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Moved Email settings
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40
NewAuthMeConf/emailSystem.yml
Normal file
40
NewAuthMeConf/emailSystem.yml
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@ -0,0 +1,40 @@
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emailSystem:
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# Do you want to replace the Password registration with an Email registration method?
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enableEmailRegistration: false
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# Do you want to enable the double check of the email address during a player registration?
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# When it's true, registration require that kind of command:
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# /register <email> <confirmEmail>
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doubleEmailCheck: true
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# Like maxRegPerIp but with emails
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maxRegPerEmail: 1
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# Do you want to recall players to add an email to their accounts?
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recallPlayers: true
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# Delay in minute for the recall scheduler
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delayRecall: 5
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passwordRecovery:
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# Recovery password length
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RecoveryPasswordLength: 8
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# Recovery Email subject
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mailSubject: 'Your new AuthMe Password'
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# Recovery Email text
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mailText: 'Dear <playername>, <br /><br /> This is your new AuthMe password for the server <br /><br /> <servername> : <br /><br /> <generatedpass><br /><br />Do not forget to change password after login! <br /> /changepassword <generatedpass> newPassword'
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smtpOptions:
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# SMTP server host
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mailSMTP: smtp.gmail.com
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# SMTP server port
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mailPort: 465
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# Email account that sends the mails
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mailAccount: ''
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# Email account's password
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mailPassword: ''
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# Custom SenderName, that replace the mailAccount name in the emails
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mailSenderName: ''
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emailSecurity:
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# Blacklisted domains for emails
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emailBlacklist:
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- 10minutemail.com
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# Do you like a Whitelist instead of a Blacklist?
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blacklistAsWhitelist: false
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@ -23,54 +23,12 @@ registration:
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minUsernameLength: 4
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# Regex syntax allowed in player's username
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allowedNicknameCharacters: '[a-zA-Z0-9_]*'
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# Do you want to kick players after a successful registration?
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# Do not use this option with the loginAfterRegister feature below!
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kickAfterRegistration: false
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# Do you want to force the player to login after a successful registration?
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loginAfterRegister: false
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emailSystem:
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# Do you want to replace the Password registration with an Email registration method?
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enableEmailRegistration: false
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# Do you want to enable the double check of the email address during a player registration?
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# When it's true, registration require that kind of command:
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# /register <email> <confirmEmail>
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doubleEmailCheck: true
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# Like maxRegPerIp but with emails
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maxRegPerEmail: 1
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# Do you want to recall players to add an email to their accounts?
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recallPlayers: true
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# Delay in minute for the recall scheduler
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delayRecall: 5
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passwordRecovery:
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# Recovery password length
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RecoveryPasswordLength: 8
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# Recovery Email subject
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mailSubject: 'Your new AuthMe Password'
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# Recovery Email text
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mailText: 'Dear <playername>, <br /><br /> This is your new AuthMe password for the server <br /><br /> <servername> : <br /><br /> <generatedpass><br /><br />Do not forget to change password after login! <br /> /changepassword <generatedpass> newPassword'
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smtpOptions:
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# SMTP server host
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mailSMTP: smtp.gmail.com
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# SMTP server port
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mailPort: 465
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# Email account that sends the mails
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mailAccount: ''
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# Email account's password
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mailPassword: ''
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# Custom SenderName, that replace the mailAccount name in the emails
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mailSenderName: ''
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emailSecurity:
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# Blacklisted domains for emails
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emailBlacklist:
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- 10minutemail.com
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# Do you like a Whitelist instead of a Blacklist?
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blacklistAsWhitelist: false
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login:
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# How many players per IP can join the server concurrently?
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maxInstanceForIP: 1
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