Implemented the forcelogin command

This commit is contained in:
Tim Visée 2015-11-01 18:57:28 +01:00
parent 14eb8e28cf
commit afd46edb39
2 changed files with 65 additions and 1 deletions

View File

@ -236,7 +236,20 @@ public class CommandManager {
"Get the IP address of the specified online player.",
authMeCommand);
getIpCommand.setCommandPermissions("authme.admin.getip", CommandPermissions.DefaultPermission.OP_ONLY);
getIpCommand.addArgument(new CommandArgumentDescription("player", "Online player name", false));
getIpCommand.addArgument(new CommandArgumentDescription("player", "Online player name", true));
// Register the forcelogin command
CommandDescription forceLoginCommand = new CommandDescription(
new ForceLoginCommand(),
new ArrayList<String>() {{
add("forcelogin");
add("login");
}},
"Force login player",
"Force the specified player to login.",
authMeCommand);
forceLoginCommand.setCommandPermissions("authme.admin.forcelogin", CommandPermissions.DefaultPermission.OP_ONLY);
forceLoginCommand.addArgument(new CommandArgumentDescription("player", "Online player name", true));
// Register the spawn command
CommandDescription spawnCommand = new CommandDescription(

View File

@ -0,0 +1,51 @@
package fr.xephi.authme.command.executable.authme;
import fr.xephi.authme.AuthMe;
import fr.xephi.authme.command.CommandParts;
import fr.xephi.authme.command.ExecutableCommand;
import org.bukkit.Bukkit;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
public class ForceLoginCommand extends ExecutableCommand {
/**
* Execute the command.
*
* @param sender The command sender.
* @param commandReference The command reference.
* @param commandArguments The command arguments.
*
* @return True if the command was executed successfully, false otherwise.
*/
@Override
public boolean executeCommand(CommandSender sender, CommandParts commandReference, CommandParts commandArguments) {
// AuthMe plugin instance
final AuthMe plugin = AuthMe.getInstance();
// Get the player query
String playerName = sender.getName();
if(commandArguments.getCount() >= 1)
playerName = commandArguments.get(0);
// Command logic
try {
@SuppressWarnings("deprecation")
Player player = Bukkit.getPlayer(playerName);
if (player == null || !player.isOnline()) {
sender.sendMessage("Player needs to be online!");
return true;
}
if (!plugin.authmePermissible(player, "authme.canbeforced")) {
sender.sendMessage("You cannot force login for the player " + playerName + "!");
return true;
}
plugin.management.performLogin(player, "dontneed", true);
sender.sendMessage("Force Login for " + playerName + " performed!");
} catch (Exception e) {
sender.sendMessage("An error occurred while trying to get that player!");
}
return true;
}
}