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Decrease delay for connectPlayerOnLogin #1504
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@ -65,7 +65,7 @@ public class BungeeSender implements SettingsDependent {
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public void connectPlayerOnLogin(Player player) {
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public void connectPlayerOnLogin(Player player) {
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if (isEnabled && !destinationServerOnLogin.isEmpty()) {
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if (isEnabled && !destinationServerOnLogin.isEmpty()) {
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bukkitService.scheduleSyncDelayedTask(() ->
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bukkitService.scheduleSyncDelayedTask(() ->
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sendBungeecordMessage("ConnectOther", player.getName(), destinationServerOnLogin), 20L);
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sendBungeecordMessage("ConnectOther", player.getName(), destinationServerOnLogin), 5L);
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}
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}
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}
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}
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