Remove cache-update bungee messages, always use the player in the context to send bungee messages, minor codestyle changes

This commit is contained in:
Gabriele C 2022-08-18 01:48:34 +02:00
parent fd0a0a1155
commit 7c8bbe6294
16 changed files with 112 additions and 186 deletions

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@ -5,8 +5,6 @@ import fr.xephi.authme.data.auth.PlayerAuth;
import fr.xephi.authme.datasource.DataSource;
import fr.xephi.authme.message.MessageKey;
import fr.xephi.authme.service.CommonService;
import fr.xephi.authme.service.bungeecord.BungeeSender;
import fr.xephi.authme.service.bungeecord.MessageType;
import org.bukkit.command.CommandSender;
import javax.inject.Inject;
@ -23,18 +21,15 @@ public class PurgeLastPositionCommand implements ExecutableCommand {
@Inject
private CommonService commonService;
@Inject
private BungeeSender bungeeSender;
@Override
public void executeCommand(final CommandSender sender, List<String> arguments) {
public void executeCommand(CommandSender sender, List<String> arguments) {
String playerName = arguments.isEmpty() ? sender.getName() : arguments.get(0);
if ("*".equals(playerName)) {
for (PlayerAuth auth : dataSource.getAllAuths()) {
resetLastPosition(auth);
dataSource.updateQuitLoc(auth);
bungeeSender.sendAuthMeBungeecordMessage(MessageType.REFRESH_QUITLOC, playerName);
// TODO: send an update when a messaging service will be implemented (QUITLOC)
}
sender.sendMessage("All players last position locations are now reset");
} else {
@ -47,7 +42,7 @@ public class PurgeLastPositionCommand implements ExecutableCommand {
resetLastPosition(auth);
dataSource.updateQuitLoc(auth);
bungeeSender.sendAuthMeBungeecordMessage(MessageType.REFRESH_QUITLOC, playerName);
// TODO: send an update when a messaging service will be implemented (QUITLOC)
sender.sendMessage(playerName + "'s last position location is now reset");
}
}

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@ -6,8 +6,6 @@ import fr.xephi.authme.data.limbo.LimboService;
import fr.xephi.authme.datasource.DataSource;
import fr.xephi.authme.service.BukkitService;
import fr.xephi.authme.service.ValidationService;
import fr.xephi.authme.service.bungeecord.BungeeSender;
import fr.xephi.authme.service.bungeecord.MessageType;
import fr.xephi.authme.settings.Settings;
import fr.xephi.authme.settings.SpawnLoader;
import fr.xephi.authme.settings.properties.RestrictionSettings;
@ -36,8 +34,6 @@ public class OnShutdownPlayerSaver {
private PlayerCache playerCache;
@Inject
private LimboService limboService;
@Inject
private BungeeSender bungeeSender;
OnShutdownPlayerSaver() {
}
@ -52,7 +48,7 @@ public class OnShutdownPlayerSaver {
}
private void savePlayer(Player player) {
final String name = player.getName().toLowerCase();
String name = player.getName().toLowerCase();
if (PlayerUtils.isNpc(player) || validationService.isUnrestricted(name)) {
return;
}
@ -67,12 +63,12 @@ public class OnShutdownPlayerSaver {
private void saveLoggedinPlayer(Player player) {
if (settings.getProperty(RestrictionSettings.SAVE_QUIT_LOCATION)) {
Location loc = spawnLoader.getPlayerLocationOrSpawn(player);
final PlayerAuth auth = PlayerAuth.builder()
PlayerAuth auth = PlayerAuth.builder()
.name(player.getName().toLowerCase())
.realName(player.getName())
.location(loc).build();
dataSource.updateQuitLoc(auth);
bungeeSender.sendAuthMeBungeecordMessage(MessageType.REFRESH_QUITLOC, player.getName());
// TODO: send an update when a messaging service will be implemented (QUITLOC)
}
}
}

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@ -10,8 +10,6 @@ import fr.xephi.authme.process.AsynchronousProcess;
import fr.xephi.authme.security.PasswordSecurity;
import fr.xephi.authme.security.crypts.HashedPassword;
import fr.xephi.authme.service.CommonService;
import fr.xephi.authme.service.bungeecord.BungeeSender;
import fr.xephi.authme.service.bungeecord.MessageType;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
@ -33,9 +31,6 @@ public class AsyncChangePassword implements AsynchronousProcess {
@Inject
private PlayerCache playerCache;
@Inject
private BungeeSender bungeeSender;
AsyncChangePassword() {
}
@ -46,8 +41,8 @@ public class AsyncChangePassword implements AsynchronousProcess {
* @param oldPassword the old password used by the player
* @param newPassword the new password chosen by the player
*/
public void changePassword(final Player player, String oldPassword, String newPassword) {
final String name = player.getName().toLowerCase();
public void changePassword(Player player, String oldPassword, String newPassword) {
String name = player.getName().toLowerCase();
PlayerAuth auth = playerCache.getAuth(name);
if (passwordSecurity.comparePassword(oldPassword, auth.getPassword(), player.getName())) {
HashedPassword hashedPassword = passwordSecurity.computeHash(newPassword, name);
@ -57,7 +52,8 @@ public class AsyncChangePassword implements AsynchronousProcess {
commonService.send(player, MessageKey.ERROR);
return;
}
bungeeSender.sendAuthMeBungeecordMessage(MessageType.REFRESH_PASSWORD, name);
// TODO: send an update when a messaging service will be implemented (PASSWORD_CHANGED)
playerCache.updatePlayer(auth);
commonService.send(player, MessageKey.PASSWORD_CHANGED_SUCCESS);
@ -74,8 +70,8 @@ public class AsyncChangePassword implements AsynchronousProcess {
* @param playerName the player name
* @param newPassword the new password chosen for the player
*/
public void changePasswordAsAdmin(CommandSender sender, final String playerName, String newPassword) {
final String lowerCaseName = playerName.toLowerCase();
public void changePasswordAsAdmin(CommandSender sender, String playerName, String newPassword) {
String lowerCaseName = playerName.toLowerCase();
if (!(playerCache.isAuthenticated(lowerCaseName) || dataSource.isAuthAvailable(lowerCaseName))) {
if (sender == null) {
logger.warning("Tried to change password for user " + lowerCaseName + " but it doesn't exist!");
@ -87,7 +83,8 @@ public class AsyncChangePassword implements AsynchronousProcess {
HashedPassword hashedPassword = passwordSecurity.computeHash(newPassword, lowerCaseName);
if (dataSource.updatePassword(lowerCaseName, hashedPassword)) {
bungeeSender.sendAuthMeBungeecordMessage(MessageType.REFRESH_PASSWORD, lowerCaseName);
// TODO: send an update when a messaging service will be implemented (PASSWORD_CHANGED)
if (sender != null) {
commonService.send(sender, MessageKey.PASSWORD_CHANGED_SUCCESS);
logger.info(sender.getName() + " changed password of " + lowerCaseName);

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@ -11,8 +11,6 @@ import fr.xephi.authme.process.AsynchronousProcess;
import fr.xephi.authme.service.BukkitService;
import fr.xephi.authme.service.CommonService;
import fr.xephi.authme.service.ValidationService;
import fr.xephi.authme.service.bungeecord.BungeeSender;
import fr.xephi.authme.service.bungeecord.MessageType;
import fr.xephi.authme.util.Utils;
import org.bukkit.entity.Player;
@ -37,9 +35,6 @@ public class AsyncAddEmail implements AsynchronousProcess {
@Inject
private ValidationService validationService;
@Inject
private BungeeSender bungeeSender;
@Inject
private BukkitService bukkitService;
@ -57,7 +52,7 @@ public class AsyncAddEmail implements AsynchronousProcess {
if (playerCache.isAuthenticated(playerName)) {
PlayerAuth auth = playerCache.getAuth(playerName);
final String currentEmail = auth.getEmail();
String currentEmail = auth.getEmail();
if (!Utils.isEmailEmpty(currentEmail)) {
service.send(player, MessageKey.USAGE_CHANGE_EMAIL);
@ -76,7 +71,7 @@ public class AsyncAddEmail implements AsynchronousProcess {
auth.setEmail(email);
if (dataSource.updateEmail(auth)) {
playerCache.updatePlayer(auth);
bungeeSender.sendAuthMeBungeecordMessage(MessageType.REFRESH_EMAIL, playerName);
// TODO: send an update when a messaging service will be implemented (ADD_MAIL)
service.send(player, MessageKey.EMAIL_ADDED_SUCCESS);
} else {
logger.warning("Could not save email for player '" + player + "'");

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@ -11,8 +11,6 @@ import fr.xephi.authme.process.AsynchronousProcess;
import fr.xephi.authme.service.BukkitService;
import fr.xephi.authme.service.CommonService;
import fr.xephi.authme.service.ValidationService;
import fr.xephi.authme.service.bungeecord.BungeeSender;
import fr.xephi.authme.service.bungeecord.MessageType;
import org.bukkit.entity.Player;
import javax.inject.Inject;
@ -36,9 +34,6 @@ public class AsyncChangeEmail implements AsynchronousProcess {
@Inject
private ValidationService validationService;
@Inject
private BungeeSender bungeeSender;
@Inject
private BukkitService bukkitService;
@ -56,7 +51,7 @@ public class AsyncChangeEmail implements AsynchronousProcess {
String playerName = player.getName().toLowerCase();
if (playerCache.isAuthenticated(playerName)) {
PlayerAuth auth = playerCache.getAuth(playerName);
final String currentEmail = auth.getEmail();
String currentEmail = auth.getEmail();
if (currentEmail == null) {
service.send(player, MessageKey.USAGE_ADD_EMAIL);
@ -94,7 +89,7 @@ public class AsyncChangeEmail implements AsynchronousProcess {
auth.setEmail(newEmail);
if (dataSource.updateEmail(auth)) {
playerCache.updatePlayer(auth);
bungeeSender.sendAuthMeBungeecordMessage(MessageType.REFRESH_EMAIL, player.getName());
// TODO: send an update when a messaging service will be implemented (CHANGE_MAIL)
service.send(player, MessageKey.EMAIL_CHANGED_SUCCESS);
} else {
service.send(player, MessageKey.ERROR);

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@ -89,9 +89,9 @@ public class AsynchronousJoin implements AsynchronousProcess {
*
* @param player the player to process
*/
public void processJoin(final Player player) {
final String name = player.getName().toLowerCase();
final String ip = PlayerUtils.getPlayerIp(player);
public void processJoin(Player player) {
String name = player.getName().toLowerCase();
String ip = PlayerUtils.getPlayerIp(player);
if (!validationService.fulfillsNameRestrictions(player)) {
handlePlayerWithUnmetNameRestriction(player, ip);
@ -116,7 +116,7 @@ public class AsynchronousJoin implements AsynchronousProcess {
return;
}
final boolean isAuthAvailable = database.isAuthAvailable(name);
boolean isAuthAvailable = database.isAuthAvailable(name);
if (isAuthAvailable) {
// Protect inventory
@ -153,7 +153,7 @@ public class AsynchronousJoin implements AsynchronousProcess {
});
// Skip if registration is optional
bungeeSender.sendAuthMeBungeecordMessage(MessageType.LOGIN, name);
bungeeSender.sendAuthMeBungeecordMessage(player, MessageType.LOGIN);
return;
}
@ -177,7 +177,7 @@ public class AsynchronousJoin implements AsynchronousProcess {
* @param isAuthAvailable true if the player is registered, false otherwise
*/
private void processJoinSync(Player player, boolean isAuthAvailable) {
final int registrationTimeout = service.getProperty(RestrictionSettings.TIMEOUT) * TICKS_PER_SECOND;
int registrationTimeout = service.getProperty(RestrictionSettings.TIMEOUT) * TICKS_PER_SECOND;
bukkitService.scheduleSyncTaskFromOptionallyAsyncTask(() -> {
limboService.createLimboPlayer(player, isAuthAvailable);
@ -204,7 +204,7 @@ public class AsynchronousJoin implements AsynchronousProcess {
*
* @return true if the verification is OK (no infraction), false if player has been kicked
*/
private boolean validatePlayerCountForIp(final Player player, String ip) {
private boolean validatePlayerCountForIp(Player player, String ip) {
if (service.getProperty(RestrictionSettings.MAX_JOIN_PER_IP) > 0
&& !service.hasPermission(player, PlayerStatePermission.ALLOW_MULTIPLE_ACCOUNTS)
&& !InternetProtocolUtils.isLoopbackAddress(ip)

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@ -153,7 +153,7 @@ public class AsynchronousLogin implements AsynchronousProcess {
* (e.g. because he is already logged in)
*/
private PlayerAuth getPlayerAuth(Player player, boolean quiet) {
final String name = player.getName().toLowerCase();
String name = player.getName().toLowerCase();
if (playerCache.isAuthenticated(name)) {
if (!quiet) {
service.send(player, MessageKey.ALREADY_LOGGED_IN_ERROR);
@ -179,7 +179,7 @@ public class AsynchronousLogin implements AsynchronousProcess {
return null;
}
final String ip = PlayerUtils.getPlayerIp(player);
String ip = PlayerUtils.getPlayerIp(player);
if (hasReachedMaxLoggedInPlayersForIp(player, ip)) {
if (!quiet) {
service.send(player, MessageKey.ALREADY_LOGGED_IN_ERROR);
@ -206,7 +206,7 @@ public class AsynchronousLogin implements AsynchronousProcess {
* false otherwise
*/
private boolean checkPlayerInfo(Player player, PlayerAuth auth, String password) {
final String name = player.getName().toLowerCase();
String name = player.getName().toLowerCase();
// If captcha is required send a message to the player and deny to log in
if (loginCaptchaManager.isCaptchaRequired(name)) {
@ -214,7 +214,7 @@ public class AsynchronousLogin implements AsynchronousProcess {
return false;
}
final String ip = PlayerUtils.getPlayerIp(player);
String ip = PlayerUtils.getPlayerIp(player);
// Increase the counts here before knowing the result of the login.
loginCaptchaManager.increaseLoginFailureCount(name);
@ -266,18 +266,19 @@ public class AsynchronousLogin implements AsynchronousProcess {
*/
public void performLogin(Player player, PlayerAuth auth) {
if (player.isOnline()) {
final boolean isFirstLogin = (auth.getLastLogin() == null);
boolean isFirstLogin = (auth.getLastLogin() == null);
// Update auth to reflect this new login
final String ip = PlayerUtils.getPlayerIp(player);
String ip = PlayerUtils.getPlayerIp(player);
auth.setRealName(player.getName());
auth.setLastLogin(System.currentTimeMillis());
auth.setLastIp(ip);
dataSource.updateSession(auth);
bungeeSender.sendAuthMeBungeecordMessage(MessageType.REFRESH_SESSION, player.getName());
// TODO: send an update when a messaging service will be implemented (SESSION)
// Successful login, so reset the captcha & temp ban count
final String name = player.getName();
String name = player.getName();
loginCaptchaManager.resetLoginFailureCount(name);
tempbanManager.resetCount(ip, name);
player.setNoDamageTicks(0);
@ -288,7 +289,7 @@ public class AsynchronousLogin implements AsynchronousProcess {
List<String> auths = dataSource.getAllAuthsByIp(auth.getLastIp());
displayOtherAccounts(auths, player);
final String email = auth.getEmail();
String email = auth.getEmail();
if (service.getProperty(EmailSettings.RECALL_PLAYERS) && Utils.isEmailEmpty(email)) {
service.send(player, MessageKey.ADD_EMAIL_MESSAGE);
}
@ -299,7 +300,7 @@ public class AsynchronousLogin implements AsynchronousProcess {
playerCache.updatePlayer(auth);
dataSource.setLogged(name);
sessionService.grantSession(name);
bungeeSender.sendAuthMeBungeecordMessage(MessageType.LOGIN, name);
bungeeSender.sendAuthMeBungeecordMessage(player, MessageType.LOGIN);
// As the scheduling executes the Task most likely after the current
// task, we schedule it in the end
@ -368,7 +369,7 @@ public class AsynchronousLogin implements AsynchronousProcess {
}
// Count logged in players with same IP address
final String name = player.getName();
String name = player.getName();
int count = 0;
for (Player onlinePlayer : bukkitService.getOnlinePlayers()) {
if (ip.equalsIgnoreCase(PlayerUtils.getPlayerIp(onlinePlayer))

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@ -51,7 +51,7 @@ public class AsynchronousLogout implements AsynchronousProcess {
* @param player the player wanting to log out
*/
public void logout(Player player) {
final String name = player.getName().toLowerCase();
String name = player.getName().toLowerCase();
if (!playerCache.isAuthenticated(name)) {
service.send(player, MessageKey.NOT_LOGGED_IN);
return;
@ -59,18 +59,18 @@ public class AsynchronousLogout implements AsynchronousProcess {
PlayerAuth auth = playerCache.getAuth(name);
database.updateSession(auth);
bungeeSender.sendAuthMeBungeecordMessage(MessageType.REFRESH_SESSION, name);
// TODO: send an update when a messaging service will be implemented (SESSION)
if (service.getProperty(RestrictionSettings.SAVE_QUIT_LOCATION)) {
auth.setQuitLocation(player.getLocation());
database.updateQuitLoc(auth);
bungeeSender.sendAuthMeBungeecordMessage(MessageType.REFRESH_QUITLOC, name);
// TODO: send an update when a messaging service will be implemented (QUITLOC)
}
playerCache.removePlayer(name);
codeManager.unverify(name);
database.setUnlogged(name);
sessionService.revokeSession(name);
bungeeSender.sendAuthMeBungeecordMessage(MessageType.LOGOUT, name);
bungeeSender.sendAuthMeBungeecordMessage(player, MessageType.LOGOUT);
syncProcessManager.processSyncPlayerLogout(player);
}
}

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@ -10,8 +10,6 @@ import fr.xephi.authme.process.SyncProcessManager;
import fr.xephi.authme.service.CommonService;
import fr.xephi.authme.service.SessionService;
import fr.xephi.authme.service.ValidationService;
import fr.xephi.authme.service.bungeecord.BungeeSender;
import fr.xephi.authme.service.bungeecord.MessageType;
import fr.xephi.authme.settings.SpawnLoader;
import fr.xephi.authme.settings.properties.PluginSettings;
import fr.xephi.authme.settings.properties.RestrictionSettings;
@ -53,9 +51,6 @@ public class AsynchronousQuit implements AsynchronousProcess {
@Inject
private SessionService sessionService;
@Inject
private BungeeSender bungeeSender;
AsynchronousQuit() {
}
@ -68,8 +63,8 @@ public class AsynchronousQuit implements AsynchronousProcess {
if (player == null || validationService.isUnrestricted(player.getName())) {
return;
}
final String name = player.getName().toLowerCase();
final boolean wasLoggedIn = playerCache.isAuthenticated(name);
String name = player.getName().toLowerCase();
boolean wasLoggedIn = playerCache.isAuthenticated(name);
if (wasLoggedIn) {
if (service.getProperty(RestrictionSettings.SAVE_QUIT_LOCATION)) {
@ -80,7 +75,7 @@ public class AsynchronousQuit implements AsynchronousProcess {
database.updateQuitLoc(auth);
}
final String ip = PlayerUtils.getPlayerIp(player);
String ip = PlayerUtils.getPlayerIp(player);
PlayerAuth auth = PlayerAuth.builder()
.name(name)
.realName(player.getName())
@ -88,7 +83,8 @@ public class AsynchronousQuit implements AsynchronousProcess {
.lastLogin(System.currentTimeMillis())
.build();
database.updateSession(auth);
bungeeSender.sendAuthMeBungeecordMessage(MessageType.REFRESH_QUITLOC, name);
// TODO: send an update when a messaging service will be implemented (QUITLOC)
}
//always unauthenticate the player - use session only for auto logins on the same ip

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@ -12,8 +12,6 @@ import fr.xephi.authme.process.register.executors.RegistrationMethod;
import fr.xephi.authme.process.register.executors.RegistrationParameters;
import fr.xephi.authme.service.BukkitService;
import fr.xephi.authme.service.CommonService;
import fr.xephi.authme.service.bungeecord.BungeeSender;
import fr.xephi.authme.service.bungeecord.MessageType;
import fr.xephi.authme.settings.properties.RegistrationSettings;
import fr.xephi.authme.settings.properties.RestrictionSettings;
import fr.xephi.authme.util.InternetProtocolUtils;
@ -40,8 +38,6 @@ public class AsyncRegister implements AsynchronousProcess {
private CommonService service;
@Inject
private SingletonStore<RegistrationExecutor> registrationExecutorFactory;
@Inject
private BungeeSender bungeeSender;
AsyncRegister() {
}
@ -71,7 +67,7 @@ public class AsyncRegister implements AsynchronousProcess {
* @return true if the checks are successful and the event hasn't marked the action as denied, false otherwise.
*/
private boolean preRegisterCheck(RegistrationMethod<?> variant, Player player) {
final String name = player.getName().toLowerCase();
String name = player.getName().toLowerCase();
if (playerCache.isAuthenticated(name)) {
service.send(player, MessageKey.ALREADY_LOGGED_IN_ERROR);
return false;
@ -104,7 +100,6 @@ public class AsyncRegister implements AsynchronousProcess {
PlayerAuth auth = executor.buildPlayerAuth(parameters);
if (database.saveAuth(auth)) {
executor.executePostPersistAction(parameters);
bungeeSender.sendAuthMeBungeecordMessage(MessageType.REGISTER, parameters.getPlayerName());
} else {
service.send(parameters.getPlayer(), MessageKey.ERROR);
}
@ -118,8 +113,8 @@ public class AsyncRegister implements AsynchronousProcess {
* @return true if registration may take place, false otherwise (IP check failed)
*/
private boolean isPlayerIpAllowedToRegister(Player player) {
final int maxRegPerIp = service.getProperty(RestrictionSettings.MAX_REGISTRATION_PER_IP);
final String ip = PlayerUtils.getPlayerIp(player);
int maxRegPerIp = service.getProperty(RestrictionSettings.MAX_REGISTRATION_PER_IP);
String ip = PlayerUtils.getPlayerIp(player);
if (maxRegPerIp > 0
&& !InternetProtocolUtils.isLoopbackAddress(ip)
&& !service.hasPermission(player, ALLOW_MULTIPLE_ACCOUNTS)) {

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@ -14,8 +14,6 @@ import fr.xephi.authme.security.PasswordSecurity;
import fr.xephi.authme.service.BukkitService;
import fr.xephi.authme.service.CommonService;
import fr.xephi.authme.service.TeleportationService;
import fr.xephi.authme.service.bungeecord.BungeeSender;
import fr.xephi.authme.service.bungeecord.MessageType;
import fr.xephi.authme.settings.commandconfig.CommandManager;
import fr.xephi.authme.settings.properties.RegistrationSettings;
import fr.xephi.authme.settings.properties.RestrictionSettings;
@ -56,9 +54,6 @@ public class AsynchronousUnregister implements AsynchronousProcess {
@Inject
private CommandManager commandManager;
@Inject
private BungeeSender bungeeSender;
AsynchronousUnregister() {
}
@ -70,8 +65,8 @@ public class AsynchronousUnregister implements AsynchronousProcess {
* @param password the input password to check before unregister
*/
public void unregister(Player player, String password) {
final String name = player.getName();
final PlayerAuth cachedAuth = playerCache.getAuth(name);
String name = player.getName();
PlayerAuth cachedAuth = playerCache.getAuth(name);
if (passwordSecurity.comparePassword(password, cachedAuth.getPassword(), name)) {
if (dataSource.removeAuth(name)) {
performPostUnregisterActions(name, player);
@ -118,7 +113,8 @@ public class AsynchronousUnregister implements AsynchronousProcess {
*/
private void performPostUnregisterActions(String name, Player player) {
playerCache.removePlayer(name);
bungeeSender.sendAuthMeBungeecordMessage(MessageType.UNREGISTER, name);
// TODO: send an update when a messaging service will be implemented (UNREGISTER)
if (player == null || !player.isOnline()) {
return;
@ -137,7 +133,7 @@ public class AsynchronousUnregister implements AsynchronousProcess {
service.send(player, MessageKey.UNREGISTERED_SUCCESS);
}
private void applyBlindEffect(final Player player) {
private void applyBlindEffect(Player player) {
if (service.getProperty(RegistrationSettings.APPLY_BLIND_EFFECT)) {
int timeout = service.getProperty(RestrictionSettings.TIMEOUT) * TICKS_PER_SECOND;
player.addPotionEffect(new PotionEffect(PotionEffectType.BLINDNESS, timeout, 2));

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@ -1,6 +1,5 @@
package fr.xephi.authme.service;
import com.google.common.collect.Iterables;
import fr.xephi.authme.AuthMe;
import fr.xephi.authme.initialization.SettingsDependent;
import fr.xephi.authme.settings.Settings;
@ -299,15 +298,13 @@ public class BukkitService implements SettingsDependent {
}
/**
* Send the specified message to bungeecord using the first available player connection.
* Send the specified bytes to bungeecord using the specified player connection.
*
* @param player the player
* @param bytes the message
*/
public void sendBungeeMessage(byte[] bytes) {
Player player = Iterables.getFirst(getOnlinePlayers(), null);
if (player != null) {
player.sendPluginMessage(authMe, "BungeeCord", bytes);
}
public void sendBungeeMessage(Player player, byte[] bytes) {
player.sendPluginMessage(authMe, "BungeeCord", bytes);
}
/**

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@ -5,7 +5,6 @@ import com.google.common.io.ByteStreams;
import fr.xephi.authme.AuthMe;
import fr.xephi.authme.ConsoleLogger;
import fr.xephi.authme.data.ProxySessionManager;
import fr.xephi.authme.datasource.DataSource;
import fr.xephi.authme.initialization.SettingsDependent;
import fr.xephi.authme.output.ConsoleLoggerFactory;
import fr.xephi.authme.process.Management;
@ -27,29 +26,27 @@ public class BungeeReceiver implements PluginMessageListener, SettingsDependent
private final BukkitService bukkitService;
private final ProxySessionManager proxySessionManager;
private final Management management;
private final DataSource dataSource;
private boolean isEnabled;
@Inject
BungeeReceiver(AuthMe plugin, BukkitService bukkitService, ProxySessionManager proxySessionManager,
Management management, DataSource dataSource, Settings settings) {
Management management, Settings settings) {
this.plugin = plugin;
this.bukkitService = bukkitService;
this.proxySessionManager = proxySessionManager;
this.management = management;
this.dataSource = dataSource;
reload(settings);
}
@Override
public void reload(final Settings settings) {
public void reload(Settings settings) {
this.isEnabled = settings.getProperty(HooksSettings.BUNGEECORD);
if (this.isEnabled) {
this.isEnabled = bukkitService.isBungeeCordConfiguredForSpigot().orElse(false);
}
if (this.isEnabled) {
final Messenger messenger = plugin.getServer().getMessenger();
Messenger messenger = plugin.getServer().getMessenger();
if (!messenger.isIncomingChannelRegistered(plugin, "BungeeCord")) {
messenger.registerIncomingPluginChannel(plugin, "BungeeCord", this);
}
@ -61,23 +58,23 @@ public class BungeeReceiver implements PluginMessageListener, SettingsDependent
*
* @param in the input to handle
*/
private void handleBroadcast(final ByteArrayDataInput in) {
private void handleBroadcast(ByteArrayDataInput in) {
// Read data byte array
final short dataLength = in.readShort();
final byte[] dataBytes = new byte[dataLength];
short dataLength = in.readShort();
byte[] dataBytes = new byte[dataLength];
in.readFully(dataBytes);
final ByteArrayDataInput dataIn = ByteStreams.newDataInput(dataBytes);
ByteArrayDataInput dataIn = ByteStreams.newDataInput(dataBytes);
// Parse type
final String typeId = dataIn.readUTF();
final Optional<MessageType> type = MessageType.fromId(typeId);
String typeId = dataIn.readUTF();
Optional<MessageType> type = MessageType.fromId(typeId);
if (!type.isPresent()) {
logger.debug("Received unsupported forwarded bungeecord message type! ({0})", typeId);
return;
}
// Parse argument
final String argument;
String argument;
try {
argument = dataIn.readUTF();
} catch (IllegalStateException e) {
@ -88,14 +85,9 @@ public class BungeeReceiver implements PluginMessageListener, SettingsDependent
// Handle type
switch (type.get()) {
case UNREGISTER:
dataSource.invalidateCache(argument);
break;
case REFRESH_PASSWORD:
case REFRESH_QUITLOC:
case REFRESH_EMAIL:
case REFRESH:
dataSource.refreshCache(argument);
case LOGIN:
case LOGOUT:
// TODO: unused
break;
default:
}
@ -108,15 +100,15 @@ public class BungeeReceiver implements PluginMessageListener, SettingsDependent
*/
private void handle(ByteArrayDataInput in) {
// Parse type
final String typeId = in.readUTF();
final Optional<MessageType> type = MessageType.fromId(typeId);
String typeId = in.readUTF();
Optional<MessageType> type = MessageType.fromId(typeId);
if (!type.isPresent()) {
logger.debug("Received unsupported bungeecord message type! ({0})", typeId);
return;
}
// Parse argument
final String argument;
String argument;
try {
argument = in.readUTF();
} catch (IllegalStateException e) {
@ -135,15 +127,15 @@ public class BungeeReceiver implements PluginMessageListener, SettingsDependent
}
@Override
public void onPluginMessageReceived(final String channel, final Player player, final byte[] data) {
public void onPluginMessageReceived(String channel, Player player, byte[] data) {
if (!isEnabled) {
return;
}
final ByteArrayDataInput in = ByteStreams.newDataInput(data);
ByteArrayDataInput in = ByteStreams.newDataInput(data);
// Check subchannel
final String subChannel = in.readUTF();
String subChannel = in.readUTF();
if ("AuthMe.v2.Broadcast".equals(subChannel)) {
handleBroadcast(in);
} else if ("AuthMe.v2".equals(subChannel)) {
@ -151,7 +143,7 @@ public class BungeeReceiver implements PluginMessageListener, SettingsDependent
}
}
private void performLogin(final String name) {
private void performLogin(String name) {
Player player = bukkitService.getPlayerExact(name);
if (player != null && player.isOnline()) {
management.forceLogin(player, true);

View File

@ -4,7 +4,6 @@ import com.google.common.io.ByteArrayDataOutput;
import com.google.common.io.ByteStreams;
import fr.xephi.authme.AuthMe;
import fr.xephi.authme.ConsoleLogger;
import fr.xephi.authme.datasource.DataSource;
import fr.xephi.authme.initialization.SettingsDependent;
import fr.xephi.authme.output.ConsoleLoggerFactory;
import fr.xephi.authme.service.BukkitService;
@ -20,7 +19,6 @@ public class BungeeSender implements SettingsDependent {
private final ConsoleLogger logger = ConsoleLoggerFactory.get(BungeeSender.class);
private final AuthMe plugin;
private final BukkitService bukkitService;
private final DataSource dataSource;
private boolean isEnabled;
private String destinationServerOnLogin;
@ -29,21 +27,19 @@ public class BungeeSender implements SettingsDependent {
* Constructor.
*/
@Inject
BungeeSender(final AuthMe plugin, final BukkitService bukkitService, final DataSource dataSource,
final Settings settings) {
BungeeSender(AuthMe plugin, BukkitService bukkitService, Settings settings) {
this.plugin = plugin;
this.bukkitService = bukkitService;
this.dataSource = dataSource;
reload(settings);
}
@Override
public void reload(final Settings settings) {
public void reload(Settings settings) {
this.isEnabled = settings.getProperty(HooksSettings.BUNGEECORD);
this.destinationServerOnLogin = settings.getProperty(HooksSettings.BUNGEECORD_SERVER);
if (this.isEnabled) {
final Messenger messenger = plugin.getServer().getMessenger();
Messenger messenger = plugin.getServer().getMessenger();
if (!messenger.isOutgoingChannelRegistered(plugin, "BungeeCord")) {
messenger.registerOutgoingPluginChannel(plugin, "BungeeCord");
}
@ -54,27 +50,27 @@ public class BungeeSender implements SettingsDependent {
return isEnabled;
}
private void sendBungeecordMessage(final String... data) {
final ByteArrayDataOutput out = ByteStreams.newDataOutput();
for (final String element : data) {
private void sendBungeecordMessage(Player player, String... data) {
ByteArrayDataOutput out = ByteStreams.newDataOutput();
for (String element : data) {
out.writeUTF(element);
}
bukkitService.sendBungeeMessage(out.toByteArray());
bukkitService.sendBungeeMessage(player, out.toByteArray());
}
private void sendForwardedBungeecordMessage(final String subChannel, final String... data) {
final ByteArrayDataOutput out = ByteStreams.newDataOutput();
private void sendForwardedBungeecordMessage(Player player, String subChannel, String... data) {
ByteArrayDataOutput out = ByteStreams.newDataOutput();
out.writeUTF("Forward");
out.writeUTF("ONLINE");
out.writeUTF(subChannel);
final ByteArrayDataOutput dataOut = ByteStreams.newDataOutput();
for (final String element : data) {
ByteArrayDataOutput dataOut = ByteStreams.newDataOutput();
for (String element : data) {
dataOut.writeUTF(element);
}
final byte[] dataBytes = dataOut.toByteArray();
byte[] dataBytes = dataOut.toByteArray();
out.writeShort(dataBytes.length);
out.write(dataBytes);
bukkitService.sendBungeeMessage(out.toByteArray());
bukkitService.sendBungeeMessage(player, out.toByteArray());
}
/**
@ -83,33 +79,32 @@ public class BungeeSender implements SettingsDependent {
*
* @param player The player to send.
*/
public void connectPlayerOnLogin(final Player player) {
if (isEnabled && !destinationServerOnLogin.isEmpty()) {
bukkitService.scheduleSyncDelayedTask(() ->
sendBungeecordMessage("ConnectOther", player.getName(), destinationServerOnLogin), 5L);
public void connectPlayerOnLogin(Player player) {
if (!isEnabled || destinationServerOnLogin.isEmpty()) {
return;
}
bukkitService.scheduleSyncDelayedTask(() ->
sendBungeecordMessage(player, "Connect", destinationServerOnLogin), 5L);
}
/**
* Sends a message to the AuthMe plugin messaging channel, if enabled.
*
* @param player The player related to the message
* @param type The message type, See {@link MessageType}
* @param playerName the player related to the message
*/
public void sendAuthMeBungeecordMessage(final MessageType type, final String playerName) {
if (isEnabled) {
if (!plugin.isEnabled()) {
logger.debug("Tried to send a " + type + " bungeecord message but the plugin was disabled!");
return;
}
if (type.isRequiresCaching() && !dataSource.isCached()) {
return;
}
if (type.isBroadcast()) {
sendForwardedBungeecordMessage("AuthMe.v2.Broadcast", type.getId(), playerName.toLowerCase());
} else {
sendBungeecordMessage("AuthMe.v2", type.getId(), playerName.toLowerCase());
}
public void sendAuthMeBungeecordMessage(Player player, MessageType type) {
if (!isEnabled) {
return;
}
if (!plugin.isEnabled()) {
logger.debug("Tried to send a " + type + " bungeecord message but the plugin was disabled!");
return;
}
if (type.isBroadcast()) {
sendForwardedBungeecordMessage(player, "AuthMe.v2.Broadcast", type.getId(), player.getName().toLowerCase());
} else {
sendBungeecordMessage(player, "AuthMe.v2", type.getId(), player.getName().toLowerCase());
}
}

View File

@ -3,29 +3,16 @@ package fr.xephi.authme.service.bungeecord;
import java.util.Optional;
public enum MessageType {
REFRESH_PASSWORD("refresh.password", true, true),
REFRESH_SESSION("refresh.session", true, true),
REFRESH_QUITLOC("refresh.quitloc", true, true),
REFRESH_EMAIL("refresh.email", true, true),
REFRESH("refresh", true, true),
REGISTER("register", true),
UNREGISTER("unregister", true),
LOGIN("login", true),
LOGOUT("logout", true),
PERFORM_LOGIN("perform.login", false);
private final String id;
private final boolean broadcast;
private final boolean requiresCaching;
MessageType(final String id, final boolean broadcast, final boolean requiresCaching) {
MessageType(String id, boolean broadcast) {
this.id = id;
this.broadcast = broadcast;
this.requiresCaching = requiresCaching;
}
MessageType(final String id, final boolean broadcast) {
this(id, broadcast, false);
}
public String getId() {
@ -36,10 +23,6 @@ public enum MessageType {
return broadcast;
}
public boolean isRequiresCaching() {
return requiresCaching;
}
/**
* Returns the MessageType with the given ID.
*
@ -47,8 +30,8 @@ public enum MessageType {
*
* @return the MessageType with the given id, empty if invalid.
*/
public static Optional<MessageType> fromId(final String id) {
for (final MessageType current : values()) {
public static Optional<MessageType> fromId(String id) {
for (MessageType current : values()) {
if (current.getId().equals(id)) {
return Optional.of(current);
}

View File

@ -13,7 +13,6 @@ import fr.xephi.authme.service.BukkitService;
import fr.xephi.authme.service.CommonService;
import fr.xephi.authme.service.TeleportationService;
import fr.xephi.authme.service.bungeecord.BungeeSender;
import fr.xephi.authme.service.bungeecord.MessageType;
import fr.xephi.authme.settings.commandconfig.CommandManager;
import fr.xephi.authme.settings.properties.RegistrationSettings;
import fr.xephi.authme.settings.properties.RestrictionSettings;
@ -128,7 +127,6 @@ public class AsynchronousUnregisterTest {
verify(teleportationService).teleportOnJoin(player);
verifyCalledUnregisterEventFor(player);
verify(commandManager).runCommandsOnUnregister(player);
verify(bungeeSender).sendAuthMeBungeecordMessage(MessageType.UNREGISTER, name);
verify(player).addPotionEffect(new PotionEffect(PotionEffectType.BLINDNESS, 21 * 20, 2));
}
@ -161,7 +159,6 @@ public class AsynchronousUnregisterTest {
verify(teleportationService).teleportOnJoin(player);
verifyCalledUnregisterEventFor(player);
verify(commandManager).runCommandsOnUnregister(player);
verify(bungeeSender).sendAuthMeBungeecordMessage(MessageType.UNREGISTER, name);
verify(player, never()).addPotionEffect(any(PotionEffect.class));
}
@ -191,7 +188,6 @@ public class AsynchronousUnregisterTest {
verify(playerCache).removePlayer(name);
verifyNoInteractions(teleportationService, limboService);
verifyCalledUnregisterEventFor(player);
verify(bungeeSender).sendAuthMeBungeecordMessage(MessageType.UNREGISTER, name);
verify(commandManager).runCommandsOnUnregister(player);
}
@ -243,7 +239,6 @@ public class AsynchronousUnregisterTest {
verify(playerCache).removePlayer(name);
verifyNoInteractions(teleportationService);
verifyCalledUnregisterEventFor(player);
verify(bungeeSender).sendAuthMeBungeecordMessage(MessageType.UNREGISTER, name);
}
// Initiator known and Player object available
@ -270,7 +265,6 @@ public class AsynchronousUnregisterTest {
verify(teleportationService).teleportOnJoin(player);
verifyCalledUnregisterEventFor(player);
verify(commandManager).runCommandsOnUnregister(player);
verify(bungeeSender).sendAuthMeBungeecordMessage(MessageType.UNREGISTER, name);
}
@Test
@ -287,7 +281,6 @@ public class AsynchronousUnregisterTest {
verify(playerCache).removePlayer(name);
verifyNoInteractions(teleportationService);
verifyCalledUnregisterEventFor(null);
verify(bungeeSender).sendAuthMeBungeecordMessage(MessageType.UNREGISTER, name);
}
@Test