Merge branches 'master' and 'passwd_recovery_process' of https://github.com/AuthMe/AuthMeReloaded into passwd_recovery_process

# Conflicts:
#	docs/config.md
#	src/main/resources/messages/messages_bg.yml
#	src/main/resources/messages/messages_es.yml
#	src/main/resources/messages/messages_pt.yml
#	src/main/resources/messages/messages_zhcn.yml
This commit is contained in:
Gnat008 2017-03-21 17:26:29 -04:00
commit 9d21eefc74
214 changed files with 5553 additions and 1921 deletions

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@ -145,7 +145,7 @@
<property name="scope" value="package"/>
<property name="allowMissingThrowsTags" value="true"/>
<property name="minLineCount" value="4"/>
<property name="allowedAnnotations" value="Override, Test"/>
<property name="allowedAnnotations" value="Override, Test, SectionComments"/>
<property name="tokens" value="METHOD_DEF, ANNOTATION_FIELD_DEF"/>
</module>
<module name="MethodName">
@ -159,6 +159,8 @@
<module name="EmptyCatchBlock">
<property name="exceptionVariableName" value="ignore|ignored"/>
</module>
<module name="MissingOverride"/>
<module name="EqualsHashCode"/>
</module>
<module name="FileTabCharacter"/>
</module>

View File

@ -25,4 +25,6 @@ exclude_paths:
- 'src/main/java/fr/xephi/authme/mail/OAuth2SaslClient.java'
- 'src/main/java/fr/xephi/authme/mail/OAuth2SaslClientFactory.java'
- 'src/main/java/fr/xephi/authme/security/crypts/BCryptService.java'
- 'src/main/java/fr/xephi/authme/security/crypts/PHPBB.java'
- 'src/main/java/fr/xephi/authme/security/crypts/WHIRLPOOL.java'
- 'src/main/java/fr/xephi/authme/security/crypts/WORDPRESS.java'

3
.gitignore vendored
View File

@ -10,7 +10,8 @@ MANIFEST.MF
# virtual machine crash logs, see http://www.java.com/en/download/help/error_hotspot.xml
hs_err_pid*
# Mac OS
.DS_Store
### Intellij ###
# Covers JetBrains IDEs: IntelliJ, RubyMine, PhpStorm, AppCode, PyCharm

View File

@ -19,20 +19,14 @@
- Project status:
- Dependencies: [![Dependencies status](https://www.versioneye.com/user/projects/57b182e8d6ffcd0032d7cf2d/badge.svg)](https://www.versioneye.com/user/projects/57b182e8d6ffcd0032d7cf2d)
- Test coverage: [![Coverage status](https://coveralls.io/repos/AuthMe-Team/AuthMeReloaded/badge.svg?branch=master&service=github)](https://coveralls.io/github/AuthMe-Team/AuthMeReloaded?branch=master)
- Code climate: [![Code Climate](https://codeclimate.com/github/AuthMe/AuthMeReloaded/badges/gpa.svg)](https://codeclimate.com/github/AuthMe/AuthMeReloaded)
- Development resources:
- <a href="http://ci.xephi.fr/job/AuthMeReloaded/javadoc/">JavaDocs</a>
- <a href="http://ci.xephi.fr/plugin/repository/everything/">Maven Repository</a>
#####Statistics:
McStats: http://mcstats.org/plugin/AuthMe
<img src="http://i.mcstats.org/AuthMe/Global+Statistics.borderless.png">
<img src="http://i.mcstats.org/AuthMe/Rank.borderless.png">
<img src="http://i.mcstats.org/AuthMe/Version+Demographics.borderless.png">
- Statistics:
- bStats: [AuthMe on bstats.org](https://bstats.org/plugin/bukkit/AuthMe)
<hr>
@ -92,7 +86,7 @@ You can also create your own translation file and, if you want, you can share it
<li>DoubleSaltedMD5: SALTED2MD5</li>
<li>WordPress: WORDPRESS</li>
</ul></li>
<li>Custom MySQL tables/columns names (useful with forums databases)</li>
<li>Custom MySQL tables/columns names (useful with forum databases)</li>
<li><strong>Cached database queries!</strong></li>
<li><strong>Fully compatible with Citizens2, CombatTag, CombatTagPlus!</strong></li>
<li>Compatible with Minecraft mods like <strong>BuildCraft or RedstoneCraft</strong></li>

View File

@ -73,17 +73,6 @@ ExternalBoardOptions:
phpbbActivatedGroupId: 2
# Wordpress prefix defined during WordPress installation
wordpressTablePrefix: 'wp_'
Converter:
Rakamak:
# Rakamak file name
fileName: 'users.rak'
# Rakamak use IP?
useIP: false
# Rakamak IP file name
ipFileName: 'UsersIp.rak'
CrazyLogin:
# CrazyLogin database file name
fileName: 'accounts.db'
settings:
sessions:
# Do you want to enable the session feature?
@ -452,6 +441,23 @@ Security:
# Seconds a user has to wait for before a password recovery mail may be sent again
# This prevents an attacker from abusing AuthMe's email feature.
cooldown: 60
# Before a user logs in, various properties are temporarily removed from the player,
# such as OP status, ability to fly, and walk/fly speed.
# Once the user is logged in, we add back the properties we previously saved.
# In this section, you may define how the properties should be restored.
limbo:
# Whether the player is allowed to fly: RESTORE, ENABLE, DISABLE.
# RESTORE sets back the old property from the player.
restoreAllowFlight: 'RESTORE'
# Restore fly speed: RESTORE, DEFAULT, MAX_RESTORE, RESTORE_NO_ZERO.
# RESTORE: restore the speed the player had;
# DEFAULT: always set to default speed;
# MAX_RESTORE: take the maximum of the player's current speed and the previous one
# RESTORE_NO_ZERO: Like 'restore' but sets speed to default if the player's speed was 0
restoreFlySpeed: 'MAX_RESTORE'
# Restore walk speed: RESTORE, DEFAULT, MAX_RESTORE, RESTORE_NO_ZERO.
# See above for a description of the values.
restoreWalkSpeed: 'MAX_RESTORE'
BackupSystem:
# Enable or disable automatic backup
ActivateBackup: false
@ -461,6 +467,17 @@ BackupSystem:
OnServerStop: true
# Windows only mysql installation Path
MysqlWindowsPath: 'C:\Program Files\MySQL\MySQL Server 5.1\'
Converter:
Rakamak:
# Rakamak file name
fileName: 'users.rak'
# Rakamak use IP?
useIP: false
# Rakamak IP file name
ipFileName: 'UsersIp.rak'
CrazyLogin:
# CrazyLogin database file name
fileName: 'accounts.db'
```
To change settings on a running server, save your changes to config.yml and use

View File

@ -1,5 +1,5 @@
<!-- AUTO-GENERATED FILE! Do not edit this directly -->
<!-- File auto-generated on Tue Feb 28 19:25:18 CET 2017. See docs/translations/translations.tpl.md -->
<!-- File auto-generated on Mon Mar 13 20:34:31 CET 2017. See docs/translations/translations.tpl.md -->
# AuthMe Translations
The following translations are available in AuthMe. Set `messagesLanguage` to the language code
@ -8,25 +8,25 @@ in your config.yml to use the language, or use another language code to start a
Code | Language | Translated | &nbsp;
---- | -------- | ---------: | ------
[en](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_en.yml) | English | 100% | <img src="https://placeholdit.imgix.net/~text?txtsize=5&bg=66ff66&w=100&h=5&txtpad=1" alt="bar" />
[bg](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_bg.yml) | Bulgarian | 61% | <img src="https://placeholdit.imgix.net/~text?txtsize=5&bg=bb7700&w=61&h=5&txtpad=1" alt="bar" />
[bg](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_bg.yml) | Bulgarian | 100% | <img src="https://placeholdit.imgix.net/~text?txtsize=5&bg=66ff66&w=100&h=5&txtpad=1" alt="bar" />
[br](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_br.yml) | Brazilian | 89% | <img src="https://placeholdit.imgix.net/~text?txtsize=5&bg=88cc33&w=89&h=5&txtpad=1" alt="bar" />
[cz](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_cz.yml) | Czech | 89% | <img src="https://placeholdit.imgix.net/~text?txtsize=5&bg=88cc33&w=89&h=5&txtpad=1" alt="bar" />
[de](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_de.yml) | German | 89% | <img src="https://placeholdit.imgix.net/~text?txtsize=5&bg=88cc33&w=89&h=5&txtpad=1" alt="bar" />
[es](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_es.yml) | Spanish | 89% | <img src="https://placeholdit.imgix.net/~text?txtsize=5&bg=88cc33&w=89&h=5&txtpad=1" alt="bar" />
[es](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_es.yml) | Spanish | 100% | <img src="https://placeholdit.imgix.net/~text?txtsize=5&bg=66ff66&w=100&h=5&txtpad=1" alt="bar" />
[eu](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_eu.yml) | Basque | 55% | <img src="https://placeholdit.imgix.net/~text?txtsize=5&bg=bb6600&w=55&h=5&txtpad=1" alt="bar" />
[fi](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_fi.yml) | Finnish | 59% | <img src="https://placeholdit.imgix.net/~text?txtsize=5&bg=bb7700&w=59&h=5&txtpad=1" alt="bar" />
[fr](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_fr.yml) | French | 89% | <img src="https://placeholdit.imgix.net/~text?txtsize=5&bg=88cc33&w=89&h=5&txtpad=1" alt="bar" />
[fr](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_fr.yml) | French | 100% | <img src="https://placeholdit.imgix.net/~text?txtsize=5&bg=66ff66&w=100&h=5&txtpad=1" alt="bar" />
[gl](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_gl.yml) | Galician | 63% | <img src="https://placeholdit.imgix.net/~text?txtsize=5&bg=bb7700&w=63&h=5&txtpad=1" alt="bar" />
[hu](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_hu.yml) | Hungarian | 88% | <img src="https://placeholdit.imgix.net/~text?txtsize=5&bg=88cc33&w=88&h=5&txtpad=1" alt="bar" />
[id](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_id.yml) | Indonesian | 63% | <img src="https://placeholdit.imgix.net/~text?txtsize=5&bg=bb7700&w=63&h=5&txtpad=1" alt="bar" />
[it](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_it.yml) | Italian | 89% | <img src="https://placeholdit.imgix.net/~text?txtsize=5&bg=88cc33&w=89&h=5&txtpad=1" alt="bar" />
[it](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_it.yml) | Italian | 100% | <img src="https://placeholdit.imgix.net/~text?txtsize=5&bg=66ff66&w=100&h=5&txtpad=1" alt="bar" />
[ko](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_ko.yml) | Korean | 64% | <img src="https://placeholdit.imgix.net/~text?txtsize=5&bg=bb7700&w=64&h=5&txtpad=1" alt="bar" />
[lt](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_lt.yml) | Lithuanian | 47% | <img src="https://placeholdit.imgix.net/~text?txtsize=5&bg=aa5500&w=47&h=5&txtpad=1" alt="bar" />
[nl](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_nl.yml) | Dutch | 89% | <img src="https://placeholdit.imgix.net/~text?txtsize=5&bg=88cc33&w=89&h=5&txtpad=1" alt="bar" />
[pl](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_pl.yml) | Polish | 100% | <img src="https://placeholdit.imgix.net/~text?txtsize=5&bg=66ff66&w=100&h=5&txtpad=1" alt="bar" />
[pt](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_pt.yml) | Portuguese | 77% | <img src="https://placeholdit.imgix.net/~text?txtsize=5&bg=bb9900&w=77&h=5&txtpad=1" alt="bar" />
[pt](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_pt.yml) | Portuguese | 100% | <img src="https://placeholdit.imgix.net/~text?txtsize=5&bg=66ff66&w=100&h=5&txtpad=1" alt="bar" />
[ro](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_ro.yml) | Romanian | 88% | <img src="https://placeholdit.imgix.net/~text?txtsize=5&bg=88cc33&w=88&h=5&txtpad=1" alt="bar" />
[ru](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_ru.yml) | Russian | 89% | <img src="https://placeholdit.imgix.net/~text?txtsize=5&bg=88cc33&w=89&h=5&txtpad=1" alt="bar" />
[ru](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_ru.yml) | Russian | 100% | <img src="https://placeholdit.imgix.net/~text?txtsize=5&bg=66ff66&w=100&h=5&txtpad=1" alt="bar" />
[sk](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_sk.yml) | Slovakian | 41% | <img src="https://placeholdit.imgix.net/~text?txtsize=5&bg=aa4400&w=41&h=5&txtpad=1" alt="bar" />
[tr](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_tr.yml) | Turkish | 100% | <img src="https://placeholdit.imgix.net/~text?txtsize=5&bg=66ff66&w=100&h=5&txtpad=1" alt="bar" />
[uk](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_uk.yml) | Ukrainian | 83% | <img src="https://placeholdit.imgix.net/~text?txtsize=5&bg=aaaa11&w=83&h=5&txtpad=1" alt="bar" />
@ -36,7 +36,6 @@ Code | Language | Translated | &nbsp;
[zhmc](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_zhmc.yml) | Chinese (Macau) | 86% | <img src="https://placeholdit.imgix.net/~text?txtsize=5&bg=99bb22&w=86&h=5&txtpad=1" alt="bar" />
[zhtw](https://github.com/AuthMe/AuthMeReloaded/blob/master/src/main/resources/messages/messages_zhtw.yml) | Chinese (Taiwan) | 72% | <img src="https://placeholdit.imgix.net/~text?txtsize=5&bg=bb8800&w=72&h=5&txtpad=1" alt="bar" />
---
This page was automatically generated on the [AuthMe/AuthMeReloaded repository](https://github.com/AuthMe/AuthMeReloaded/tree/master/docs/) on Tue Feb 28 19:25:18 CET 2017
This page was automatically generated on the [AuthMe/AuthMeReloaded repository](https://github.com/AuthMe/AuthMeReloaded/tree/master/docs/) on Mon Mar 13 20:34:31 CET 2017

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@ -15,6 +15,7 @@ import fr.xephi.authme.initialization.OnStartupTasks;
import fr.xephi.authme.initialization.SettingsProvider;
import fr.xephi.authme.initialization.TaskCloser;
import fr.xephi.authme.initialization.factory.FactoryDependencyHandler;
import fr.xephi.authme.initialization.factory.SingletonStoreDependencyHandler;
import fr.xephi.authme.listener.BlockListener;
import fr.xephi.authme.listener.EntityListener;
import fr.xephi.authme.listener.PlayerListener;
@ -25,7 +26,7 @@ import fr.xephi.authme.listener.PlayerListener19;
import fr.xephi.authme.listener.ServerListener;
import fr.xephi.authme.permission.PermissionsManager;
import fr.xephi.authme.permission.PermissionsSystemType;
import fr.xephi.authme.security.crypts.SHA256;
import fr.xephi.authme.security.crypts.Sha256;
import fr.xephi.authme.service.BackupService;
import fr.xephi.authme.service.BukkitService;
import fr.xephi.authme.service.MigrationService;
@ -36,6 +37,7 @@ import fr.xephi.authme.settings.properties.RestrictionSettings;
import fr.xephi.authme.settings.properties.SecuritySettings;
import fr.xephi.authme.task.CleanupTask;
import fr.xephi.authme.task.purge.PurgeService;
import org.apache.commons.lang.SystemUtils;
import org.bukkit.Server;
import org.bukkit.command.Command;
import org.bukkit.command.CommandSender;
@ -195,12 +197,17 @@ public class AuthMe extends JavaPlugin {
ConsoleLogger.setLogger(getLogger());
ConsoleLogger.setLogFile(new File(getDataFolder(), LOG_FILENAME));
// Check java version
if(!SystemUtils.isJavaVersionAtLeast(1.8f)) {
throw new IllegalStateException("You need Java 1.8 or above to run this plugin!");
}
// Create plugin folder
getDataFolder().mkdir();
// Create injector, provide elements from the Bukkit environment and register providers
injector = new InjectorBuilder()
.addHandlers(new FactoryDependencyHandler())
.addHandlers(new FactoryDependencyHandler(), new SingletonStoreDependencyHandler())
.addDefaultHandlers("fr.xephi.authme")
.create();
injector.register(AuthMe.class, this);
@ -220,7 +227,7 @@ public class AuthMe extends JavaPlugin {
instantiateServices(injector);
// Convert deprecated PLAINTEXT hash entries
MigrationService.changePlainTextToSha256(settings, database, new SHA256());
MigrationService.changePlainTextToSha256(settings, database, new Sha256());
// TODO: does this still make sense? -sgdc3
// If the server is empty (fresh start) just set all the players as unlogged

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@ -23,6 +23,7 @@ import javax.inject.Inject;
* @deprecated Use {@link NewAPI}
*/
@Deprecated
@SuppressWarnings({"checkstyle:AbbreviationAsWordInName"}) // Justification: Class name cannot be changed anymore
public class API {
private static AuthMe instance;

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@ -5,7 +5,8 @@ import fr.xephi.authme.data.auth.PlayerAuth;
import fr.xephi.authme.data.auth.PlayerCache;
import fr.xephi.authme.datasource.DataSource;
import fr.xephi.authme.process.Management;
import fr.xephi.authme.process.register.executors.RegistrationExecutorProvider;
import fr.xephi.authme.process.register.executors.ApiPasswordRegisterParams;
import fr.xephi.authme.process.register.executors.RegistrationMethod;
import fr.xephi.authme.security.PasswordSecurity;
import fr.xephi.authme.security.crypts.HashedPassword;
import fr.xephi.authme.service.PluginHookService;
@ -24,6 +25,7 @@ import java.util.List;
* NewAPI authmeApi = AuthMe.getApi();
* </code>
*/
@SuppressWarnings({"checkstyle:AbbreviationAsWordInName"}) // Justification: Class name cannot be changed anymore
public class NewAPI {
private static NewAPI singleton;
@ -34,15 +36,13 @@ public class NewAPI {
private final Management management;
private final ValidationService validationService;
private final PlayerCache playerCache;
private final RegistrationExecutorProvider registrationExecutorProvider;
/*
* Constructor for NewAPI.
*/
@Inject
NewAPI(AuthMe plugin, PluginHookService pluginHookService, DataSource dataSource, PasswordSecurity passwordSecurity,
Management management, ValidationService validationService, PlayerCache playerCache,
RegistrationExecutorProvider registrationExecutorProvider) {
Management management, ValidationService validationService, PlayerCache playerCache) {
this.plugin = plugin;
this.pluginHookService = pluginHookService;
this.dataSource = dataSource;
@ -50,7 +50,6 @@ public class NewAPI {
this.management = management;
this.validationService = validationService;
this.playerCache = playerCache;
this.registrationExecutorProvider = registrationExecutorProvider;
NewAPI.singleton = this;
}
@ -203,8 +202,8 @@ public class NewAPI {
* @param autoLogin Should the player be authenticated automatically after the registration?
*/
public void forceRegister(Player player, String password, boolean autoLogin) {
management.performRegister(player,
registrationExecutorProvider.getPasswordRegisterExecutor(player, password, autoLogin));
management.performRegister(RegistrationMethod.API_REGISTRATION,
ApiPasswordRegisterParams.of(player, password, autoLogin));
}
/**

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@ -19,6 +19,7 @@ import static java.util.Arrays.asList;
* {@code /authme} has a child whose label is {@code "register"}, then {@code /authme register} is the command that
* the child defines.
*/
@SuppressWarnings("checkstyle:FinalClass") // Justification: class is mocked in multiple tests
public class CommandDescription {
/**

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@ -10,8 +10,8 @@ import fr.xephi.authme.datasource.converter.MySqlToSqlite;
import fr.xephi.authme.datasource.converter.RakamakConverter;
import fr.xephi.authme.datasource.converter.RoyalAuthConverter;
import fr.xephi.authme.datasource.converter.SqliteToSql;
import fr.xephi.authme.datasource.converter.vAuthConverter;
import fr.xephi.authme.datasource.converter.xAuthConverter;
import fr.xephi.authme.datasource.converter.VAuthConverter;
import fr.xephi.authme.datasource.converter.XAuthConverter;
import fr.xephi.authme.initialization.factory.Factory;
import fr.xephi.authme.message.MessageKey;
import fr.xephi.authme.service.BukkitService;
@ -78,11 +78,11 @@ public class ConverterCommand implements ExecutableCommand {
*/
private static Map<String, Class<? extends Converter>> getConverters() {
return ImmutableMap.<String, Class<? extends Converter>>builder()
.put("xauth", xAuthConverter.class)
.put("xauth", XAuthConverter.class)
.put("crazylogin", CrazyLoginConverter.class)
.put("rakamak", RakamakConverter.class)
.put("royalauth", RoyalAuthConverter.class)
.put("vauth", vAuthConverter.class)
.put("vauth", VAuthConverter.class)
.put("sqlitetosql", SqliteToSql.class)
.put("mysqltosqlite", MySqlToSqlite.class)
.build();

View File

@ -1,9 +1,8 @@
package fr.xephi.authme.command.executable.authme;
import fr.xephi.authme.ConsoleLogger;
import fr.xephi.authme.data.auth.PlayerAuth;
import fr.xephi.authme.data.limbo.LimboCache;
import fr.xephi.authme.command.ExecutableCommand;
import fr.xephi.authme.data.auth.PlayerAuth;
import fr.xephi.authme.datasource.DataSource;
import fr.xephi.authme.message.MessageKey;
import fr.xephi.authme.security.PasswordSecurity;
@ -38,9 +37,6 @@ public class RegisterAdminCommand implements ExecutableCommand {
@Inject
private ValidationService validationService;
@Inject
private LimboCache limboCache;
@Override
public void executeCommand(final CommandSender sender, List<String> arguments) {
// Get the player name and password
@ -83,7 +79,6 @@ public class RegisterAdminCommand implements ExecutableCommand {
bukkitService.scheduleSyncTaskFromOptionallyAsyncTask(new Runnable() {
@Override
public void run() {
limboCache.restoreData(player);
player.kickPlayer(commonService.retrieveSingleMessage(MessageKey.KICK_FOR_ADMIN_REGISTER));
}
});

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@ -11,10 +11,10 @@ import fr.xephi.authme.message.MessageKey;
import fr.xephi.authme.service.CommonService;
import fr.xephi.authme.settings.Settings;
import fr.xephi.authme.settings.properties.DatabaseSettings;
import fr.xephi.authme.util.Utils;
import org.bukkit.command.CommandSender;
import javax.inject.Inject;
import java.util.Collection;
import java.util.List;
/**
@ -44,8 +44,7 @@ public class ReloadCommand implements ExecutableCommand {
ConsoleLogger.setLoggingOptions(settings);
// We do not change database type for consistency issues, but we'll output a note in the logs
if (!settings.getProperty(DatabaseSettings.BACKEND).equals(dataSource.getType())) {
ConsoleLogger.info("Note: cannot change database type during /authme reload");
sender.sendMessage("Note: cannot change database type during /authme reload");
Utils.logAndSendMessage(sender, "Note: cannot change database type during /authme reload");
}
performReloadOnServices();
commonService.send(sender, MessageKey.CONFIG_RELOAD_SUCCESS);
@ -57,14 +56,10 @@ public class ReloadCommand implements ExecutableCommand {
}
private void performReloadOnServices() {
Collection<Reloadable> reloadables = injector.retrieveAllOfType(Reloadable.class);
for (Reloadable reloadable : reloadables) {
reloadable.reload();
}
injector.retrieveAllOfType(Reloadable.class)
.forEach(r -> r.reload());
Collection<SettingsDependent> settingsDependents = injector.retrieveAllOfType(SettingsDependent.class);
for (SettingsDependent dependent : settingsDependents) {
dependent.reload(settings);
}
injector.retrieveAllOfType(SettingsDependent.class)
.forEach(s -> s.reload(settings));
}
}

View File

@ -0,0 +1,77 @@
package fr.xephi.authme.command.executable.authme.debug;
import fr.xephi.authme.data.auth.PlayerAuth;
import fr.xephi.authme.datasource.DataSource;
import fr.xephi.authme.service.GeoIpService;
import fr.xephi.authme.service.ValidationService;
import fr.xephi.authme.settings.properties.ProtectionSettings;
import org.bukkit.ChatColor;
import org.bukkit.command.CommandSender;
import javax.inject.Inject;
import java.util.List;
import java.util.regex.Pattern;
/**
* Shows the GeoIP information as returned by the geoIpService.
*/
class CountryLookup implements DebugSection {
private static final Pattern IS_IP_ADDR = Pattern.compile("(\\d{1,3}\\.){3}\\d{1,3}");
@Inject
private GeoIpService geoIpService;
@Inject
private DataSource dataSource;
@Inject
private ValidationService validationService;
@Override
public String getName() {
return "cty";
}
@Override
public String getDescription() {
return "Check country protection / country data";
}
@Override
public void execute(CommandSender sender, List<String> arguments) {
if (arguments.isEmpty()) {
sender.sendMessage("Check player: /authme debug cty Bobby");
sender.sendMessage("Check IP address: /authme debug cty 127.123.45.67");
return;
}
String argument = arguments.get(0);
if (IS_IP_ADDR.matcher(argument).matches()) {
outputInfoForIpAddr(sender, argument);
} else {
outputInfoForPlayer(sender, argument);
}
}
private void outputInfoForIpAddr(CommandSender sender, String ipAddr) {
sender.sendMessage("IP '" + ipAddr + "' maps to country '" + geoIpService.getCountryCode(ipAddr)
+ "' (" + geoIpService.getCountryName(ipAddr) + ")");
if (validationService.isCountryAdmitted(ipAddr)) {
sender.sendMessage(ChatColor.DARK_GREEN + "This IP address' country is not blocked");
} else {
sender.sendMessage(ChatColor.DARK_RED + "This IP address' country is blocked from the server");
}
sender.sendMessage("Note: if " + ProtectionSettings.ENABLE_PROTECTION + " is false no country is blocked");
}
private void outputInfoForPlayer(CommandSender sender, String name) {
PlayerAuth auth = dataSource.getAuth(name);
if (auth == null) {
sender.sendMessage("No player with name '" + name + "'");
} else {
sender.sendMessage("Player '" + name + "' has IP address " + auth.getIp());
outputInfoForIpAddr(sender, auth.getIp());
}
}
}

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@ -0,0 +1,72 @@
package fr.xephi.authme.command.executable.authme.debug;
import fr.xephi.authme.data.auth.PlayerCache;
import fr.xephi.authme.data.limbo.LimboService;
import fr.xephi.authme.datasource.CacheDataSource;
import fr.xephi.authme.datasource.DataSource;
import fr.xephi.authme.initialization.HasCleanup;
import fr.xephi.authme.initialization.Reloadable;
import fr.xephi.authme.initialization.SettingsDependent;
import fr.xephi.authme.initialization.factory.SingletonStore;
import org.bukkit.command.CommandSender;
import javax.inject.Inject;
import java.util.List;
import java.util.Map;
import static fr.xephi.authme.command.executable.authme.debug.DebugSectionUtils.applyToLimboPlayersMap;
/**
* Fetches various statistics, particularly regarding in-memory data that is stored.
*/
class DataStatistics implements DebugSection {
@Inject
private PlayerCache playerCache;
@Inject
private LimboService limboService;
@Inject
private DataSource dataSource;
@Inject
private SingletonStore<Object> singletonStore;
@Override
public String getName() {
return "stats";
}
@Override
public String getDescription() {
return "Outputs general data statistics";
}
@Override
public void execute(CommandSender sender, List<String> arguments) {
sender.sendMessage("LimboPlayers in memory: " + applyToLimboPlayersMap(limboService, Map::size));
sender.sendMessage("PlayerCache size: " + playerCache.getLogged() + " (= logged in players)");
outputDatabaseStats(sender);
outputInjectorStats(sender);
}
private void outputDatabaseStats(CommandSender sender) {
sender.sendMessage("Total players in DB: " + dataSource.getAccountsRegistered());
sender.sendMessage("Total marked as logged in in DB: " + dataSource.getLoggedPlayers().size());
if (dataSource instanceof CacheDataSource) {
CacheDataSource cacheDataSource = (CacheDataSource) this.dataSource;
sender.sendMessage("Cached PlayerAuth objects: " + cacheDataSource.getCachedAuths().size());
}
}
private void outputInjectorStats(CommandSender sender) {
sender.sendMessage(
String.format("Singleton Java classes: %d (Reloadable: %d / SettingsDependent: %d / HasCleanup: %d)",
singletonStore.retrieveAllOfType().size(),
singletonStore.retrieveAllOfType(Reloadable.class).size(),
singletonStore.retrieveAllOfType(SettingsDependent.class).size(),
singletonStore.retrieveAllOfType(HasCleanup.class).size()));
}
}

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@ -6,10 +6,10 @@ import fr.xephi.authme.initialization.factory.Factory;
import org.bukkit.command.CommandSender;
import javax.inject.Inject;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.Set;
import java.util.TreeMap;
/**
* Debug command main.
@ -19,8 +19,9 @@ public class DebugCommand implements ExecutableCommand {
@Inject
private Factory<DebugSection> debugSectionFactory;
private Set<Class<? extends DebugSection>> sectionClasses =
ImmutableSet.of(PermissionGroups.class, TestEmailSender.class);
private Set<Class<? extends DebugSection>> sectionClasses = ImmutableSet.of(PermissionGroups.class,
DataStatistics.class, CountryLookup.class, PlayerAuthViewer.class, LimboPlayerViewer.class, CountryLookup.class,
HasPermissionChecker.class, TestEmailSender.class);
private Map<String, DebugSection> sections;
@ -46,7 +47,7 @@ public class DebugCommand implements ExecutableCommand {
// Lazy getter
private Map<String, DebugSection> getSections() {
if (sections == null) {
Map<String, DebugSection> sections = new HashMap<>();
Map<String, DebugSection> sections = new TreeMap<>();
for (Class<? extends DebugSection> sectionClass : sectionClasses) {
DebugSection section = debugSectionFactory.newInstance(sectionClass);
sections.put(section.getName(), section);

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@ -0,0 +1,98 @@
package fr.xephi.authme.command.executable.authme.debug;
import fr.xephi.authme.ConsoleLogger;
import fr.xephi.authme.data.limbo.LimboService;
import org.bukkit.Location;
import java.lang.reflect.Field;
import java.math.RoundingMode;
import java.text.DecimalFormat;
import java.util.Map;
import java.util.function.Function;
/**
* Utilities used within the DebugSection implementations.
*/
final class DebugSectionUtils {
private static Field limboEntriesField;
private DebugSectionUtils() {
}
/**
* Formats the given location in a human readable way. Null-safe.
*
* @param location the location to format
* @return the formatted location
*/
static String formatLocation(Location location) {
if (location == null) {
return "null";
}
String worldName = location.getWorld() == null ? "null" : location.getWorld().getName();
return formatLocation(location.getX(), location.getY(), location.getZ(), worldName);
}
/**
* Formats the given location in a human readable way.
*
* @param x the x coordinate
* @param y the y coordinate
* @param z the z coordinate
* @param world the world name
* @return the formatted location
*/
static String formatLocation(double x, double y, double z, String world) {
return "(" + round(x) + ", " + round(y) + ", " + round(z) + ") in '" + world + "'";
}
/**
* Rounds the given number to two decimals.
*
* @param number the number to round
* @return the rounded number
*/
private static String round(double number) {
DecimalFormat df = new DecimalFormat("#.##");
df.setRoundingMode(RoundingMode.HALF_UP);
return df.format(number);
}
private static Field getLimboPlayerEntriesField() {
if (limboEntriesField == null) {
try {
Field field = LimboService.class.getDeclaredField("entries");
field.setAccessible(true);
limboEntriesField = field;
} catch (Exception e) {
ConsoleLogger.logException("Could not retrieve LimboService entries field:", e);
}
}
return limboEntriesField;
}
/**
* Applies the given function to the map in LimboService containing the LimboPlayers.
* As we don't want to expose this information in non-debug settings, this is done with reflection.
* Exceptions are generously caught and {@code null} is returned on failure.
*
* @param limboService the limbo service instance to get the map from
* @param function the function to apply to the map
* @param <U> the result type of the function
*
* @return player names for which there is a LimboPlayer (or error message upon failure)
*/
static <U> U applyToLimboPlayersMap(LimboService limboService, Function<Map, U> function) {
Field limboPlayerEntriesField = getLimboPlayerEntriesField();
if (limboPlayerEntriesField != null) {
try {
return function.apply((Map) limboEntriesField.get(limboService));
} catch (Exception e) {
ConsoleLogger.logException("Could not retrieve LimboService values:", e);
}
}
return null;
}
}

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@ -0,0 +1,130 @@
package fr.xephi.authme.command.executable.authme.debug;
import fr.xephi.authme.permission.AdminPermission;
import fr.xephi.authme.permission.DefaultPermission;
import fr.xephi.authme.permission.PermissionNode;
import fr.xephi.authme.permission.PermissionsManager;
import fr.xephi.authme.permission.PlayerPermission;
import fr.xephi.authme.permission.PlayerStatePermission;
import fr.xephi.authme.service.BukkitService;
import org.bukkit.Bukkit;
import org.bukkit.ChatColor;
import org.bukkit.OfflinePlayer;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import javax.inject.Inject;
import java.util.Arrays;
import java.util.List;
import java.util.Optional;
import java.util.function.BiFunction;
/**
* Checks if a player has a given permission, as checked by AuthMe.
*/
class HasPermissionChecker implements DebugSection {
static final List<Class<? extends PermissionNode>> PERMISSION_NODE_CLASSES =
Arrays.asList(AdminPermission.class, PlayerPermission.class, PlayerStatePermission.class);
@Inject
private PermissionsManager permissionsManager;
@Inject
private BukkitService bukkitService;
@Override
public String getName() {
return "perm";
}
@Override
public String getDescription() {
return "Checks if player has given permission: /authme debug perm bobby my.perm";
}
@Override
public void execute(CommandSender sender, List<String> arguments) {
if (arguments.size() < 2) {
sender.sendMessage("Check if a player has permission:");
sender.sendMessage("Example: /authme debug perm bobby my.perm.node");
return;
}
final String playerName = arguments.get(0);
final String permissionNode = arguments.get(1);
Player player = bukkitService.getPlayerExact(playerName);
if (player == null) {
OfflinePlayer offlinePlayer = Bukkit.getOfflinePlayer(playerName);
if (offlinePlayer == null) {
sender.sendMessage(ChatColor.DARK_RED + "Player '" + playerName + "' does not exist");
} else {
sender.sendMessage("Player '" + playerName + "' not online; checking with offline player");
performPermissionCheck(offlinePlayer, permissionNode, permissionsManager::hasPermissionOffline, sender);
}
} else {
performPermissionCheck(player, permissionNode, permissionsManager::hasPermission, sender);
}
}
/**
* Performs a permission check and informs the given sender of the result. {@code permissionChecker} is the
* permission check to perform with the given {@code node} and the {@code player}.
*
* @param player the player to check a permission for
* @param node the node of the permission to check
* @param permissionChecker permission checking function
* @param sender the sender to inform of the result
* @param <P> the player type
*/
private static <P extends OfflinePlayer> void performPermissionCheck(
P player, String node, BiFunction<P, PermissionNode, Boolean> permissionChecker, CommandSender sender) {
PermissionNode permNode = getPermissionNode(sender, node);
if (permissionChecker.apply(player, permNode)) {
sender.sendMessage(ChatColor.DARK_GREEN + "Success: player '" + player.getName()
+ "' has permission '" + node + "'");
} else {
sender.sendMessage(ChatColor.DARK_RED + "Check failed: player '" + player.getName()
+ "' does NOT have permission '" + node + "'");
}
}
/**
* Based on the given permission node (String), tries to find the according AuthMe {@link PermissionNode}
* instance, or creates a new one if not available.
*
* @param sender the sender (used to inform him if no AuthMe PermissionNode can be matched)
* @param node the node to search for
* @return the node as {@link PermissionNode} object
*/
private static PermissionNode getPermissionNode(CommandSender sender, String node) {
Optional<? extends PermissionNode> permNode = PERMISSION_NODE_CLASSES.stream()
.map(Class::getEnumConstants)
.flatMap(Arrays::stream)
.filter(perm -> perm.getNode().equals(node))
.findFirst();
if (permNode.isPresent()) {
return permNode.get();
} else {
sender.sendMessage("Did not detect AuthMe permission; using default permission = DENIED");
return createPermNode(node);
}
}
private static PermissionNode createPermNode(String node) {
return new PermissionNode() {
@Override
public String getNode() {
return node;
}
@Override
public DefaultPermission getDefaultPermission() {
return DefaultPermission.NOT_ALLOWED;
}
};
}
}

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@ -0,0 +1,129 @@
package fr.xephi.authme.command.executable.authme.debug;
import fr.xephi.authme.data.limbo.LimboPlayer;
import fr.xephi.authme.data.limbo.LimboService;
import fr.xephi.authme.data.limbo.persistence.LimboPersistence;
import fr.xephi.authme.service.BukkitService;
import org.bukkit.ChatColor;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import javax.inject.Inject;
import java.util.List;
import java.util.Map;
import java.util.Optional;
import java.util.function.Function;
import static fr.xephi.authme.command.executable.authme.debug.DebugSectionUtils.formatLocation;
import static fr.xephi.authme.command.executable.authme.debug.DebugSectionUtils.applyToLimboPlayersMap;
/**
* Shows the data stored in LimboPlayers and the equivalent properties on online players.
*/
class LimboPlayerViewer implements DebugSection {
@Inject
private LimboService limboService;
@Inject
private LimboPersistence limboPersistence;
@Inject
private BukkitService bukkitService;
@Override
public String getName() {
return "limbo";
}
@Override
public String getDescription() {
return "View LimboPlayers and player's \"limbo stats\"";
}
@Override
public void execute(CommandSender sender, List<String> arguments) {
if (arguments.isEmpty()) {
sender.sendMessage("/authme debug limbo <player>: show a player's limbo info");
sender.sendMessage("Available limbo records: " + applyToLimboPlayersMap(limboService, Map::keySet));
return;
}
LimboPlayer memoryLimbo = limboService.getLimboPlayer(arguments.get(0));
Player player = bukkitService.getPlayerExact(arguments.get(0));
LimboPlayer diskLimbo = player != null ? limboPersistence.getLimboPlayer(player) : null;
if (memoryLimbo == null && player == null) {
sender.sendMessage("No limbo info and no player online with name '" + arguments.get(0) + "'");
return;
}
sender.sendMessage(ChatColor.GOLD + "Showing disk limbo / limbo / player info for '" + arguments.get(0) + "'");
new InfoDisplayer(sender, diskLimbo, memoryLimbo, player)
.sendEntry("Is op", LimboPlayer::isOperator, Player::isOp)
.sendEntry("Walk speed", LimboPlayer::getWalkSpeed, Player::getWalkSpeed)
.sendEntry("Can fly", LimboPlayer::isCanFly, Player::getAllowFlight)
.sendEntry("Fly speed", LimboPlayer::getFlySpeed, Player::getFlySpeed)
.sendEntry("Location", l -> formatLocation(l.getLocation()), p -> formatLocation(p.getLocation()))
.sendEntry("Group", LimboPlayer::getGroup, p -> "");
sender.sendMessage("Note: group is not shown for Player. Use /authme debug groups");
}
/**
* Displays the info for the given LimboPlayer and Player to the provided CommandSender.
*/
private static final class InfoDisplayer {
private final CommandSender sender;
private final Optional<LimboPlayer> diskLimbo;
private final Optional<LimboPlayer> memoryLimbo;
private final Optional<Player> player;
/**
* Constructor.
*
* @param sender command sender to send the information to
* @param memoryLimbo the limbo player to get data from
* @param player the player to get data from
*/
InfoDisplayer(CommandSender sender, LimboPlayer diskLimbo, LimboPlayer memoryLimbo, Player player) {
this.sender = sender;
this.diskLimbo = Optional.ofNullable(diskLimbo);
this.memoryLimbo = Optional.ofNullable(memoryLimbo);
this.player = Optional.ofNullable(player);
if (memoryLimbo == null) {
sender.sendMessage("Note: no Limbo information available");
}
if (player == null) {
sender.sendMessage("Note: player is not online");
} else if (diskLimbo == null) {
sender.sendMessage("Note: no Limbo on disk available");
}
}
/**
* Displays a piece of information to the command sender.
*
* @param title the designation of the piece of information
* @param limboGetter getter for data retrieval on the LimboPlayer
* @param playerGetter getter for data retrieval on Player
* @param <T> the data type
* @return this instance (for chaining)
*/
<T> InfoDisplayer sendEntry(String title,
Function<LimboPlayer, T> limboGetter,
Function<Player, T> playerGetter) {
sender.sendMessage(
title + ": "
+ getData(diskLimbo, limboGetter)
+ " / "
+ getData(memoryLimbo, limboGetter)
+ " / "
+ getData(player, playerGetter));
return this;
}
static <E, T> String getData(Optional<E> entity, Function<E, T> getter) {
return entity.map(getter).map(String::valueOf).orElse(" -- ");
}
}
}

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@ -0,0 +1,104 @@
package fr.xephi.authme.command.executable.authme.debug;
import fr.xephi.authme.data.auth.PlayerAuth;
import fr.xephi.authme.datasource.DataSource;
import fr.xephi.authme.security.crypts.HashedPassword;
import fr.xephi.authme.util.StringUtils;
import org.bukkit.ChatColor;
import org.bukkit.command.CommandSender;
import javax.inject.Inject;
import java.time.Instant;
import java.time.LocalDateTime;
import java.time.ZoneId;
import java.time.format.DateTimeFormatter;
import java.util.List;
import static fr.xephi.authme.command.executable.authme.debug.DebugSectionUtils.formatLocation;
/**
* Allows to view the data of a PlayerAuth in the database.
*/
class PlayerAuthViewer implements DebugSection {
@Inject
private DataSource dataSource;
@Override
public String getName() {
return "db";
}
@Override
public String getDescription() {
return "View player's data in the database";
}
@Override
public void execute(CommandSender sender, List<String> arguments) {
if (arguments.isEmpty()) {
sender.sendMessage("Enter player name to view his data in the database.");
sender.sendMessage("Example: /authme debug db Bobby");
return;
}
PlayerAuth auth = dataSource.getAuth(arguments.get(0));
if (auth == null) {
sender.sendMessage("No record exists for '" + arguments.get(0) + "'");
} else {
displayAuthToSender(auth, sender);
}
}
/**
* Outputs the PlayerAuth information to the given sender.
*
* @param auth the PlayerAuth to display
* @param sender the sender to send the messages to
*/
private void displayAuthToSender(PlayerAuth auth, CommandSender sender) {
sender.sendMessage(ChatColor.GOLD + "[AuthMe] Player " + auth.getNickname() + " / " + auth.getRealName());
sender.sendMessage("Email: " + auth.getEmail() + ". IP: " + auth.getIp() + ". Group: " + auth.getGroupId());
sender.sendMessage("Quit location: "
+ formatLocation(auth.getQuitLocX(), auth.getQuitLocY(), auth.getQuitLocZ(), auth.getWorld()));
sender.sendMessage("Last login: " + formatLastLogin(auth));
HashedPassword hashedPass = auth.getPassword();
sender.sendMessage("Hash / salt (partial): '" + safeSubstring(hashedPass.getHash(), 6)
+ "' / '" + safeSubstring(hashedPass.getSalt(), 4) + "'");
}
/**
* Fail-safe substring method. Guarantees not to show the entire String.
*
* @param str the string to transform
* @param length number of characters to show from the start of the String
* @return the first <code>length</code> characters of the string, or half of the string if it is shorter,
* or empty string if the string is null or empty
*/
private static String safeSubstring(String str, int length) {
if (StringUtils.isEmpty(str)) {
return "";
} else if (str.length() < length) {
return str.substring(0, str.length() / 2) + "...";
} else {
return str.substring(0, length) + "...";
}
}
/**
* Formats the last login date from the given PlayerAuth.
*
* @param auth the auth object
* @return the last login as human readable date
*/
private static String formatLastLogin(PlayerAuth auth) {
long lastLogin = auth.getLastLogin();
if (lastLogin == 0) {
return "Never (0)";
} else {
LocalDateTime date = LocalDateTime.ofInstant(Instant.ofEpochMilli(lastLogin), ZoneId.systemDefault());
return DateTimeFormatter.ISO_LOCAL_DATE_TIME.format(date);
}
}
}

View File

@ -41,8 +41,8 @@ class TestEmailSender implements DebugSection {
@Override
public void execute(CommandSender sender, List<String> arguments) {
if (!sendMailSSL.hasAllInformation()) {
sender.sendMessage(ChatColor.RED + "You haven't set all required configurations in config.yml " +
"for sending emails. Please check your config.yml");
sender.sendMessage(ChatColor.RED + "You haven't set all required configurations in config.yml "
+ "for sending emails. Please check your config.yml");
return;
}
@ -69,7 +69,8 @@ class TestEmailSender implements DebugSection {
}
String email = auth.getEmail();
if (email == null || "your@email.com".equals(email)) {
sender.sendMessage(ChatColor.RED + "No email set for your account! Please use /authme debug mail <email>");
sender.sendMessage(ChatColor.RED + "No email set for your account!"
+ " Please use /authme debug mail <email>");
return null;
}
return email;

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@ -3,8 +3,7 @@ package fr.xephi.authme.command.executable.captcha;
import fr.xephi.authme.command.PlayerCommand;
import fr.xephi.authme.data.CaptchaManager;
import fr.xephi.authme.data.auth.PlayerCache;
import fr.xephi.authme.command.PlayerCommand;
import fr.xephi.authme.data.limbo.LimboCache;
import fr.xephi.authme.data.limbo.LimboService;
import fr.xephi.authme.message.MessageKey;
import fr.xephi.authme.service.CommonService;
import org.bukkit.entity.Player;
@ -24,7 +23,7 @@ public class CaptchaCommand extends PlayerCommand {
private CommonService commonService;
@Inject
private LimboCache limboCache;
private LimboService limboService;
@Override
public void runCommand(Player player, List<String> arguments) {
@ -44,7 +43,7 @@ public class CaptchaCommand extends PlayerCommand {
if (isCorrectCode) {
commonService.send(player, MessageKey.CAPTCHA_SUCCESS);
commonService.send(player, MessageKey.LOGIN_MESSAGE);
limboCache.getPlayerData(player.getName()).getMessageTask().setMuted(false);
limboService.unmuteMessageTask(player);
} else {
String newCode = captchaManager.generateCode(player.getName());
commonService.send(player, MessageKey.CAPTCHA_WRONG_ERROR, newCode);

View File

@ -24,7 +24,7 @@ public class ShowEmailCommand extends PlayerCommand {
@Override
public void runCommand(Player player, List<String> arguments) {
PlayerAuth auth = playerCache.getAuth(player.getName());
if (auth.getEmail() != null && !"your@email.com".equalsIgnoreCase(auth.getEmail())) {
if (auth != null && auth.getEmail() != null && !"your@email.com".equalsIgnoreCase(auth.getEmail())) {
commonService.send(player, MessageKey.EMAIL_SHOW, auth.getEmail());
} else {
commonService.send(player, MessageKey.SHOW_NO_EMAIL);

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@ -7,7 +7,10 @@ import fr.xephi.authme.message.MessageKey;
import fr.xephi.authme.process.Management;
import fr.xephi.authme.process.register.RegisterSecondaryArgument;
import fr.xephi.authme.process.register.RegistrationType;
import fr.xephi.authme.process.register.executors.RegistrationExecutorProvider;
import fr.xephi.authme.process.register.executors.EmailRegisterParams;
import fr.xephi.authme.process.register.executors.PasswordRegisterParams;
import fr.xephi.authme.process.register.executors.RegistrationMethod;
import fr.xephi.authme.process.register.executors.TwoFactorRegisterParams;
import fr.xephi.authme.security.HashAlgorithm;
import fr.xephi.authme.service.CommonService;
import fr.xephi.authme.service.ValidationService;
@ -42,15 +45,12 @@ public class RegisterCommand extends PlayerCommand {
@Inject
private ValidationService validationService;
@Inject
private RegistrationExecutorProvider registrationExecutorProvider;
@Override
public void runCommand(Player player, List<String> arguments) {
if (commonService.getProperty(SecuritySettings.PASSWORD_HASH) == HashAlgorithm.TWO_FACTOR) {
//for two factor auth we don't need to check the usage
management.performRegister(player,
registrationExecutorProvider.getTwoFactorRegisterExecutor(player));
management.performRegister(RegistrationMethod.TWO_FACTOR_REGISTRATION,
TwoFactorRegisterParams.of(player));
return;
} else if (arguments.size() < 1) {
commonService.send(player, MessageKey.USAGE_REGISTER);
@ -82,8 +82,8 @@ public class RegisterCommand extends PlayerCommand {
final String password = arguments.get(0);
final String email = getEmailIfAvailable(arguments);
management.performRegister(
player, registrationExecutorProvider.getPasswordRegisterExecutor(player, password, email));
management.performRegister(RegistrationMethod.PASSWORD_REGISTRATION,
PasswordRegisterParams.of(player, password, email));
}
}
@ -138,7 +138,8 @@ public class RegisterCommand extends PlayerCommand {
if (!validationService.validateEmail(email)) {
commonService.send(player, MessageKey.INVALID_EMAIL);
} else if (isSecondArgValidForEmailRegistration(player, arguments)) {
management.performRegister(player, registrationExecutorProvider.getEmailRegisterExecutor(player, email));
management.performRegister(RegistrationMethod.EMAIL_REGISTRATION,
EmailRegisterParams.of(player, email));
}
}

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@ -0,0 +1,43 @@
package fr.xephi.authme.data.limbo;
import org.bukkit.entity.Player;
import java.util.function.Function;
/**
* Possible types to restore the "allow flight" property
* from LimboPlayer to Bukkit Player.
*/
public enum AllowFlightRestoreType {
/** Set value from LimboPlayer to Player. */
RESTORE(LimboPlayer::isCanFly),
/** Always set flight enabled to true. */
ENABLE(l -> true),
/** Always set flight enabled to false. */
DISABLE(l -> false);
private final Function<LimboPlayer, Boolean> valueGetter;
/**
* Constructor.
*
* @param valueGetter function with which the value to set on the player can be retrieved
*/
AllowFlightRestoreType(Function<LimboPlayer, Boolean> valueGetter) {
this.valueGetter = valueGetter;
}
/**
* Restores the "allow flight" property from the LimboPlayer to the Player.
* This method behaves differently for each restoration type.
*
* @param player the player to modify
* @param limbo the limbo player to read from
*/
public void restoreAllowFlight(Player player, LimboPlayer limbo) {
player.setAllowFlight(valueGetter.apply(limbo));
}
}

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@ -1,151 +0,0 @@
package fr.xephi.authme.data.limbo;
import fr.xephi.authme.ConsoleLogger;
import fr.xephi.authme.permission.PermissionsManager;
import fr.xephi.authme.settings.SpawnLoader;
import org.bukkit.Location;
import org.bukkit.entity.Player;
import javax.inject.Inject;
import java.util.Map;
import java.util.concurrent.ConcurrentHashMap;
import static com.google.common.base.Preconditions.checkNotNull;
/**
* Manages all {@link LimboPlayer} instances.
*/
public class LimboCache {
private final Map<String, LimboPlayer> cache = new ConcurrentHashMap<>();
private LimboPlayerStorage limboPlayerStorage;
private PermissionsManager permissionsManager;
private SpawnLoader spawnLoader;
@Inject
LimboCache(PermissionsManager permissionsManager, SpawnLoader spawnLoader, LimboPlayerStorage limboPlayerStorage) {
this.permissionsManager = permissionsManager;
this.spawnLoader = spawnLoader;
this.limboPlayerStorage = limboPlayerStorage;
}
/**
* Load player data if exist, otherwise current player's data will be stored.
*
* @param player Player instance to add.
*/
public void addPlayerData(Player player) {
String name = player.getName().toLowerCase();
Location location = spawnLoader.getPlayerLocationOrSpawn(player);
boolean operator = player.isOp();
boolean flyEnabled = player.getAllowFlight();
float walkSpeed = player.getWalkSpeed();
float flySpeed = player.getFlySpeed();
String playerGroup = "";
if (permissionsManager.hasGroupSupport()) {
playerGroup = permissionsManager.getPrimaryGroup(player);
}
ConsoleLogger.debug("Player `{0}` has primary group `{1}`", player.getName(), playerGroup);
if (limboPlayerStorage.hasData(player)) {
LimboPlayer cache = limboPlayerStorage.readData(player);
if (cache != null) {
location = cache.getLocation();
playerGroup = cache.getGroup();
operator = cache.isOperator();
flyEnabled = cache.isCanFly();
walkSpeed = cache.getWalkSpeed();
flySpeed = cache.getFlySpeed();
}
} else {
limboPlayerStorage.saveData(player);
}
cache.put(name, new LimboPlayer(location, operator, playerGroup, flyEnabled, walkSpeed, flySpeed));
}
/**
* Restore player's data to player if exist.
*
* @param player Player instance to restore
*/
public void restoreData(Player player) {
String lowerName = player.getName().toLowerCase();
if (cache.containsKey(lowerName)) {
LimboPlayer data = cache.get(lowerName);
player.setOp(data.isOperator());
player.setAllowFlight(data.isCanFly());
float walkSpeed = data.getWalkSpeed();
float flySpeed = data.getFlySpeed();
// Reset the speed value if it was 0
if (walkSpeed < 0.01f) {
walkSpeed = LimboPlayer.DEFAULT_WALK_SPEED;
}
if (flySpeed < 0.01f) {
flySpeed = LimboPlayer.DEFAULT_FLY_SPEED;
}
player.setWalkSpeed(walkSpeed);
player.setFlySpeed(flySpeed);
data.clearTasks();
}
}
/**
* Remove PlayerData from cache and disk.
*
* @param player Player player to remove.
*/
public void deletePlayerData(Player player) {
removeFromCache(player);
limboPlayerStorage.removeData(player);
}
/**
* Remove PlayerData from cache.
*
* @param player player to remove.
*/
public void removeFromCache(Player player) {
String name = player.getName().toLowerCase();
LimboPlayer cachedPlayer = cache.remove(name);
if (cachedPlayer != null) {
cachedPlayer.clearTasks();
}
}
/**
* Method getPlayerData.
*
* @param name String
*
* @return PlayerData
*/
public LimboPlayer getPlayerData(String name) {
checkNotNull(name);
return cache.get(name.toLowerCase());
}
/**
* Method hasPlayerData.
*
* @param name String
*
* @return boolean
*/
public boolean hasPlayerData(String name) {
checkNotNull(name);
return cache.containsKey(name.toLowerCase());
}
/**
* Method updatePlayerData.
*
* @param player Player
*/
public void updatePlayerData(Player player) {
checkNotNull(player);
removeFromCache(player);
addPlayerData(player);
}
}

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@ -118,13 +118,7 @@ public class LimboPlayer {
* Clears all tasks associated to the player.
*/
public void clearTasks() {
if (messageTask != null) {
messageTask.cancel();
}
messageTask = null;
if (timeoutTask != null) {
timeoutTask.cancel();
}
timeoutTask = null;
setMessageTask(null);
setTimeoutTask(null);
}
}

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@ -1,213 +0,0 @@
package fr.xephi.authme.data.limbo;
import com.google.common.io.Files;
import com.google.gson.Gson;
import com.google.gson.GsonBuilder;
import com.google.gson.JsonDeserializationContext;
import com.google.gson.JsonDeserializer;
import com.google.gson.JsonElement;
import com.google.gson.JsonObject;
import com.google.gson.JsonSerializationContext;
import com.google.gson.JsonSerializer;
import fr.xephi.authme.ConsoleLogger;
import fr.xephi.authme.initialization.DataFolder;
import fr.xephi.authme.permission.PermissionsManager;
import fr.xephi.authme.service.BukkitService;
import fr.xephi.authme.settings.SpawnLoader;
import fr.xephi.authme.util.FileUtils;
import fr.xephi.authme.util.PlayerUtils;
import org.bukkit.Location;
import org.bukkit.World;
import org.bukkit.entity.Player;
import javax.inject.Inject;
import java.io.File;
import java.io.IOException;
import java.lang.reflect.Type;
import java.nio.charset.StandardCharsets;
/**
* Class used to store player's data (OP, flying, speed, position) to disk.
*/
public class LimboPlayerStorage {
private final Gson gson;
private final File cacheDir;
private PermissionsManager permissionsManager;
private SpawnLoader spawnLoader;
private BukkitService bukkitService;
@Inject
LimboPlayerStorage(@DataFolder File dataFolder, PermissionsManager permsMan,
SpawnLoader spawnLoader, BukkitService bukkitService) {
this.permissionsManager = permsMan;
this.spawnLoader = spawnLoader;
this.bukkitService = bukkitService;
cacheDir = new File(dataFolder, "playerdata");
if (!cacheDir.exists() && !cacheDir.isDirectory() && !cacheDir.mkdir()) {
ConsoleLogger.warning("Failed to create userdata directory.");
}
gson = new GsonBuilder()
.registerTypeAdapter(LimboPlayer.class, new LimboPlayerSerializer())
.registerTypeAdapter(LimboPlayer.class, new LimboPlayerDeserializer())
.setPrettyPrinting()
.create();
}
/**
* Read and construct new PlayerData from existing player data.
*
* @param player player to read
*
* @return PlayerData object if the data is exist, null otherwise.
*/
public LimboPlayer readData(Player player) {
String id = PlayerUtils.getUUIDorName(player);
File file = new File(cacheDir, id + File.separator + "data.json");
if (!file.exists()) {
return null;
}
try {
String str = Files.toString(file, StandardCharsets.UTF_8);
return gson.fromJson(str, LimboPlayer.class);
} catch (IOException e) {
ConsoleLogger.logException("Could not read player data on disk for '" + player.getName() + "'", e);
return null;
}
}
/**
* Save player data (OP, flying, location, etc) to disk.
*
* @param player player to save
*/
public void saveData(Player player) {
String id = PlayerUtils.getUUIDorName(player);
Location location = spawnLoader.getPlayerLocationOrSpawn(player);
String group = "";
if (permissionsManager.hasGroupSupport()) {
group = permissionsManager.getPrimaryGroup(player);
}
boolean operator = player.isOp();
boolean canFly = player.getAllowFlight();
float walkSpeed = player.getWalkSpeed();
float flySpeed = player.getFlySpeed();
LimboPlayer limboPlayer = new LimboPlayer(location, operator, group, canFly, walkSpeed, flySpeed);
try {
File file = new File(cacheDir, id + File.separator + "data.json");
Files.createParentDirs(file);
Files.touch(file);
Files.write(gson.toJson(limboPlayer), file, StandardCharsets.UTF_8);
} catch (IOException e) {
ConsoleLogger.logException("Failed to write " + player.getName() + " data.", e);
}
}
/**
* Remove player data, this will delete
* "playerdata/&lt;uuid or name&gt;/" folder from disk.
*
* @param player player to remove
*/
public void removeData(Player player) {
String id = PlayerUtils.getUUIDorName(player);
File file = new File(cacheDir, id);
if (file.exists()) {
FileUtils.purgeDirectory(file);
if (!file.delete()) {
ConsoleLogger.warning("Failed to remove " + player.getName() + " cache.");
}
}
}
/**
* Use to check is player data is exist.
*
* @param player player to check
*
* @return true if data exist, false otherwise.
*/
public boolean hasData(Player player) {
String id = PlayerUtils.getUUIDorName(player);
File file = new File(cacheDir, id + File.separator + "data.json");
return file.exists();
}
private class LimboPlayerDeserializer implements JsonDeserializer<LimboPlayer> {
@Override
public LimboPlayer deserialize(JsonElement jsonElement, Type type,
JsonDeserializationContext context) {
JsonObject jsonObject = jsonElement.getAsJsonObject();
if (jsonObject == null) {
return null;
}
Location loc = null;
String group = "";
boolean operator = false;
boolean canFly = false;
float walkSpeed = LimboPlayer.DEFAULT_WALK_SPEED;
float flySpeed = LimboPlayer.DEFAULT_FLY_SPEED;
JsonElement e;
if ((e = jsonObject.getAsJsonObject("location")) != null) {
JsonObject obj = e.getAsJsonObject();
World world = bukkitService.getWorld(obj.get("world").getAsString());
if (world != null) {
double x = obj.get("x").getAsDouble();
double y = obj.get("y").getAsDouble();
double z = obj.get("z").getAsDouble();
float yaw = obj.get("yaw").getAsFloat();
float pitch = obj.get("pitch").getAsFloat();
loc = new Location(world, x, y, z, yaw, pitch);
}
}
if ((e = jsonObject.get("group")) != null) {
group = e.getAsString();
}
if ((e = jsonObject.get("operator")) != null) {
operator = e.getAsBoolean();
}
if ((e = jsonObject.get("can-fly")) != null) {
canFly = e.getAsBoolean();
}
if ((e = jsonObject.get("walk-speed")) != null) {
walkSpeed = e.getAsFloat();
}
if ((e = jsonObject.get("fly-speed")) != null) {
flySpeed = e.getAsFloat();
}
return new LimboPlayer(loc, operator, group, canFly, walkSpeed, flySpeed);
}
}
private class LimboPlayerSerializer implements JsonSerializer<LimboPlayer> {
@Override
public JsonElement serialize(LimboPlayer limboPlayer, Type type,
JsonSerializationContext context) {
JsonObject obj = new JsonObject();
obj.addProperty("group", limboPlayer.getGroup());
Location loc = limboPlayer.getLocation();
JsonObject obj2 = new JsonObject();
obj2.addProperty("world", loc.getWorld().getName());
obj2.addProperty("x", loc.getX());
obj2.addProperty("y", loc.getY());
obj2.addProperty("z", loc.getZ());
obj2.addProperty("yaw", loc.getYaw());
obj2.addProperty("pitch", loc.getPitch());
obj.add("location", obj2);
obj.addProperty("operator", limboPlayer.isOperator());
obj.addProperty("can-fly", limboPlayer.isCanFly());
obj.addProperty("walk-speed", limboPlayer.getWalkSpeed());
obj.addProperty("fly-speed", limboPlayer.getFlySpeed());
return obj;
}
}
}

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@ -0,0 +1,97 @@
package fr.xephi.authme.data.limbo;
import fr.xephi.authme.data.auth.PlayerCache;
import fr.xephi.authme.message.MessageKey;
import fr.xephi.authme.message.Messages;
import fr.xephi.authme.service.BukkitService;
import fr.xephi.authme.settings.Settings;
import fr.xephi.authme.settings.properties.RegistrationSettings;
import fr.xephi.authme.settings.properties.RestrictionSettings;
import fr.xephi.authme.task.MessageTask;
import fr.xephi.authme.task.TimeoutTask;
import org.bukkit.entity.Player;
import org.bukkit.scheduler.BukkitTask;
import javax.inject.Inject;
import static fr.xephi.authme.service.BukkitService.TICKS_PER_SECOND;
/**
* Registers tasks associated with a LimboPlayer.
*/
class LimboPlayerTaskManager {
@Inject
private Messages messages;
@Inject
private Settings settings;
@Inject
private BukkitService bukkitService;
@Inject
private PlayerCache playerCache;
LimboPlayerTaskManager() {
}
/**
* Registers a {@link MessageTask} for the given player name.
*
* @param player the player
* @param limbo the associated limbo player of the player
* @param isRegistered whether the player is registered or not
* (false shows "please register", true shows "please log in")
*/
void registerMessageTask(Player player, LimboPlayer limbo, boolean isRegistered) {
int interval = settings.getProperty(RegistrationSettings.MESSAGE_INTERVAL);
MessageKey key = getMessageKey(isRegistered);
if (interval > 0) {
MessageTask messageTask = new MessageTask(player, messages.retrieve(key));
bukkitService.runTaskTimer(messageTask, 2 * TICKS_PER_SECOND, interval * TICKS_PER_SECOND);
limbo.setMessageTask(messageTask);
}
}
/**
* Registers a {@link TimeoutTask} for the given player according to the configuration.
*
* @param player the player to register a timeout task for
* @param limbo the associated limbo player
*/
void registerTimeoutTask(Player player, LimboPlayer limbo) {
final int timeout = settings.getProperty(RestrictionSettings.TIMEOUT) * TICKS_PER_SECOND;
if (timeout > 0) {
String message = messages.retrieveSingle(MessageKey.LOGIN_TIMEOUT_ERROR);
BukkitTask task = bukkitService.runTaskLater(new TimeoutTask(player, message, playerCache), timeout);
limbo.setTimeoutTask(task);
}
}
/**
* Null-safe method to set the muted flag on a message task.
*
* @param task the task to modify (or null)
* @param isMuted the value to set if task is not null
*/
static void setMuted(MessageTask task, boolean isMuted) {
if (task != null) {
task.setMuted(isMuted);
}
}
/**
* Returns the appropriate message key according to the registration status and settings.
*
* @param isRegistered whether or not the username is registered
* @return the message key to display to the user
*/
private static MessageKey getMessageKey(boolean isRegistered) {
if (isRegistered) {
return MessageKey.LOGIN_MESSAGE;
} else {
return MessageKey.REGISTER_MESSAGE;
}
}
}

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@ -0,0 +1,170 @@
package fr.xephi.authme.data.limbo;
import fr.xephi.authme.ConsoleLogger;
import fr.xephi.authme.data.limbo.persistence.LimboPersistence;
import fr.xephi.authme.settings.Settings;
import org.bukkit.entity.Player;
import javax.inject.Inject;
import java.util.Map;
import java.util.Optional;
import java.util.concurrent.ConcurrentHashMap;
import static fr.xephi.authme.settings.properties.LimboSettings.RESTORE_ALLOW_FLIGHT;
import static fr.xephi.authme.settings.properties.LimboSettings.RESTORE_FLY_SPEED;
import static fr.xephi.authme.settings.properties.LimboSettings.RESTORE_WALK_SPEED;
/**
* Service for managing players that are in "limbo," a temporary state players are
* put in which have joined but not yet logged in yet.
*/
public class LimboService {
private final Map<String, LimboPlayer> entries = new ConcurrentHashMap<>();
@Inject
private Settings settings;
@Inject
private LimboPlayerTaskManager taskManager;
@Inject
private LimboServiceHelper helper;
@Inject
private LimboPersistence persistence;
LimboService() {
}
/**
* Creates a LimboPlayer for the given player and revokes all "limbo data" from the player.
*
* @param player the player to process
* @param isRegistered whether or not the player is registered
*/
public void createLimboPlayer(Player player, boolean isRegistered) {
final String name = player.getName().toLowerCase();
LimboPlayer limboFromDisk = persistence.getLimboPlayer(player);
if (limboFromDisk != null) {
ConsoleLogger.debug("LimboPlayer for `{0}` already exists on disk", name);
}
LimboPlayer existingLimbo = entries.remove(name);
if (existingLimbo != null) {
existingLimbo.clearTasks();
ConsoleLogger.debug("LimboPlayer for `{0}` already present in memory", name);
}
LimboPlayer limboPlayer = helper.merge(existingLimbo, limboFromDisk);
limboPlayer = helper.merge(helper.createLimboPlayer(player, isRegistered), limboPlayer);
taskManager.registerMessageTask(player, limboPlayer, isRegistered);
taskManager.registerTimeoutTask(player, limboPlayer);
helper.revokeLimboStates(player);
entries.put(name, limboPlayer);
persistence.saveLimboPlayer(player, limboPlayer);
}
/**
* Returns the limbo player for the given name, or null otherwise.
*
* @param name the name to retrieve the data for
* @return the associated limbo player, or null if none available
*/
public LimboPlayer getLimboPlayer(String name) {
return entries.get(name.toLowerCase());
}
/**
* Returns whether there is a limbo player for the given name.
*
* @param name the name to check
* @return true if present, false otherwise
*/
public boolean hasLimboPlayer(String name) {
return entries.containsKey(name.toLowerCase());
}
/**
* Restores the limbo data and subsequently deletes the entry.
* <p>
* Note that teleportation on the player is performed by {@link fr.xephi.authme.service.TeleportationService} and
* changing the permission group is handled by {@link fr.xephi.authme.permission.AuthGroupHandler}.
*
* @param player the player whose data should be restored
*/
public void restoreData(Player player) {
String lowerName = player.getName().toLowerCase();
LimboPlayer limbo = entries.remove(lowerName);
if (limbo == null) {
ConsoleLogger.debug("No LimboPlayer found for `{0}` - cannot restore", lowerName);
} else {
player.setOp(limbo.isOperator());
settings.getProperty(RESTORE_ALLOW_FLIGHT).restoreAllowFlight(player, limbo);
settings.getProperty(RESTORE_FLY_SPEED).restoreFlySpeed(player, limbo);
settings.getProperty(RESTORE_WALK_SPEED).restoreWalkSpeed(player, limbo);
limbo.clearTasks();
ConsoleLogger.debug("Restored LimboPlayer stats for `{0}`", lowerName);
persistence.removeLimboPlayer(player);
}
}
/**
* Creates new tasks for the given player and cancels the old ones for a newly registered player.
* This resets his time to log in (TimeoutTask) and updates the message he is shown (MessageTask).
*
* @param player the player to reset the tasks for
*/
public void replaceTasksAfterRegistration(Player player) {
getLimboOrLogError(player, "reset tasks")
.ifPresent(limbo -> {
taskManager.registerTimeoutTask(player, limbo);
taskManager.registerMessageTask(player, limbo, true);
});
}
/**
* Resets the message task associated with the player's LimboPlayer.
*
* @param player the player to set a new message task for
* @param isRegistered whether or not the player is registered
*/
public void resetMessageTask(Player player, boolean isRegistered) {
getLimboOrLogError(player, "reset message task")
.ifPresent(limbo -> taskManager.registerMessageTask(player, limbo, isRegistered));
}
/**
* @param player the player whose message task should be muted
*/
public void muteMessageTask(Player player) {
getLimboOrLogError(player, "mute message task")
.ifPresent(limbo -> LimboPlayerTaskManager.setMuted(limbo.getMessageTask(), true));
}
/**
* @param player the player whose message task should be unmuted
*/
public void unmuteMessageTask(Player player) {
getLimboOrLogError(player, "unmute message task")
.ifPresent(limbo -> LimboPlayerTaskManager.setMuted(limbo.getMessageTask(), false));
}
/**
* Returns the limbo player for the given player or logs an error.
*
* @param player the player to retrieve the limbo player for
* @param context the action for which the limbo player is being retrieved (for logging)
* @return Optional with the limbo player
*/
private Optional<LimboPlayer> getLimboOrLogError(Player player, String context) {
LimboPlayer limbo = entries.get(player.getName().toLowerCase());
if (limbo == null) {
ConsoleLogger.debug("No LimboPlayer found for `{0}`. Action: {1}", player.getName(), context);
}
return Optional.ofNullable(limbo);
}
}

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@ -0,0 +1,107 @@
package fr.xephi.authme.data.limbo;
import fr.xephi.authme.ConsoleLogger;
import fr.xephi.authme.permission.PermissionsManager;
import fr.xephi.authme.settings.Settings;
import fr.xephi.authme.settings.SpawnLoader;
import fr.xephi.authme.settings.properties.RestrictionSettings;
import org.bukkit.Location;
import org.bukkit.entity.Player;
import javax.inject.Inject;
/**
* Helper class for the LimboService.
*/
class LimboServiceHelper {
@Inject
private SpawnLoader spawnLoader;
@Inject
private PermissionsManager permissionsManager;
@Inject
private Settings settings;
/**
* Creates a LimboPlayer with the given player's details.
*
* @param player the player to process
* @param isRegistered whether the player is registered
* @return limbo player with the player's data
*/
LimboPlayer createLimboPlayer(Player player, boolean isRegistered) {
Location location = spawnLoader.getPlayerLocationOrSpawn(player);
// For safety reasons an unregistered player should not have OP status after registration
boolean isOperator = isRegistered && player.isOp();
boolean flyEnabled = player.getAllowFlight();
float walkSpeed = player.getWalkSpeed();
float flySpeed = player.getFlySpeed();
String playerGroup = permissionsManager.hasGroupSupport()
? permissionsManager.getPrimaryGroup(player) : "";
ConsoleLogger.debug("Player `{0}` has primary group `{1}`", player.getName(), playerGroup);
return new LimboPlayer(location, isOperator, playerGroup, flyEnabled, walkSpeed, flySpeed);
}
/**
* Removes the data that is saved in a LimboPlayer from the player.
* <p>
* Note that teleportation on the player is performed by {@link fr.xephi.authme.service.TeleportationService} and
* changing the permission group is handled by {@link fr.xephi.authme.permission.AuthGroupHandler}.
*
* @param player the player to set defaults to
*/
void revokeLimboStates(Player player) {
player.setOp(false);
player.setAllowFlight(false);
if (!settings.getProperty(RestrictionSettings.ALLOW_UNAUTHED_MOVEMENT)
&& settings.getProperty(RestrictionSettings.REMOVE_SPEED)) {
player.setFlySpeed(0.0f);
player.setWalkSpeed(0.0f);
}
}
/**
* Merges two existing LimboPlayer instances of a player. Merging is done the following way:
* <ul>
* <li><code>isOperator, allowFlight</code>: true if either limbo has true</li>
* <li><code>flySpeed, walkSpeed</code>: maximum value of either limbo player</li>
* <li><code>group, location</code>: from old limbo if not empty/null, otherwise from new limbo</li>
* </ul>
*
* @param newLimbo the new limbo player
* @param oldLimbo the old limbo player
* @return merged limbo player if both arguments are not null, otherwise the first non-null argument
*/
LimboPlayer merge(LimboPlayer newLimbo, LimboPlayer oldLimbo) {
if (newLimbo == null) {
return oldLimbo;
} else if (oldLimbo == null) {
return newLimbo;
}
boolean isOperator = newLimbo.isOperator() || oldLimbo.isOperator();
boolean canFly = newLimbo.isCanFly() || oldLimbo.isCanFly();
float flySpeed = Math.max(newLimbo.getFlySpeed(), oldLimbo.getFlySpeed());
float walkSpeed = Math.max(newLimbo.getWalkSpeed(), oldLimbo.getWalkSpeed());
String group = firstNotEmpty(newLimbo.getGroup(), oldLimbo.getGroup());
Location location = firstNotNull(oldLimbo.getLocation(), newLimbo.getLocation());
return new LimboPlayer(location, isOperator, group, canFly, walkSpeed, flySpeed);
}
private static String firstNotEmpty(String newGroup, String oldGroup) {
ConsoleLogger.debug("Limbo merge: new and old perm groups are `{0}` and `{1}`", newGroup, oldGroup);
if ("".equals(oldGroup)) {
return newGroup;
}
return oldGroup;
}
private static Location firstNotNull(Location first, Location second) {
return first == null ? second : first;
}
}

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@ -0,0 +1,81 @@
package fr.xephi.authme.data.limbo;
import org.bukkit.entity.Player;
/**
* Possible types to restore the walk and fly speed from LimboPlayer
* back to Bukkit Player.
*/
public enum WalkFlySpeedRestoreType {
/** Restores from LimboPlayer to Player. */
RESTORE {
@Override
public void restoreFlySpeed(Player player, LimboPlayer limbo) {
player.setFlySpeed(limbo.getFlySpeed());
}
@Override
public void restoreWalkSpeed(Player player, LimboPlayer limbo) {
player.setWalkSpeed(limbo.getWalkSpeed());
}
},
/** Restores from LimboPlayer, using the default speed if the speed on LimboPlayer is 0. */
RESTORE_NO_ZERO {
@Override
public void restoreFlySpeed(Player player, LimboPlayer limbo) {
float limboFlySpeed = limbo.getFlySpeed();
player.setFlySpeed(limboFlySpeed > 0.01f ? limboFlySpeed : LimboPlayer.DEFAULT_FLY_SPEED);
}
@Override
public void restoreWalkSpeed(Player player, LimboPlayer limbo) {
float limboWalkSpeed = limbo.getWalkSpeed();
player.setWalkSpeed(limboWalkSpeed > 0.01f ? limboWalkSpeed : LimboPlayer.DEFAULT_WALK_SPEED);
}
},
/** Uses the max speed of Player (current speed) and the LimboPlayer. */
MAX_RESTORE {
@Override
public void restoreFlySpeed(Player player, LimboPlayer limbo) {
player.setFlySpeed(Math.max(player.getFlySpeed(), limbo.getFlySpeed()));
}
@Override
public void restoreWalkSpeed(Player player, LimboPlayer limbo) {
player.setWalkSpeed(Math.max(player.getWalkSpeed(), limbo.getWalkSpeed()));
}
},
/** Always sets the default speed to the player. */
DEFAULT {
@Override
public void restoreFlySpeed(Player player, LimboPlayer limbo) {
player.setFlySpeed(LimboPlayer.DEFAULT_FLY_SPEED);
}
@Override
public void restoreWalkSpeed(Player player, LimboPlayer limbo) {
player.setWalkSpeed(LimboPlayer.DEFAULT_WALK_SPEED);
}
};
/**
* Restores the fly speed from Limbo to Player according to the restoration type.
*
* @param player the player to modify
* @param limbo the limbo player to read from
*/
public abstract void restoreFlySpeed(Player player, LimboPlayer limbo);
/**
* Restores the walk speed from Limbo to Player according to the restoration type.
*
* @param player the player to modify
* @param limbo the limbo player to read from
*/
public abstract void restoreWalkSpeed(Player player, LimboPlayer limbo);
}

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package fr.xephi.authme.data.limbo.persistence;
import fr.xephi.authme.ConsoleLogger;
import fr.xephi.authme.data.limbo.LimboPlayer;
import fr.xephi.authme.initialization.SettingsDependent;
import fr.xephi.authme.initialization.factory.Factory;
import fr.xephi.authme.settings.Settings;
import fr.xephi.authme.settings.properties.LimboSettings;
import org.bukkit.entity.Player;
import javax.inject.Inject;
/**
* Handles the persistence of LimboPlayers.
*/
public class LimboPersistence implements SettingsDependent {
private final Factory<LimboPersistenceHandler> handlerFactory;
private LimboPersistenceHandler handler;
@Inject
LimboPersistence(Settings settings, Factory<LimboPersistenceHandler> handlerFactory) {
this.handlerFactory = handlerFactory;
reload(settings);
}
/**
* Retrieves the LimboPlayer for the given player if available.
*
* @param player the player to retrieve the LimboPlayer for
* @return the player's limbo player, or null if not available
*/
public LimboPlayer getLimboPlayer(Player player) {
try {
return handler.getLimboPlayer(player);
} catch (Exception e) {
ConsoleLogger.logException("Could not get LimboPlayer for '" + player.getName() + "'", e);
}
return null;
}
/**
* Saves the given LimboPlayer for the provided player.
*
* @param player the player to save the LimboPlayer for
* @param limbo the limbo player to save
*/
public void saveLimboPlayer(Player player, LimboPlayer limbo) {
try {
handler.saveLimboPlayer(player, limbo);
} catch (Exception e) {
ConsoleLogger.logException("Could not save LimboPlayer for '" + player.getName() + "'", e);
}
}
/**
* Removes the LimboPlayer for the given player.
*
* @param player the player whose LimboPlayer should be removed
*/
public void removeLimboPlayer(Player player) {
try {
handler.removeLimboPlayer(player);
} catch (Exception e) {
ConsoleLogger.logException("Could not remove LimboPlayer for '" + player.getName() + "'", e);
}
}
@Override
public void reload(Settings settings) {
LimboPersistenceType persistenceType = settings.getProperty(LimboSettings.LIMBO_PERSISTENCE_TYPE);
// If we're changing from an existing handler, output a quick hint that nothing is converted.
if (handler != null && handler.getType() != persistenceType) {
ConsoleLogger.info("Limbo persistence type has changed! Note that the data is not converted.");
}
handler = handlerFactory.newInstance(persistenceType.getImplementationClass());
}
}

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package fr.xephi.authme.data.limbo.persistence;
import fr.xephi.authme.data.limbo.LimboPlayer;
import org.bukkit.entity.Player;
/**
* Handles I/O for storing LimboPlayer objects.
*/
interface LimboPersistenceHandler {
/**
* Returns the limbo player for the given player if it exists.
*
* @param player the player
* @return the stored limbo player, or null if not available
*/
LimboPlayer getLimboPlayer(Player player);
/**
* Saves the given limbo player for the given player to the disk.
*
* @param player the player to save the limbo player for
* @param limbo the limbo player to save
*/
void saveLimboPlayer(Player player, LimboPlayer limbo);
/**
* Removes the limbo player from the disk.
*
* @param player the player whose limbo player should be removed
*/
void removeLimboPlayer(Player player);
/**
* @return the type of the limbo persistence implementation
*/
LimboPersistenceType getType();
}

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package fr.xephi.authme.data.limbo.persistence;
/**
* Types of persistence for LimboPlayer objects.
*/
public enum LimboPersistenceType {
/** Store each LimboPlayer in a separate file. */
INDIVIDUAL_FILES(SeparateFilePersistenceHandler.class),
/** Store all LimboPlayers in the same file. */
SINGLE_FILE(SingleFilePersistenceHandler.class),
/** Distribute LimboPlayers by segments into a set number of files. */
SEGMENT_FILES(SegmentFilesPersistenceHolder.class),
/** No persistence to disk. */
DISABLED(NoOpPersistenceHandler.class);
private final Class<? extends LimboPersistenceHandler> implementationClass;
/**
* Constructor.
*
* @param implementationClass the implementation class
*/
LimboPersistenceType(Class<? extends LimboPersistenceHandler> implementationClass) {
this.implementationClass= implementationClass;
}
/**
* @return class implementing the persistence type
*/
public Class<? extends LimboPersistenceHandler> getImplementationClass() {
return implementationClass;
}
}

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package fr.xephi.authme.data.limbo.persistence;
import com.google.gson.JsonDeserializationContext;
import com.google.gson.JsonDeserializer;
import com.google.gson.JsonElement;
import com.google.gson.JsonObject;
import fr.xephi.authme.data.limbo.LimboPlayer;
import fr.xephi.authme.service.BukkitService;
import org.bukkit.Location;
import org.bukkit.World;
import java.lang.reflect.Type;
import java.util.function.Function;
import static fr.xephi.authme.data.limbo.persistence.LimboPlayerSerializer.CAN_FLY;
import static fr.xephi.authme.data.limbo.persistence.LimboPlayerSerializer.FLY_SPEED;
import static fr.xephi.authme.data.limbo.persistence.LimboPlayerSerializer.GROUP;
import static fr.xephi.authme.data.limbo.persistence.LimboPlayerSerializer.IS_OP;
import static fr.xephi.authme.data.limbo.persistence.LimboPlayerSerializer.LOCATION;
import static fr.xephi.authme.data.limbo.persistence.LimboPlayerSerializer.LOC_PITCH;
import static fr.xephi.authme.data.limbo.persistence.LimboPlayerSerializer.LOC_WORLD;
import static fr.xephi.authme.data.limbo.persistence.LimboPlayerSerializer.LOC_X;
import static fr.xephi.authme.data.limbo.persistence.LimboPlayerSerializer.LOC_Y;
import static fr.xephi.authme.data.limbo.persistence.LimboPlayerSerializer.LOC_YAW;
import static fr.xephi.authme.data.limbo.persistence.LimboPlayerSerializer.LOC_Z;
import static fr.xephi.authme.data.limbo.persistence.LimboPlayerSerializer.WALK_SPEED;
/**
* Converts a JsonElement to a LimboPlayer.
*/
class LimboPlayerDeserializer implements JsonDeserializer<LimboPlayer> {
private BukkitService bukkitService;
LimboPlayerDeserializer(BukkitService bukkitService) {
this.bukkitService = bukkitService;
}
@Override
public LimboPlayer deserialize(JsonElement jsonElement, Type type, JsonDeserializationContext context) {
JsonObject jsonObject = jsonElement.getAsJsonObject();
if (jsonObject == null) {
return null;
}
Location loc = deserializeLocation(jsonObject);
boolean operator = getBoolean(jsonObject, IS_OP);
String group = getString(jsonObject, GROUP);
boolean canFly = getBoolean(jsonObject, CAN_FLY);
float walkSpeed = getFloat(jsonObject, WALK_SPEED, LimboPlayer.DEFAULT_WALK_SPEED);
float flySpeed = getFloat(jsonObject, FLY_SPEED, LimboPlayer.DEFAULT_FLY_SPEED);
return new LimboPlayer(loc, operator, group, canFly, walkSpeed, flySpeed);
}
private Location deserializeLocation(JsonObject jsonObject) {
JsonElement e;
if ((e = jsonObject.getAsJsonObject(LOCATION)) != null) {
JsonObject locationObject = e.getAsJsonObject();
World world = bukkitService.getWorld(getString(locationObject, LOC_WORLD));
if (world != null) {
double x = getDouble(locationObject, LOC_X);
double y = getDouble(locationObject, LOC_Y);
double z = getDouble(locationObject, LOC_Z);
float yaw = getFloat(locationObject, LOC_YAW);
float pitch = getFloat(locationObject, LOC_PITCH);
return new Location(world, x, y, z, yaw, pitch);
}
}
return null;
}
private static String getString(JsonObject jsonObject, String memberName) {
JsonElement element = jsonObject.get(memberName);
return element != null ? element.getAsString() : "";
}
private static boolean getBoolean(JsonObject jsonObject, String memberName) {
JsonElement element = jsonObject.get(memberName);
return element != null && element.getAsBoolean();
}
private static float getFloat(JsonObject jsonObject, String memberName) {
return getNumberFromElement(jsonObject.get(memberName), JsonElement::getAsFloat, 0.0f);
}
private static float getFloat(JsonObject jsonObject, String memberName, float defaultValue) {
return getNumberFromElement(jsonObject.get(memberName), JsonElement::getAsFloat, defaultValue);
}
private static double getDouble(JsonObject jsonObject, String memberName) {
return getNumberFromElement(jsonObject.get(memberName), JsonElement::getAsDouble, 0.0);
}
/**
* Gets a number from the given JsonElement safely.
*
* @param jsonElement the element to retrieve the number from
* @param numberFunction the function to get the number from the element
* @param defaultValue the value to return if the element is null or the number cannot be retrieved
* @param <N> the number type
* @return the number from the given JSON element, or the default value
*/
private static <N extends Number> N getNumberFromElement(JsonElement jsonElement,
Function<JsonElement, N> numberFunction,
N defaultValue) {
if (jsonElement != null) {
try {
return numberFunction.apply(jsonElement);
} catch (NumberFormatException ignore) {
}
}
return defaultValue;
}
}

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package fr.xephi.authme.data.limbo.persistence;
import com.google.gson.JsonElement;
import com.google.gson.JsonObject;
import com.google.gson.JsonSerializationContext;
import com.google.gson.JsonSerializer;
import fr.xephi.authme.data.limbo.LimboPlayer;
import org.bukkit.Location;
import java.lang.reflect.Type;
/**
* Converts a LimboPlayer to a JsonElement.
*/
class LimboPlayerSerializer implements JsonSerializer<LimboPlayer> {
static final String LOCATION = "location";
static final String LOC_WORLD = "world";
static final String LOC_X = "x";
static final String LOC_Y = "y";
static final String LOC_Z = "z";
static final String LOC_YAW = "yaw";
static final String LOC_PITCH = "pitch";
static final String GROUP = "group";
static final String IS_OP = "operator";
static final String CAN_FLY = "can-fly";
static final String WALK_SPEED = "walk-speed";
static final String FLY_SPEED = "fly-speed";
@Override
public JsonElement serialize(LimboPlayer limboPlayer, Type type, JsonSerializationContext context) {
Location loc = limboPlayer.getLocation();
JsonObject locationObject = new JsonObject();
locationObject.addProperty(LOC_WORLD, loc.getWorld().getName());
locationObject.addProperty(LOC_X, loc.getX());
locationObject.addProperty(LOC_Y, loc.getY());
locationObject.addProperty(LOC_Z, loc.getZ());
locationObject.addProperty(LOC_YAW, loc.getYaw());
locationObject.addProperty(LOC_PITCH, loc.getPitch());
JsonObject obj = new JsonObject();
obj.add(LOCATION, locationObject);
obj.addProperty(GROUP, limboPlayer.getGroup());
obj.addProperty(IS_OP, limboPlayer.isOperator());
obj.addProperty(CAN_FLY, limboPlayer.isCanFly());
obj.addProperty(WALK_SPEED, limboPlayer.getWalkSpeed());
obj.addProperty(FLY_SPEED, limboPlayer.getFlySpeed());
return obj;
}
}

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package fr.xephi.authme.data.limbo.persistence;
import fr.xephi.authme.data.limbo.LimboPlayer;
import org.bukkit.entity.Player;
/**
* Limbo player persistence implementation that does nothing.
*/
class NoOpPersistenceHandler implements LimboPersistenceHandler {
@Override
public LimboPlayer getLimboPlayer(Player player) {
return null;
}
@Override
public void saveLimboPlayer(Player player, LimboPlayer limbo) {
// noop
}
@Override
public void removeLimboPlayer(Player player) {
// noop
}
@Override
public LimboPersistenceType getType() {
return LimboPersistenceType.DISABLED;
}
}

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package fr.xephi.authme.data.limbo.persistence;
/**
* Configuration for the total number of segments to use.
* <p>
* The {@link SegmentFilesPersistenceHolder} reduces the number of files by assigning each UUID
* to a segment. This enum allows to define how many segments the UUIDs should be distributed in.
* <p>
* Segments are defined by a <b>distribution</b> and a <b>length.</b> The distribution defines
* to how many outputs a single hexadecimal characters should be mapped. So e.g. a distribution
* of 3 means that all hexadecimal characters 0-f should be distributed over three different
* outputs evenly. The {@link SegmentNameBuilder} simply uses hexadecimal characters as outputs,
* so e.g. with a distribution of 3 all hex characters 0-f are mapped to 0, 1, or 2.
* <p>
* To ensure an even distribution the segments must be powers of 2. Trivially, to implement a
* distribution of 16, the same character may be returned as was input (since 0-f make up 16
* characters). A distribution of 1, on the other hand, means that the same output is returned
* regardless of the input character.
* <p>
* The <b>length</b> parameter defines how many characters of a player's UUID should be used to
* create the segment ID. In other words, with a distribution of 2 and a length of 3, the first
* three characters of the UUID are taken into consideration, each mapped to one of two possible
* characters. For instance, a UUID starting with "0f5c9321" may yield the segment ID "010."
* Such a segment ID defines in which file the given UUID can be found and stored.
* <p>
* The number of segments such a configuration yields is computed as {@code distribution ^ length},
* since distribution defines how many outputs there are per digit, and length defines the number
* of digits. For instance, a distribution of 2 and a length of 3 will yield segment IDs 000, 001,
* 010, 011, 100, 101, 110 and 111 (i.e. all binary numbers from 0 to 7).
* <p>
* There are multiple possibilities to achieve certain segment totals, e.g. 8 different segments
* may be created by setting distribution to 8 and length to 1, or distr. to 2 and length to 3.
* Where possible, prefer a length of 1 (no string concatenation required) or a distribution of
* 16 (no remapping of the characters required).
*/
public enum SegmentConfiguration {
/** 1. */
ONE(1, 1),
///** 2. */
//TWO(2, 1),
/** 4. */
FOUR(4, 1),
/** 8. */
EIGHT(8, 1),
/** 16. */
SIXTEEN(16, 1),
/** 32. */
THIRTY_TWO(2, 5),
/** 64. */
SIXTY_FOUR(4, 3),
/** 128. */
ONE_TWENTY(2, 7),
/** 256. */
TWO_FIFTY(16, 2);
private final int distribution;
private final int length;
SegmentConfiguration(int distribution, int length) {
this.distribution = distribution;
this.length = length;
}
/**
* @return the distribution size per character, i.e. how many possible outputs there are
* for any hexadecimal character
*/
public int getDistribution() {
return distribution;
}
/**
* @return number of characters from a UUID that should be used to create a segment ID
*/
public int getLength() {
return length;
}
/**
* @return number of segments to which this configuration will distribute UUIDs
*/
public int getTotalSegments() {
return (int) Math.pow(distribution, length);
}
}

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package fr.xephi.authme.data.limbo.persistence;
import com.google.common.io.Files;
import com.google.common.reflect.TypeToken;
import com.google.gson.Gson;
import com.google.gson.GsonBuilder;
import fr.xephi.authme.ConsoleLogger;
import fr.xephi.authme.data.limbo.LimboPlayer;
import fr.xephi.authme.initialization.DataFolder;
import fr.xephi.authme.service.BukkitService;
import fr.xephi.authme.settings.Settings;
import fr.xephi.authme.settings.properties.LimboSettings;
import fr.xephi.authme.util.FileUtils;
import fr.xephi.authme.util.PlayerUtils;
import org.bukkit.entity.Player;
import javax.inject.Inject;
import java.io.File;
import java.io.FileWriter;
import java.lang.reflect.Type;
import java.nio.charset.StandardCharsets;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.Optional;
/**
* Persistence handler for LimboPlayer objects by distributing the objects to store
* in various segments (buckets) based on the start of the player's UUID.
*/
class SegmentFilesPersistenceHolder implements LimboPersistenceHandler {
private static final Type LIMBO_MAP_TYPE = new TypeToken<Map<String, LimboPlayer>>(){}.getType();
private final File cacheFolder;
private final Gson gson;
private final SegmentNameBuilder segmentNameBuilder;
@Inject
SegmentFilesPersistenceHolder(@DataFolder File dataFolder, BukkitService bukkitService, Settings settings) {
cacheFolder = new File(dataFolder, "playerdata");
if (!cacheFolder.exists()) {
// TODO ljacqu 20170313: Create FileUtils#mkdirs
cacheFolder.mkdirs();
}
gson = new GsonBuilder()
.registerTypeAdapter(LimboPlayer.class, new LimboPlayerSerializer())
.registerTypeAdapter(LimboPlayer.class, new LimboPlayerDeserializer(bukkitService))
.setPrettyPrinting()
.create();
segmentNameBuilder = new SegmentNameBuilder(settings.getProperty(LimboSettings.SEGMENT_DISTRIBUTION));
convertOldDataToCurrentSegmentScheme();
deleteEmptyFiles();
}
@Override
public LimboPlayer getLimboPlayer(Player player) {
String uuid = PlayerUtils.getUUIDorName(player);
File file = getPlayerSegmentFile(uuid);
Map<String, LimboPlayer> entries = readLimboPlayers(file);
return entries == null ? null : entries.get(uuid);
}
@Override
public void saveLimboPlayer(Player player, LimboPlayer limbo) {
String uuid = PlayerUtils.getUUIDorName(player);
File file = getPlayerSegmentFile(uuid);
Map<String, LimboPlayer> entries = null;
if (file.exists()) {
entries = readLimboPlayers(file);
} else {
FileUtils.create(file);
}
/* intentionally separate if */
if (entries == null) {
entries = new HashMap<>();
}
entries.put(PlayerUtils.getUUIDorName(player), limbo);
saveEntries(entries, file);
}
@Override
public void removeLimboPlayer(Player player) {
String uuid = PlayerUtils.getUUIDorName(player);
File file = getPlayerSegmentFile(uuid);
if (file.exists()) {
Map<String, LimboPlayer> entries = readLimboPlayers(file);
if (entries != null && entries.remove(PlayerUtils.getUUIDorName(player)) != null) {
saveEntries(entries, file);
}
}
}
@Override
public LimboPersistenceType getType() {
return LimboPersistenceType.SEGMENT_FILES;
}
private void saveEntries(Map<String, LimboPlayer> entries, File file) {
try (FileWriter fw = new FileWriter(file)) {
gson.toJson(entries, fw);
} catch (Exception e) {
ConsoleLogger.logException("Could not write to '" + file + "':", e);
}
}
private Map<String, LimboPlayer> readLimboPlayers(File file) {
if (!file.exists()) {
return null;
}
try {
return gson.fromJson(Files.toString(file, StandardCharsets.UTF_8), LIMBO_MAP_TYPE);
} catch (Exception e) {
ConsoleLogger.logException("Failed reading '" + file + "':", e);
}
return null;
}
private File getPlayerSegmentFile(String uuid) {
String segment = segmentNameBuilder.createSegmentName(uuid);
return new File(cacheFolder, segment + "-limbo.json");
}
/**
* Loads segment files in the cache folder that don't correspond to the current segmenting scheme
* and migrates the data into files of the current segments. This allows a player to change the
* segment size without any loss of data.
*/
private void convertOldDataToCurrentSegmentScheme() {
String currentPrefix = segmentNameBuilder.getPrefix();
File[] files = listFiles(cacheFolder);
Map<String, LimboPlayer> allLimboPlayers = new HashMap<>();
List<File> migratedFiles = new ArrayList<>();
for (File file : files) {
if (isLimboJsonFile(file) && !file.getName().startsWith(currentPrefix)) {
Map<String, LimboPlayer> data = readLimboPlayers(file);
if (data != null) {
allLimboPlayers.putAll(data);
migratedFiles.add(file);
}
}
}
if (!allLimboPlayers.isEmpty()) {
saveToNewSegments(allLimboPlayers);
migratedFiles.forEach(FileUtils::delete);
}
}
/**
* Saves the LimboPlayer data read from old segmenting schemes into the current segmenting scheme.
*
* @param limbosFromOldSegments the limbo players to store into the current segment files
*/
private void saveToNewSegments(Map<String, LimboPlayer> limbosFromOldSegments) {
Map<String, Map<String, LimboPlayer>> limboBySegment = groupBySegment(limbosFromOldSegments);
ConsoleLogger.info("Saving " + limbosFromOldSegments.size() + " LimboPlayers from old segments into "
+ limboBySegment.size() + " current segments");
for (Map.Entry<String, Map<String, LimboPlayer>> entry : limboBySegment.entrySet()) {
File file = new File(cacheFolder, entry.getKey() + "-limbo.json");
Map<String, LimboPlayer> limbosToSave = Optional.ofNullable(readLimboPlayers(file))
.orElseGet(HashMap::new);
limbosToSave.putAll(entry.getValue());
saveEntries(limbosToSave, file);
}
}
/**
* Converts a Map of UUID to LimboPlayers to a 2-dimensional Map of LimboPlayers by segment ID and UUID.
* {@code Map(uuid -> LimboPlayer) to Map(segment -> Map(uuid -> LimboPlayer))}
*
* @param readLimboPlayers the limbo players to order by segment
* @return limbo players ordered by segment ID and associated player UUID
*/
private Map<String, Map<String, LimboPlayer>> groupBySegment(Map<String, LimboPlayer> readLimboPlayers) {
Map<String, Map<String, LimboPlayer>> limboBySegment = new HashMap<>();
for (Map.Entry<String, LimboPlayer> entry : readLimboPlayers.entrySet()) {
String segmentId = segmentNameBuilder.createSegmentName(entry.getKey());
limboBySegment.computeIfAbsent(segmentId, s -> new HashMap<>())
.put(entry.getKey(), entry.getValue());
}
return limboBySegment;
}
/**
* Deletes files from the current segmenting scheme that are empty.
*/
private void deleteEmptyFiles() {
File[] files = listFiles(cacheFolder);
long deletedFiles = Arrays.stream(files)
// typically the size is 2 because there's an empty JSON map: {}
.filter(f -> isLimboJsonFile(f) && f.length() < 3)
.peek(FileUtils::delete)
.count();
ConsoleLogger.debug("Limbo: Deleted {0} empty segment files", deletedFiles);
}
/**
* @param file the file to check
* @return true if it is a segment file storing Limbo data, false otherwise
*/
private static boolean isLimboJsonFile(File file) {
String name = file.getName();
return name.startsWith("seg") && name.endsWith("-limbo.json");
}
private static File[] listFiles(File folder) {
File[] files = folder.listFiles();
if (files == null) {
ConsoleLogger.warning("Could not get files of '" + folder + "'");
return new File[0];
}
return files;
}
}

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package fr.xephi.authme.data.limbo.persistence;
import java.util.HashMap;
import java.util.Map;
/**
* Creates segment names for {@link SegmentFilesPersistenceHolder}.
*/
class SegmentNameBuilder {
private final int length;
private final int distribution;
private final String prefix;
private final Map<Character, Character> charToSegmentChar;
/**
* Constructor.
*
* @param partition the segment configuration
*/
SegmentNameBuilder(SegmentConfiguration partition) {
this.length = partition.getLength();
this.distribution = partition.getDistribution();
this.prefix = "seg" + partition.getTotalSegments() + "-";
this.charToSegmentChar = buildCharMap(distribution);
}
/**
* Returns the segment ID for the given UUID.
*
* @param uuid the player's uuid to get the segment for
* @return id the uuid belongs to
*/
String createSegmentName(String uuid) {
if (distribution == 16) {
return prefix + uuid.substring(0, length);
} else {
return prefix + buildSegmentName(uuid.substring(0, length).toCharArray());
}
}
/**
* @return the prefix used for the current segment configuration
*/
String getPrefix() {
return prefix;
}
private String buildSegmentName(char[] chars) {
if (chars.length == 1) {
return String.valueOf(charToSegmentChar.get(chars[0]));
}
StringBuilder sb = new StringBuilder(chars.length);
for (char chr : chars) {
sb.append(charToSegmentChar.get(chr));
}
return sb.toString();
}
private static Map<Character, Character> buildCharMap(int distribution) {
final char[] hexChars = {'0', '1', '2', '3', '4', '5', '6', '7', '8', '9', 'a', 'b', 'c', 'd', 'e', 'f'};
final int divisor = 16 / distribution;
Map<Character, Character> charToSegmentChar = new HashMap<>();
for (int i = 0; i < hexChars.length; ++i) {
int mappedChar = i / divisor;
charToSegmentChar.put(hexChars[i], hexChars[mappedChar]);
}
return charToSegmentChar;
}
}

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package fr.xephi.authme.data.limbo.persistence;
import com.google.common.io.Files;
import com.google.gson.Gson;
import com.google.gson.GsonBuilder;
import fr.xephi.authme.ConsoleLogger;
import fr.xephi.authme.data.limbo.LimboPlayer;
import fr.xephi.authme.initialization.DataFolder;
import fr.xephi.authme.service.BukkitService;
import fr.xephi.authme.util.FileUtils;
import fr.xephi.authme.util.PlayerUtils;
import org.bukkit.entity.Player;
import javax.inject.Inject;
import java.io.File;
import java.io.IOException;
import java.nio.charset.StandardCharsets;
/**
* Saves LimboPlayer objects as JSON into individual files.
*/
class SeparateFilePersistenceHandler implements LimboPersistenceHandler {
private final Gson gson;
private final File cacheDir;
@Inject
SeparateFilePersistenceHandler(@DataFolder File dataFolder, BukkitService bukkitService) {
cacheDir = new File(dataFolder, "playerdata");
if (!cacheDir.exists() && !cacheDir.isDirectory() && !cacheDir.mkdir()) {
ConsoleLogger.warning("Failed to create playerdata directory '" + cacheDir + "'");
}
gson = new GsonBuilder()
.registerTypeAdapter(LimboPlayer.class, new LimboPlayerSerializer())
.registerTypeAdapter(LimboPlayer.class, new LimboPlayerDeserializer(bukkitService))
.setPrettyPrinting()
.create();
}
@Override
public LimboPlayer getLimboPlayer(Player player) {
String id = PlayerUtils.getUUIDorName(player);
File file = new File(cacheDir, id + File.separator + "data.json");
if (!file.exists()) {
return null;
}
try {
String str = Files.toString(file, StandardCharsets.UTF_8);
return gson.fromJson(str, LimboPlayer.class);
} catch (IOException e) {
ConsoleLogger.logException("Could not read player data on disk for '" + player.getName() + "'", e);
return null;
}
}
@Override
public void saveLimboPlayer(Player player, LimboPlayer limboPlayer) {
String id = PlayerUtils.getUUIDorName(player);
try {
File file = new File(cacheDir, id + File.separator + "data.json");
Files.createParentDirs(file);
Files.touch(file);
Files.write(gson.toJson(limboPlayer), file, StandardCharsets.UTF_8);
} catch (IOException e) {
ConsoleLogger.logException("Failed to write " + player.getName() + " data:", e);
}
}
/**
* Removes the LimboPlayer. This will delete the
* "playerdata/&lt;uuid or name&gt;/" folder from disk.
*
* @param player player to remove
*/
@Override
public void removeLimboPlayer(Player player) {
String id = PlayerUtils.getUUIDorName(player);
File file = new File(cacheDir, id);
if (file.exists()) {
FileUtils.purgeDirectory(file);
FileUtils.delete(file);
}
}
@Override
public LimboPersistenceType getType() {
return LimboPersistenceType.INDIVIDUAL_FILES;
}
}

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@ -0,0 +1,94 @@
package fr.xephi.authme.data.limbo.persistence;
import com.google.common.reflect.TypeToken;
import com.google.gson.Gson;
import com.google.gson.GsonBuilder;
import fr.xephi.authme.ConsoleLogger;
import fr.xephi.authme.data.limbo.LimboPlayer;
import fr.xephi.authme.initialization.DataFolder;
import fr.xephi.authme.service.BukkitService;
import fr.xephi.authme.util.FileUtils;
import fr.xephi.authme.util.PlayerUtils;
import org.bukkit.entity.Player;
import javax.inject.Inject;
import java.io.File;
import java.io.FileReader;
import java.io.FileWriter;
import java.io.IOException;
import java.lang.reflect.Type;
import java.util.Map;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.ConcurrentMap;
/**
* Saves all LimboPlayers in one JSON file and keeps the entries in memory.
*/
class SingleFilePersistenceHandler implements LimboPersistenceHandler {
private final File cacheFile;
private final Gson gson;
private Map<String, LimboPlayer> entries;
@Inject
SingleFilePersistenceHandler(@DataFolder File dataFolder, BukkitService bukkitService) {
cacheFile = new File(dataFolder, "limbo.json");
if (!cacheFile.exists()) {
FileUtils.create(cacheFile);
}
gson = new GsonBuilder()
.registerTypeAdapter(LimboPlayer.class, new LimboPlayerSerializer())
.registerTypeAdapter(LimboPlayer.class, new LimboPlayerDeserializer(bukkitService))
.setPrettyPrinting()
.create();
Type type = new TypeToken<ConcurrentMap<String, LimboPlayer>>(){}.getType();
try (FileReader fr = new FileReader(cacheFile)) {
entries = gson.fromJson(fr, type);
} catch (IOException e) {
ConsoleLogger.logException("Failed to read from '" + cacheFile + "':", e);
}
if (entries == null) {
entries = new ConcurrentHashMap<>();
}
}
@Override
public LimboPlayer getLimboPlayer(Player player) {
return entries.get(PlayerUtils.getUUIDorName(player));
}
@Override
public void saveLimboPlayer(Player player, LimboPlayer limbo) {
entries.put(PlayerUtils.getUUIDorName(player), limbo);
saveEntries("adding '" + player.getName() + "'");
}
@Override
public void removeLimboPlayer(Player player) {
LimboPlayer entry = entries.remove(PlayerUtils.getUUIDorName(player));
if (entry != null) {
saveEntries("removing '" + player.getName() + "'");
}
}
/**
* Saves the entries to the disk.
*
* @param action the reason for saving (for logging purposes)
*/
private void saveEntries(String action) {
try (FileWriter fw = new FileWriter(cacheFile)) {
gson.toJson(entries, fw);
} catch (IOException e) {
ConsoleLogger.logException("Failed saving JSON limbo cache after " + action, e);
}
}
@Override
public LimboPersistenceType getType() {
return LimboPersistenceType.SINGLE_FILE;
}
}

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@ -6,6 +6,8 @@ import fr.xephi.authme.settings.properties.DatabaseSettings;
/**
* Database column names.
*/
// Justification: String is immutable and this class is used to easily access the configurable column names
@SuppressWarnings({"checkstyle:VisibilityModifier", "checkstyle:MemberName", "checkstyle:AbbreviationAsWordInName"})
public final class Columns {
public final String NAME;

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@ -7,7 +7,7 @@ import fr.xephi.authme.ConsoleLogger;
import fr.xephi.authme.data.auth.PlayerAuth;
import fr.xephi.authme.security.HashAlgorithm;
import fr.xephi.authme.security.crypts.HashedPassword;
import fr.xephi.authme.security.crypts.XFBCRYPT;
import fr.xephi.authme.security.crypts.XfBCrypt;
import fr.xephi.authme.settings.Settings;
import fr.xephi.authme.settings.properties.DatabaseSettings;
import fr.xephi.authme.settings.properties.HooksSettings;
@ -45,7 +45,10 @@ public class MySQL implements DataSource {
private HikariDataSource ds;
private String phpBbPrefix;
private String IPBPrefix;
private int phpBbGroup;
private int IPBGroup;
private int XFGroup;
private String wordpressPrefix;
public MySQL(Settings settings) throws ClassNotFoundException, SQLException {
@ -96,6 +99,9 @@ public class MySQL implements DataSource {
this.hashAlgorithm = settings.getProperty(SecuritySettings.PASSWORD_HASH);
this.phpBbPrefix = settings.getProperty(HooksSettings.PHPBB_TABLE_PREFIX);
this.phpBbGroup = settings.getProperty(HooksSettings.PHPBB_ACTIVATED_GROUP_ID);
this.IPBPrefix = settings.getProperty(HooksSettings.IPB_TABLE_PREFIX);
this.IPBGroup = settings.getProperty(HooksSettings.IPB_ACTIVATED_GROUP_ID);
this.XFGroup = settings.getProperty(HooksSettings.XF_ACTIVATED_GROUP_ID);
this.wordpressPrefix = settings.getProperty(HooksSettings.WORDPRESS_TABLE_PREFIX);
this.poolSize = settings.getProperty(DatabaseSettings.MYSQL_POOL_SIZE);
if (poolSize == -1) {
@ -286,7 +292,7 @@ public class MySQL implements DataSource {
if (rs.next()) {
Blob blob = rs.getBlob("data");
byte[] bytes = blob.getBytes(1, (int) blob.length());
auth.setPassword(new HashedPassword(XFBCRYPT.getHashFromBlob(bytes)));
auth.setPassword(new HashedPassword(XfBCrypt.getHashFromBlob(bytes)));
}
}
}
@ -334,8 +340,39 @@ public class MySQL implements DataSource {
pst.close();
}
}
if (hashAlgorithm == HashAlgorithm.PHPBB) {
if (hashAlgorithm == HashAlgorithm.IPB4){
sql = "SELECT " + col.ID + " FROM " + tableName + " WHERE " + col.NAME + "=?;";
pst = con.prepareStatement(sql);
pst.setString(1, auth.getNickname());
rs = pst.executeQuery();
if (rs.next()){
// Update player group in core_members
sql = "UPDATE " + IPBPrefix + tableName + " SET "+ tableName + ".member_group_id=? WHERE " + col.NAME + "=?;";
pst2 = con.prepareStatement(sql);
pst2.setInt(1, IPBGroup);
pst2.setString(2, auth.getNickname());
pst2.executeUpdate();
pst2.close();
// Get current time without ms
long time = System.currentTimeMillis() / 1000;
// update joined date
sql = "UPDATE " + IPBPrefix + tableName + " SET "+ tableName + ".joined=? WHERE " + col.NAME + "=?;";
pst2 = con.prepareStatement(sql);
pst2.setLong(1, time);
pst2.setString(2, auth.getNickname());
pst2.executeUpdate();
pst2.close();
// Update last_visit
sql = "UPDATE " + IPBPrefix + tableName + " SET " + tableName + ".last_visit=? WHERE " + col.NAME + "=?;";
pst2 = con.prepareStatement(sql);
pst2.setLong(1, time);
pst2.setString(2, auth.getNickname());
pst2.executeUpdate();
pst2.close();
}
rs.close();
pst.close();
} else if (hashAlgorithm == HashAlgorithm.PHPBB) {
sql = "SELECT " + col.ID + " FROM " + tableName + " WHERE " + col.NAME + "=?;";
pst = con.prepareStatement(sql);
pst.setString(1, auth.getNickname());
@ -477,19 +514,53 @@ public class MySQL implements DataSource {
pst = con.prepareStatement("SELECT " + col.ID + " FROM " + tableName + " WHERE " + col.NAME + "=?;");
pst.setString(1, auth.getNickname());
rs = pst.executeQuery();
if (rs.next()) {
if (rs.next()) {
int id = rs.getInt(col.ID);
// Insert player password, salt in xf_user_authenticate
sql = "INSERT INTO xf_user_authenticate (user_id, scheme_class, data) VALUES (?,?,?)";
pst2 = con.prepareStatement(sql);
pst2.setInt(1, id);
pst2.setString(2, XFBCRYPT.SCHEME_CLASS);
String serializedHash = XFBCRYPT.serializeHash(auth.getPassword().getHash());
pst2.setString(2, XfBCrypt.SCHEME_CLASS);
String serializedHash = XfBCrypt.serializeHash(auth.getPassword().getHash());
byte[] bytes = serializedHash.getBytes();
Blob blob = con.createBlob();
blob.setBytes(1, bytes);
pst2.setBlob(3, blob);
pst2.executeUpdate();
pst2.close();
// Update player group in xf_users
sql = "UPDATE " + tableName + " SET "+ tableName + ".user_group_id=? WHERE " + col.NAME + "=?;";
pst2 = con.prepareStatement(sql);
pst2.setInt(1, XFGroup);
pst2.setString(2, auth.getNickname());
pst2.executeUpdate();
pst2.close();
// Update player permission combination in xf_users
sql = "UPDATE " + tableName + " SET "+ tableName + ".permission_combination_id=? WHERE " + col.NAME + "=?;";
pst2 = con.prepareStatement(sql);
pst2.setInt(1, XFGroup);
pst2.setString(2, auth.getNickname());
pst2.executeUpdate();
pst2.close();
// Insert player privacy combination in xf_user_privacy
sql = "INSERT INTO xf_user_privacy (user_id, allow_view_profile, allow_post_profile, allow_send_personal_conversation, allow_view_identities, allow_receive_news_feed) VALUES (?,?,?,?,?,?)";
pst2 = con.prepareStatement(sql);
pst2.setInt(1, id);
pst2.setString(2, "everyone");
pst2.setString(3, "members");
pst2.setString(4, "members");
pst2.setString(5, "everyone");
pst2.setString(6, "everyone");
pst2.executeUpdate();
pst2.close();
// Insert player group relation in xf_user_group_relation
sql = "INSERT INTO xf_user_group_relation (user_id, user_group_id, is_primary) VALUES (?,?,?)";
pst2 = con.prepareStatement(sql);
pst2.setInt(1, id);
pst2.setInt(2, XFGroup);
pst2.setString(3, "1");
pst2.executeUpdate();
pst2.close();
}
rs.close();
pst.close();
@ -538,7 +609,7 @@ public class MySQL implements DataSource {
// Insert password in the correct table
sql = "UPDATE xf_user_authenticate SET data=? WHERE " + col.ID + "=?;";
PreparedStatement pst2 = con.prepareStatement(sql);
String serializedHash = XFBCRYPT.serializeHash(password.getHash());
String serializedHash = XfBCrypt.serializeHash(password.getHash());
byte[] bytes = serializedHash.getBytes();
Blob blob = con.createBlob();
blob.setBytes(1, bytes);
@ -549,7 +620,7 @@ public class MySQL implements DataSource {
// ...
sql = "UPDATE xf_user_authenticate SET scheme_class=? WHERE " + col.ID + "=?;";
pst2 = con.prepareStatement(sql);
pst2.setString(1, XFBCRYPT.SCHEME_CLASS);
pst2.setString(1, XfBCrypt.SCHEME_CLASS);
pst2.setInt(2, id);
pst2.executeUpdate();
pst2.close();
@ -824,7 +895,7 @@ public class MySQL implements DataSource {
if (rs2.next()) {
Blob blob = rs2.getBlob("data");
byte[] bytes = blob.getBytes(1, (int) blob.length());
pAuth.setPassword(new HashedPassword(XFBCRYPT.getHashFromBlob(bytes)));
pAuth.setPassword(new HashedPassword(XfBCrypt.getHashFromBlob(bytes)));
}
rs2.close();
}
@ -856,7 +927,7 @@ public class MySQL implements DataSource {
if (rs2.next()) {
Blob blob = rs2.getBlob("data");
byte[] bytes = blob.getBytes(1, (int) blob.length());
pAuth.setPassword(new HashedPassword(XFBCRYPT.getHashFromBlob(bytes)));
pAuth.setPassword(new HashedPassword(XfBCrypt.getHashFromBlob(bytes)));
}
rs2.close();
}

View File

@ -16,6 +16,7 @@ import java.io.File;
import java.io.FileReader;
import java.io.IOException;
import java.util.HashMap;
import java.util.Map;
import java.util.Map.Entry;
/**
@ -40,19 +41,17 @@ public class RakamakConverter implements Converter {
@Override
// TODO ljacqu 20151229: Restructure this into smaller portions
public void execute(CommandSender sender) {
boolean useIP = settings.getProperty(ConverterSettings.RAKAMAK_USE_IP);
boolean useIp = settings.getProperty(ConverterSettings.RAKAMAK_USE_IP);
String fileName = settings.getProperty(ConverterSettings.RAKAMAK_FILE_NAME);
String ipFileName = settings.getProperty(ConverterSettings.RAKAMAK_IP_FILE_NAME);
File source = new File(pluginFolder, fileName);
File ipfiles = new File(pluginFolder, ipFileName);
HashMap<String, String> playerIP = new HashMap<>();
HashMap<String, HashedPassword> playerPSW = new HashMap<>();
File ipFiles = new File(pluginFolder, ipFileName);
Map<String, String> playerIP = new HashMap<>();
Map<String, HashedPassword> playerPassword = new HashMap<>();
try {
BufferedReader users;
BufferedReader ipFile;
ipFile = new BufferedReader(new FileReader(ipfiles));
BufferedReader ipFile = new BufferedReader(new FileReader(ipFiles));
String line;
if (useIP) {
if (useIp) {
String tempLine;
while ((tempLine = ipFile.readLine()) != null) {
if (tempLine.contains("=")) {
@ -63,20 +62,20 @@ public class RakamakConverter implements Converter {
}
ipFile.close();
users = new BufferedReader(new FileReader(source));
BufferedReader users = new BufferedReader(new FileReader(source));
while ((line = users.readLine()) != null) {
if (line.contains("=")) {
String[] arguments = line.split("=");
HashedPassword hashedPassword = passwordSecurity.computeHash(arguments[1], arguments[0]);
playerPSW.put(arguments[0], hashedPassword);
playerPassword.put(arguments[0], hashedPassword);
}
}
users.close();
for (Entry<String, HashedPassword> m : playerPSW.entrySet()) {
for (Entry<String, HashedPassword> m : playerPassword.entrySet()) {
String playerName = m.getKey();
HashedPassword psw = playerPSW.get(playerName);
String ip = useIP ? playerIP.get(playerName) : "127.0.0.1";
HashedPassword psw = playerPassword.get(playerName);
String ip = useIp ? playerIP.get(playerName) : "127.0.0.1";
PlayerAuth auth = PlayerAuth.builder()
.name(playerName)
.realName(playerName)

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@ -16,13 +16,13 @@ import java.util.UUID;
import static fr.xephi.authme.util.FileUtils.makePath;
public class vAuthConverter implements Converter {
public class VAuthConverter implements Converter {
private final DataSource dataSource;
private final File vAuthPasswordsFile;
@Inject
vAuthConverter(@DataFolder File dataFolder, DataSource dataSource) {
VAuthConverter(@DataFolder File dataFolder, DataSource dataSource) {
vAuthPasswordsFile = new File(dataFolder.getParent(), makePath("vAuth", "passwords.yml"));
this.dataSource = dataSource;
}

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@ -21,7 +21,7 @@ import java.util.List;
import static fr.xephi.authme.util.FileUtils.makePath;
public class xAuthConverter implements Converter {
public class XAuthConverter implements Converter {
@Inject
@DataFolder
@ -31,7 +31,7 @@ public class xAuthConverter implements Converter {
@Inject
private PluginManager pluginManager;
xAuthConverter() {
XAuthConverter() {
}
@Override

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@ -2,15 +2,14 @@ package fr.xephi.authme.initialization;
import fr.xephi.authme.data.auth.PlayerAuth;
import fr.xephi.authme.data.auth.PlayerCache;
import fr.xephi.authme.data.limbo.LimboPlayerStorage;
import fr.xephi.authme.data.limbo.LimboCache;
import fr.xephi.authme.data.limbo.LimboService;
import fr.xephi.authme.datasource.DataSource;
import fr.xephi.authme.service.BukkitService;
import fr.xephi.authme.service.PluginHookService;
import fr.xephi.authme.service.ValidationService;
import fr.xephi.authme.settings.Settings;
import fr.xephi.authme.settings.SpawnLoader;
import fr.xephi.authme.settings.properties.RestrictionSettings;
import fr.xephi.authme.service.BukkitService;
import fr.xephi.authme.service.ValidationService;
import org.bukkit.Location;
import org.bukkit.entity.Player;
@ -28,17 +27,15 @@ public class OnShutdownPlayerSaver {
@Inject
private ValidationService validationService;
@Inject
private LimboCache limboCache;
@Inject
private DataSource dataSource;
@Inject
private LimboPlayerStorage limboPlayerStorage;
@Inject
private SpawnLoader spawnLoader;
@Inject
private PluginHookService pluginHookService;
@Inject
private PlayerCache playerCache;
@Inject
private LimboService limboService;
OnShutdownPlayerSaver() {
}
@ -57,9 +54,8 @@ public class OnShutdownPlayerSaver {
if (pluginHookService.isNpc(player) || validationService.isUnrestricted(name)) {
return;
}
if (limboCache.hasPlayerData(name)) {
limboCache.restoreData(player);
limboCache.removeFromCache(player);
if (limboService.hasLimboPlayer(name)) {
limboService.restoreData(player);
} else {
saveLoggedinPlayer(player);
}
@ -75,9 +71,5 @@ public class OnShutdownPlayerSaver {
.location(loc).build();
dataSource.updateQuitLoc(auth);
}
if (settings.getProperty(RestrictionSettings.TELEPORT_UNAUTHED_TO_SPAWN)
&& !settings.getProperty(RestrictionSettings.NO_TELEPORT) && !limboPlayerStorage.hasData(player)) {
limboPlayerStorage.saveData(player);
}
}
}

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@ -45,6 +45,12 @@ public class OnStartupTasks {
OnStartupTasks() {
}
/**
* Sends bstats metrics.
*
* @param plugin the plugin instance
* @param settings the settings
*/
public static void sendMetrics(AuthMe plugin, Settings settings) {
final Metrics metrics = new Metrics(plugin);

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@ -16,8 +16,8 @@ public class FactoryDependencyHandler implements DependencyHandler {
if (dependencyDescription.getType() == Factory.class) {
Class<?> genericType = ReflectionUtils.getGenericType(dependencyDescription.getGenericType());
if (genericType == null) {
throw new IllegalStateException("Factory fields must have concrete generic type. " +
"Cannot get generic type for field in '" + context.getMappedClass() + "'");
throw new IllegalStateException("Factory fields must have concrete generic type. "
+ "Cannot get generic type for field in '" + context.getMappedClass() + "'");
}
return new FactoryImpl<>(genericType, context.getInjector());

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@ -0,0 +1,37 @@
package fr.xephi.authme.initialization.factory;
import java.util.Collection;
/**
* Injectable object to retrieve and create singletons of a common parent.
*
* @param <P> the parent class to which this store is limited to
*/
public interface SingletonStore<P> {
/**
* Returns the singleton of the given type, creating it if it hasn't been yet created.
*
* @param clazz the class to get the singleton for
* @param <C> type of the singleton
* @return the singleton of type {@code C}
*/
<C extends P> C getSingleton(Class<C> clazz);
/**
* Returns all existing singletons of this store's type.
*
* @return all registered singletons of type {@code P}
*/
Collection<P> retrieveAllOfType();
/**
* Returns all existing singletons of the given type.
*
* @param clazz the type to get singletons for
* @param <C> class type
* @return all registered singletons of type {@code C}
*/
<C extends P> Collection<C> retrieveAllOfType(Class<C> clazz);
}

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@ -0,0 +1,61 @@
package fr.xephi.authme.initialization.factory;
import ch.jalu.injector.Injector;
import ch.jalu.injector.context.ResolvedInstantiationContext;
import ch.jalu.injector.handlers.dependency.DependencyHandler;
import ch.jalu.injector.handlers.instantiation.DependencyDescription;
import ch.jalu.injector.utils.ReflectionUtils;
import java.util.Collection;
/**
* Dependency handler that builds {@link SingletonStore} objects.
*/
public class SingletonStoreDependencyHandler implements DependencyHandler {
@Override
public Object resolveValue(ResolvedInstantiationContext<?> context, DependencyDescription dependencyDescription) {
if (dependencyDescription.getType() == SingletonStore.class) {
Class<?> genericType = ReflectionUtils.getGenericType(dependencyDescription.getGenericType());
if (genericType == null) {
throw new IllegalStateException("Singleton store fields must have concrete generic type. "
+ "Cannot get generic type for field in '" + context.getMappedClass() + "'");
}
return new SingletonStoreImpl<>(genericType, context.getInjector());
}
return null;
}
private static final class SingletonStoreImpl<P> implements SingletonStore<P> {
private final Injector injector;
private final Class<P> parentClass;
SingletonStoreImpl(Class<P> parentClass, Injector injector) {
this.parentClass = parentClass;
this.injector = injector;
}
@Override
public <C extends P> C getSingleton(Class<C> clazz) {
if (parentClass.isAssignableFrom(clazz)) {
return injector.getSingleton(clazz);
}
throw new IllegalArgumentException(clazz + " not child of " + parentClass);
}
@Override
public Collection<P> retrieveAllOfType() {
return retrieveAllOfType(parentClass);
}
@Override
public <C extends P> Collection<C> retrieveAllOfType(Class<C> clazz) {
if (parentClass.isAssignableFrom(clazz)) {
return injector.retrieveAllOfType(clazz);
}
throw new IllegalArgumentException(clazz + " not child of " + parentClass);
}
}
}

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@ -111,7 +111,7 @@ class OnJoinVerifier implements Reloadable {
* @param event the login event to verify
*
* @return true if the player's connection should be refused (i.e. the event does not need to be processed
* further), false if the player is not refused
* further), false if the player is not refused
*/
public boolean refusePlayerForFullServer(PlayerLoginEvent event) {
final Player player = event.getPlayer();

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@ -14,6 +14,7 @@
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package fr.xephi.authme.listener.protocollib;
import com.comphenix.protocol.PacketType;
@ -46,7 +47,7 @@ class InventoryPacketAdapter extends PacketAdapter {
private static final int MAIN_SIZE = 27;
private static final int HOTBAR_SIZE = 9;
public InventoryPacketAdapter(AuthMe plugin) {
InventoryPacketAdapter(AuthMe plugin) {
super(plugin, PacketType.Play.Server.SET_SLOT, PacketType.Play.Server.WINDOW_ITEMS);
}

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@ -12,7 +12,7 @@ import fr.xephi.authme.data.auth.PlayerCache;
class TabCompletePacketAdapter extends PacketAdapter {
public TabCompletePacketAdapter(AuthMe plugin) {
TabCompletePacketAdapter(AuthMe plugin) {
super(plugin, ListenerPriority.NORMAL, PacketType.Play.Client.TAB_COMPLETE);
}

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@ -1,8 +1,10 @@
package fr.xephi.authme.mail;
import fr.xephi.authme.ConsoleLogger;
import fr.xephi.authme.output.LogLevel;
import fr.xephi.authme.settings.Settings;
import fr.xephi.authme.settings.properties.EmailSettings;
import fr.xephi.authme.settings.properties.PluginSettings;
import fr.xephi.authme.util.StringUtils;
import org.apache.commons.mail.EmailConstants;
import org.apache.commons.mail.EmailException;
@ -56,6 +58,9 @@ public class SendMailSSL {
email.setFrom(senderMail, senderName);
email.setSubject(settings.getProperty(EmailSettings.RECOVERY_MAIL_SUBJECT));
email.setAuthentication(settings.getProperty(EmailSettings.MAIL_ACCOUNT), mailPassword);
if (settings.getProperty(PluginSettings.LOG_LEVEL).includes(LogLevel.DEBUG)) {
email.setDebug(true);
}
setPropertiesForPort(email, port);
return email;

View File

@ -1,8 +1,8 @@
package fr.xephi.authme.permission;
import fr.xephi.authme.ConsoleLogger;
import fr.xephi.authme.data.limbo.LimboCache;
import fr.xephi.authme.data.limbo.LimboPlayer;
import fr.xephi.authme.data.limbo.LimboService;
import fr.xephi.authme.initialization.Reloadable;
import fr.xephi.authme.settings.Settings;
import fr.xephi.authme.settings.properties.PluginSettings;
@ -33,7 +33,7 @@ public class AuthGroupHandler implements Reloadable {
private Settings settings;
@Inject
private LimboCache limboCache;
private LimboService limboService;
private String unregisteredGroup;
private String registeredGroup;
@ -53,7 +53,7 @@ public class AuthGroupHandler implements Reloadable {
}
String primaryGroup = Optional
.ofNullable(limboCache.getPlayerData(player.getName()))
.ofNullable(limboService.getLimboPlayer(player.getName()))
.map(LimboPlayer::getGroup)
.orElse("");

View File

@ -31,7 +31,8 @@ public class PermissionsBukkitHandler implements PermissionHandler {
@Override
public boolean addToGroup(Player player, String group) {
return Bukkit.dispatchCommand(Bukkit.getConsoleSender(), "permissions player addgroup " + player.getName() + " " + group);
return Bukkit.dispatchCommand(Bukkit.getConsoleSender(),
"permissions player addgroup " + player.getName() + " " + group);
}
@Override
@ -46,17 +47,19 @@ public class PermissionsBukkitHandler implements PermissionHandler {
@Override
public boolean removeFromGroup(Player player, String group) {
return Bukkit.dispatchCommand(Bukkit.getConsoleSender(), "permissions player removegroup " + player.getName() + " " + group);
return Bukkit.dispatchCommand(Bukkit.getConsoleSender(),
"permissions player removegroup " + player.getName() + " " + group);
}
@Override
public boolean setGroup(Player player, String group) {
return Bukkit.dispatchCommand(Bukkit.getConsoleSender(), "permissions player setgroup " + player.getName() + " " + group);
return Bukkit.dispatchCommand(Bukkit.getConsoleSender(),
"permissions player setgroup " + player.getName() + " " + group);
}
@Override
public List<String> getGroups(Player player) {
List<String> groups = new ArrayList<String>();
List<String> groups = new ArrayList<>();
for (Group group : permissionsBukkitInstance.getGroups(player.getUniqueId())) {
groups.add(group.getName());
}

View File

@ -30,7 +30,8 @@ public class ZPermissionsHandler implements PermissionHandler {
@Override
public boolean addToGroup(Player player, String group) {
return Bukkit.dispatchCommand(Bukkit.getConsoleSender(), "permissions player " + player.getName() + " addgroup " + group);
return Bukkit.dispatchCommand(Bukkit.getConsoleSender(),
"permissions player " + player.getName() + " addgroup " + group);
}
@Override
@ -41,20 +42,23 @@ public class ZPermissionsHandler implements PermissionHandler {
@Override
public boolean hasPermissionOffline(String name, PermissionNode node) {
Map<String, Boolean> perms = zPermissionsService.getPlayerPermissions(null, null, name);
if (perms.containsKey(node.getNode()))
if (perms.containsKey(node.getNode())) {
return perms.get(node.getNode());
else
} else {
return false;
}
}
@Override
public boolean removeFromGroup(Player player, String group) {
return Bukkit.dispatchCommand(Bukkit.getConsoleSender(), "permissions player " + player.getName() + " removegroup " + group);
return Bukkit.dispatchCommand(Bukkit.getConsoleSender(),
"permissions player " + player.getName() + " removegroup " + group);
}
@Override
public boolean setGroup(Player player, String group) {
return Bukkit.dispatchCommand(Bukkit.getConsoleSender(), "permissions player " + player.getName() + " setgroup " + group);
return Bukkit.dispatchCommand(Bukkit.getConsoleSender(),
"permissions player " + player.getName() + " setgroup " + group);
}
@Override

View File

@ -8,7 +8,8 @@ import fr.xephi.authme.process.login.AsynchronousLogin;
import fr.xephi.authme.process.logout.AsynchronousLogout;
import fr.xephi.authme.process.quit.AsynchronousQuit;
import fr.xephi.authme.process.register.AsyncRegister;
import fr.xephi.authme.process.register.executors.RegistrationExecutor;
import fr.xephi.authme.process.register.executors.RegistrationMethod;
import fr.xephi.authme.process.register.executors.RegistrationParameters;
import fr.xephi.authme.process.unregister.AsynchronousUnregister;
import fr.xephi.authme.service.BukkitService;
import org.bukkit.command.CommandSender;
@ -60,8 +61,8 @@ public class Management {
runTask(() -> asynchronousLogout.logout(player));
}
public void performRegister(Player player, RegistrationExecutor registrationExecutor) {
runTask(() -> asyncRegister.register(player, registrationExecutor));
public <P extends RegistrationParameters> void performRegister(RegistrationMethod<P> variant, P parameters) {
runTask(() -> asyncRegister.register(variant, parameters));
}
public void performUnregister(Player player, String password) {

View File

@ -4,7 +4,7 @@ import fr.xephi.authme.ConsoleLogger;
import fr.xephi.authme.data.SessionManager;
import fr.xephi.authme.data.auth.PlayerAuth;
import fr.xephi.authme.data.auth.PlayerCache;
import fr.xephi.authme.data.limbo.LimboCache;
import fr.xephi.authme.data.limbo.LimboService;
import fr.xephi.authme.datasource.DataSource;
import fr.xephi.authme.events.ProtectInventoryEvent;
import fr.xephi.authme.message.MessageKey;
@ -15,12 +15,12 @@ import fr.xephi.authme.process.login.AsynchronousLogin;
import fr.xephi.authme.service.BukkitService;
import fr.xephi.authme.service.CommonService;
import fr.xephi.authme.service.PluginHookService;
import fr.xephi.authme.service.ValidationService;
import fr.xephi.authme.settings.commandconfig.CommandManager;
import fr.xephi.authme.settings.properties.HooksSettings;
import fr.xephi.authme.settings.properties.PluginSettings;
import fr.xephi.authme.settings.properties.RegistrationSettings;
import fr.xephi.authme.settings.properties.RestrictionSettings;
import fr.xephi.authme.task.LimboPlayerTaskManager;
import fr.xephi.authme.util.PlayerUtils;
import org.bukkit.GameMode;
import org.bukkit.Server;
@ -51,7 +51,7 @@ public class AsynchronousJoin implements AsynchronousProcess {
private PlayerCache playerCache;
@Inject
private LimboCache limboCache;
private LimboService limboService;
@Inject
private SessionManager sessionManager;
@ -62,15 +62,15 @@ public class AsynchronousJoin implements AsynchronousProcess {
@Inject
private BukkitService bukkitService;
@Inject
private LimboPlayerTaskManager limboPlayerTaskManager;
@Inject
private AsynchronousLogin asynchronousLogin;
@Inject
private CommandManager commandManager;
@Inject
private ValidationService validationService;
AsynchronousJoin() {
}
@ -91,7 +91,7 @@ public class AsynchronousJoin implements AsynchronousProcess {
pluginHookService.setEssentialsSocialSpyStatus(player, false);
}
if (isNameRestricted(name, ip, player.getAddress().getHostName())) {
if (!validationService.fulfillsNameRestrictions(player)) {
bukkitService.scheduleSyncTaskFromOptionallyAsyncTask(new Runnable() {
@Override
public void run() {
@ -111,7 +111,6 @@ public class AsynchronousJoin implements AsynchronousProcess {
final boolean isAuthAvailable = database.isAuthAvailable(name);
if (isAuthAvailable) {
limboCache.addPlayerData(player);
service.setGroup(player, AuthGroupType.REGISTERED_UNAUTHENTICATED);
// Protect inventory
@ -141,10 +140,6 @@ public class AsynchronousJoin implements AsynchronousProcess {
}
}
} else {
// Not Registered. Delete old data, load default one.
limboCache.deletePlayerData(player);
limboCache.addPlayerData(player);
// Groups logic
service.setGroup(player, AuthGroupType.UNREGISTERED);
@ -157,12 +152,8 @@ public class AsynchronousJoin implements AsynchronousProcess {
final int registrationTimeout = service.getProperty(RestrictionSettings.TIMEOUT) * TICKS_PER_SECOND;
bukkitService.scheduleSyncTaskFromOptionallyAsyncTask(() -> {
player.setOp(false);
if (!service.getProperty(RestrictionSettings.ALLOW_UNAUTHED_MOVEMENT)
&& service.getProperty(RestrictionSettings.REMOVE_SPEED)) {
player.setFlySpeed(0.0f);
player.setWalkSpeed(0.0f);
}
limboService.createLimboPlayer(player, isAuthAvailable);
player.setNoDamageTicks(registrationTimeout);
if (pluginHookService.isEssentialsAvailable() && service.getProperty(HooksSettings.USE_ESSENTIALS_MOTD)) {
player.performCommand("motd");
@ -174,40 +165,6 @@ public class AsynchronousJoin implements AsynchronousProcess {
}
commandManager.runCommandsOnJoin(player);
});
// Timeout and message task
limboPlayerTaskManager.registerTimeoutTask(player);
limboPlayerTaskManager.registerMessageTask(name, isAuthAvailable);
}
/**
* Returns whether the name is restricted based on the restriction settings.
*
* @param name The name to check
* @param ip The IP address of the player
* @param domain The hostname of the IP address
*
* @return True if the name is restricted (IP/domain is not allowed for the given name),
* false if the restrictions are met or if the name has no restrictions to it
*/
private boolean isNameRestricted(String name, String ip, String domain) {
if (!service.getProperty(RestrictionSettings.ENABLE_RESTRICTED_USERS)) {
return false;
}
boolean nameFound = false;
for (String entry : service.getProperty(RestrictionSettings.ALLOWED_RESTRICTED_USERS)) {
String[] args = entry.split(";");
String testName = args[0];
String testIp = args[1];
if (testName.equalsIgnoreCase(name)) {
nameFound = true;
if ((ip != null && testIp.equals(ip)) || (domain != null && testIp.equalsIgnoreCase(domain))) {
return false;
}
}
}
return nameFound;
}
/**

View File

@ -6,26 +6,23 @@ import fr.xephi.authme.data.CaptchaManager;
import fr.xephi.authme.data.TempbanManager;
import fr.xephi.authme.data.auth.PlayerAuth;
import fr.xephi.authme.data.auth.PlayerCache;
import fr.xephi.authme.data.limbo.LimboCache;
import fr.xephi.authme.data.limbo.LimboPlayer;
import fr.xephi.authme.data.limbo.LimboService;
import fr.xephi.authme.datasource.DataSource;
import fr.xephi.authme.events.AuthMeAsyncPreLoginEvent;
import fr.xephi.authme.message.MessageKey;
import fr.xephi.authme.permission.AdminPermission;
import fr.xephi.authme.permission.PermissionsManager;
import fr.xephi.authme.permission.PlayerPermission;
import fr.xephi.authme.permission.PlayerStatePermission;
import fr.xephi.authme.process.AsynchronousProcess;
import fr.xephi.authme.service.CommonService;
import fr.xephi.authme.process.SyncProcessManager;
import fr.xephi.authme.security.PasswordSecurity;
import fr.xephi.authme.service.BukkitService;
import fr.xephi.authme.service.CommonService;
import fr.xephi.authme.settings.properties.DatabaseSettings;
import fr.xephi.authme.settings.properties.EmailSettings;
import fr.xephi.authme.settings.properties.HooksSettings;
import fr.xephi.authme.settings.properties.PluginSettings;
import fr.xephi.authme.settings.properties.RestrictionSettings;
import fr.xephi.authme.task.LimboPlayerTaskManager;
import fr.xephi.authme.service.BukkitService;
import fr.xephi.authme.util.PlayerUtils;
import fr.xephi.authme.util.StringUtils;
import org.bukkit.ChatColor;
@ -46,15 +43,9 @@ public class AsynchronousLogin implements AsynchronousProcess {
@Inject
private CommonService service;
@Inject
private PermissionsManager permissionsManager;
@Inject
private PlayerCache playerCache;
@Inject
private LimboCache limboCache;
@Inject
private SyncProcessManager syncProcessManager;
@ -71,7 +62,7 @@ public class AsynchronousLogin implements AsynchronousProcess {
private TempbanManager tempbanManager;
@Inject
private LimboPlayerTaskManager limboPlayerTaskManager;
private LimboService limboService;
AsynchronousLogin() {
}
@ -119,8 +110,7 @@ public class AsynchronousLogin implements AsynchronousProcess {
if (auth == null) {
service.send(player, MessageKey.UNKNOWN_USER);
// Recreate the message task to immediately send the message again as response
// and to make sure we send the right register message (password vs. email registration)
limboPlayerTaskManager.registerMessageTask(name, false);
limboService.resetMessageTask(player, false);
return null;
}
@ -195,7 +185,7 @@ public class AsynchronousLogin implements AsynchronousProcess {
// If the authentication fails check if Captcha is required and send a message to the player
if (captchaManager.isCaptchaRequired(player.getName())) {
limboCache.getPlayerData(player.getName()).getMessageTask().setMuted(true);
limboService.muteMessageTask(player);
service.send(player, MessageKey.USAGE_CAPTCHA,
captchaManager.getCaptchaCodeOrGenerateNew(player.getName()));
}
@ -246,10 +236,6 @@ public class AsynchronousLogin implements AsynchronousProcess {
// task, we schedule it in the end
// so that we can be sure, and have not to care if it might be
// processed in other order.
LimboPlayer limboPlayer = limboCache.getPlayerData(name);
if (limboPlayer != null) {
limboPlayer.clearTasks();
}
syncProcessManager.processSyncPlayerLogin(player);
} else {
ConsoleLogger.warning("Player '" + player.getName() + "' wasn't online during login process, aborted...");
@ -260,7 +246,7 @@ public class AsynchronousLogin implements AsynchronousProcess {
int threshold = service.getProperty(RestrictionSettings.OTHER_ACCOUNTS_CMD_THRESHOLD);
String command = service.getProperty(RestrictionSettings.OTHER_ACCOUNTS_CMD);
if(threshold < 2 || command.isEmpty()) {
if (threshold < 2 || command.isEmpty()) {
return;
}
@ -300,10 +286,10 @@ public class AsynchronousLogin implements AsynchronousProcess {
for (Player onlinePlayer : bukkitService.getOnlinePlayers()) {
if (onlinePlayer.getName().equalsIgnoreCase(player.getName())
&& permissionsManager.hasPermission(onlinePlayer, PlayerPermission.SEE_OWN_ACCOUNTS)) {
&& service.hasPermission(onlinePlayer, PlayerPermission.SEE_OWN_ACCOUNTS)) {
service.send(onlinePlayer, MessageKey.ACCOUNTS_OWNED_SELF, Integer.toString(auths.size()));
onlinePlayer.sendMessage(message);
} else if (permissionsManager.hasPermission(onlinePlayer, AdminPermission.SEE_OTHER_ACCOUNTS)) {
} else if (service.hasPermission(onlinePlayer, AdminPermission.SEE_OTHER_ACCOUNTS)) {
service.send(onlinePlayer, MessageKey.ACCOUNTS_OWNED_OTHER,
player.getName(), Integer.toString(auths.size()));
onlinePlayer.sendMessage(message);
@ -323,7 +309,7 @@ public class AsynchronousLogin implements AsynchronousProcess {
boolean hasReachedMaxLoggedInPlayersForIp(Player player, String ip) {
// Do not perform the check if player has multiple accounts permission or if IP is localhost
if (service.getProperty(RestrictionSettings.MAX_LOGIN_PER_IP) <= 0
|| permissionsManager.hasPermission(player, PlayerStatePermission.ALLOW_MULTIPLE_ACCOUNTS)
|| service.hasPermission(player, PlayerStatePermission.ALLOW_MULTIPLE_ACCOUNTS)
|| "127.0.0.1".equalsIgnoreCase(ip)
|| "localhost".equalsIgnoreCase(ip)) {
return false;

View File

@ -1,8 +1,8 @@
package fr.xephi.authme.process.login;
import fr.xephi.authme.data.auth.PlayerAuth;
import fr.xephi.authme.data.limbo.LimboCache;
import fr.xephi.authme.data.limbo.LimboPlayer;
import fr.xephi.authme.data.limbo.LimboService;
import fr.xephi.authme.datasource.DataSource;
import fr.xephi.authme.events.LoginEvent;
import fr.xephi.authme.events.RestoreInventoryEvent;
@ -31,7 +31,7 @@ public class ProcessSyncPlayerLogin implements SynchronousProcess {
private BungeeService bungeeService;
@Inject
private LimboCache limboCache;
private LimboService limboService;
@Inject
private BukkitService bukkitService;
@ -65,15 +65,12 @@ public class ProcessSyncPlayerLogin implements SynchronousProcess {
public void processPlayerLogin(Player player) {
final String name = player.getName().toLowerCase();
final LimboPlayer limbo = limboCache.getPlayerData(name);
commonService.setGroup(player, AuthGroupType.LOGGED_IN);
final LimboPlayer limbo = limboService.getLimboPlayer(name);
// Limbo contains the State of the Player before /login
if (limbo != null) {
limboCache.restoreData(player);
limboCache.deletePlayerData(player);
// do we really need to use location from database for now?
// because LimboCache#restoreData teleport player to last location.
limboService.restoreData(player);
}
commonService.setGroup(player, AuthGroupType.LOGGED_IN);
if (commonService.getProperty(PROTECT_INVENTORY_BEFORE_LOGIN)) {
restoreInventory(player);

View File

@ -2,12 +2,11 @@ package fr.xephi.authme.process.logout;
import fr.xephi.authme.data.auth.PlayerAuth;
import fr.xephi.authme.data.auth.PlayerCache;
import fr.xephi.authme.data.limbo.LimboCache;
import fr.xephi.authme.datasource.DataSource;
import fr.xephi.authme.message.MessageKey;
import fr.xephi.authme.process.AsynchronousProcess;
import fr.xephi.authme.service.CommonService;
import fr.xephi.authme.process.SyncProcessManager;
import fr.xephi.authme.service.CommonService;
import fr.xephi.authme.settings.properties.RestrictionSettings;
import org.bukkit.entity.Player;
@ -24,9 +23,6 @@ public class AsynchronousLogout implements AsynchronousProcess {
@Inject
private PlayerCache playerCache;
@Inject
private LimboCache limboCache;
@Inject
private SyncProcessManager syncProcessManager;
@ -47,7 +43,6 @@ public class AsynchronousLogout implements AsynchronousProcess {
database.updateQuitLoc(auth);
}
limboCache.addPlayerData(player);
playerCache.removePlayer(name);
database.setUnlogged(name);
syncProcessManager.processSyncPlayerLogout(player);

View File

@ -2,17 +2,17 @@ package fr.xephi.authme.process.logout;
import fr.xephi.authme.ConsoleLogger;
import fr.xephi.authme.data.SessionManager;
import fr.xephi.authme.data.limbo.LimboService;
import fr.xephi.authme.events.LogoutEvent;
import fr.xephi.authme.listener.protocollib.ProtocolLibService;
import fr.xephi.authme.message.MessageKey;
import fr.xephi.authme.permission.AuthGroupType;
import fr.xephi.authme.service.CommonService;
import fr.xephi.authme.process.SynchronousProcess;
import fr.xephi.authme.service.BukkitService;
import fr.xephi.authme.service.CommonService;
import fr.xephi.authme.service.TeleportationService;
import fr.xephi.authme.settings.properties.RegistrationSettings;
import fr.xephi.authme.settings.properties.RestrictionSettings;
import fr.xephi.authme.task.LimboPlayerTaskManager;
import fr.xephi.authme.service.BukkitService;
import fr.xephi.authme.service.TeleportationService;
import org.bukkit.entity.Player;
import org.bukkit.potion.PotionEffect;
import org.bukkit.potion.PotionEffectType;
@ -34,7 +34,7 @@ public class ProcessSynchronousPlayerLogout implements SynchronousProcess {
private ProtocolLibService protocolLibService;
@Inject
private LimboPlayerTaskManager limboPlayerTaskManager;
private LimboService limboService;
@Inject
private SessionManager sessionManager;
@ -53,9 +53,6 @@ public class ProcessSynchronousPlayerLogout implements SynchronousProcess {
protocolLibService.sendBlankInventoryPacket(player);
}
limboPlayerTaskManager.registerTimeoutTask(player);
limboPlayerTaskManager.registerMessageTask(name, true);
applyLogoutEffect(player);
// Player is now logout... Time to fire event !
@ -71,21 +68,14 @@ public class ProcessSynchronousPlayerLogout implements SynchronousProcess {
teleportationService.teleportOnJoin(player);
// Apply Blindness effect
final int timeout = service.getProperty(RestrictionSettings.TIMEOUT) * TICKS_PER_SECOND;
if (service.getProperty(RegistrationSettings.APPLY_BLIND_EFFECT)) {
int timeout = service.getProperty(RestrictionSettings.TIMEOUT) * TICKS_PER_SECOND;
player.addPotionEffect(new PotionEffect(PotionEffectType.BLINDNESS, timeout, 2));
}
// Set player's data to unauthenticated
limboService.createLimboPlayer(player, true);
service.setGroup(player, AuthGroupType.REGISTERED_UNAUTHENTICATED);
player.setOp(false);
player.setAllowFlight(false);
// Remove speed
if (!service.getProperty(RestrictionSettings.ALLOW_UNAUTHED_MOVEMENT)
&& service.getProperty(RestrictionSettings.REMOVE_SPEED)) {
player.setFlySpeed(0.0f);
player.setWalkSpeed(0.0f);
}
}
}

View File

@ -1,7 +1,6 @@
package fr.xephi.authme.process.quit;
import fr.xephi.authme.data.limbo.LimboPlayerStorage;
import fr.xephi.authme.data.limbo.LimboCache;
import fr.xephi.authme.data.limbo.LimboService;
import fr.xephi.authme.process.SynchronousProcess;
import org.bukkit.entity.Player;
@ -11,22 +10,10 @@ import javax.inject.Inject;
public class ProcessSyncronousPlayerQuit implements SynchronousProcess {
@Inject
private LimboPlayerStorage limboPlayerStorage;
@Inject
private LimboCache limboCache;
private LimboService limboService;
public void processSyncQuit(Player player) {
if (limboCache.hasPlayerData(player.getName())) { // it mean player is not authenticated
limboCache.restoreData(player);
limboCache.removeFromCache(player);
} else {
// Save player's data, so we could retrieve it later on player next join
if (!limboPlayerStorage.hasData(player)) {
limboPlayerStorage.saveData(player);
}
}
limboService.restoreData(player);
player.leaveVehicle();
}
}

View File

@ -3,10 +3,13 @@ package fr.xephi.authme.process.register;
import fr.xephi.authme.data.auth.PlayerAuth;
import fr.xephi.authme.data.auth.PlayerCache;
import fr.xephi.authme.datasource.DataSource;
import fr.xephi.authme.initialization.factory.SingletonStore;
import fr.xephi.authme.message.MessageKey;
import fr.xephi.authme.permission.PermissionsManager;
import fr.xephi.authme.process.AsynchronousProcess;
import fr.xephi.authme.process.register.executors.RegistrationExecutor;
import fr.xephi.authme.process.register.executors.RegistrationParameters;
import fr.xephi.authme.process.register.executors.RegistrationMethod;
import fr.xephi.authme.service.CommonService;
import fr.xephi.authme.settings.properties.RegistrationSettings;
import fr.xephi.authme.settings.properties.RestrictionSettings;
@ -31,6 +34,8 @@ public class AsyncRegister implements AsynchronousProcess {
private CommonService service;
@Inject
private PermissionsManager permissionsManager;
@Inject
private SingletonStore<RegistrationExecutor> registrationExecutorFactory;
AsyncRegister() {
}
@ -38,12 +43,16 @@ public class AsyncRegister implements AsynchronousProcess {
/**
* Performs the registration process for the given player.
*
* @param player the player to register
* @param executor the registration executor to perform the registration with
* @param variant the registration method
* @param parameters the parameters
* @param <P> parameters type
*/
public void register(Player player, RegistrationExecutor executor) {
if (preRegisterCheck(player) && executor.isRegistrationAdmitted()) {
executeRegistration(player, executor);
public <P extends RegistrationParameters> void register(RegistrationMethod<P> variant, P parameters) {
if (preRegisterCheck(parameters.getPlayer())) {
RegistrationExecutor<P> executor = registrationExecutorFactory.getSingleton(variant.getExecutorClass());
if (executor.isRegistrationAdmitted(parameters)) {
executeRegistration(parameters, executor);
}
}
}
@ -66,15 +75,17 @@ public class AsyncRegister implements AsynchronousProcess {
/**
* Executes the registration.
*
* @param player the player to register
* @param parameters the registration parameters
* @param executor the executor to perform the registration process with
* @param <P> registration params type
*/
private void executeRegistration(Player player, RegistrationExecutor executor) {
PlayerAuth auth = executor.buildPlayerAuth();
private <P extends RegistrationParameters>
void executeRegistration(P parameters, RegistrationExecutor<P> executor) {
PlayerAuth auth = executor.buildPlayerAuth(parameters);
if (database.saveAuth(auth)) {
executor.executePostPersistAction();
executor.executePostPersistAction(parameters);
} else {
service.send(player, MessageKey.ERROR);
service.send(parameters.getPlayer(), MessageKey.ERROR);
}
}

View File

@ -1,11 +1,11 @@
package fr.xephi.authme.process.register;
import fr.xephi.authme.ConsoleLogger;
import fr.xephi.authme.data.limbo.LimboService;
import fr.xephi.authme.message.MessageKey;
import fr.xephi.authme.permission.AuthGroupType;
import fr.xephi.authme.process.SynchronousProcess;
import fr.xephi.authme.service.CommonService;
import fr.xephi.authme.task.LimboPlayerTaskManager;
import fr.xephi.authme.util.PlayerUtils;
import org.bukkit.entity.Player;
@ -18,7 +18,7 @@ public class ProcessSyncEmailRegister implements SynchronousProcess {
private CommonService service;
@Inject
private LimboPlayerTaskManager limboPlayerTaskManager;
private LimboService limboService;
ProcessSyncEmailRegister() {
}
@ -27,9 +27,7 @@ public class ProcessSyncEmailRegister implements SynchronousProcess {
service.setGroup(player, AuthGroupType.REGISTERED_UNAUTHENTICATED);
service.send(player, MessageKey.ACCOUNT_NOT_ACTIVATED);
final String name = player.getName().toLowerCase();
limboPlayerTaskManager.registerTimeoutTask(player);
limboPlayerTaskManager.registerMessageTask(name, true);
limboService.replaceTasksAfterRegistration(player);
player.saveData();
ConsoleLogger.fine(player.getName() + " registered " + PlayerUtils.getPlayerIp(player));

View File

@ -1,7 +1,7 @@
package fr.xephi.authme.process.register;
import fr.xephi.authme.ConsoleLogger;
import fr.xephi.authme.data.limbo.LimboCache;
import fr.xephi.authme.data.limbo.LimboService;
import fr.xephi.authme.message.MessageKey;
import fr.xephi.authme.permission.AuthGroupType;
import fr.xephi.authme.process.SynchronousProcess;
@ -10,7 +10,6 @@ import fr.xephi.authme.service.CommonService;
import fr.xephi.authme.settings.commandconfig.CommandManager;
import fr.xephi.authme.settings.properties.EmailSettings;
import fr.xephi.authme.settings.properties.RegistrationSettings;
import fr.xephi.authme.task.LimboPlayerTaskManager;
import fr.xephi.authme.util.PlayerUtils;
import org.bukkit.entity.Player;
@ -27,10 +26,7 @@ public class ProcessSyncPasswordRegister implements SynchronousProcess {
private CommonService service;
@Inject
private LimboCache limboCache;
@Inject
private LimboPlayerTaskManager limboPlayerTaskManager;
private LimboService limboService;
@Inject
private CommandManager commandManager;
@ -44,10 +40,7 @@ public class ProcessSyncPasswordRegister implements SynchronousProcess {
* @param player the player
*/
private void requestLogin(Player player) {
final String name = player.getName().toLowerCase();
limboCache.updatePlayerData(player);
limboPlayerTaskManager.registerTimeoutTask(player);
limboPlayerTaskManager.registerMessageTask(name, true);
limboService.replaceTasksAfterRegistration(player);
if (player.isInsideVehicle() && player.getVehicle() != null) {
player.getVehicle().eject();

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@ -0,0 +1,97 @@
package fr.xephi.authme.process.register.executors;
import fr.xephi.authme.data.auth.PlayerAuth;
import fr.xephi.authme.process.SyncProcessManager;
import fr.xephi.authme.process.login.AsynchronousLogin;
import fr.xephi.authme.security.PasswordSecurity;
import fr.xephi.authme.security.crypts.HashedPassword;
import fr.xephi.authme.service.BukkitService;
import fr.xephi.authme.service.CommonService;
import fr.xephi.authme.service.ValidationService;
import fr.xephi.authme.settings.properties.PluginSettings;
import fr.xephi.authme.settings.properties.RegistrationSettings;
import org.bukkit.entity.Player;
import javax.inject.Inject;
/**
* Registration executor for registration methods where the password
* is supplied by the user.
*/
abstract class AbstractPasswordRegisterExecutor<P extends AbstractPasswordRegisterParams>
implements RegistrationExecutor<P> {
/**
* Number of ticks to wait before running the login action when it is run synchronously.
* A small delay is necessary or the database won't return the newly saved PlayerAuth object
* and the login process thinks the user is not registered.
*/
private static final int SYNC_LOGIN_DELAY = 5;
@Inject
private ValidationService validationService;
@Inject
private CommonService commonService;
@Inject
private PasswordSecurity passwordSecurity;
@Inject
private BukkitService bukkitService;
@Inject
private SyncProcessManager syncProcessManager;
@Inject
private AsynchronousLogin asynchronousLogin;
@Override
public boolean isRegistrationAdmitted(P params) {
ValidationService.ValidationResult passwordValidation = validationService.validatePassword(
params.getPassword(), params.getPlayer().getName());
if (passwordValidation.hasError()) {
commonService.send(params.getPlayer(), passwordValidation.getMessageKey(), passwordValidation.getArgs());
return false;
}
return true;
}
@Override
public PlayerAuth buildPlayerAuth(P params) {
HashedPassword hashedPassword = passwordSecurity.computeHash(params.getPassword(), params.getPlayerName());
params.setHashedPassword(hashedPassword);
return createPlayerAuthObject(params);
}
/**
* Creates the PlayerAuth object to store into the database, based on the registration parameters.
*
* @param params the parameters
* @return the PlayerAuth representing the new account to register
*/
protected abstract PlayerAuth createPlayerAuthObject(P params);
/**
* Returns whether the player should be automatically logged in after registration.
*
* @param params the registration parameters
* @return true if the player should be logged in, false otherwise
*/
protected boolean performLoginAfterRegister(P params) {
return !commonService.getProperty(RegistrationSettings.FORCE_LOGIN_AFTER_REGISTER);
}
@Override
public void executePostPersistAction(P params) {
final Player player = params.getPlayer();
if (performLoginAfterRegister(params)) {
if (commonService.getProperty(PluginSettings.USE_ASYNC_TASKS)) {
bukkitService.runTaskAsynchronously(() -> asynchronousLogin.forceLogin(player));
} else {
bukkitService.scheduleSyncDelayedTask(() -> asynchronousLogin.forceLogin(player), SYNC_LOGIN_DELAY);
}
}
syncProcessManager.processSyncPasswordRegister(player);
}
}

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@ -0,0 +1,48 @@
package fr.xephi.authme.process.register.executors;
import fr.xephi.authme.security.crypts.HashedPassword;
import org.bukkit.entity.Player;
/**
* Common params type for implementors of {@link AbstractPasswordRegisterExecutor}.
* Password must be supplied on creation and cannot be changed later on. The {@link HashedPassword}
* is stored on the params object for later use.
*/
public abstract class AbstractPasswordRegisterParams extends RegistrationParameters {
private final String password;
private HashedPassword hashedPassword;
/**
* Constructor.
*
* @param player the player to register
* @param password the password to use
*/
public AbstractPasswordRegisterParams(Player player, String password) {
super(player);
this.password = password;
}
/**
* Constructor with no defined password. Use for registration methods which
* have no implicit password (like two factor authentication).
*
* @param player the player to register
*/
public AbstractPasswordRegisterParams(Player player) {
this(player, null);
}
public String getPassword() {
return password;
}
void setHashedPassword(HashedPassword hashedPassword) {
this.hashedPassword = hashedPassword;
}
HashedPassword getHashedPassword() {
return hashedPassword;
}
}

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@ -0,0 +1,20 @@
package fr.xephi.authme.process.register.executors;
import fr.xephi.authme.data.auth.PlayerAuth;
/**
* Executor for password registration via API call.
*/
class ApiPasswordRegisterExecutor extends AbstractPasswordRegisterExecutor<ApiPasswordRegisterParams> {
@Override
protected PlayerAuth createPlayerAuthObject(ApiPasswordRegisterParams params) {
return PlayerAuthBuilderHelper
.createPlayerAuth(params.getPlayer(), params.getHashedPassword(), null);
}
@Override
protected boolean performLoginAfterRegister(ApiPasswordRegisterParams params) {
return params.getLoginAfterRegister();
}
}

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@ -0,0 +1,35 @@
package fr.xephi.authme.process.register.executors;
import org.bukkit.entity.Player;
/**
* Parameters for {@link ApiPasswordRegisterExecutor}.
*/
public class ApiPasswordRegisterParams extends PasswordRegisterParams {
private final boolean loginAfterRegister;
protected ApiPasswordRegisterParams(Player player, String password, boolean loginAfterRegister) {
super(player, password, null);
this.loginAfterRegister = loginAfterRegister;
}
/**
* Creates a parameters object.
*
* @param player the player to register
* @param password the password to register with
* @param loginAfterRegister whether the player should be logged in after registration
* @return params object with the given data
*/
public static ApiPasswordRegisterParams of(Player player, String password, boolean loginAfterRegister) {
return new ApiPasswordRegisterParams(player, password, loginAfterRegister);
}
/**
* @return true if the player should be logged in after being registered, false otherwise
*/
public boolean getLoginAfterRegister() {
return loginAfterRegister;
}
}

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@ -0,0 +1,80 @@
package fr.xephi.authme.process.register.executors;
import fr.xephi.authme.data.auth.PlayerAuth;
import fr.xephi.authme.datasource.DataSource;
import fr.xephi.authme.mail.EmailService;
import fr.xephi.authme.message.MessageKey;
import fr.xephi.authme.permission.PermissionsManager;
import fr.xephi.authme.process.SyncProcessManager;
import fr.xephi.authme.security.PasswordSecurity;
import fr.xephi.authme.security.crypts.HashedPassword;
import fr.xephi.authme.service.CommonService;
import fr.xephi.authme.settings.properties.EmailSettings;
import fr.xephi.authme.util.RandomStringUtils;
import org.bukkit.entity.Player;
import javax.inject.Inject;
import static fr.xephi.authme.permission.PlayerStatePermission.ALLOW_MULTIPLE_ACCOUNTS;
import static fr.xephi.authme.process.register.executors.PlayerAuthBuilderHelper.createPlayerAuth;
import static fr.xephi.authme.settings.properties.EmailSettings.RECOVERY_PASSWORD_LENGTH;
/**
* Executor for email registration: the player only provides his email address,
* to which a generated password is sent.
*/
class EmailRegisterExecutor implements RegistrationExecutor<EmailRegisterParams> {
@Inject
private PermissionsManager permissionsManager;
@Inject
private DataSource dataSource;
@Inject
private CommonService commonService;
@Inject
private EmailService emailService;
@Inject
private SyncProcessManager syncProcessManager;
@Inject
private PasswordSecurity passwordSecurity;
@Override
public boolean isRegistrationAdmitted(EmailRegisterParams params) {
final int maxRegPerEmail = commonService.getProperty(EmailSettings.MAX_REG_PER_EMAIL);
if (maxRegPerEmail > 0 && !permissionsManager.hasPermission(params.getPlayer(), ALLOW_MULTIPLE_ACCOUNTS)) {
int otherAccounts = dataSource.countAuthsByEmail(params.getEmail());
if (otherAccounts >= maxRegPerEmail) {
commonService.send(params.getPlayer(), MessageKey.MAX_REGISTER_EXCEEDED,
Integer.toString(maxRegPerEmail), Integer.toString(otherAccounts), "@");
return false;
}
}
return true;
}
@Override
public PlayerAuth buildPlayerAuth(EmailRegisterParams params) {
String password = RandomStringUtils.generate(commonService.getProperty(RECOVERY_PASSWORD_LENGTH));
HashedPassword hashedPassword = passwordSecurity.computeHash(password, params.getPlayer().getName());
params.setPassword(password);
return createPlayerAuth(params.getPlayer(), hashedPassword, params.getEmail());
}
@Override
public void executePostPersistAction(EmailRegisterParams params) {
Player player = params.getPlayer();
boolean couldSendMail = emailService.sendPasswordMail(
player.getName(), params.getEmail(), params.getPassword());
if (couldSendMail) {
syncProcessManager.processSyncEmailRegister(player);
} else {
commonService.send(player, MessageKey.EMAIL_SEND_FAILURE);
}
}
}

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@ -1,91 +0,0 @@
package fr.xephi.authme.process.register.executors;
import fr.xephi.authme.data.auth.PlayerAuth;
import fr.xephi.authme.datasource.DataSource;
import fr.xephi.authme.mail.EmailService;
import fr.xephi.authme.message.MessageKey;
import fr.xephi.authme.permission.PermissionsManager;
import fr.xephi.authme.process.SyncProcessManager;
import fr.xephi.authme.security.PasswordSecurity;
import fr.xephi.authme.security.crypts.HashedPassword;
import fr.xephi.authme.service.CommonService;
import fr.xephi.authme.settings.properties.EmailSettings;
import fr.xephi.authme.util.RandomStringUtils;
import org.bukkit.entity.Player;
import javax.inject.Inject;
import static fr.xephi.authme.permission.PlayerStatePermission.ALLOW_MULTIPLE_ACCOUNTS;
import static fr.xephi.authme.process.register.executors.PlayerAuthBuilderHelper.createPlayerAuth;
import static fr.xephi.authme.settings.properties.EmailSettings.RECOVERY_PASSWORD_LENGTH;
/**
* Provides a registration executor for email registration.
*/
class EmailRegisterExecutorProvider {
@Inject
private PermissionsManager permissionsManager;
@Inject
private DataSource dataSource;
@Inject
private CommonService commonService;
@Inject
private EmailService emailService;
@Inject
private SyncProcessManager syncProcessManager;
@Inject
private PasswordSecurity passwordSecurity;
EmailRegisterExecutorProvider() {
}
/** Registration executor implementation for email registration. */
class EmailRegisterExecutor implements RegistrationExecutor {
private final Player player;
private final String email;
private String password;
EmailRegisterExecutor(Player player, String email) {
this.player = player;
this.email = email;
}
@Override
public boolean isRegistrationAdmitted() {
final int maxRegPerEmail = commonService.getProperty(EmailSettings.MAX_REG_PER_EMAIL);
if (maxRegPerEmail > 0 && !permissionsManager.hasPermission(player, ALLOW_MULTIPLE_ACCOUNTS)) {
int otherAccounts = dataSource.countAuthsByEmail(email);
if (otherAccounts >= maxRegPerEmail) {
commonService.send(player, MessageKey.MAX_REGISTER_EXCEEDED, Integer.toString(maxRegPerEmail),
Integer.toString(otherAccounts), "@");
return false;
}
}
return true;
}
@Override
public PlayerAuth buildPlayerAuth() {
password = RandomStringUtils.generate(commonService.getProperty(RECOVERY_PASSWORD_LENGTH));
HashedPassword hashedPassword = passwordSecurity.computeHash(password, player.getName());
return createPlayerAuth(player, hashedPassword, email);
}
@Override
public void executePostPersistAction() {
boolean couldSendMail = emailService.sendPasswordMail(player.getName(), email, password);
if (couldSendMail) {
syncProcessManager.processSyncEmailRegister(player);
} else {
commonService.send(player, MessageKey.EMAIL_SEND_FAILURE);
}
}
}
}

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@ -0,0 +1,43 @@
package fr.xephi.authme.process.register.executors;
import org.bukkit.entity.Player;
/**
* Parameters for email registration.
*/
public class EmailRegisterParams extends RegistrationParameters {
private final String email;
private String password;
protected EmailRegisterParams(Player player, String email) {
super(player);
this.email = email;
}
/**
* Creates a params object for email registration.
*
* @param player the player to register
* @param email the player's email
* @return params object with the given data
*/
public static EmailRegisterParams of(Player player, String email) {
return new EmailRegisterParams(player, email);
}
public String getEmail() {
return email;
}
void setPassword(String password) {
this.password = password;
}
/**
* @return the password generated for the player
*/
String getPassword() {
return password;
}
}

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@ -0,0 +1,17 @@
package fr.xephi.authme.process.register.executors;
import fr.xephi.authme.data.auth.PlayerAuth;
import static fr.xephi.authme.process.register.executors.PlayerAuthBuilderHelper.createPlayerAuth;
/**
* Registration executor for password registration.
*/
class PasswordRegisterExecutor extends AbstractPasswordRegisterExecutor<PasswordRegisterParams> {
@Override
public PlayerAuth createPlayerAuthObject(PasswordRegisterParams params) {
return createPlayerAuth(params.getPlayer(), params.getHashedPassword(), params.getEmail());
}
}

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@ -1,155 +0,0 @@
package fr.xephi.authme.process.register.executors;
import fr.xephi.authme.data.auth.PlayerAuth;
import fr.xephi.authme.message.MessageKey;
import fr.xephi.authme.process.SyncProcessManager;
import fr.xephi.authme.process.login.AsynchronousLogin;
import fr.xephi.authme.security.PasswordSecurity;
import fr.xephi.authme.security.crypts.HashedPassword;
import fr.xephi.authme.security.crypts.TwoFactor;
import fr.xephi.authme.service.BukkitService;
import fr.xephi.authme.service.CommonService;
import fr.xephi.authme.service.ValidationService;
import fr.xephi.authme.service.ValidationService.ValidationResult;
import fr.xephi.authme.settings.properties.PluginSettings;
import fr.xephi.authme.settings.properties.RegistrationSettings;
import org.bukkit.Bukkit;
import org.bukkit.entity.Player;
import javax.inject.Inject;
import static fr.xephi.authme.process.register.executors.PlayerAuthBuilderHelper.createPlayerAuth;
/**
* Provides registration executors for password-based registration variants.
*/
class PasswordRegisterExecutorProvider {
/**
* Number of ticks to wait before running the login action when it is run synchronously.
* A small delay is necessary or the database won't return the newly saved PlayerAuth object
* and the login process thinks the user is not registered.
*/
private static final int SYNC_LOGIN_DELAY = 5;
@Inject
private ValidationService validationService;
@Inject
private CommonService commonService;
@Inject
private PasswordSecurity passwordSecurity;
@Inject
private BukkitService bukkitService;
@Inject
private SyncProcessManager syncProcessManager;
@Inject
private AsynchronousLogin asynchronousLogin;
PasswordRegisterExecutorProvider() {
}
/** Registration executor for password registration. */
class PasswordRegisterExecutor implements RegistrationExecutor {
protected final Player player;
private final String password;
private final String email;
protected HashedPassword hashedPassword;
/**
* Constructor.
*
* @param player the player to register
* @param password the password to register with
* @param email the email of the player (may be null)
*/
PasswordRegisterExecutor(Player player, String password, String email) {
this.player = player;
this.password = password;
this.email = email;
}
@Override
public boolean isRegistrationAdmitted() {
ValidationResult passwordValidation = validationService.validatePassword(password, player.getName());
if (passwordValidation.hasError()) {
commonService.send(player, passwordValidation.getMessageKey(), passwordValidation.getArgs());
return false;
}
return true;
}
@Override
public PlayerAuth buildPlayerAuth() {
hashedPassword = passwordSecurity.computeHash(password, player.getName().toLowerCase());
return createPlayerAuth(player, hashedPassword, email);
}
protected boolean performLoginAfterRegister() {
return !commonService.getProperty(RegistrationSettings.FORCE_LOGIN_AFTER_REGISTER);
}
@Override
public void executePostPersistAction() {
if (performLoginAfterRegister()) {
if (commonService.getProperty(PluginSettings.USE_ASYNC_TASKS)) {
bukkitService.runTaskAsynchronously(() -> asynchronousLogin.forceLogin(player));
} else {
bukkitService.scheduleSyncDelayedTask(() -> asynchronousLogin.forceLogin(player), SYNC_LOGIN_DELAY);
}
}
syncProcessManager.processSyncPasswordRegister(player);
}
}
/** Executor for password registration via API call. */
class ApiPasswordRegisterExecutor extends PasswordRegisterExecutor {
private final boolean loginAfterRegister;
/**
* Constructor.
*
* @param player the player to register
* @param password the password to register with
* @param loginAfterRegister whether the user should be automatically logged in after registration
*/
ApiPasswordRegisterExecutor(Player player, String password, boolean loginAfterRegister) {
super(player, password, null);
this.loginAfterRegister = loginAfterRegister;
}
@Override
protected boolean performLoginAfterRegister() {
return loginAfterRegister;
}
}
/** Executor for two factor registration. */
class TwoFactorRegisterExecutor extends PasswordRegisterExecutor {
TwoFactorRegisterExecutor(Player player) {
super(player, "", null);
}
@Override
public boolean isRegistrationAdmitted() {
// nothing to check
return true;
}
@Override
public void executePostPersistAction() {
super.executePostPersistAction();
String qrCodeUrl = TwoFactor.getQRBarcodeURL(player.getName(), Bukkit.getIp(), hashedPassword.getHash());
commonService.send(player, MessageKey.TWO_FACTOR_CREATE, hashedPassword.getHash(), qrCodeUrl);
}
}
}

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@ -0,0 +1,32 @@
package fr.xephi.authme.process.register.executors;
import org.bukkit.entity.Player;
/**
* Parameters for registration with a given password, and optionally an email address.
*/
public class PasswordRegisterParams extends AbstractPasswordRegisterParams {
private final String email;
protected PasswordRegisterParams(Player player, String password, String email) {
super(player, password);
this.email = email;
}
/**
* Creates a params object.
*
* @param player the player to register
* @param password the password to register with
* @param email the email of the player (may be null)
* @return params object with the given data
*/
public static PasswordRegisterParams of(Player player, String password, String email) {
return new PasswordRegisterParams(player, password, email);
}
public String getEmail() {
return email;
}
}

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@ -13,6 +13,14 @@ final class PlayerAuthBuilderHelper {
private PlayerAuthBuilderHelper() {
}
/**
* Creates a {@link PlayerAuth} object with the given data.
*
* @param player the player to create a PlayerAuth for
* @param hashedPassword the hashed password
* @param email the email address (nullable)
* @return the generated PlayerAuth object
*/
static PlayerAuth createPlayerAuth(Player player, HashedPassword hashedPassword, String email) {
return PlayerAuth.builder()
.name(player.getName().toLowerCase())

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@ -5,7 +5,7 @@ import fr.xephi.authme.data.auth.PlayerAuth;
/**
* Performs the registration action.
*/
public interface RegistrationExecutor {
public interface RegistrationExecutor<P extends RegistrationParameters> {
/**
* Returns whether the registration may take place. Use this method to execute
@ -14,20 +14,24 @@ public interface RegistrationExecutor {
* If this method returns {@code false}, it is expected that the executor inform
* the player about the error within this method call.
*
* @param params the parameters for the registration
* @return true if registration may be performed, false otherwise
*/
boolean isRegistrationAdmitted();
boolean isRegistrationAdmitted(P params);
/**
* Constructs the PlayerAuth object to persist into the database.
*
* @param params the parameters for the registration
* @return the player auth to register in the data source
*/
PlayerAuth buildPlayerAuth();
PlayerAuth buildPlayerAuth(P params);
/**
* Follow-up method called after the player auth could be added into the database.
*
* @param params the parameters for the registration
*/
void executePostPersistAction();
void executePostPersistAction(P params);
}

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@ -1,36 +0,0 @@
package fr.xephi.authme.process.register.executors;
import org.bukkit.entity.Player;
import javax.inject.Inject;
/**
* Provides a {@link RegistrationExecutor} for various registration methods.
*/
public class RegistrationExecutorProvider {
@Inject
private PasswordRegisterExecutorProvider passwordRegisterExecutorProvider;
@Inject
private EmailRegisterExecutorProvider emailRegisterExecutorProvider;
RegistrationExecutorProvider() {
}
public RegistrationExecutor getPasswordRegisterExecutor(Player player, String password, String email) {
return passwordRegisterExecutorProvider.new PasswordRegisterExecutor(player, password, email);
}
public RegistrationExecutor getPasswordRegisterExecutor(Player player, String password, boolean loginAfterRegister) {
return passwordRegisterExecutorProvider.new ApiPasswordRegisterExecutor(player, password, loginAfterRegister);
}
public RegistrationExecutor getTwoFactorRegisterExecutor(Player player) {
return passwordRegisterExecutorProvider.new TwoFactorRegisterExecutor(player);
}
public RegistrationExecutor getEmailRegisterExecutor(Player player, String email) {
return emailRegisterExecutorProvider.new EmailRegisterExecutor(player, email);
}
}

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@ -0,0 +1,51 @@
package fr.xephi.authme.process.register.executors;
/**
* Methods with which a player can be registered.
* <p>
* These constants each define a different way of registering a player and define the
* {@link RegistrationParameters parameters} and {@link RegistrationExecutor executor}
* classes which perform this registration method. This is essentially a <i>typed enum</i>
* as passing a constant of this class along with a parameters object to a method can
* be restricted to the correct parameters type.
*/
public final class RegistrationMethod<P extends RegistrationParameters> {
/**
* Password registration.
*/
public static final RegistrationMethod<PasswordRegisterParams> PASSWORD_REGISTRATION =
new RegistrationMethod<>(PasswordRegisterExecutor.class);
/**
* Registration with two-factor authentication as login means.
*/
public static final RegistrationMethod<TwoFactorRegisterParams> TWO_FACTOR_REGISTRATION =
new RegistrationMethod<>(TwoFactorRegisterExecutor.class);
/**
* Email registration: an email address is provided, to which a generated password is sent.
*/
public static final RegistrationMethod<EmailRegisterParams> EMAIL_REGISTRATION =
new RegistrationMethod<>(EmailRegisterExecutor.class);
/**
* API registration: player and password are provided via an API method.
*/
public static final RegistrationMethod<ApiPasswordRegisterParams> API_REGISTRATION =
new RegistrationMethod<>(ApiPasswordRegisterExecutor.class);
private final Class<? extends RegistrationExecutor<P>> executorClass;
private RegistrationMethod(Class<? extends RegistrationExecutor<P>> executorClass) {
this.executorClass = executorClass;
}
/**
* @return the executor class to perform the registration method
*/
public Class<? extends RegistrationExecutor<P>> getExecutorClass() {
return executorClass;
}
}

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@ -0,0 +1,28 @@
package fr.xephi.authme.process.register.executors;
import org.bukkit.entity.Player;
/**
* Parent of all registration parameters.
*/
public abstract class RegistrationParameters {
private final Player player;
/**
* Constructor.
*
* @param player the player to perform the registration for
*/
public RegistrationParameters(Player player) {
this.player = player;
}
public Player getPlayer() {
return player;
}
public String getPlayerName() {
return player.getName();
}
}

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@ -0,0 +1,43 @@
package fr.xephi.authme.process.register.executors;
import fr.xephi.authme.data.auth.PlayerAuth;
import fr.xephi.authme.message.MessageKey;
import fr.xephi.authme.security.crypts.TwoFactor;
import fr.xephi.authme.service.CommonService;
import org.bukkit.Bukkit;
import javax.inject.Inject;
import static fr.xephi.authme.process.register.executors.PlayerAuthBuilderHelper.createPlayerAuth;
/**
* Executor for two-factor registration.
*/
class TwoFactorRegisterExecutor extends AbstractPasswordRegisterExecutor<TwoFactorRegisterParams> {
@Inject
private CommonService commonService;
@Override
public boolean isRegistrationAdmitted(TwoFactorRegisterParams params) {
// nothing to check
return true;
}
@Override
protected PlayerAuth createPlayerAuthObject(TwoFactorRegisterParams params) {
return createPlayerAuth(params.getPlayer(), params.getHashedPassword(), null);
}
@Override
public void executePostPersistAction(TwoFactorRegisterParams params) {
super.executePostPersistAction(params);
// Note ljacqu 20170317: This two-factor registration type is only invoked when the password hash is configured
// to two-factor authentication. Therefore, the hashed password is the result of the TwoFactor EncryptionMethod
// implementation (contains the TOTP secret).
String hash = params.getHashedPassword().getHash();
String qrCodeUrl = TwoFactor.getQRBarcodeURL(params.getPlayerName(), Bukkit.getIp(), hash);
commonService.send(params.getPlayer(), MessageKey.TWO_FACTOR_CREATE, hash, qrCodeUrl);
}
}

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@ -0,0 +1,23 @@
package fr.xephi.authme.process.register.executors;
import org.bukkit.entity.Player;
/**
* Parameters for registration with two-factor authentication.
*/
public class TwoFactorRegisterParams extends AbstractPasswordRegisterParams {
protected TwoFactorRegisterParams(Player player) {
super(player);
}
/**
* Creates a parameters object.
*
* @param player the player to register
* @return params object with the given player
*/
public static TwoFactorRegisterParams of(Player player) {
return new TwoFactorRegisterParams(player);
}
}

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@ -3,19 +3,18 @@ package fr.xephi.authme.process.unregister;
import fr.xephi.authme.ConsoleLogger;
import fr.xephi.authme.data.auth.PlayerAuth;
import fr.xephi.authme.data.auth.PlayerCache;
import fr.xephi.authme.data.limbo.LimboCache;
import fr.xephi.authme.data.limbo.LimboService;
import fr.xephi.authme.datasource.DataSource;
import fr.xephi.authme.message.MessageKey;
import fr.xephi.authme.permission.AuthGroupHandler;
import fr.xephi.authme.permission.AuthGroupType;
import fr.xephi.authme.process.AsynchronousProcess;
import fr.xephi.authme.service.CommonService;
import fr.xephi.authme.security.PasswordSecurity;
import fr.xephi.authme.service.BukkitService;
import fr.xephi.authme.service.CommonService;
import fr.xephi.authme.service.TeleportationService;
import fr.xephi.authme.settings.properties.RegistrationSettings;
import fr.xephi.authme.settings.properties.RestrictionSettings;
import fr.xephi.authme.task.LimboPlayerTaskManager;
import fr.xephi.authme.service.BukkitService;
import fr.xephi.authme.service.TeleportationService;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import org.bukkit.potion.PotionEffect;
@ -43,10 +42,7 @@ public class AsynchronousUnregister implements AsynchronousProcess {
private BukkitService bukkitService;
@Inject
private LimboCache limboCache;
@Inject
private LimboPlayerTaskManager limboPlayerTaskManager;
private LimboService limboService;
@Inject
private TeleportationService teleportationService;
@ -111,12 +107,10 @@ public class AsynchronousUnregister implements AsynchronousProcess {
teleportationService.teleportOnJoin(player);
player.saveData();
limboCache.deletePlayerData(player);
limboCache.addPlayerData(player);
limboPlayerTaskManager.registerTimeoutTask(player);
limboPlayerTaskManager.registerMessageTask(name, false);
applyBlindEffect(player);
bukkitService.scheduleSyncTaskFromOptionallyAsyncTask(() -> {
limboService.createLimboPlayer(player, false);
applyBlindEffect(player);
});
}
authGroupHandler.setGroup(player, AuthGroupType.UNREGISTERED);
service.send(player, MessageKey.UNREGISTERED_SUCCESS);
@ -124,13 +118,8 @@ public class AsynchronousUnregister implements AsynchronousProcess {
private void applyBlindEffect(final Player player) {
if (service.getProperty(RegistrationSettings.APPLY_BLIND_EFFECT)) {
final int timeout = service.getProperty(RestrictionSettings.TIMEOUT) * TICKS_PER_SECOND;
bukkitService.runTask(new Runnable() {
@Override
public void run() {
player.addPotionEffect(new PotionEffect(PotionEffectType.BLINDNESS, timeout, 2));
}
});
int timeout = service.getProperty(RestrictionSettings.TIMEOUT) * TICKS_PER_SECOND;
player.addPotionEffect(new PotionEffect(PotionEffectType.BLINDNESS, timeout, 2));
}
}
}

View File

@ -7,36 +7,36 @@ import fr.xephi.authme.security.crypts.EncryptionMethod;
*/
public enum HashAlgorithm {
BCRYPT(fr.xephi.authme.security.crypts.BCRYPT.class),
BCRYPT2Y(fr.xephi.authme.security.crypts.BCRYPT2Y.class),
CRAZYCRYPT1(fr.xephi.authme.security.crypts.CRAZYCRYPT1.class),
DOUBLEMD5(fr.xephi.authme.security.crypts.DOUBLEMD5.class),
IPB3(fr.xephi.authme.security.crypts.IPB3.class),
IPB4(fr.xephi.authme.security.crypts.IPB4.class),
JOOMLA(fr.xephi.authme.security.crypts.JOOMLA.class),
MD5(fr.xephi.authme.security.crypts.MD5.class),
MD5VB(fr.xephi.authme.security.crypts.MD5VB.class),
MYBB(fr.xephi.authme.security.crypts.MYBB.class),
BCRYPT(fr.xephi.authme.security.crypts.BCrypt.class),
BCRYPT2Y(fr.xephi.authme.security.crypts.BCrypt2y.class),
CRAZYCRYPT1(fr.xephi.authme.security.crypts.CrazyCrypt1.class),
DOUBLEMD5(fr.xephi.authme.security.crypts.DoubleMd5.class),
IPB3(fr.xephi.authme.security.crypts.Ipb3.class),
IPB4(fr.xephi.authme.security.crypts.Ipb4.class),
JOOMLA(fr.xephi.authme.security.crypts.Joomla.class),
MD5(fr.xephi.authme.security.crypts.Md5.class),
MD5VB(fr.xephi.authme.security.crypts.Md5vB.class),
MYBB(fr.xephi.authme.security.crypts.MyBB.class),
PBKDF2(fr.xephi.authme.security.crypts.Pbkdf2.class),
PBKDF2DJANGO(fr.xephi.authme.security.crypts.Pbkdf2Django.class),
PHPBB(fr.xephi.authme.security.crypts.PHPBB.class),
PHPFUSION(fr.xephi.authme.security.crypts.PHPFUSION.class),
PHPBB(fr.xephi.authme.security.crypts.PhpBB.class),
PHPFUSION(fr.xephi.authme.security.crypts.PhpFusion.class),
@Deprecated
PLAINTEXT(fr.xephi.authme.security.crypts.PLAINTEXT.class),
ROYALAUTH(fr.xephi.authme.security.crypts.ROYALAUTH.class),
SALTED2MD5(fr.xephi.authme.security.crypts.SALTED2MD5.class),
SALTEDSHA512(fr.xephi.authme.security.crypts.SALTEDSHA512.class),
SHA1(fr.xephi.authme.security.crypts.SHA1.class),
SHA256(fr.xephi.authme.security.crypts.SHA256.class),
SHA512(fr.xephi.authme.security.crypts.SHA512.class),
SMF(fr.xephi.authme.security.crypts.SMF.class),
PLAINTEXT(fr.xephi.authme.security.crypts.PlainText.class),
ROYALAUTH(fr.xephi.authme.security.crypts.RoyalAuth.class),
SALTED2MD5(fr.xephi.authme.security.crypts.Salted2Md5.class),
SALTEDSHA512(fr.xephi.authme.security.crypts.SaltedSha512.class),
SHA1(fr.xephi.authme.security.crypts.Sha1.class),
SHA256(fr.xephi.authme.security.crypts.Sha256.class),
SHA512(fr.xephi.authme.security.crypts.Sha512.class),
SMF(fr.xephi.authme.security.crypts.Smf.class),
TWO_FACTOR(fr.xephi.authme.security.crypts.TwoFactor.class),
WBB3(fr.xephi.authme.security.crypts.WBB3.class),
WBB4(fr.xephi.authme.security.crypts.WBB4.class),
WHIRLPOOL(fr.xephi.authme.security.crypts.WHIRLPOOL.class),
WORDPRESS(fr.xephi.authme.security.crypts.WORDPRESS.class),
XAUTH(fr.xephi.authme.security.crypts.XAUTH.class),
XFBCRYPT(fr.xephi.authme.security.crypts.XFBCRYPT.class),
WBB3(fr.xephi.authme.security.crypts.Wbb3.class),
WBB4(fr.xephi.authme.security.crypts.Wbb4.class),
WHIRLPOOL(fr.xephi.authme.security.crypts.Whirlpool.class),
WORDPRESS(fr.xephi.authme.security.crypts.Wordpress.class),
XAUTH(fr.xephi.authme.security.crypts.XAuth.class),
XFBCRYPT(fr.xephi.authme.security.crypts.XfBCrypt.class),
CUSTOM(null);
private final Class<? extends EncryptionMethod> clazz;

View File

@ -14,12 +14,12 @@ import javax.inject.Inject;
@Recommendation(Usage.RECOMMENDED) // provided the salt length is >= 8
@HasSalt(value = SaltType.TEXT) // length depends on the bcryptLog2Rounds setting
public class BCRYPT implements EncryptionMethod {
public class BCrypt implements EncryptionMethod {
private final int bCryptLog2Rounds;
@Inject
public BCRYPT(Settings settings) {
public BCrypt(Settings settings) {
bCryptLog2Rounds = settings.getProperty(HooksSettings.BCRYPT_LOG2_ROUND);
}

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@ -4,7 +4,7 @@ import fr.xephi.authme.security.crypts.description.Recommendation;
import fr.xephi.authme.security.crypts.description.Usage;
@Recommendation(Usage.RECOMMENDED)
public class BCRYPT2Y extends HexSaltedMethod {
public class BCrypt2y extends HexSaltedMethod {
@Override
public String computeHash(String password, String salt, String name) {

View File

@ -6,7 +6,7 @@ import fr.xephi.authme.security.MessageDigestAlgorithm;
import java.nio.charset.StandardCharsets;
import java.security.MessageDigest;
public class CRAZYCRYPT1 extends UsernameSaltMethod {
public class CrazyCrypt1 extends UsernameSaltMethod {
private static final char[] CRYPTCHARS =
{'0', '1', '2', '3', '4', '5', '6', '7', '8', '9', 'a', 'b', 'c', 'd', 'e', 'f'};

View File

@ -2,7 +2,7 @@ package fr.xephi.authme.security.crypts;
import static fr.xephi.authme.security.HashUtils.md5;
public class DOUBLEMD5 extends UnsaltedMethod {
public class DoubleMd5 extends UnsaltedMethod {
@Override
public String computeHash(String password) {

View File

@ -10,7 +10,7 @@ import static fr.xephi.authme.security.HashUtils.md5;
@Recommendation(Usage.ACCEPTABLE)
@HasSalt(value = SaltType.TEXT, length = 5)
public class IPB3 extends SeparateSaltMethod {
public class Ipb3 extends SeparateSaltMethod {
@Override
public String computeHash(String password, String salt, String name) {

View File

@ -11,15 +11,15 @@ import fr.xephi.authme.util.StringUtils;
/**
* Implementation for IPB4 (Invision Power Board 4).
* Implementation for Ipb4 (Invision Power Board 4).
* <p>
* The hash uses standard BCrypt with 13 as log<sub>2</sub> number of rounds. Additionally,
* IPB4 requires that the salt be stored additionally in the column "members_pass_hash"
* Ipb4 requires that the salt be stored additionally in the column "members_pass_hash"
* (even though BCrypt hashes already have the salt in the result).
*/
@Recommendation(Usage.DOES_NOT_WORK)
@HasSalt(value = SaltType.TEXT, length = 22)
public class IPB4 implements EncryptionMethod {
public class Ipb4 implements EncryptionMethod {
@Override
public String computeHash(String password, String salt, String name) {

View File

@ -5,7 +5,7 @@ import fr.xephi.authme.security.crypts.description.Recommendation;
import fr.xephi.authme.security.crypts.description.Usage;
@Recommendation(Usage.ACCEPTABLE)
public class JOOMLA extends HexSaltedMethod {
public class Joomla extends HexSaltedMethod {
@Override
public String computeHash(String password, String salt, String name) {

View File

@ -2,7 +2,7 @@ package fr.xephi.authme.security.crypts;
import fr.xephi.authme.security.HashUtils;
public class MD5 extends UnsaltedMethod {
public class Md5 extends UnsaltedMethod {
@Override
public String computeHash(String password) {

View File

@ -2,7 +2,7 @@ package fr.xephi.authme.security.crypts;
import static fr.xephi.authme.security.HashUtils.md5;
public class MD5VB extends HexSaltedMethod {
public class Md5vB extends HexSaltedMethod {
@Override
public String computeHash(String password, String salt, String name) {

View File

@ -10,7 +10,7 @@ import static fr.xephi.authme.security.HashUtils.md5;
@Recommendation(Usage.ACCEPTABLE)
@HasSalt(value = SaltType.TEXT, length = 8)
public class MYBB extends SeparateSaltMethod {
public class MyBB extends SeparateSaltMethod {
@Override
public String computeHash(String password, String salt, String name) {

View File

@ -9,7 +9,7 @@ import java.security.MessageDigest;
/**
* @author stefano
*/
public class PHPBB extends HexSaltedMethod {
public class PhpBB extends HexSaltedMethod {
private static final String itoa64 = "./0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz";

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