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https://github.com/AuthMe/AuthMeReloaded.git
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Fix EmailRegistration bypass session
Update to 3.5-SNAPSHOT
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parent
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commit
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2
pom.xml
2
pom.xml
@ -27,7 +27,7 @@
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</plugin>
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</plugins>
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</build>
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<version>3.4</version>
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<version>3.5-SNAPSHOT</version>
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<dependencies>
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<dependency>
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<groupId>org.bukkit</groupId>
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@ -113,7 +113,7 @@ public class AsyncronousRegister {
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try {
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final String hashnew = PasswordSecurity.getHash(
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Settings.getPasswordHash, password, name);
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auth = new PlayerAuth(name, hashnew, getIp(), new Date().getTime(),
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auth = new PlayerAuth(name, hashnew, getIp(), 0,
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(int) player.getLocation().getX(), (int) player
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.getLocation().getY(), (int) player.getLocation()
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.getZ(), player.getLocation().getWorld().getName(),
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@ -3,7 +3,7 @@ author: Xephi59
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website: http://dev.bukkit.org/bukkit-plugins/authme-reloaded/
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description: AuthMe prevents people, which aren't logged in, from doing stuff like placing blocks, moving, typing commands or seeing the inventory of the current player.
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main: fr.xephi.authme.AuthMe
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version: 3.4
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version: 3.5-SNAPSHOT
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softdepend: [Vault, ChestShop, Spout, Multiverse-Core, Notifications, Citizens, CombatTag, Essentials, EssentialsSpawn]
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commands:
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register:
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