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https://github.com/AuthMe/AuthMeReloaded.git
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Temp fix speed restore
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parent
87d36f69cf
commit
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@ -81,8 +81,11 @@ public class LimboCache {
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PlayerData data = cache.get(lowerName);
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player.setOp(data.isOperator());
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player.setAllowFlight(data.isCanFly());
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player.setWalkSpeed(data.getWalkSpeed());
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player.setFlySpeed(data.getFlySpeed());
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//player.setWalkSpeed(data.getWalkSpeed());
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//player.setFlySpeed(data.getFlySpeed());
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// FIXME: this is a temp fix!
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player.setWalkSpeed(0.2f);
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player.setFlySpeed(0.2f);
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restoreGroup(player, data.getGroup());
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data.clearTasks();
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}
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@ -145,10 +145,6 @@ public class PlayerListener implements Listener {
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if (!settings.getProperty(RestrictionSettings.ALLOW_UNAUTHED_MOVEMENT)) {
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// "cancel" the event
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event.setTo(event.getFrom());
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if (settings.getProperty(RestrictionSettings.REMOVE_SPEED)) {
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player.setFlySpeed(0.0f);
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player.setWalkSpeed(0.0f);
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}
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return;
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}
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@ -8,7 +8,6 @@ import fr.xephi.authme.mail.SendMailSSL;
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import fr.xephi.authme.output.MessageKey;
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import fr.xephi.authme.permission.PermissionsManager;
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import fr.xephi.authme.process.AsynchronousProcess;
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import fr.xephi.authme.process.Management;
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import fr.xephi.authme.process.ProcessService;
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import fr.xephi.authme.process.SyncProcessManager;
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import fr.xephi.authme.security.HashAlgorithm;
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