purgeLogged();
} else { } else if (Settings.reloadSupport) {
for (PlayerAuth auth : database.getLoggedPlayers()) { for (PlayerAuth auth : database.getLoggedPlayers()) {
if (auth == null) if (auth == null)
continue; continue;
@ -278,7 +277,6 @@ public class AuthMe extends JavaPlugin {
} }
} }
} }
}
// Register events // Register events
pm.registerEvents(new AuthMePlayerListener(this), this); pm.registerEvents(new AuthMePlayerListener(this), this);
@ -564,7 +562,6 @@ public class AuthMe extends JavaPlugin {
} }
} }
PlayerCache.getInstance().removePlayer(name); PlayerCache.getInstance().removePlayer(name);
database.setUnlogged(name);
player.saveData(); player.saveData();
} }