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https://github.com/AuthMe/AuthMeReloaded.git
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Add more tests for async change email process
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@ -40,12 +40,10 @@ public class AsyncChangeEmail {
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if (currentEmail == null) {
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m.send(player, MessageKey.USAGE_ADD_EMAIL);
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} else if (StringUtils.isEmpty(newEmail) || "your@email.com".equals(newEmail)) {
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m.send(player, MessageKey.INVALID_EMAIL);
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} else if (isEmailInvalid(newEmail)) {
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m.send(player, MessageKey.INVALID_NEW_EMAIL);
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} else if (!oldEmail.equals(currentEmail)) {
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m.send(player, MessageKey.INVALID_OLD_EMAIL);
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} else if (!Settings.isEmailCorrect(newEmail)) {
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m.send(player, MessageKey.INVALID_NEW_EMAIL);
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} else {
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saveNewEmail(auth);
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}
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@ -54,6 +52,11 @@ public class AsyncChangeEmail {
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}
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}
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private static boolean isEmailInvalid(String email) {
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return StringUtils.isEmpty(email) || "your@email.com".equals(email)
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|| !Settings.isEmailCorrect(email);
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}
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private void saveNewEmail(PlayerAuth auth) {
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auth.setEmail(newEmail);
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if (dataSource.updateEmail(auth)) {
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@ -6,6 +6,7 @@ import fr.xephi.authme.cache.auth.PlayerCache;
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import fr.xephi.authme.datasource.DataSource;
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import fr.xephi.authme.output.MessageKey;
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import fr.xephi.authme.output.Messages;
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import fr.xephi.authme.settings.Settings;
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import fr.xephi.authme.util.WrapperMock;
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import org.bukkit.entity.Player;
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import org.junit.After;
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@ -13,6 +14,7 @@ import org.junit.BeforeClass;
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import org.junit.Test;
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import static org.mockito.BDDMockito.given;
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import static org.mockito.Matchers.any;
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import static org.mockito.Mockito.mock;
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import static org.mockito.Mockito.never;
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import static org.mockito.Mockito.verify;
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@ -61,6 +63,25 @@ public class AsyncChangeEmailTest {
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verify(messages).send(player, MessageKey.EMAIL_CHANGED_SUCCESS);
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}
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@Test
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public void shouldShowErrorIfSaveFails() {
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// given
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AsyncChangeEmail process = createProcess("old@mail.tld", "new@mail.tld");
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given(player.getName()).willReturn("Bobby");
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given(playerCache.isAuthenticated("bobby")).willReturn(true);
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PlayerAuth auth = authWithMail("old@mail.tld");
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given(playerCache.getAuth("bobby")).willReturn(auth);
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given(dataSource.updateEmail(auth)).willReturn(false);
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// when
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process.process();
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// then
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verify(dataSource).updateEmail(auth);
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verify(playerCache, never()).updatePlayer(auth);
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verify(messages).send(player, MessageKey.ERROR);
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}
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@Test
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public void shouldShowAddEmailUsage() {
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// given
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@ -74,8 +95,8 @@ public class AsyncChangeEmailTest {
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process.process();
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// then
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verify(dataSource, never()).updateEmail(auth);
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verify(playerCache, never()).updatePlayer(auth);
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verify(dataSource, never()).updateEmail(any(PlayerAuth.class));
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verify(playerCache, never()).updatePlayer(any(PlayerAuth.class));
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verify(messages).send(player, MessageKey.USAGE_ADD_EMAIL);
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}
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@ -92,8 +113,8 @@ public class AsyncChangeEmailTest {
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process.process();
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// then
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verify(dataSource, never()).updateEmail(auth);
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verify(playerCache, never()).updatePlayer(auth);
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verify(dataSource, never()).updateEmail(any(PlayerAuth.class));
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verify(playerCache, never()).updatePlayer(any(PlayerAuth.class));
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verify(messages).send(player, MessageKey.INVALID_NEW_EMAIL);
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}
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@ -110,11 +131,64 @@ public class AsyncChangeEmailTest {
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process.process();
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// then
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verify(dataSource, never()).updateEmail(auth);
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verify(playerCache, never()).updatePlayer(auth);
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verify(dataSource, never()).updateEmail(any(PlayerAuth.class));
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verify(playerCache, never()).updatePlayer(any(PlayerAuth.class));
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verify(messages).send(player, MessageKey.INVALID_OLD_EMAIL);
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}
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@Test
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public void shouldSendLoginMessage() {
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// given
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AsyncChangeEmail process = createProcess("old@mail.tld", "new@mail.tld");
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given(player.getName()).willReturn("Bobby");
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given(playerCache.isAuthenticated("bobby")).willReturn(false);
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given(dataSource.isAuthAvailable("Bobby")).willReturn(true);
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// when
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process.process();
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// then
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verify(dataSource, never()).updateEmail(any(PlayerAuth.class));
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verify(playerCache, never()).updatePlayer(any(PlayerAuth.class));
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verify(messages).send(player, MessageKey.LOGIN_MESSAGE);
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}
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@Test
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public void shouldShowEmailRegistrationMessage() {
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// given
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AsyncChangeEmail process = createProcess("old@mail.tld", "new@mail.tld");
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given(player.getName()).willReturn("Bobby");
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given(playerCache.isAuthenticated("bobby")).willReturn(false);
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given(dataSource.isAuthAvailable("Bobby")).willReturn(false);
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Settings.emailRegistration = true;
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// when
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process.process();
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// then
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verify(dataSource, never()).updateEmail(any(PlayerAuth.class));
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verify(playerCache, never()).updatePlayer(any(PlayerAuth.class));
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verify(messages).send(player, MessageKey.REGISTER_EMAIL_MESSAGE);
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}
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@Test
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public void shouldShowRegistrationMessage() {
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// given
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AsyncChangeEmail process = createProcess("old@mail.tld", "new@mail.tld");
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given(player.getName()).willReturn("Bobby");
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given(playerCache.isAuthenticated("bobby")).willReturn(false);
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given(dataSource.isAuthAvailable("Bobby")).willReturn(false);
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Settings.emailRegistration = false;
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// when
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process.process();
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// then
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verify(dataSource, never()).updateEmail(any(PlayerAuth.class));
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verify(playerCache, never()).updatePlayer(any(PlayerAuth.class));
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verify(messages).send(player, MessageKey.REGISTER_MESSAGE);
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}
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private static PlayerAuth authWithMail(String email) {
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PlayerAuth auth = mock(PlayerAuth.class);
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when(auth.getEmail()).thenReturn(email);
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