Remove old v1 API, deprecate v2 API, add v3 API

This commit is contained in:
Gabriele C 2017-04-14 01:01:30 +02:00
parent 88a965971d
commit 8ecdd1f4d3
5 changed files with 278 additions and 179 deletions

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@ -3,7 +3,6 @@ package fr.xephi.authme;
import ch.jalu.injector.Injector;
import ch.jalu.injector.InjectorBuilder;
import com.google.common.annotations.VisibleForTesting;
import fr.xephi.authme.api.API;
import fr.xephi.authme.api.NewAPI;
import fr.xephi.authme.command.CommandHandler;
import fr.xephi.authme.data.auth.PlayerCache;
@ -118,10 +117,12 @@ public class AuthMe extends JavaPlugin {
}
/**
* Method used to obtain the plugin's api instance
* Method used to obtain the v2 plugin's api instance
* @deprecated Will be removed in 5.3!
*
* @return The plugin's api instance
*/
@Deprecated
public static NewAPI getApi() {
return NewAPI.getInstance();
}
@ -263,8 +264,8 @@ public class AuthMe extends JavaPlugin {
commandHandler = injector.getSingleton(CommandHandler.class);
// Trigger construction of API classes; they will keep track of the singleton
injector.getSingleton(fr.xephi.authme.api.v3.AuthMeAPI.class);
injector.getSingleton(NewAPI.class);
injector.getSingleton(API.class);
}
/**

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@ -1,168 +0,0 @@
package fr.xephi.authme.api;
import fr.xephi.authme.AuthMe;
import fr.xephi.authme.data.auth.PlayerAuth;
import fr.xephi.authme.data.auth.PlayerCache;
import fr.xephi.authme.datasource.DataSource;
import fr.xephi.authme.service.PluginHookService;
import fr.xephi.authme.process.Management;
import fr.xephi.authme.security.PasswordSecurity;
import fr.xephi.authme.security.crypts.HashedPassword;
import fr.xephi.authme.service.ValidationService;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack;
import org.bukkit.plugin.Plugin;
import javax.inject.Inject;
/**
* Deprecated API of AuthMe. Please use {@link NewAPI} instead.
*
* @deprecated Use {@link NewAPI}
*/
@Deprecated
@SuppressWarnings({"checkstyle:AbbreviationAsWordInName"}) // Justification: Class name cannot be changed anymore
public class API {
private static AuthMe instance;
private static DataSource dataSource;
private static PasswordSecurity passwordSecurity;
private static Management management;
private static PluginHookService pluginHookService;
private static ValidationService validationService;
/*
* Constructor.
*/
@Inject
API(AuthMe instance, DataSource dataSource, PasswordSecurity passwordSecurity, Management management,
PluginHookService pluginHookService, ValidationService validationService) {
API.instance = instance;
API.dataSource = dataSource;
API.passwordSecurity = passwordSecurity;
API.management = management;
API.pluginHookService = pluginHookService;
API.validationService = validationService;
}
/**
* Hook into AuthMe.
*
* @return AuthMe instance
*/
public static AuthMe hookAuthMe() {
if (instance != null) {
return instance;
}
Plugin plugin = Bukkit.getServer().getPluginManager().getPlugin("AuthMe");
if (plugin == null || !(plugin instanceof AuthMe)) {
return null;
}
instance = (AuthMe) plugin;
return instance;
}
/**
* Return whether the player is authenticated.
*
* @param player The player to verify
* @return true if the player is authenticated
*/
public static boolean isAuthenticated(Player player) {
return PlayerCache.getInstance().isAuthenticated(player.getName());
}
/**
* Return whether the player is unrestricted.
*
* @param player The player to verify
* @return true if the player is unrestricted
*/
public static boolean isUnrestricted(Player player) {
return validationService.isUnrestricted(player.getName());
}
public static Location getLastLocation(Player player) {
PlayerAuth auth = PlayerCache.getInstance().getAuth(player.getName().toLowerCase());
if (auth != null) {
return new Location(Bukkit.getWorld(auth.getWorld()), auth.getQuitLocX(), auth.getQuitLocY(), auth.getQuitLocZ());
}
return null;
}
public static void setPlayerInventory(Player player, ItemStack[] content, ItemStack[] armor) {
player.getInventory().setContents(content);
player.getInventory().setArmorContents(armor);
}
/**
* Check whether the given player name is registered.
*
* @param playerName The player name to verify
* @return true if player is registered
*/
public static boolean isRegistered(String playerName) {
String player = playerName.toLowerCase();
return dataSource.isAuthAvailable(player);
}
/**
* Check the password for the given player.
*
* @param playerName The name of the player
* @param passwordToCheck The password to check
* @return true if the password is correct, false otherwise
*/
public static boolean checkPassword(String playerName, String passwordToCheck) {
return isRegistered(playerName) && passwordSecurity.comparePassword(passwordToCheck, playerName);
}
/**
* Register a player.
*
* @param playerName The name of the player
* @param password The password
* @return true if the player was registered correctly
*/
public static boolean registerPlayer(String playerName, String password) {
String name = playerName.toLowerCase();
HashedPassword hashedPassword = passwordSecurity.computeHash(password, name);
if (isRegistered(name)) {
return false;
}
PlayerAuth auth = PlayerAuth.builder()
.name(name)
.password(hashedPassword)
.lastLogin(0)
.realName(playerName)
.build();
return dataSource.saveAuth(auth);
}
/**
* Force a player to log in.
*
* @param player The player to log in
*/
public static void forceLogin(Player player) {
management.forceLogin(player);
}
public AuthMe getPlugin() {
return instance;
}
/**
* Check whether the player is an NPC.
*
* @param player The player to verify
* @return true if player is an npc
*/
public boolean isNPC(Player player) {
return pluginHookService.isNpc(player);
}
}

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@ -20,12 +20,16 @@ import java.util.ArrayList;
import java.util.List;
/**
* The current API of AuthMe. Recommended method of retrieving the API object:
* The v2 API of AuthMe.
* @deprecated Will be removed in 5.3!
*
* Recommended method of retrieving the API object:
* <code>
* NewAPI authmeApi = AuthMe.getApi();
* NewAPI authmeApi = NewAPI.getInstance();
* </code>
*/
@SuppressWarnings({"checkstyle:AbbreviationAsWordInName"}) // Justification: Class name cannot be changed anymore
@Deprecated
public class NewAPI {
private static NewAPI singleton;

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@ -0,0 +1,261 @@
package fr.xephi.authme.api.v3;
import fr.xephi.authme.AuthMe;
import fr.xephi.authme.data.auth.PlayerAuth;
import fr.xephi.authme.data.auth.PlayerCache;
import fr.xephi.authme.datasource.DataSource;
import fr.xephi.authme.process.Management;
import fr.xephi.authme.process.register.executors.ApiPasswordRegisterParams;
import fr.xephi.authme.process.register.executors.RegistrationMethod;
import fr.xephi.authme.security.PasswordSecurity;
import fr.xephi.authme.security.crypts.HashedPassword;
import fr.xephi.authme.service.PluginHookService;
import fr.xephi.authme.service.ValidationService;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.entity.Player;
import javax.inject.Inject;
import java.util.ArrayList;
import java.util.List;
/**
* The current AuthMeAPI of AuthMe.
*
* Recommended method of retrieving the AuthMeAPI object:
* <code>
* AuthMeAPI authmeApi = AuthMeAPI.getInstance();
* </code>
*/
@SuppressWarnings({"checkstyle:AbbreviationAsWordInName"}) // Justification: Class name cannot be changed anymore
public class AuthMeAPI {
private static AuthMeAPI singleton;
private final AuthMe plugin;
private final PluginHookService pluginHookService;
private final DataSource dataSource;
private final PasswordSecurity passwordSecurity;
private final Management management;
private final ValidationService validationService;
private final PlayerCache playerCache;
/*
* Constructor for NewAPI.
*/
@Inject
AuthMeAPI(AuthMe plugin, PluginHookService pluginHookService, DataSource dataSource, PasswordSecurity passwordSecurity,
Management management, ValidationService validationService, PlayerCache playerCache) {
this.plugin = plugin;
this.pluginHookService = pluginHookService;
this.dataSource = dataSource;
this.passwordSecurity = passwordSecurity;
this.management = management;
this.validationService = validationService;
this.playerCache = playerCache;
AuthMeAPI.singleton = this;
}
/**
* Get the AuthMeAPI object for AuthMe.
*
* @return The AuthMeAPI object, or null if the AuthMe plugin is not enabled or not fully initialized yet
*/
public static AuthMeAPI getInstance() {
if (singleton != null) {
return singleton;
}
// NewAPI is initialized in AuthMe#onEnable -> if singleton is null,
// it means AuthMe isn't initialized (yet)
return null;
}
/**
* Return the plugin instance.
*
* @return The AuthMe instance
*/
public AuthMe getPlugin() {
return plugin;
}
/**
* Gather the version number of the plugin.
* This can be used to determine whether certain AuthMeAPI features are available or not.
*
* @return Plugin version identifier as a string.
*/
public String getPluginVersion() {
return AuthMe.getPluginVersion();
}
/**
* Return whether the given player is authenticated.
*
* @param player The player to verify
* @return true if the player is authenticated
*/
public boolean isAuthenticated(Player player) {
return playerCache.isAuthenticated(player.getName());
}
/**
* Check whether the given player is an NPC.
*
* @param player The player to verify
* @return true if the player is an npc
*/
public boolean isNPC(Player player) {
return pluginHookService.isNpc(player);
}
/**
* Check whether the given player is unrestricted. For such players, AuthMe will not require
* them to authenticate.
*
* @param player The player to verify
* @return true if the player is unrestricted
* @see fr.xephi.authme.settings.properties.RestrictionSettings#UNRESTRICTED_NAMES
*/
public boolean isUnrestricted(Player player) {
return validationService.isUnrestricted(player.getName());
}
/**
* Get the last location of an online player.
*
* @param player The player to process
* @return Location The location of the player
*/
public Location getLastLocation(Player player) {
PlayerAuth auth = playerCache.getAuth(player.getName());
if (auth != null) {
return new Location(Bukkit.getWorld(auth.getWorld()),
auth.getQuitLocX(), auth.getQuitLocY(), auth.getQuitLocZ());
}
return null;
}
/**
* Return whether the player is registered.
*
* @param playerName The player name to check
* @return true if player is registered, false otherwise
*/
public boolean isRegistered(String playerName) {
String player = playerName.toLowerCase();
return dataSource.isAuthAvailable(player);
}
/**
* Check the password for the given player.
*
* @param playerName The player to check the password for
* @param passwordToCheck The password to check
* @return true if the password is correct, false otherwise
*/
public boolean checkPassword(String playerName, String passwordToCheck) {
return passwordSecurity.comparePassword(passwordToCheck, playerName);
}
/**
* Register an OFFLINE/ONLINE player with the given password.
*
* @param playerName The player to register
* @param password The password to register the player with
*
* @return true if the player was registered successfully
*/
public boolean registerPlayer(String playerName, String password) {
String name = playerName.toLowerCase();
HashedPassword result = passwordSecurity.computeHash(password, name);
if (isRegistered(name)) {
return false;
}
PlayerAuth auth = PlayerAuth.builder()
.name(name)
.password(result)
.realName(playerName)
.build();
return dataSource.saveAuth(auth);
}
/**
* Force a player to login, i.e. the player is logged in without needing his password.
*
* @param player The player to log in
*/
public void forceLogin(Player player) {
management.forceLogin(player);
}
/**
* Force a player to logout.
*
* @param player The player to log out
*/
public void forceLogout(Player player) {
management.performLogout(player);
}
/**
* Force an ONLINE player to register.
*
* @param player The player to register
* @param password The password to use
* @param autoLogin Should the player be authenticated automatically after the registration?
*/
public void forceRegister(Player player, String password, boolean autoLogin) {
management.performRegister(RegistrationMethod.API_REGISTRATION,
ApiPasswordRegisterParams.of(player, password, autoLogin));
}
/**
* Register an ONLINE player with the given password.
*
* @param player The player to register
* @param password The password to use
*/
public void forceRegister(Player player, String password) {
forceRegister(player, password, true);
}
/**
* Unregister a player from AuthMe.
*
* @param player The player to unregister
*/
public void forceUnregister(Player player) {
management.performUnregisterByAdmin(null, player.getName(), player);
}
/**
* Unregister a player from AuthMe by name.
*
* @param name the name of the player (case-insensitive)
*/
public void forceUnregister(String name) {
management.performUnregisterByAdmin(null, name, Bukkit.getPlayer(name));
}
/**
* Get all the registered names (lowercase)
*
* @return registered names
*/
public List<String> getRegisteredNames() {
List<String> registeredNames = new ArrayList<>();
dataSource.getAllAuths().forEach(auth -> registeredNames.add(auth.getNickname()));
return registeredNames;
}
/**
* Get all the registered real-names (original case)
*
* @return registered real-names
*/
public List<String> getRegisteredRealNames() {
List<String> registeredNames = new ArrayList<>();
dataSource.getAllAuths().forEach(auth -> registeredNames.add(auth.getRealName()));
return registeredNames;
}
}

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@ -2,6 +2,7 @@ package fr.xephi.authme.api;
import fr.xephi.authme.AuthMe;
import fr.xephi.authme.ReflectionTestUtils;
import fr.xephi.authme.api.v3.AuthMeAPI;
import fr.xephi.authme.data.auth.PlayerAuth;
import fr.xephi.authme.data.auth.PlayerCache;
import fr.xephi.authme.datasource.DataSource;
@ -35,13 +36,13 @@ import static org.mockito.Mockito.mock;
import static org.mockito.Mockito.verify;
/**
* Test for {@link NewAPI}.
* Test for {@link fr.xephi.authme.api.v3.AuthMeAPI}.
*/
@RunWith(MockitoJUnitRunner.class)
public class NewAPITest {
public class AuthMeAPIv3Test {
@InjectMocks
private NewAPI api;
private AuthMeAPI api;
@Mock
private AuthMe authMe;
@ -60,11 +61,11 @@ public class NewAPITest {
@Test
public void shouldReturnInstanceOrNull() {
NewAPI result = NewAPI.getInstance();
AuthMeAPI result = AuthMeAPI.getInstance();
assertThat(result, sameInstance(api));
ReflectionTestUtils.setField(NewAPI.class, null, "singleton", null);
assertThat(NewAPI.getInstance(), nullValue());
ReflectionTestUtils.setField(AuthMeAPI.class, null, "singleton", null);
assertThat(AuthMeAPI.getInstance(), nullValue());
}
@Test