Cleanup + fix some teleport behaviour

This commit is contained in:
Gabriele C 2016-08-04 11:28:03 +02:00
parent 4b81e3b7dc
commit 5d6f3e1f06
2 changed files with 14 additions and 17 deletions

View File

@ -193,10 +193,9 @@ public class PlayerListener implements Listener {
}
}
@EventHandler(priority = EventPriority.LOW)
@EventHandler(priority = EventPriority.NORMAL)
public void onPlayerJoin(PlayerJoinEvent event) {
final Player player = event.getPlayer();
teleportationService.teleportNewPlayerToFirstSpawn(player);
management.performJoin(player);
}
@ -206,7 +205,7 @@ public class PlayerListener implements Listener {
// event caused by "logged in from another location". The nicer way, but only for Spigot, would be
// to check in the AsyncPlayerPreLoginEvent. To support all servers, we use the less nice way.
@EventHandler(priority = EventPriority.HIGHEST)
@EventHandler(priority = EventPriority.LOW)
public void onPlayerLogin(PlayerLoginEvent event) {
final Player player = event.getPlayer();
final String name = player.getName();
@ -239,6 +238,7 @@ public class PlayerListener implements Listener {
}
antiBot.handlePlayerJoin(player);
teleportationService.teleportNewPlayerToFirstSpawn(player);
teleportationService.teleportOnJoin(player);
}
@ -261,10 +261,12 @@ public class PlayerListener implements Listener {
public void onPlayerKick(PlayerKickEvent event) {
// Note #831: Especially for offline CraftBukkit, we need to catch players being kicked because of
// "logged in from another location" and to cancel their kick
if (settings.getProperty(RestrictionSettings.FORCE_SINGLE_SESSION)
&& event.getReason().contains("You logged in from another location")) {
event.setCancelled(true);
return;
if(settings.getProperty(RestrictionSettings.FORCE_SINGLE_SESSION)) {
String reason = event.getReason();
if (reason.contains("You logged in from another location")) {
event.setCancelled(true);
return;
}
}
final Player player = event.getPlayer();

View File

@ -72,7 +72,7 @@ public class TeleportationService implements Reloadable {
return;
}
if (settings.getProperty(TELEPORT_UNAUTHED_TO_SPAWN) || mustForceSpawnAfterLogin(player.getWorld().getName())) {
if (settings.getProperty(TELEPORT_UNAUTHED_TO_SPAWN)) {
teleportToSpawn(player, playerCache.isAuthenticated(player.getName()));
}
}
@ -160,15 +160,10 @@ public class TeleportationService implements Reloadable {
* @param event the event to emit and according to which to teleport
*/
private void performTeleportation(final Player player, final AbstractTeleportEvent event) {
bukkitService.scheduleSyncDelayedTask(new Runnable() {
@Override
public void run() {
bukkitService.callEvent(event);
if (player.isOnline() && isEventValid(event)) {
player.teleport(event.getTo());
}
}
});
bukkitService.callEvent(event);
if (player.isOnline() && isEventValid(event)) {
player.teleport(event.getTo());
}
}
private static boolean isEventValid(AbstractTeleportEvent event) {