mirror of
https://github.com/AuthMe/AuthMeReloaded.git
synced 2024-10-31 07:39:42 +01:00
Implemented the login command
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parent
0ca60299ad
commit
6e222c1bc9
@ -348,7 +348,7 @@ public class AuthMe extends JavaPlugin {
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// Register commands
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//getCommand("authme").setExecutor(new AdminCommand(this));
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getCommand("register").setExecutor(new RegisterCommand(this));
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getCommand("login").setExecutor(new LoginCommand(this));
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//getCommand("login").setExecutor(new LoginCommand(this));
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getCommand("changepassword").setExecutor(new ChangePasswordCommand(this));
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getCommand("logout").setExecutor(new LogoutCommand(this));
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getCommand("unregister").setExecutor(new UnregisterCommand(this));
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@ -2,6 +2,7 @@ package fr.xephi.authme.command;
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import fr.xephi.authme.command.executable.*;
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import fr.xephi.authme.command.executable.authme.*;
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import fr.xephi.authme.command.executable.login.LoginCommand;
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import java.util.ArrayList;
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import java.util.List;
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@ -29,7 +30,7 @@ public class CommandManager {
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@SuppressWarnings("SpellCheckingInspection")
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public void registerCommands() {
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// Register the base Dungeon Maze command
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CommandDescription authMeCommand = new CommandDescription(
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CommandDescription authMeBaseCommand = new CommandDescription(
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new AuthMeCommand(),
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new ArrayList<String>() {{
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add("authme");
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@ -49,7 +50,7 @@ public class CommandManager {
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}},
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"View help",
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"View detailed help pages about AuthMeReloaded commands.",
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authMeCommand);
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authMeBaseCommand);
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helpCommand.addArgument(new CommandArgumentDescription("query", "The command or query to view help for.", true));
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helpCommand.setMaximumArguments(false);
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@ -62,7 +63,7 @@ public class CommandManager {
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}},
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"Register a player",
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"Register the specified player with the specified password.",
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authMeCommand);
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authMeBaseCommand);
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registerCommand.setCommandPermissions("authme.admin.register", CommandPermissions.DefaultPermission.OP_ONLY);
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registerCommand.addArgument(new CommandArgumentDescription("player", "Player name", false));
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registerCommand.addArgument(new CommandArgumentDescription("password", "Password", false));
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@ -78,7 +79,7 @@ public class CommandManager {
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}},
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"Unregister a player",
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"Unregister the specified player.",
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authMeCommand);
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authMeBaseCommand);
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unregisterCommand.setCommandPermissions("authme.admin.unregister", CommandPermissions.DefaultPermission.OP_ONLY);
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unregisterCommand.addArgument(new CommandArgumentDescription("player", "Player name", false));
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@ -91,7 +92,7 @@ public class CommandManager {
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}},
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"Enforce login player",
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"Enforce the specified player to login.",
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authMeCommand);
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authMeBaseCommand);
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forceLoginCommand.setCommandPermissions("authme.admin.forcelogin", CommandPermissions.DefaultPermission.OP_ONLY);
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forceLoginCommand.addArgument(new CommandArgumentDescription("player", "Online player name", true));
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@ -106,7 +107,7 @@ public class CommandManager {
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}},
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"Change player's password",
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"Change the password of a player.",
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authMeCommand);
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authMeBaseCommand);
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changePasswordCommand.setCommandPermissions("authme.admin.changepassword", CommandPermissions.DefaultPermission.OP_ONLY);
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changePasswordCommand.addArgument(new CommandArgumentDescription("player", "Player name", false));
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changePasswordCommand.addArgument(new CommandArgumentDescription("pwd", "New password", false));
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@ -120,7 +121,7 @@ public class CommandManager {
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}},
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"Player's last login",
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"View the date of the specified players last login",
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authMeCommand);
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authMeBaseCommand);
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lastLoginCommand.setCommandPermissions("authme.admin.lastlogin", CommandPermissions.DefaultPermission.OP_ONLY);
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lastLoginCommand.addArgument(new CommandArgumentDescription("player", "Player name", true));
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@ -133,7 +134,7 @@ public class CommandManager {
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}},
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"Display player accounts",
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"Display all accounts of a player by it's player name or IP.",
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authMeCommand);
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authMeBaseCommand);
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accountsCommand.setCommandPermissions("authme.admin.accounts", CommandPermissions.DefaultPermission.OP_ONLY);
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accountsCommand.addArgument(new CommandArgumentDescription("player", "Player name or IP", true));
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@ -148,7 +149,7 @@ public class CommandManager {
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}},
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"Display player's email",
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"Display the email address of the specified player if set.",
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authMeCommand);
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authMeBaseCommand);
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getEmailCommand.setCommandPermissions("authme.admin.getemail", CommandPermissions.DefaultPermission.OP_ONLY);
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getEmailCommand.addArgument(new CommandArgumentDescription("player", "Player name", true));
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@ -163,7 +164,7 @@ public class CommandManager {
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}},
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"Change player's email",
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"Change the email address of the specified player.",
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authMeCommand);
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authMeBaseCommand);
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setEmailCommand.setCommandPermissions("authme.admin.chgemail", CommandPermissions.DefaultPermission.OP_ONLY);
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setEmailCommand.addArgument(new CommandArgumentDescription("player", "Player name", false));
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setEmailCommand.addArgument(new CommandArgumentDescription("email", "Player email", false));
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@ -177,7 +178,7 @@ public class CommandManager {
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}},
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"Get player's IP",
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"Get the IP address of the specified online player.",
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authMeCommand);
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authMeBaseCommand);
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getIpCommand.setCommandPermissions("authme.admin.getip", CommandPermissions.DefaultPermission.OP_ONLY);
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getIpCommand.addArgument(new CommandArgumentDescription("player", "Online player name", true));
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@ -190,7 +191,7 @@ public class CommandManager {
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}},
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"Teleport to spawn",
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"Teleport to the spawn.",
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authMeCommand);
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authMeBaseCommand);
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spawnCommand.setCommandPermissions("authme.admin.spawn", CommandPermissions.DefaultPermission.OP_ONLY);
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// Register the setspawn command
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@ -202,7 +203,7 @@ public class CommandManager {
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}},
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"Change the spawn",
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"Change the player's spawn to your current position.",
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authMeCommand);
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authMeBaseCommand);
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setSpawnCommand.setCommandPermissions("authme.admin.setspawn", CommandPermissions.DefaultPermission.OP_ONLY);
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// Register the firstspawn command
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@ -214,7 +215,7 @@ public class CommandManager {
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}},
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"Teleport to first spawn",
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"Teleport to the first spawn.",
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authMeCommand);
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authMeBaseCommand);
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firstSpawnCommand.setCommandPermissions("authme.admin.firstspawn", CommandPermissions.DefaultPermission.OP_ONLY);
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// Register the setfirstspawn command
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@ -226,7 +227,7 @@ public class CommandManager {
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}},
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"Change the first spawn",
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"Change the first player's spawn to your current position.",
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authMeCommand);
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authMeBaseCommand);
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setFirstSpawnCommand.setCommandPermissions("authme.admin.setfirstspawn", CommandPermissions.DefaultPermission.OP_ONLY);
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// Register the purge command
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@ -238,7 +239,7 @@ public class CommandManager {
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}},
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"Purge old data",
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"Purge old AuthMeReloaded data longer than the specified amount of days ago.",
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authMeCommand);
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authMeBaseCommand);
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purgeCommand.setCommandPermissions("authme.admin.purge", CommandPermissions.DefaultPermission.OP_ONLY);
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purgeCommand.addArgument(new CommandArgumentDescription("days", "Number of days", false));
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@ -255,7 +256,7 @@ public class CommandManager {
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}},
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"Purge player's last position",
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"Purge the last know position of the specified player.",
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authMeCommand);
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authMeBaseCommand);
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purgeLastPositionCommand.setCommandPermissions("authme.admin.purgelastpos", CommandPermissions.DefaultPermission.OP_ONLY);
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purgeLastPositionCommand.addArgument(new CommandArgumentDescription("player", "Player name", true));
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@ -270,7 +271,7 @@ public class CommandManager {
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}},
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"Purge banned palyers data",
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"Purge all AuthMeReloaded data for banned players.",
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authMeCommand);
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authMeBaseCommand);
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purgeBannedPlayersCommand.setCommandPermissions("authme.admin.purgebannedplayers", CommandPermissions.DefaultPermission.OP_ONLY);
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// Register the switchantibot command
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@ -283,7 +284,7 @@ public class CommandManager {
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}},
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"Switch AntiBot mode",
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"Switch or toggle the AntiBot mode to the specified state.",
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authMeCommand);
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authMeBaseCommand);
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switchAntiBotCommand.setCommandPermissions("authme.admin.switchantibot", CommandPermissions.DefaultPermission.OP_ONLY);
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switchAntiBotCommand.addArgument(new CommandArgumentDescription("mode", "ON / OFF", true));
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@ -309,7 +310,7 @@ public class CommandManager {
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}},
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"Reload plugin",
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"Reload the AuthMeReloaded plugin.",
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authMeCommand);
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authMeBaseCommand);
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reloadCommand.setCommandPermissions("authme.admin.reload", CommandPermissions.DefaultPermission.OP_ONLY);
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// Register the version command
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@ -324,11 +325,22 @@ public class CommandManager {
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}},
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"Version info",
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"Show detailed information about the installed AuthMeReloaded version, and shows the developers, contributors, license and other information.",
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authMeCommand);
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authMeBaseCommand);
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versionCommand.setMaximumArguments(false);
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// Register the base Dungeon Maze command
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CommandDescription loginBaseCommand = new CommandDescription(
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new LoginCommand(),
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new ArrayList<String>() {{
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add("authme");
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}},
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"Login command",
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"Command to login using AuthMeReloaded.", null);
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loginBaseCommand.addArgument(new CommandArgumentDescription("password", "Login password", true));
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// Add the base commands to the commands array
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this.commandDescriptions.add(authMeCommand);
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this.commandDescriptions.add(authMeBaseCommand);
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this.commandDescriptions.add(loginBaseCommand);
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}
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/**
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@ -0,0 +1,50 @@
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package fr.xephi.authme.command.executable.login;
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import fr.xephi.authme.AuthMe;
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import fr.xephi.authme.command.CommandParts;
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import fr.xephi.authme.command.ExecutableCommand;
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import fr.xephi.authme.settings.Messages;
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import org.bukkit.command.CommandSender;
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import org.bukkit.entity.Player;
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public class LoginCommand extends ExecutableCommand {
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/**
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* Execute the command.
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*
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* @param sender The command sender.
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* @param commandReference The command reference.
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* @param commandArguments The command arguments.
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*
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* @return True if the command was executed successfully, false otherwise.
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*/
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@Override
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public boolean executeCommand(CommandSender sender, CommandParts commandReference, CommandParts commandArguments) {
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// AuthMe plugin instance
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final AuthMe plugin = AuthMe.getInstance();
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// Messages instance
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final Messages m = Messages.getInstance();
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// Make sure the current command executor is a player
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if(!(sender instanceof Player)) {
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return true;
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}
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// Get the player instance
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final Player player = (Player) sender;
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// Make sure the password is set
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if(commandArguments.getCount() == 0) {
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m.send(player, "usage_log");
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return true;
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}
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// Get the password
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String playerPass = commandArguments.get(0);
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// Login the player
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plugin.management.performLogin(player, playerPass, false);
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return true;
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}
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}
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