mirror of
https://github.com/AuthMe/AuthMeReloaded.git
synced 2025-02-17 04:11:33 +01:00
Remove old v1 API, deprecate v2 API, add v3 API
This commit is contained in:
parent
88a965971d
commit
8ecdd1f4d3
@ -3,7 +3,6 @@ package fr.xephi.authme;
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import ch.jalu.injector.Injector;
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import ch.jalu.injector.Injector;
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import ch.jalu.injector.InjectorBuilder;
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import ch.jalu.injector.InjectorBuilder;
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import com.google.common.annotations.VisibleForTesting;
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import com.google.common.annotations.VisibleForTesting;
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import fr.xephi.authme.api.API;
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import fr.xephi.authme.api.NewAPI;
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import fr.xephi.authme.api.NewAPI;
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import fr.xephi.authme.command.CommandHandler;
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import fr.xephi.authme.command.CommandHandler;
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import fr.xephi.authme.data.auth.PlayerCache;
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import fr.xephi.authme.data.auth.PlayerCache;
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@ -118,10 +117,12 @@ public class AuthMe extends JavaPlugin {
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}
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}
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/**
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/**
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* Method used to obtain the plugin's api instance
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* Method used to obtain the v2 plugin's api instance
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* @deprecated Will be removed in 5.3!
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*
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*
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* @return The plugin's api instance
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* @return The plugin's api instance
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*/
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*/
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@Deprecated
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public static NewAPI getApi() {
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public static NewAPI getApi() {
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return NewAPI.getInstance();
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return NewAPI.getInstance();
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}
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}
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@ -263,8 +264,8 @@ public class AuthMe extends JavaPlugin {
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commandHandler = injector.getSingleton(CommandHandler.class);
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commandHandler = injector.getSingleton(CommandHandler.class);
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// Trigger construction of API classes; they will keep track of the singleton
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// Trigger construction of API classes; they will keep track of the singleton
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injector.getSingleton(fr.xephi.authme.api.v3.AuthMeAPI.class);
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injector.getSingleton(NewAPI.class);
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injector.getSingleton(NewAPI.class);
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injector.getSingleton(API.class);
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}
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}
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/**
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/**
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@ -1,168 +0,0 @@
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package fr.xephi.authme.api;
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import fr.xephi.authme.AuthMe;
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import fr.xephi.authme.data.auth.PlayerAuth;
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import fr.xephi.authme.data.auth.PlayerCache;
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import fr.xephi.authme.datasource.DataSource;
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import fr.xephi.authme.service.PluginHookService;
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import fr.xephi.authme.process.Management;
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import fr.xephi.authme.security.PasswordSecurity;
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import fr.xephi.authme.security.crypts.HashedPassword;
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import fr.xephi.authme.service.ValidationService;
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import org.bukkit.Bukkit;
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import org.bukkit.Location;
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import org.bukkit.entity.Player;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.plugin.Plugin;
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import javax.inject.Inject;
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/**
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* Deprecated API of AuthMe. Please use {@link NewAPI} instead.
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*
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* @deprecated Use {@link NewAPI}
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*/
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@Deprecated
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@SuppressWarnings({"checkstyle:AbbreviationAsWordInName"}) // Justification: Class name cannot be changed anymore
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public class API {
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private static AuthMe instance;
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private static DataSource dataSource;
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private static PasswordSecurity passwordSecurity;
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private static Management management;
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private static PluginHookService pluginHookService;
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private static ValidationService validationService;
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/*
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* Constructor.
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*/
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@Inject
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API(AuthMe instance, DataSource dataSource, PasswordSecurity passwordSecurity, Management management,
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PluginHookService pluginHookService, ValidationService validationService) {
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API.instance = instance;
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API.dataSource = dataSource;
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API.passwordSecurity = passwordSecurity;
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API.management = management;
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API.pluginHookService = pluginHookService;
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API.validationService = validationService;
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}
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/**
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* Hook into AuthMe.
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*
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* @return AuthMe instance
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*/
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public static AuthMe hookAuthMe() {
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if (instance != null) {
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return instance;
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}
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Plugin plugin = Bukkit.getServer().getPluginManager().getPlugin("AuthMe");
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if (plugin == null || !(plugin instanceof AuthMe)) {
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return null;
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}
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instance = (AuthMe) plugin;
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return instance;
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}
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/**
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* Return whether the player is authenticated.
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*
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* @param player The player to verify
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* @return true if the player is authenticated
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*/
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public static boolean isAuthenticated(Player player) {
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return PlayerCache.getInstance().isAuthenticated(player.getName());
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}
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/**
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* Return whether the player is unrestricted.
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*
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* @param player The player to verify
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* @return true if the player is unrestricted
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*/
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public static boolean isUnrestricted(Player player) {
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return validationService.isUnrestricted(player.getName());
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}
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public static Location getLastLocation(Player player) {
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PlayerAuth auth = PlayerCache.getInstance().getAuth(player.getName().toLowerCase());
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if (auth != null) {
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return new Location(Bukkit.getWorld(auth.getWorld()), auth.getQuitLocX(), auth.getQuitLocY(), auth.getQuitLocZ());
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}
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return null;
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}
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public static void setPlayerInventory(Player player, ItemStack[] content, ItemStack[] armor) {
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player.getInventory().setContents(content);
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player.getInventory().setArmorContents(armor);
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}
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/**
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* Check whether the given player name is registered.
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*
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* @param playerName The player name to verify
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* @return true if player is registered
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*/
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public static boolean isRegistered(String playerName) {
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String player = playerName.toLowerCase();
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return dataSource.isAuthAvailable(player);
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}
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/**
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* Check the password for the given player.
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*
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* @param playerName The name of the player
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* @param passwordToCheck The password to check
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* @return true if the password is correct, false otherwise
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*/
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public static boolean checkPassword(String playerName, String passwordToCheck) {
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return isRegistered(playerName) && passwordSecurity.comparePassword(passwordToCheck, playerName);
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}
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/**
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* Register a player.
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*
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* @param playerName The name of the player
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* @param password The password
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* @return true if the player was registered correctly
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*/
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public static boolean registerPlayer(String playerName, String password) {
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String name = playerName.toLowerCase();
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HashedPassword hashedPassword = passwordSecurity.computeHash(password, name);
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if (isRegistered(name)) {
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return false;
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}
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PlayerAuth auth = PlayerAuth.builder()
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.name(name)
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.password(hashedPassword)
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.lastLogin(0)
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.realName(playerName)
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.build();
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return dataSource.saveAuth(auth);
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}
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/**
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* Force a player to log in.
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*
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* @param player The player to log in
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*/
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public static void forceLogin(Player player) {
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management.forceLogin(player);
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}
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public AuthMe getPlugin() {
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return instance;
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}
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/**
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* Check whether the player is an NPC.
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*
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* @param player The player to verify
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* @return true if player is an npc
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*/
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public boolean isNPC(Player player) {
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return pluginHookService.isNpc(player);
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}
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}
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@ -20,12 +20,16 @@ import java.util.ArrayList;
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import java.util.List;
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import java.util.List;
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/**
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/**
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* The current API of AuthMe. Recommended method of retrieving the API object:
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* The v2 API of AuthMe.
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* @deprecated Will be removed in 5.3!
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*
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* Recommended method of retrieving the API object:
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* <code>
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* <code>
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* NewAPI authmeApi = AuthMe.getApi();
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* NewAPI authmeApi = NewAPI.getInstance();
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* </code>
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* </code>
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*/
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*/
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@SuppressWarnings({"checkstyle:AbbreviationAsWordInName"}) // Justification: Class name cannot be changed anymore
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@SuppressWarnings({"checkstyle:AbbreviationAsWordInName"}) // Justification: Class name cannot be changed anymore
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@Deprecated
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public class NewAPI {
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public class NewAPI {
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private static NewAPI singleton;
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private static NewAPI singleton;
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261
src/main/java/fr/xephi/authme/api/v3/AuthMeAPI.java
Normal file
261
src/main/java/fr/xephi/authme/api/v3/AuthMeAPI.java
Normal file
@ -0,0 +1,261 @@
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package fr.xephi.authme.api.v3;
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import fr.xephi.authme.AuthMe;
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import fr.xephi.authme.data.auth.PlayerAuth;
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import fr.xephi.authme.data.auth.PlayerCache;
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import fr.xephi.authme.datasource.DataSource;
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import fr.xephi.authme.process.Management;
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import fr.xephi.authme.process.register.executors.ApiPasswordRegisterParams;
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import fr.xephi.authme.process.register.executors.RegistrationMethod;
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import fr.xephi.authme.security.PasswordSecurity;
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import fr.xephi.authme.security.crypts.HashedPassword;
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import fr.xephi.authme.service.PluginHookService;
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import fr.xephi.authme.service.ValidationService;
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import org.bukkit.Bukkit;
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import org.bukkit.Location;
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import org.bukkit.entity.Player;
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import javax.inject.Inject;
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import java.util.ArrayList;
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import java.util.List;
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/**
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* The current AuthMeAPI of AuthMe.
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*
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* Recommended method of retrieving the AuthMeAPI object:
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* <code>
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* AuthMeAPI authmeApi = AuthMeAPI.getInstance();
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* </code>
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*/
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@SuppressWarnings({"checkstyle:AbbreviationAsWordInName"}) // Justification: Class name cannot be changed anymore
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public class AuthMeAPI {
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private static AuthMeAPI singleton;
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private final AuthMe plugin;
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private final PluginHookService pluginHookService;
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private final DataSource dataSource;
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private final PasswordSecurity passwordSecurity;
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private final Management management;
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private final ValidationService validationService;
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private final PlayerCache playerCache;
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/*
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* Constructor for NewAPI.
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*/
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@Inject
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AuthMeAPI(AuthMe plugin, PluginHookService pluginHookService, DataSource dataSource, PasswordSecurity passwordSecurity,
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Management management, ValidationService validationService, PlayerCache playerCache) {
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this.plugin = plugin;
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this.pluginHookService = pluginHookService;
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this.dataSource = dataSource;
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this.passwordSecurity = passwordSecurity;
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this.management = management;
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this.validationService = validationService;
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this.playerCache = playerCache;
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AuthMeAPI.singleton = this;
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}
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/**
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* Get the AuthMeAPI object for AuthMe.
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*
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* @return The AuthMeAPI object, or null if the AuthMe plugin is not enabled or not fully initialized yet
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*/
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public static AuthMeAPI getInstance() {
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if (singleton != null) {
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return singleton;
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}
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// NewAPI is initialized in AuthMe#onEnable -> if singleton is null,
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// it means AuthMe isn't initialized (yet)
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return null;
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}
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/**
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* Return the plugin instance.
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*
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* @return The AuthMe instance
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*/
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public AuthMe getPlugin() {
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return plugin;
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}
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/**
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* Gather the version number of the plugin.
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* This can be used to determine whether certain AuthMeAPI features are available or not.
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*
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* @return Plugin version identifier as a string.
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*/
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public String getPluginVersion() {
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return AuthMe.getPluginVersion();
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}
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/**
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* Return whether the given player is authenticated.
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*
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* @param player The player to verify
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* @return true if the player is authenticated
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*/
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public boolean isAuthenticated(Player player) {
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return playerCache.isAuthenticated(player.getName());
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}
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/**
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* Check whether the given player is an NPC.
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*
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* @param player The player to verify
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* @return true if the player is an npc
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*/
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public boolean isNPC(Player player) {
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return pluginHookService.isNpc(player);
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}
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/**
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* Check whether the given player is unrestricted. For such players, AuthMe will not require
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* them to authenticate.
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*
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* @param player The player to verify
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* @return true if the player is unrestricted
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* @see fr.xephi.authme.settings.properties.RestrictionSettings#UNRESTRICTED_NAMES
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*/
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public boolean isUnrestricted(Player player) {
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return validationService.isUnrestricted(player.getName());
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}
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/**
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* Get the last location of an online player.
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*
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* @param player The player to process
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* @return Location The location of the player
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*/
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public Location getLastLocation(Player player) {
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PlayerAuth auth = playerCache.getAuth(player.getName());
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if (auth != null) {
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return new Location(Bukkit.getWorld(auth.getWorld()),
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auth.getQuitLocX(), auth.getQuitLocY(), auth.getQuitLocZ());
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}
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return null;
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}
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/**
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* Return whether the player is registered.
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*
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* @param playerName The player name to check
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* @return true if player is registered, false otherwise
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*/
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public boolean isRegistered(String playerName) {
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String player = playerName.toLowerCase();
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return dataSource.isAuthAvailable(player);
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}
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/**
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* Check the password for the given player.
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*
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* @param playerName The player to check the password for
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* @param passwordToCheck The password to check
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* @return true if the password is correct, false otherwise
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*/
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public boolean checkPassword(String playerName, String passwordToCheck) {
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return passwordSecurity.comparePassword(passwordToCheck, playerName);
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}
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/**
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* Register an OFFLINE/ONLINE player with the given password.
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*
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* @param playerName The player to register
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* @param password The password to register the player with
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*
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* @return true if the player was registered successfully
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*/
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public boolean registerPlayer(String playerName, String password) {
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String name = playerName.toLowerCase();
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HashedPassword result = passwordSecurity.computeHash(password, name);
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if (isRegistered(name)) {
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return false;
|
||||||
|
}
|
||||||
|
PlayerAuth auth = PlayerAuth.builder()
|
||||||
|
.name(name)
|
||||||
|
.password(result)
|
||||||
|
.realName(playerName)
|
||||||
|
.build();
|
||||||
|
return dataSource.saveAuth(auth);
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Force a player to login, i.e. the player is logged in without needing his password.
|
||||||
|
*
|
||||||
|
* @param player The player to log in
|
||||||
|
*/
|
||||||
|
public void forceLogin(Player player) {
|
||||||
|
management.forceLogin(player);
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Force a player to logout.
|
||||||
|
*
|
||||||
|
* @param player The player to log out
|
||||||
|
*/
|
||||||
|
public void forceLogout(Player player) {
|
||||||
|
management.performLogout(player);
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Force an ONLINE player to register.
|
||||||
|
*
|
||||||
|
* @param player The player to register
|
||||||
|
* @param password The password to use
|
||||||
|
* @param autoLogin Should the player be authenticated automatically after the registration?
|
||||||
|
*/
|
||||||
|
public void forceRegister(Player player, String password, boolean autoLogin) {
|
||||||
|
management.performRegister(RegistrationMethod.API_REGISTRATION,
|
||||||
|
ApiPasswordRegisterParams.of(player, password, autoLogin));
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Register an ONLINE player with the given password.
|
||||||
|
*
|
||||||
|
* @param player The player to register
|
||||||
|
* @param password The password to use
|
||||||
|
*/
|
||||||
|
public void forceRegister(Player player, String password) {
|
||||||
|
forceRegister(player, password, true);
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Unregister a player from AuthMe.
|
||||||
|
*
|
||||||
|
* @param player The player to unregister
|
||||||
|
*/
|
||||||
|
public void forceUnregister(Player player) {
|
||||||
|
management.performUnregisterByAdmin(null, player.getName(), player);
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Unregister a player from AuthMe by name.
|
||||||
|
*
|
||||||
|
* @param name the name of the player (case-insensitive)
|
||||||
|
*/
|
||||||
|
public void forceUnregister(String name) {
|
||||||
|
management.performUnregisterByAdmin(null, name, Bukkit.getPlayer(name));
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Get all the registered names (lowercase)
|
||||||
|
*
|
||||||
|
* @return registered names
|
||||||
|
*/
|
||||||
|
public List<String> getRegisteredNames() {
|
||||||
|
List<String> registeredNames = new ArrayList<>();
|
||||||
|
dataSource.getAllAuths().forEach(auth -> registeredNames.add(auth.getNickname()));
|
||||||
|
return registeredNames;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Get all the registered real-names (original case)
|
||||||
|
*
|
||||||
|
* @return registered real-names
|
||||||
|
*/
|
||||||
|
public List<String> getRegisteredRealNames() {
|
||||||
|
List<String> registeredNames = new ArrayList<>();
|
||||||
|
dataSource.getAllAuths().forEach(auth -> registeredNames.add(auth.getRealName()));
|
||||||
|
return registeredNames;
|
||||||
|
}
|
||||||
|
}
|
@ -2,6 +2,7 @@ package fr.xephi.authme.api;
|
|||||||
|
|
||||||
import fr.xephi.authme.AuthMe;
|
import fr.xephi.authme.AuthMe;
|
||||||
import fr.xephi.authme.ReflectionTestUtils;
|
import fr.xephi.authme.ReflectionTestUtils;
|
||||||
|
import fr.xephi.authme.api.v3.AuthMeAPI;
|
||||||
import fr.xephi.authme.data.auth.PlayerAuth;
|
import fr.xephi.authme.data.auth.PlayerAuth;
|
||||||
import fr.xephi.authme.data.auth.PlayerCache;
|
import fr.xephi.authme.data.auth.PlayerCache;
|
||||||
import fr.xephi.authme.datasource.DataSource;
|
import fr.xephi.authme.datasource.DataSource;
|
||||||
@ -35,13 +36,13 @@ import static org.mockito.Mockito.mock;
|
|||||||
import static org.mockito.Mockito.verify;
|
import static org.mockito.Mockito.verify;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Test for {@link NewAPI}.
|
* Test for {@link fr.xephi.authme.api.v3.AuthMeAPI}.
|
||||||
*/
|
*/
|
||||||
@RunWith(MockitoJUnitRunner.class)
|
@RunWith(MockitoJUnitRunner.class)
|
||||||
public class NewAPITest {
|
public class AuthMeAPIv3Test {
|
||||||
|
|
||||||
@InjectMocks
|
@InjectMocks
|
||||||
private NewAPI api;
|
private AuthMeAPI api;
|
||||||
|
|
||||||
@Mock
|
@Mock
|
||||||
private AuthMe authMe;
|
private AuthMe authMe;
|
||||||
@ -60,11 +61,11 @@ public class NewAPITest {
|
|||||||
|
|
||||||
@Test
|
@Test
|
||||||
public void shouldReturnInstanceOrNull() {
|
public void shouldReturnInstanceOrNull() {
|
||||||
NewAPI result = NewAPI.getInstance();
|
AuthMeAPI result = AuthMeAPI.getInstance();
|
||||||
assertThat(result, sameInstance(api));
|
assertThat(result, sameInstance(api));
|
||||||
|
|
||||||
ReflectionTestUtils.setField(NewAPI.class, null, "singleton", null);
|
ReflectionTestUtils.setField(AuthMeAPI.class, null, "singleton", null);
|
||||||
assertThat(NewAPI.getInstance(), nullValue());
|
assertThat(AuthMeAPI.getInstance(), nullValue());
|
||||||
}
|
}
|
||||||
|
|
||||||
@Test
|
@Test
|
Loading…
Reference in New Issue
Block a user