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https://github.com/AuthMe/AuthMeReloaded.git
synced 2024-12-24 09:37:42 +01:00
Add tests for change email process
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parent
5996d58081
commit
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@ -106,7 +106,7 @@ public class Management {
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sched.runTaskAsynchronously(plugin, new Runnable() {
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@Override
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public void run() {
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new AsyncChangeEmail(player, plugin, oldEmail, newEmail).process();
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new AsyncChangeEmail(player, plugin, oldEmail, newEmail, plugin.getDataSource(), PlayerCache.getInstance()).process();
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}
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});
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}
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@ -3,6 +3,7 @@ package fr.xephi.authme.process.email;
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import fr.xephi.authme.AuthMe;
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import fr.xephi.authme.cache.auth.PlayerAuth;
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import fr.xephi.authme.cache.auth.PlayerCache;
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import fr.xephi.authme.datasource.DataSource;
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import fr.xephi.authme.output.MessageKey;
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import fr.xephi.authme.output.Messages;
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import fr.xephi.authme.settings.Settings;
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@ -15,23 +16,26 @@ import org.bukkit.entity.Player;
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public class AsyncChangeEmail {
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private final Player player;
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private final AuthMe plugin;
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private final String oldEmail;
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private final String newEmail;
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private final Messages m;
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private final PlayerCache playerCache;
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private final DataSource dataSource;
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public AsyncChangeEmail(Player player, AuthMe plugin, String oldEmail, String newEmail) {
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public AsyncChangeEmail(Player player, AuthMe plugin, String oldEmail,
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String newEmail, DataSource dataSource, PlayerCache playerCache) {
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this.m = plugin.getMessages();
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this.player = player;
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this.plugin = plugin;
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this.oldEmail = oldEmail;
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this.newEmail = newEmail;
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this.playerCache = playerCache;
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this.dataSource = dataSource;
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}
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public void process() {
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String playerName = player.getName().toLowerCase();
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if (PlayerCache.getInstance().isAuthenticated(playerName)) {
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PlayerAuth auth = PlayerCache.getInstance().getAuth(playerName);
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if (playerCache.isAuthenticated(playerName)) {
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PlayerAuth auth = playerCache.getAuth(playerName);
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String currentEmail = auth.getEmail();
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if (currentEmail == null) {
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@ -40,7 +44,7 @@ public class AsyncChangeEmail {
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m.send(player, MessageKey.INVALID_EMAIL);
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} else if (!oldEmail.equals(currentEmail)) {
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m.send(player, MessageKey.INVALID_OLD_EMAIL);
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} else if (Settings.isEmailCorrect(newEmail)) {
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} else if (!Settings.isEmailCorrect(newEmail)) {
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m.send(player, MessageKey.INVALID_NEW_EMAIL);
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} else {
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saveNewEmail(auth);
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@ -52,8 +56,8 @@ public class AsyncChangeEmail {
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private void saveNewEmail(PlayerAuth auth) {
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auth.setEmail(newEmail);
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if (plugin.getDataSource().updateEmail(auth)) {
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PlayerCache.getInstance().updatePlayer(auth);
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if (dataSource.updateEmail(auth)) {
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playerCache.updatePlayer(auth);
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m.send(player, MessageKey.EMAIL_CHANGED_SUCCESS);
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} else {
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m.send(player, MessageKey.ERROR);
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@ -62,7 +66,7 @@ public class AsyncChangeEmail {
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}
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private void outputUnloggedMessage() {
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if (plugin.getDataSource().isAuthAvailable(player.getName())) {
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if (dataSource.isAuthAvailable(player.getName())) {
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m.send(player, MessageKey.LOGIN_MESSAGE);
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} else if (Settings.emailRegistration) {
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m.send(player, MessageKey.REGISTER_EMAIL_MESSAGE);
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@ -0,0 +1,133 @@
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package fr.xephi.authme.process.email;
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import fr.xephi.authme.AuthMe;
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import fr.xephi.authme.cache.auth.PlayerAuth;
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import fr.xephi.authme.cache.auth.PlayerCache;
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import fr.xephi.authme.datasource.DataSource;
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import fr.xephi.authme.output.MessageKey;
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import fr.xephi.authme.output.Messages;
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import fr.xephi.authme.util.WrapperMock;
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import org.bukkit.entity.Player;
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import org.junit.After;
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import org.junit.BeforeClass;
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import org.junit.Test;
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import static org.mockito.BDDMockito.given;
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import static org.mockito.Mockito.mock;
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import static org.mockito.Mockito.never;
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import static org.mockito.Mockito.verify;
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import static org.mockito.Mockito.when;
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/**
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* Test for {@link AsyncChangeEmail}.
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*/
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public class AsyncChangeEmailTest {
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private Player player;
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private Messages messages;
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private PlayerCache playerCache;
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private DataSource dataSource;
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@BeforeClass
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public static void setUp() {
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WrapperMock.createInstance();
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}
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// Prevent the accidental re-use of a field in another test
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@After
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public void cleanFields() {
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player = null;
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messages = null;
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playerCache = null;
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dataSource = null;
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}
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@Test
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public void shouldAddEmail() {
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// given
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AsyncChangeEmail process = createProcess("old@mail.tld", "new@mail.tld");
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given(player.getName()).willReturn("Bobby");
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given(playerCache.isAuthenticated("bobby")).willReturn(true);
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PlayerAuth auth = authWithMail("old@mail.tld");
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given(playerCache.getAuth("bobby")).willReturn(auth);
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given(dataSource.updateEmail(auth)).willReturn(true);
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// when
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process.process();
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// then
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verify(dataSource).updateEmail(auth);
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verify(playerCache).updatePlayer(auth);
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verify(messages).send(player, MessageKey.EMAIL_CHANGED_SUCCESS);
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}
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@Test
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public void shouldShowAddEmailUsage() {
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// given
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AsyncChangeEmail process = createProcess("old@mail.tld", "new@mail.tld");
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given(player.getName()).willReturn("Bobby");
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given(playerCache.isAuthenticated("bobby")).willReturn(true);
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PlayerAuth auth = authWithMail(null);
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given(playerCache.getAuth("bobby")).willReturn(auth);
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// when
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process.process();
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// then
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verify(dataSource, never()).updateEmail(auth);
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verify(playerCache, never()).updatePlayer(auth);
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verify(messages).send(player, MessageKey.USAGE_ADD_EMAIL);
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}
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@Test
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public void shouldRejectInvalidNewMail() {
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// given
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AsyncChangeEmail process = createProcess("old@mail.tld", "bogus");
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given(player.getName()).willReturn("Bobby");
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given(playerCache.isAuthenticated("bobby")).willReturn(true);
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PlayerAuth auth = authWithMail("old@mail.tld");
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given(playerCache.getAuth("bobby")).willReturn(auth);
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// when
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process.process();
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// then
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verify(dataSource, never()).updateEmail(auth);
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verify(playerCache, never()).updatePlayer(auth);
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verify(messages).send(player, MessageKey.INVALID_NEW_EMAIL);
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}
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@Test
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public void shouldRejectInvalidOldEmail() {
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// given
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AsyncChangeEmail process = createProcess("old@mail.tld", "new@mail.tld");
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given(player.getName()).willReturn("Bobby");
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given(playerCache.isAuthenticated("bobby")).willReturn(true);
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PlayerAuth auth = authWithMail("other@address.email");
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given(playerCache.getAuth("bobby")).willReturn(auth);
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// when
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process.process();
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// then
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verify(dataSource, never()).updateEmail(auth);
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verify(playerCache, never()).updatePlayer(auth);
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verify(messages).send(player, MessageKey.INVALID_OLD_EMAIL);
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}
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private static PlayerAuth authWithMail(String email) {
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PlayerAuth auth = mock(PlayerAuth.class);
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when(auth.getEmail()).thenReturn(email);
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return auth;
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}
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private AsyncChangeEmail createProcess(String oldEmail, String newEmail) {
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player = mock(Player.class);
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messages = mock(Messages.class);
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AuthMe authMe = mock(AuthMe.class);
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when(authMe.getMessages()).thenReturn(messages);
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playerCache = mock(PlayerCache.class);
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dataSource = mock(DataSource.class);
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return new AsyncChangeEmail(player, authMe, oldEmail, newEmail, dataSource, playerCache);
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}
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}
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