Use Low priority for join events in order to allow plugins

to change the delayed join message.
This commit is contained in:
games647 2016-01-09 21:15:56 +01:00
parent 2f1338b08b
commit 663e3063d7

View File

@ -185,7 +185,7 @@ public class AuthMePlayerListener implements Listener {
}
}
@EventHandler(priority = EventPriority.LOWEST)
@EventHandler(priority = EventPriority.LOW)
public void onPlayerJoin(PlayerJoinEvent event) {
final Player player = event.getPlayer();
if (player == null) {