Update Events Javadoc

This commit is contained in:
Xephi 2014-08-22 07:23:33 +02:00
parent 4064394c9e
commit 9090f37cf8
9 changed files with 21 additions and 0 deletions

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@ -4,6 +4,8 @@ import org.bukkit.Location;
import org.bukkit.entity.Player;
/**
*
* This event is call when AuthMe try to teleport a player
*
* @author Xephi59
*/

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@ -6,6 +6,9 @@ import org.bukkit.event.HandlerList;
/**
*
* This event is called when a player login or register through AuthMe.
* The boolean 'isLogin' will be false if, and only if, login/register failed.
*
* @author Xephi59
*/
public class LoginEvent extends Event {

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@ -4,6 +4,9 @@ import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack;
/**
*
* This event is call just after store inventory into cache and will
* empty the player inventory.
*
* @author Xephi59
*/

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@ -4,6 +4,9 @@ import org.bukkit.Location;
import org.bukkit.entity.Player;
/**
*
* This event is call if, and only if, a player is teleported
* just after a register.
*
* @author Xephi59
*/

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@ -3,6 +3,8 @@ package fr.xephi.authme.events;
import org.bukkit.entity.Player;
/**
*
* This event is call when a creative inventory is reseted.
*
* @author Xephi59
*/

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@ -4,6 +4,8 @@ import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack;
/**
*
* This event restore the inventory from cache
*
* @author Xephi59
*/

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@ -3,6 +3,8 @@ package fr.xephi.authme.events;
import fr.xephi.authme.cache.auth.PlayerAuth;
/**
*
* This event is call when a player logging in through a timed session
*
* @author Xephi59
*/

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@ -4,6 +4,8 @@ import org.bukkit.Location;
import org.bukkit.entity.Player;
/**
*
* Called if a player is teleported to a specific spawn
*
* @author Xephi59
*/

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@ -6,6 +6,8 @@ import org.bukkit.inventory.ItemStack;
import fr.xephi.authme.cache.backup.FileCache;
/**
*
* This event is call just before write inventory content to cache
*
* @author Xephi59
*/